Friday, August 25, 2017
Few expected Wolfenstein: The New Order to be one of the finest reboots around, breathing new life into square-jawed hero BJ Blazkowicz and his ongoing battle against the Nazis. Taking things in a different direction with an alternate 1960s timeline in which the Nazis won, Wolfenstein II: The New Colossus picks up where the last game left off, with BJ a little worse for wear.
The only difference this time is that the bad guys are now on BJ's turf, and understandably, he's none too happy about it. That means taking the fight directly to the entrenched Nazi forces, delivering killer blows to Hitler's continuing effort to occupy the USA and keep the population in check. Earning the moniker of 'Terror-Billy', Blazkowicz is a force of nature, and the one person capable of wiping the Nazis off the map (with a little help from his friends, of course).
Having played a section of the new game, we sat down to chat with Creative Director Jens Matthies about continuing to challenge conventions in The New Colossus, building "cool, crazy inventions", working towards creating a Wolfenstein trilogy, and delivering a more intimate drama. We also ask Matthies whether there'll be a castle in the sequel. To find out, watch our interview below.
Wolfenstein II: The New Colossus launches for PlayStation 4, Xbox One and PC on 27th October.
Friday, August 25, 2017 @ 05:47 PM
Saturday, August 26, 2017 @ 01:43 AM