Redundancies to Hit Codemasters, New DiRT Game Still in Development
19
Friday, January 09, 2015 @ 03:46 PM
Friday, January 09, 2015 @ 04:38 PM
Friday, January 09, 2015 @ 07:03 PM
Friday, January 09, 2015 @ 09:17 PM
Saturday, January 10, 2015 @ 12:18 AM
Saturday, January 10, 2015 @ 03:45 AM
Saturday, January 10, 2015 @ 09:32 AM
Saturday, January 10, 2015 @ 02:57 PM
Saturday, January 10, 2015 @ 03:02 PM
Saturday, January 10, 2015 @ 03:10 PM
Saturday, January 10, 2015 @ 04:23 PM
Saturday, January 10, 2015 @ 11:16 PM
Sunday, January 11, 2015 @ 11:04 AM
Sunday, January 11, 2015 @ 11:30 AM
Sunday, January 11, 2015 @ 01:14 PM
Monday, January 12, 2015 @ 02:54 AM
Monday, January 12, 2015 @ 10:21 AM
Monday, January 12, 2015 @ 02:47 PM
Tuesday, January 13, 2015 @ 03:51 AM
Friday, January 09, 2015
British developer Codemasters is to layoff a number of staff, according to the latest reports. The development of the company’s F1 series and an upcoming DiRT title will continue.
Citing “sources close to the studio”, Eurogamer says that 50 jobs are being reviewed, with 30 staff expected to be let go following a 30 day consultation period. Codemastrs employs around 500 staff worldwide.
The redundancies will be focused on staff working at Codemasters’ Warwickshire headquarters. According to the source, programmers and production staff are safe, but designers and artists on the GRID and DiRT series could lose their jobs.
Staff at Codemasters’ Birmingham studio, which focuses on the development of the F1 games, will be unaffected.
Codies is currently working on a new DiRT game with a small team of around 20. That’s down from the 50 or so people who developed GRID Autosport. The studio had hoped to have announced the game by now, but car licenses have yet to be secured.
A Codemasters spokesperson responded to Eurogamer, saying, "As Codemasters continues its programme of strategic realignment in line with market changes, the company has reviewed its current structures to focus on areas of increased importance and decrease resources in areas where work requirements have been reduced.”
"As a result of this review, a small number of roles have been proposed as being at risk of redundancy. Those in potentially affected roles are now involved in a consultation period to discuss the proposal. The proposal does not affect the on-going production of titles in development and no projects have been cancelled as a result of the proposal.”
Codemasters staff were informed of the consultation period this week. Eurogamer says that senior management are yet to confirm how many people from each department face the axe.