As we always do with the newer, bigger releases – and DMC 5 is set to be a nice big ol’ game if our review is anything to go by – we decided to put Devil May Cry 5 through its paces this week and see how it holds up from a frame-rate and visual perspective across the board.
The results are interesting to say the least, with some fairly big differences and more subtle nuances popping up on all 5 versions. I mean, we already know it’s a good looking game as Rich said, “Damn, this game looks good” in his review, noting that “the motion captured cut-scenes look incredible, the environments are gorgeous, and the gameplay is silky smooth” But how does it actually perform if we lift up the hood – or bonnet if you’re British… which I am... weird – and look at it under a microscope. Well, that’s what we do best… so we did it.
Devil May Cry 5 is out tomorrow, March 8th, on Xbox One, PS4 and PC, in the meantime, see how it performs on the Xbox One, Xbox One S, Xbox One X, PS4 and PS4 Pro.
Thursday, March 07, 2019
As we always do with the newer, bigger releases – and DMC 5 is set to be a nice big ol’ game if our review is anything to go by – we decided to put Devil May Cry 5 through its paces this week and see how it holds up from a frame-rate and visual perspective across the board.
The results are interesting to say the least, with some fairly big differences and more subtle nuances popping up on all 5 versions. I mean, we already know it’s a good looking game as Rich said, “Damn, this game looks good” in his review, noting that “the motion captured cut-scenes look incredible, the environments are gorgeous, and the gameplay is silky smooth” But how does it actually perform if we lift up the hood – or bonnet if you’re British… which I am... weird – and look at it under a microscope. Well, that’s what we do best… so we did it.
Devil May Cry 5 is out tomorrow, March 8th, on Xbox One, PS4 and PC, in the meantime, see how it performs on the Xbox One, Xbox One S, Xbox One X, PS4 and PS4 Pro.