PlayStation Exec Claims its First-Party AAA Games Would 'Deteriorate' if Added to PS Plus at Launch

PlayStation Exec Claims its First-Party AAA Games Would 'Deteriorate' if Added to PS Plus at Launch

Richard Walker

While Microsoft has made adding its first-party Xbox games to Game Pass on day one, Sony has reiterated that it has no such plans for its upcoming PlayStation Plus revamp, due to roll out in most territories this June.

According to PlayStation executive Hiroki Totoki, the quality of its AAA first-party titles would apparently “deteriorate” if added to the new PlayStation Plus subscription service at launch, although he stopped short of commenting on Xbox's approach.

“I will refrain from making comments on the competitor’s strategy,” Totoki commented during a financial results call to investors (via Eurogamer). “Our current thinking is to have development costs [and] appropriate R&D investment for quality products, and that will improve the platform and also improve the business in the long run.”

Totoki continued: “AAA type titles on PS5, if we distribute that on the subscription services, we may need to shrink investment needed for that and that will deteriorate the first-party title quality and that is our concern…so we want to make sure we spend the appropriate development costs to have solid products – titles – be introduced in the right manner.”

During the same financial call, Totoki also added that PlayStation is planning to “increase software development expenses aimed at strengthening first-party software at our existing studios by approximately 40bn yen (approx USD$308bn)… Going forward, we aim to grow the game business by strengthening our first-party software and deploying that software on multiple platforms”.

Sony's all-new PlayStation Plus will initially be launching in some regions of Asia on 23rd May, before coming to Japan on 1st June, North America on 13th June, and Europe from 22nd June, with Essential, Extra, and Premium membership tiers to choose from. The latter PlayStation Plus Premium tier will offer time-limited game trials and a library of 700+ games among its benefits.

  • Thats pure bullshit. The only thing they want is double dips on a subs + new game.
    That's why I jumped on PC. No need for a online suvs, lower price, open platform, indie release first on PC, xbox and ps exclusive are now on pc.
  • Sony once again shooting themselves in the foot. These companies get so money hungry anymore, they're bound to lose it as a result. Give the players what they want and the new subscriptions and piles of cash will flow.
  • Well looking at how pay the service of halo was, can see a point. But then knowing them it also most definitely bs
  • I don't think they are going to sell many higher tiers by not having some incentive such as "day one Sony games".
  • Subscriptions services are a cancer, TV has reverted back to Cable only instead of paying your cable company you pay Disney and Netflix and Amazon and Hulu and 100 other offerings>. I for one am glad I get to pick and choose which games to fund with my money instead of paying a flat fee for both games I enjoy and terrible shit I do not.
  • Good, Sony taking a stand against this race to the bottom. Everyone demands cheaper, cheaper, more, more. Nah give me the Last of Us, God of War, Horizon quality at full price.
  • @Patrin18:
    This "race to the bottom" on the other leads to people actually playing the game at launch and buying DLC for it. That's the whole point in Microsoft's approach. Having a flat, reliable income is a whole lot better than having to gamble with each release, and calling a game that sold 10 million units a commercial failure. Or playing it save and producing the same game over and over again.
    Gamers have become a lot more frugal and rather buy on deep discounts or a complete edition. Preferable the complete edition at a deep discount.
    If the new releases offer multiplayer, including them in the subscription at least gets a you healthy playerbase instead of the game being declared DOA in a slef-fulfilling prophecy. Sea of Thieves for example wouldn't have nearly as much player as it did when it would have been released just "normally"

    Sure, Sony can get ayway with it, because they can control the competition on their platform. If you look at PC, you have EA Play, GamePass, Humble Choice, countless other bundle sites, and constant sales all veying for the gamers' time and money. People can afford to wait on the newest release, because they still haven't played last years newest releases for a tenner.

    They need to watch out to not be overrun by MS in the next cycle. Brand loyalty only goes so far and many gamers are already multiplatform.
  • @c1ned1ne, If you look at Sony's games there are plenty that broke records or sold many millions over the first few months. I think Microsoft's approach works for them because their exclusives are mostly multiplayer centered and not as high quality as Sony's. I can definitely see Sony earning more money on it at full price instead of added to a sub where it's hard to see which game makes an impact. It's also not like Sony is relying on 1 game or franchise, but still invests in originality.

    I doubt MS will ever overrun Sony, so far literally every generation there were more PS players than Xbox. As long as Sony keeps the high quality games coming, they'll be more than fine.
  • If the internet was free and everyone had access to it Gampass would probably blow sony out of the water, but it's not. good quality reliable internet is expensive or not offered everywhere which is why, in my opinion, a top reason why gamepass sucks. We live in an age where technology keeps moving forward and to many get left behind. The model Sony uses for publishing their AAA games works for the state of the world we live in. Plain and simple. As times change Sony will have to consider adding a Day 1 feature to PS plus.
  • @Unger:
    Depends on the game. Horizon was a surprise success, I'd say. New IPs are always risky. Days Gone would probably have benefitted from it. A game like Death Stranding certainly would have, if it wasn't for "Koshima".
    Destruction AllStars? Anyone?
    Predator: Hunting Grounds? Dreams? Concrete Genie? Sackboy Adventure? Some of them actually did end up on PS+. In case of the multiplayer ones for a mere dead cat bounce.
  • Typical of Sony to do everything halfway. Lot of days live and die by the initial sales, but including some major titles would have been competitive.

    One could have gripes about Nintendo's lineup for their emulator thing, but it comes with the regular online and not some second or third tier just to play classic games. Give us old stuff or new stuff, but actually sweeten the frickin pot.
  • We better not see a Playstation Greatest Hits line for the PS4 then otherwise that's some hypocritical bullshit
  • It's like I always say: Make it good, then people will come but make it bad, then people will avoid it like the plague. If a game is good or at least interesting, then developers and publishers will have no problem getting people to download it but if it sucks ass like so many of the recent offerings have been, then you haven't a hope in hell of getting anyone to play them.
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