Assassins Creed IV Black Flag Ships 10m Ubisoft Q3 Sales Down 35

Assassin’s Creed IV: Black Flag Ships 10m, Ubisoft Q3 Sales Down 35%

Lee Bradley

Assassin's Creed IV: Black Flag shipped approximately 10 million copies before December 31st, Ubisoft announced in its third quarter financial statement overnight.

In a conference call with investors, Ubisoft CEO Yves Guillemot revealed he figures and outlined the company’s expectations for the title in the coming months.

"We expect to reach around 11 million by the end of March, a remarkable performance close to the high end of our plan," said Guillemot. "Pricing was very strong, almost on par with last year's level. We are extremely proud of this achievement notably in the face of a challenging environment and an exceptionally competitive context."

Despite the strong numbers, ACIV still fell short of the performance of ACIII, which shipped and digitally distributed more than 12 million copies in the same period of the previous year. However, Guillemot also said that ACIV sales were stronger during the first six weeks of 2014 than those of ACIII during the equivalent period.

Overall, Ubisoft’s third quarter sales for 2013 were down down 35.2 percent from the same period in 2012. From October to December 2013, the company generated €520 million ($710 million), compared to €802 million ($1.1 billion) in 2012.

Guillemot said that the numbers were within Ubisoft’s expectations.

"The launches of the PS4 and Xbox One were both hugely successful, with sales of these machines more than doubling those for the previous generation and confirming the growth potential of the console market in the coming years," he said.

"Over the short term, the high quality of our titles - which is unanimously recognized by gamers - has enabled us to achieve our third-quarter sales target despite the transition period currently affecting the market."

The firm cut its forecasts by $560 million in October, following the delay of Watch Dogs and The Crew.


  • No surprise there they have milked this franchise AC1 & 2 where my favorites went down hill from then on IMO
  • I think from one point AC3 wasn,t an overall bad game, i think alot where realy looking ahead for the new setting, and in general alot seem to not liked the new leading caracter Conner that much. Part of the problem was that sinds then we been so used by the idea we be playing Ezio that a new caracter was a bit of a shock. AC4 in my eyes did a great job in terms of getting this open world experince and living a pirates life, Edward Kenway wasn,t your typical good guy assassin, he had alot of different layers to his caracter and this making him more intresting to follow his story within the game. I,m curious in what time period they want to settle the next game.
  • It all went downhill starting with #3. Such a terrible game.
  • In comparison ACIV was far more superior than ACIII was. I have to say I loved it and only yesterday did I get plat, 2nd time on ps4.
  • Well Ubisoft, If you didn't milk the series with bad games maybe people would trust you, Hm?
  • i think the reason is because how terrible AC3 was that people lost faith in Ubi. but ac4 was amazing. best in the series in my opinion
  • Absolutely loved AC: IV, was hoping it would be longer as it seemed to fly by whereas III just dragged on and on.
  • @2 I was looking forward to the new PC in AC3 but it just took too damn long to get you to him and even after that too much of the game for me felt like a huge intro/tutorial.
  • Revalations was boring. I skipped 3 due to this. So glad I did. Got 4 for my PS4 and love it. Really long game when you get distracted picking collectables on every island and when sailing. Still have to finish it
  • Hmm, Ubisoft fail to mention here that a great many copies of the game will coincide with purchases of one of two of the most highly awaited consoles in history. Ubisoft may gain people unfamiliar with this franchise for future releases but not as many as to replace with from the old. Concentrate on new IPs please Ubisoft!
  • I wonder how PS3 vs PS4 versions of the game sold? Also worth noting alot of people would have bought ACIII based on thr success of Ezio's story but were then disheartened when ACIII turned out to be poor, so uptake on ACIV would be more cautious
  • AC4 suffered a lot because of the change of setting, the seemingly confused story struggling to pick which side you're on [or making you play for a while on one side, then doing the old switcheroo just for the sake of expanding the game].....and ....most importantly...that AC3 did nothing new compared to AC2, and revelations was just a case of going through the motions with no thought what-so-ever if the series wasn't a rushed yearly affair, that they actually put work into [AC4 kinda was, but they'd lost a large portion of support through stagnation] AC had potential but I think it may well have had its finest hour... if sales are dropping, then so will investment - until even with minimal investment their is no profit to be made.......and the only thing to get cut is the budget to new ideas, they will copy and paste anything possible from previous games, and waste money on Hollywood actors for the voice cast when all we really need is some unknown trying to get their voice out there in any form 4 years time I foresee a subscription model of the series being attempted, as by that time people will have come to accept paying monthly for games because you know, stupidity is contagious...and then by the next gen of consoles it will unfortunately for the true fans of the series have died a very long drawn out death oh how joyous it is to be as optimistic as me
  • It still sold extremely well. 10m in the first few months is nothing to laugh at. Personally I'm one of those who decided to wait on ACIV since It seemed more like a pirate game than an AC title.
  • Prehaps they should rotate devs the series can carry on being milked.
  • I cant believe people buy these games. Story is lame, playing a hooded guy is not badass playing a guy from a computer or animus keeps all emotion and attachment void and the controls were god awful. Yet they made how many? like 8 or 9 games? My God....
  • I always wonder how much better the AC games would have been if they never implemented the online feature, and focused on producing a quality single player experience. The online modes in these games are such garbage, it's unfathomable to me that people would actually enjoy them.
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