Ghostbusters: Sanctum of Slime Developer Diary Crosses the Streams
10
Friday, March 11, 2011 @ 08:50 AM
Friday, March 11, 2011 @ 09:46 AM
Friday, March 11, 2011 @ 09:46 AM
Friday, March 11, 2011 @ 09:56 AM
Friday, March 11, 2011 @ 01:54 PM
Friday, March 11, 2011 @ 02:08 PM
Friday, March 11, 2011 @ 02:44 PM
Friday, March 11, 2011 @ 03:40 PM
Saturday, March 12, 2011 @ 03:25 PM
Wednesday, March 16, 2011 @ 05:02 AM
Friday, March 11, 2011
Usually, a developer diary gives you a chance to learn more about a game in a nice measured manner, with some good detailed info. This Ghostbusters: Sanctum of Slime developer diary crams all of that into 42 seconds of speedy chatter, where if you're not paying attention, you might miss it all.
The dev diary shows a bit more gameplay - including some of the Ecto-2 driving sections - as Sanctum of Slime's ghostbusting rookies embark upon a mission to eradicate an ancient evil that has surfaced in New York. You'll gear up in your proton pack and get trapping and busting ghosts, but crossing the streams appears to be just fine.
Check out the developer diary for a whirlwind tour of Sanctum of Slime's story, with a look at a few natty comic book panels that will presumably feature in the game's cut scenes. Ghostbusters: Sanctum of Slime is due to hit the PlayStation Network on March 23rd.