Ratchet & Clank: Rift Apart Patch v.1.001.003 Rolls Out With Fixes For Issues Causing Some Players to Get Stuck

Ratchet & Clank: Rift Apart Patch v.1.001.003 Rolls Out With Fixes For Issues Causing Some Players to Get Stuck

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Richard Walker

Insomniac Games has rolled out a new version 1.001.003 patch for Ratchet & Clank: Rift Apart on PlayStation 5, addressing a modest laundry list of issues, including a few that were causing some players to get stuck.

The update also includes improvements to “general game stability”, as well as a fix for a bug that caused Rivet to occasionally spawn without her hammer. The game's automatic 120 Hz display output has also been disabled to prevent compatibility issues from occurring on certain displays.

You can fire up your PS5 now to push the Ratchet & Clank: Rift Apart update through to your console, and as per the patch notes published by developer Insomniac (and spotted by VGC), it's a relatively small one, and won't take long to download. You can check out the Ratchet & Clank: Rift Apart version 1.001.003 patch notes below:

  • Improved general game stability
  • Prevented players from getting stuck if a weapon video does not play
  • Addressed an issue where the player could become stuck during the Phantom chase
  • Addressed an issue where Rivet could spawn without the hammer
  • Addressed an issue where Rivet could become stuck after collecting Zurpstones in Challenge Mode
  • Various additional fixes
  • Disabled automatic 120 Hz display output in Performance modes
    • Prior to this update, if “Enable 120 Hz Output” was set in the system settings, using the Performance RT or Performance mode would auto-detect a 120 Hz-capable display and use a 120 Hz output mode. While this did not change the game’s frame rate, it did reduce input latency by ~8 ms.

Ratchet & Clank: Rift Apart is out now exclusively for PlayStation 5, and is, much as you'd hope, utterly brilliant. Check out our review here.

Comments
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  • Patch # 1.001.003

    What a time to be alive.
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