If you’ve a ready mind Trophy in Wonderbook: Book of Spells

  • If you’ve a ready mind

     

    Pass Chapter 2 test and prove you know the second set of wizard values.

    How to unlock If you’ve a ready mind

    Story Related, can't be missed. This is achieved on Chapter 2 on the final test. Here you will need to complete 3 simple tasks. Use Aparecium to reveal the clue on the Sphinx. Flick your wand at the book to continue.

    The three tests are:
    1. Summon birds with Avis, flick your wand to cast the spell and wait for them to settle.

    2. Cast Incendio to light up the torches. Flick your wand in the desired direction of the torch to light it up.

    3. Cast Engorgio to enlarge the scorpion. Hover over and hold down the button on the scorpion to enlarge it.

    After that, it becomes apparent that it was all a trap. Use Incendio to light up the torches. Flick your wand at them. Shrink both the Scorpions that come up using 'Reducio' and then finish the last one with the 'Incendio' spell. There are now three more challenges available. There will be three pyramids: 1. Cast the 'Incendio' spell and flick your wand at the pyramid. 2. Then cast 'Reducio' and shrink the upper part of the pyramid by holding down the button and hovering over it. 3. Lastly, cast Aparecium and flick your wand at the pyramid to unravel a riddle: Just pick "Head" to advance.

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