Interviews Archive - Page 10 of 12
Red Faction: Armageddon Interview – Marketing Manager Eric Barker Gets His Ass To Mars
We talk destruction, weapons, vehicles and Martian mayhem.
Splash Damage’s Neil Alphonso Talks Brink, Multiplayer Unlocks & Release Date Competition
The second part of our 2 part BFG interview.
Splash Damage’s Neil Alphonso Talks Brink, Console Development & Misleading Gameplay Trailers
Part 1 of our 2 part Brink interview from the BFG Showcase.
Hunted: The Demon Forge's David Clayman Talks the Crucible, Variety & Hunted's Enemies
Oh, and so much more. You know us!
Rage's Matt Hooper Talks id Tech 5, Multiplayer & Keeping the Gameplay Fresh
Join us as we pick Hooper's brain... not literally, of course!
Todd Howard Talks Elder Scrolls V: Skyrim’s Engine Advancements and Skill Streamlining
Bethesda’s Game Director talks about some game called Skyrim...
Jean-Francois Dugas Talks Deus Ex: Human Revolution's Choices, Accessibility & Replayability
That and more in our concluding part of our interview with Dugas.
Jean-Francois Dugas Talks Deus Ex: Human Revolution's Inspirations, Invisible War & Release Dates
Lots to soak up in the first part of this weekend's two part Deus Ex interview.
Digital Extremes' Sheldon Carter Talks All Things The Darkness II
Well, nearly all things...
Operation Flashpoint: Red River Interview – Tim Browne, Principal Game Designer
We talk everything Op Flash, from not dumbing down, to vehicles and beyond.
Call of Juarez: The Cartel Interview – Samuel Jacques and Aymeric Evennou Talk Shifting Perspectives
Ubisoft attempt to allay our fears for the new CoJ.
Crysis 2's Nathan Camarillo Talks Sandbox Gameplay, Console Development & Even Crysis 3
Game's Executive Producer gives us the lowdown.
BioWare's Fernando Melo Talks Dragon Age II, Immediate Combat & the Sequel's Depth
That, and much, much more.
BioWare Talks Up Dragon Age II’s Save Import Features
And apparently, it’s the perfect starting point for new players, says the game’s Senior Producer.
Interview: Shift 2 is a "Racing Simulator," Not a "Driving Simulation Experience" Says the Game's Producer
There is a difference and EA's Jesse Abney explains it and more to us.
2K Czech President, Stephane Dupas, Talks All Things Top Spin 4
We talk tennis, tennis, tennis and even more tennis.
Simon Pegg Talks Spare Parts and Beyond
Does he like co-op games? Find out.
Dragon Age II Interview - Product Manager, Randall Bishop Talks Class, Sex and Weapons
Pure Dragon Age II filth.
BF:BC 2 Vietnam Interview Video Shows The Maps, Weapons & More
Another look at the upcoming DLC.
Dead Space 2 Interview – Ian Milham, Art Director
We talk Necromorphs, Isaac's suits, multiplayer and more.
David Beckham Talks EA Sports Active 2 In New Video
Second video shows PS Move functionality.
Jamie King, 4mm Founder, Talks All Things Def Jam Rapstar
The concluding part of our two part interview.
Interview: Criterion's Matt Webster Talks All Things Need For Speed: Hot Pursuit
Have you got the need? The need for... I'll get my coat.
Jamie King, Rockstar Co-Founder & 4mm Games Founder, Talks Rockstar & the Birth of 4mm Games
Part 1 of a 2 part interview.