Dying Light 2 Has Been Delayed Pushed from Spring 2020

Dying Light 2 Has Been Delayed, Pushed from Spring 2020

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Richard Walker

Techland has announced that Dying Light 2 has been delayed, pushing it out from its scheduled 'spring 2020' release window, into a later, unspecified date. The developer didn't mention whether or not the game will still release this year, stating that it needs "more development time" to fulfil its "vision".

Issuing an apology for the delay, Techland added that it'll have more details to share on Dying Light 2 soon. Info on the sequel have been thin on the ground of late too, with the latest rumblings confirming that the game will have four years of DLC support post-launch. That was back in September 2019.

"Our priority is to deliver an experience that lives up to our own high standards and to the expectations of you, our fans," Techland said in a statement on Twitter that you can read in full below. Hopefully, a more concrete release date for Dying Light 2 will be forthcoming soon.

Dying Light 2 is set to launch for PlayStation 4, Xbox One, PC, PlayStation 5 and Xbox Series X.

Comments
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  • Next gen ports or maybe they are reevaluating if current gen versions will meet their expectations. I remember reading a article years back(think it was just after Dying Light came out), that their ambitions for their next game might be too much for the current consoles.
  • So basically companies are taking hints from CDPR and delaying their games to perfection. About time.
  • At least people cannot blame a delay because Red Dead Redemption 2 was launching. Gamers need to realize that delays happen all the time and it's nice to see it happening if the games need more time instead of rushing the game out and patching it later.
  • @2 The real reason why we're seeing so many delays right now is because they're next-gen related. Studios spent years developing for current-gen but now that new consoles are about to hit the market they have to rethink and upgrade their products. Delaying a game to "perfect it" is very costly for a studio but delaying a game to make time for next-gen version changes is profitable. When games are announced for PS5 launch I'm sure all these delayed titles will be on the list.
  • As long as this means less crunch for the people actually making the game, I'm all for it. Sadly that still doesn't seem the case.
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