- Estimated trophy difficulty: ??? (3/10 - Personal)
-
Offline trophies: 19 (18
, 1
)
- Online trophies: N/A
- Approximate amount of time to 100%: ??? (15-20 Hours - Personal)
- Minimum number of playthroughs: As many as needed. Highly dependent on skill of player.
- Number of missable trophies: None.
- Glitched trophies: Upgrades Researcher and Fully Loaded. See trophy descriptions for details.
- Does difficulty affect trophies?: No difficulty setting.
- Do trophies stack?: No stackable trophies.
- Do cheat codes disable trophies?: No cheat codes are used.
Vitamin Z is a free-to-play game on the Playstation Store about a researcher named Dr. Rosa and the terrific effects of her research. While she was working on an experiment to end world hunger, she mistakenly ends up creating undead giant fruits and veggies that attack her and her lab. After destroying a veggie, she discovered that the innards of the giant healthy foods, given the name “Z”, can give her weaponry bigger improvements so she goes deep into her lab to vanquish these monsters and collect more Z.
Completing Challenges: To make your life easier, don’t worry about completing the challenges. The game starts you off with three optional challenges to complete for extra Z. These challenges will cycle out every time you complete one of them. As tempting as it sounds to finish them, some of them will come to you naturally and others are nearly impossible to complete without being highly upgraded. It’s best to just play the game and let them complete themselves.
Enemy Glitches: Every once in a while, an enemy might get stuck under the floor. This usually occurs on the final wave of a floor and prevent you from moving on to the next. You’ll know when this happens because you’ll see the circular shadow of an enemy on the floor. To combat this, it always handy to keep a Super Stomp saved when you collect one. Just use it to remove the enemy and you’ll progress on with the game.
If you don’t have a Super Stomp available, you’ll have to wait for a while until the level decides to proceed forward, keeping using your Regular Stomp until you kill the enem(y/ies) or you’ll just have to exit the match unfortunately.
Upgrading at Start: This game doesn’t give you a lot of firepower right off the bat, so you won’t be making it very far starting out. This also means you won’t be getting a lot of Z to use for upgrading until you get better things. Focus on upgrading your Firepower, Health and Heat Permaboosts, buying a Shield and Spread Special Powerup, buying the Z Bonus, Health and Power Powerup Boosts and buying a Special Weapon upgrade from the start. Once you’ve gotten enough, start branching out to other upgrades to fit your style.
Use of the Right Stick/Touchscreen: The right stick extends your range of fire, but you don’t need to because you’re already shooting as far as you can. However, it can be a bit useful while using special weapons like the Lightning Ring and the Plasma Saw. As for the touchscreen, I would advise that you don’t use it. The targeting reticule can be controlled using the touchscreen but it will cause more harm than good.
Larger Version of Enemies: Later down the road, you will start to face off against larger versions of previous enemies. Do not be alarmed. They function and take the same amount of damage as their smaller counterparts. The only real difference is they take up more surface area, which makes grabbing powerups a pain if they’re standing near them.
Power Down/Red Room: Power Down is when you lose an in-game powerup level. During gameplay, you will collect powerups like the Shield, Spread and Firepower. These powerups last as long as you don’t take a good amount of damage in short amounts of time, meaning if you don’t hit the entire time or get hit rarely every once in a while, you keep these powerups on the entire time so use that to your advantage.
The Red Room is when the stage turns the color red. The reason for this occurrence is unknown but when it happens, it disables your Stomp ability for a while. There’s no known way to combat it so just keep the enemies at a distance as much as you can.
Purchasing Z: There is the option of purchasing Z. It can be worthwhile to throw down some bucks for Z since it can beneficial to make getting the 100% much quicker, but it is not required to do so. Buy at your own discretion.
Exiting the App and Saved Progress: If you do decide to play, be prepared to play this until completion. I’m not sure how the saving system works in this game but I thought backing out to the main menu or completing a game saved your data but it doesn’t seem like it. Because of this, when I exited the app and came back to it, I lost 55,000 Z worth of upgrades and 13,000 Z that I saved up. Please be cautious of this! Use Cloud Save when you can!
Spelling Errors in Trophies/Descriptions: Those spelling errors see in trophy names or their descriptions are not my doing. That’s the way they are spelled according to the XMB trophy list.
Step One: Descending Deeper Into the Lab
For this step, you’ll want to focus on upgrading your station so that you can reach Wave 26 and beyond. This will require multiple plays so that you can gain more Z. You most likely earn a 50 kill combo, reach over 1,000,000 and pop some kill count trophies as well. During this step, you should unlock:
Mondo Marinara
That's a Lot of Radishes
Banafafanafofana
Orange you Glad?
High Scorer
First Floor
Second Floor
Third Floor
Fourth Floor
Fifth Floor
Open a Salad Bar
Step Two: Going for the Big Kills
For this step, you’ll be focusing on going for the hardest enemy to reach in this game, the coconut. While going for the coconut, you gain thousands of Z on the journey, so upgrading things will come a lot. Continue pumping Z into the upgrades, and you’ll most likely be close (if not finished) to maxing out all the upgrades before killing 1000 coconuts. During this step, you should unlock:
Do you Carrot All?
That's the last Straw(berry)!
I am Melon Lord!
Grip it By the Husk
Grapes of Wrath
No One Likes Broccoli
Upgrades Researcher
Fully Loaded
[PST would like to thank JayPBM for this roadmap]