
Marvel's Spider-Man 2 Will Have Ray Tracing On By Default, Even in Performance Mode
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Monday, September 18, 2023
Marvel's Spider-Man 2 launches next month, and as with the majority of current-gen games, you'll have a choice of various graphics modes, focusing on frame rates in Performance mode, or pure visual fidelity in Resolution mode. Happily, whichever option you opt for, both will have ray tracing as standard.
“For us, this is really a culmination of everything we've learned about developing for this console. We did Spider-Man Remastered, Miles Morales, and Ratchet and Clank. And so as our fourth title for the PS5, we've really gotten to leverage everything we've seen in developing those games,” Mike Fitzgerald, Director of Core Technology at developer Insomniac Games told IGN.
“Our performance mode for this title has ray tracing on by default,” he confirmed ."We've really expanded ray traced reflections throughout the game. It's on the water and the oceans and really gives a more realistic picture everywhere."
It's good to know, then, that whichever visual mode you decide on, you'll be getting nice shiny ray traced reflections across the board. Marvel's Spider-Man 2 launches for PlayStation 5 on 20th October.