GTA The Trilogy - The Definitive Edition is Out Now For PlayStation 4

GTA: The Trilogy - The Definitive Edition is Out Now For PlayStation 4

Richard Walker

Rockstar has released Grand Theft Auto: The Trilogy - The Definitive Edition today, giving you the chance to play all three original 3D open world GTA games, first released for the original Xbox, PS2, and PC in the early 2000s, replete with all manner of enhancements and features.

Grand Theft Auto III, GTA: Vice City, and GTA: San Andreas not only receive updated visuals with support for up to 4K resolution at 60fps on PlayStation 5 and Xbox Series X|S, but you can also use a GTA V-style radial menu to select weapons and radio stations, an updated mini-map with updated navigation, and a controller layout to match the one found in GTA V.

Additionally, gunplay and targeting has been improved, as have drive-by controls for GTA: San Andreas, while auto saves and the ability to almost instantly restart failed missions makes life much easier. Updated trophy lists (with a Platinum for each game), newly supported languages, Rockstar Social Club accomplisments, and more round out the revamped trilogy.

As for specific visual improvements, these include overhauled high-resolution textures across the board, a rebuilt lighting system, improved environmental effects, including weather, water, rain, and fog, as well as distinct changes during different times of the day. Detail in trees and foliage, alongside 3D detail for buildings and windows, and enhanced draw distances provide the cherry on top.

Grand Theft Auto: The Trilogy - The Definitive Edition is available now for PlayStation 4, Xbox One, Nintendo Switch, and PC, priced $59.99/£54.99. A physical retail edition is also slated to drop on 7th December. You can check out the game's confirmed soundtrack, courtesy of Rockstar Games, here (with tracks added that were absent from the previous fact sheet we were sent). We'll also have a review for you as soon as humanly possible.

  • I wonder if there's any censoring done to appease to the simple minded people of our world.
  • These remasters have huge issues, mostly in the character models and extremely amateur textures, no wonder reviews were barred before release.
  • Yes. They censored the confederate flag
  • @Devalaous - You understand they're remastered versions of like 15-20 year old games, right? What did you think they were going to look like?
  • @MikeyPooPants Well to be fair Microsoft remastered Halo a long time ago and it still looks better then this.
  • @mikeypoopants not seen the reaident evil 2 remake then
  • @Xenofan Resident Evil 2 was a remake, not a remaster. There’s a big difference.
  • @XenoFan - The difference is that RE2 was more of an attempt to *remake* the game from the ground up.

    The GTA trilogy is more of a polished version of what they were when they were released. They werent trying to update the games to look like GTA5 or whatever.

    Thats why they use the original art style, they just cleaned it up and updated the controls and stuff. So shitting on the character models and textures makes no sense.
  • Will probably pick it up when it got a huge sale, def not worth €60
  • @3: LMAO that your crying about the confederate flag being remove in Vice City.
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