Interviews Archive - Page 11 of 12
DmC Video Interview Puts Dante Under the Microscope
Ninja Theory respond to the fan reactions.
PAX 2010: Interview: We Chat With 2K About Mafia II's Jimmy's Vendetta DLC
Dan Schmittou runs us through what we can expect - 5 hours of content apparently!
Gamescom 2010: Deus Ex: Human Revolution Interview – David Anfossi, Producer
Is Eidos Montreal really creating a revolution?
Gamescom 2010: F1 2010 Interview – Chief Game Designer, Stephen Hood and Senior Producer, Paul Jeal
How Codemasters plan to return the F1 licence to pole position.
Gamescom 2010: F3AR Interview, Steve Niles Talks Writing the Trilogy Swansong
The macabre comic book writer on the threequel.
Gamescom 2010: BioShock Infinite Interview: Shawn Roberts Talks The Next In The Series
The sky's the limits.
Gamescom 2010: Call of Duty: Black Ops Interview - Josh Olin, Treyarch Community Manager
We talk about shipping out to 'Nam for the next CoD.
Marvel vs. Capcom 3: Fate of Two Worlds Interview: Ryota Niitsuma, Producer
PS3T and Niitsuma-san share some fighting talk.
HAWX 2 Interview: Edward Douglas, Creative Director
Funnily enough, we talk planes, dogfights and HAWX 2.
Assassin's Creed: Brotherhood Interview: Jean-Francois Boivin Talks ACB's Multiplayer
"Does it detract away from the single player?"
Assassin's Creed: Brotherhood Interview: Jean-Francois Boivin Talks ACB's Brotherhood Mechanics
Part one of a three part interview scheduled for this weekend.
Ghost Recon: Future Soldier Interview: Aziz Khater Talks Ghosts, Gadgetry & Betas
We catch up with the title's Product Manager and ask all the tricky questions.
Mafia II Interview: Alex Cox & Jarek Kolar Talk Ports, Endings & Demos
An interview you simply can't fuggedabout!
E3 2010: Red Faction: Armageddon Interview - David Abzug, Design Lead
We talk free-roaming, destructibility, terrain deformation and more.
E3 2010: Deus Ex: Human Revolution Interview, Jean-Francois Dugas, Lead Game Director
We talk player choice, Invisible Wars, the franchise history, and more...
E3 2010: Driver: San Francisco Interview, Martin Edmondson, Creative Director
We talk Tanner, San Fran, Shift, GTA and more...
Interview: Josh Sawyer Talks Fallout: New Vegas
Everything you'll ever likely to want to know about the game... Maybe.
Interview: DICE's Bjorn Johnsson Talks Bad Company 2's Onslaught DLC & More
Co-op... in a Battlefield game?
Interview: Steve Papoutsis Talks Dead Space 2
From monsters and Isaac, to multiplayer and inspirations.
Interview: Adrian Chmielarz Is "Mr Bulletstorm"
PCF's Creative Director gives us the lowdown on their 2011 title.
Modern Warfare 2 'Resurgence Pack' Detailed in Rob Bowling Interview
Same deal as Stimulus Package
Rage Interview – Tim Willits, Creative Director
Awesome, cool, great, etc.