MCM London Comic Con Day 1 Recap: Saints Row IV Dev Chat & Splinter Cell: Blacklist

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Dan Webb

If you've been living under a rock for the past few weeks, then you'll have missed the fact that we hosted the main Games Stage at the MCM London Comic Con at the Excel Centre again - it happens every six months. Over the next few days we'll be bringing you recaps of the vast majority of the sessions for you to watch if you missed out on the live streams last weekend. Not only that, we'll be bringing you loads of photos too, as well as an amusing highlight video.

Where better to start than at the beginning? Nowhere! Ladies and gents, let me present two of our Friday sessions: our Saints Row IV developer web chat with Volition; and our first Splinter Cell Blacklist session.

A bit of a note before I continue... those of you watching the live stream might have noticed the audio issues, something that was unfortunately a result of our tech not functioning properly with the PA - something we fixed on the Sunday morning - but we've tightened up the audio as best as we can in post for your enjoyment.

Enjoy!

 

Saints Row IV Developer Web Chat

Splinter Cell Blacklist Overview Session with Scott Lee

Comments
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  • I'm kind of hoping SR4 sells less than expected so they might listen to the fans that want the SR1/2 gameplay instead of this over the top crap. Looks fun, but it also looks like I might be waiting till' it goes to down $20 or so. Splinter Cell looks awesome. I'm happy that the annoying black and white is gone from Conviction. I always wondered why it wasn't an option to simply disable it?
  • Hey, @1, you ever had your eyes raked out by a rusted sauntering iron? If not I'll happily volunteer to pop those white cherries. What fans are asking of SR1 or two gameplay back? That's when it was BORING AS SHIT and comparatively a lot weaker than that other sandbox crime game. Story and entertainment. I have never EVER had so much run with a free-roam game EVER, I've plat'd Skyrim, Fallouy, Far Cry 3, and so on and so forth. But not a single moment of SRIII was I even mildly bored. The over the top melded with my heart nicely and I was sold on the story and coy attitudes the characters shared with each other throughout the game. And the final levels actually had me by the balls, I even teared up a little in one ending and in the other I was quick paced at the heart with my tongue in my cheek breaking necks and kicking bitches off of roof tops to save Shaundi... That game was freaking epic. I'M A FAN.
  • Oh yeah, and woo-hoo. Another Splinter Cell......................
  • A lot of people are asking for that gameplay back. You're the exception. That's fine. But this should just be a new IP. It has nothing to do with Saints Row anymore anyways.
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