Apex Legends Has Brought in Over $2 Billion For EA

Apex Legends Has Brought in Over $2 Billion For EA

Matt Lorrigan

Apex Legends has made over $2 billion over its lifetime, EA has revealed, as part of its most recent financial earnings report.

Since Apex Legends was announced and launched on the same day back in February 2019, Respawn's free-to-play shooter quickly carved its own piece of the battle royale pie, and has continued to thrive with frequent updates, new playable legends, new maps, and more.

According to EA's report, Apex Legends income was up 40% over the last year, which manage to take it past $2 billion in income. This was boosted by the release of the most recent season of content, Season 12, which EA says was “the most successful ever”. Additionally, EA said that FIFA 22 was “the most successful FIFA ever” in terms of live service income.

Apex Legends is available now on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC.

  • And people question why games are giant disasters at launch... Because companies just want to throw something up and hope the micros do well. They could careless thanks to the micro mindset that GTAO/Fortnite/Apex and others have brought to the grandstand.
  • @Dangisckatgamin:
    They actually do. At least the ones who arenÄt just for a quick cash grap, which are mostly smaller indie studios. In order to make money from microtransactions you still need to have a game worth spending on and that retains players so people who are willing to spend money have people to play with.

    Apex LEgends is a good example of quality being rewarded. Literally every other Battle Royale you never heard of (and there are tons of them) is an example of things done wrongly.
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