XCOM: Enemy Unknown Interview: Jake Solomon On Extra-Terrestrial Console Strategy
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Thursday, September 27, 2012 @ 04:49 PM
Friday, September 28, 2012 @ 01:45 AM
Friday, September 28, 2012 @ 02:14 AM
Friday, September 28, 2012 @ 03:29 AM
Friday, September 28, 2012 @ 05:55 AM
Sunday, September 30, 2012 @ 08:37 AM
Sunday, September 30, 2012 @ 11:35 PM
Thursday, October 18, 2012 @ 12:08 AM
Thursday, September 27, 2012
Turn-based strategy games aren't a genre that you'd normally associate with the humble console, but Firaxis is looking to change all that with XCOM: Enemy Unknown.
Dealing with an alien threat, you're in charge of your own elite XCOM unit, retrieving and researching extra-terrestrial technology, developing your own tactics against your alien antagonists.
We sat down to talk with Firaxis Games' Lead Designer, Jake Solomon to talk all about XCOM: Enemy Unknown and its remit on consoles, as well as multiplayer, design goals and much more.