Interviews Archive - Page 7 of 12
XCOM: Enemy Unknown Interview: Jake Solomon On Extra-Terrestrial Console Strategy
Firaxis' Lead Designer talks turn-based alien action.
Interview: Epic Mickey 2's Warren Spector on Video Game Violence
Disney and Junction Point's VP & Creative Director spills his guts.
Call of Juarez: The Gunslinger Interview – Talking The Cartel and the Wild West With Techland
International Brand Manager, Blazej Krakowiak tells us a tale.
Gamescom 2012: Deadpool Interview - Busting Through the Fourth Wall With Sean Miller
High Moon's Game Director talks the Merc With a Mouth.
Gamescom 2012: Epic Mickey 2 Interview - Warren Spector on Co-Op Gameplay, Choice and Consequence
The Deus Ex, System Shock and Epic Mickey maestro talks the Disney sequel.
Gamescom 2012: Call of Duty: Black Ops II Interview - John Rafacz on Multiplayer, CoD Fatigue and Beyond
Treyarch's Communications Director gives us the lowdown on warfare in the year 2025.
Hitman: Absolution Interview - Agent of Change
We quiz IO Interactive. Is Hitman getting dumber or deeper?
Randy Pitchford Talks Borderlands 2, Suits & Alienating Your Existing Userbase
We caught up with Gearbox’s CEO to talk about their upcoming cel-shaded sequel.
E3 2012: Crystal Dynamics' Brian Horton Talks Tomb Raider & Lara Croft's Brutal Beginnings
Lara's back and she's in for a rude awakening!
Transformers: Fall of Cybertron Interview – More Than Meets the Eye With High Moon's Matt 'Tieg' Tieger
Discussing Dinobots, Decepticons, Autobots and Cybertron's last days.
E3 2012: Aliens: Colonial Marines Interview - A Close Encounter With Gearbox's John Mulkey
Talking Xenomorph's, the Alien canon and beyond with the Design Director.
E3 2012: Quantum Conundrum Interview - Kim Swift Takes Us To Another Dimension
Airtight Games' Creative Director talks us through the dimension shifting puzzler.
E3 2012: F1 2012 Interview - Driving a Few Laps With Paul Jeal
Codies' F1 series Game Director tells us all about its latest Grand Prix.
Call of Duty: Black Ops II Interview – John Rafacz Talks Future Warfare
Treyarch's Communications Director reveals tomorrow's world at war.
E3 2012: Borderlands 2 Interview - Talking the Sequel's Wub-Wub, Guns and Robots With Jeramy Cooke
Gearbox's Art Director gives us the lowdown on all things Borderlands 2.
E3 2012: Sleeping Dogs Interview - Open-Worlds, Kung-Fu and Crime With Dan Sochan
Kung-fu fighting with United Front Games' Producer.
E3 2012: The Cave Interview – Talking Adventure With Ron Gilbert
Double Fine's 'VP of Ron Gilbert' takes us inside The Cave.
Nolan North Talks Spec Ops: The Line, Kittens & Nolan North: The Video Game
We chat with the most famous voice actor in games.
Metro: Last Light Interview - THQ Talk Terror
We get the latest on the scariest shooter out there.
Codies Talk About the Process Behind Creating a Trophy List
Ever wanted to know how and when a trophy list comes into fruition? Then find out now!
Ghost Recon: Future Soldier’s Developers Share Their Favourite GRFS Multiplayer Moments
See what the guys who make the game highlight as their best MP moment.
Codemasters Talk DiRT Showdown’s Multiplayer, RaceNet & We Take Part in a Real-Life DiRT Showdown
Carnage, carnage and more carnage.
Head of EA Sports, Andrew Wilson, Talks NBA Live, UFC, Licenses & Exploring Other Sporting Avenues
The second-part of our exclusive interview is now up for your viewing pleasure.
Crytek’s Rasmus Højengaard Talks Crysis 3, Money-Shots & the Evolution of the Franchise
We catch up with Crytek’s Director of Creative Development to see what we can expect from the threequel.