ROADMAP

OVERVIEW

  • Estimated trophy difficulty: 1/10 (personal estimate) [Trophy Difficulty Rating]
  • Offline trophies: 12 (8, 3, 1)
  • Online trophies:
  • Approximate amount of time to 100%: 10-15hrs+ (personal estimate) [Estimated Time to 100%]
  • Minimum number of playthroughs: 3.
  • Number of missable trophies: Technically 10, but 8 of them are very hard to miss [ Enchanted To Meet You, Sweet Smell of Success, Good Job, Mods, A Walk in the Park, Burn After Reading, Bye, My Lovely, Extremely Online Gal, Wild at Heart], whereas the other two are for endings [ As Far As Your Legs Can Carry You, ...Damned If You Don't].
  • Glitched trophies: None.
  • Does difficulty affect trophies?: No difficulty options.
  • Do trophies stack?: Yes, 2 – NA & EU.
  • Do cheat codes disable trophies?: No cheats.
  • Additional peripherals required?: None.

 

INTRODUCTION


While not technically a sequel to previous games in the series, Vampire: The Masquerade – Coteries of New York is set in the same world (the "World of Darkness") as the beloved Masquerade games, and in fact is the first in the series since V:TM-Bloodlines released in 2004. Unlike those, this is a Visual Novel developed and published by Draw Distance and is set in New York in 2019. Based on the 5th edition of the Masquerade tabletop game, VTM Coteries follows a new fledgling vampire as s/he learns how to navigate their new life and find a place for themselves despite an ongoing war between two factions, the Camarilla and the Anarchs. Fans of the previous games will have no trouble deciphering the detailed world and remembering the Clans and powers among many other similarities, but for newcomers, the game does offer a dictionary that explains many terms used throughout the story by pressing at any time.

In the beginning, the player is offered a choice between three playable characters, each one from a different clan. There are two males, one from the Brujah clan and the second from Toreador, and one female from Ventrue. Each has their own backstory and powers. Beyond the intro to each, the story and quests do not differ between the three, though there will be unique dialogue options based on their powers and personality leading to some slight differences. In the end, to reach 100% you will need to play all three, but your first will earn the majority of the trophies.
 

WALKTHROUGH


IMPORTANT: This game only auto-saves at the start of each Night and does not have multiple save slots! The only way you can manually save is via the "Save and Exit" option in the pause menu. Although it appears to have 3 save slots, they can't be used as multiple slots for the same game and you can't manually choose a different slot to save in – it's simply one save slot per new game.

Additionally, once you get any ending, the game deletes your save file. If you want to get the trophies as quickly as possible, you'll need to disable PS+'s auto-upload, thus allowing you to simply download the files after you get the game over screen.


Sadly, this game also lacks any possibility of skipping scenes or fast-forwarding through dialogue, etc. The absolute most you can do is press to speed up the typing of the words, and even on fast, the text is quite slow.

As a VN, you can expect that very few choices actually lead to different outcomes, so as long as you do not act so hostile in your first playthrough, you'll easily earn all of the trophies. Story-wise, however, there are a few things to note if you want to truly experience and engross yourself in the story:

  1. Firstly, the Masquerade (remaining hidden from humans) is the law that all Kindred live by and must be upheld at all times. So when making your choices, keep that in mind and try not to be too obvious.
  2. Second is "the Hunger", referencing your need to feed and drink blood. Although there will be times you will have to refuse a feeding opportunity for the sake of the quest you're doing, you will need to take most and make sure you do not go too long without feeding. Being too hungry can restrict some dialogue options and can cause problems at times. For example, in my first playthrough, my character got to a point where she literally killed a random stranger, risking the Masquerade, because she was so desperate and it was not possible to stop her. So just keep the Hunger in mind and weigh the pros and cons when turning down feeding opportunities.

    Although there is no bar or meter to display your thirst level, it is indicated by the level of blood on the edges of your screen. The more blood, the higher your Hunger level is. It is imperative you do not wait too long.

NOTE: For whatever reason, the PS4's version, although no different than the Xbox's, has far fewer trophies than its counterpart. While the Xbox's version has 28 trophies, ours only has 12. In the Xbox's version, there are trophies for all of the side-quests in addition to the main quests where the PS4's only has the latter trophies. Nevertheless, we still have all of the same content.


STEP ONE— Play the game for the first time.

Since you'll need to complete the game with all 3 characters, it really doesn't matter which one you choose first. Just pick one and begin the game.

You will need to complete the whole questline for each of the 4 NPCs you try to recruit. There are just enough 'Nights' (aka Chapters) in the game to finish the four, yet there are other, unrelated side-quests (the journalist line, the mysterious letter line, and the spy line), and doing any of those will mean you won't have enough time to finish the main questlines, so keep that in mind, but don't forget you'll still have 2 more playthroughs to do. However, as I mentioned in a note above, there are no trophies for the unrelated side-quests on PS4, so if you want to be safe, you could leave those for your next run and instead just do the main 4 lines (which are Agathon, D'Angelo, Hope, and Tamika) in your first.

NOTE: There are no collectibles in this game, nor any out of the way trophies. The only semi indirect trophies are the two related to the two optional bad endings. Because the game does not allow multiple save files, you'll need to upload & download your saves a few times to do both in one run. However, both of these can be done very early on at the beginning of the game, so whether you want to do these now or after everything else is up to you.

By the end of this step, you will have earned:

Enchanted To Meet You
Sweet Smell of Success
Good Job, Mods
A Walk in the Park
Burn After Reading
Bye, My Lovely
Extremely Online Gal
Wild at Heart
...Damned If You Do


STEP TWO — Complete your second & third playthroughs.

By now you know what to do, so just repeat the previous step another two times with the remaining character choices. If you completed all 4 main questlines in the previous playthrough, you don't need to do those again if you do not want to. The same applies to the optional side-quests. However, there is not enough time in 1 playthrough to do everything, but 3 playthroughs is far more than enough to experience all the content.

By the end of this step, you will have earned:

The New York Trilogy


STEP THREE — Clean up (optional endings).

At this point, the only trophies you might be missing are one or both of the optional bad endings trophies that I mentioned in Step One, both of which are related to your decisions during your execution. If you are in fact missing those, you'll need to start a brand new playthrough. That said, it's thankfully very early in the game, probably just 15-or-so minutes in, so they won't take you long.

By the end of this step, you will have earned:

As Far As Your Legs Can Carry You
...Damned If You Don't

[PST Would Like to Thank ixii for this Roadmap]

Vampire The Masquerade - Coteries of New York (EU) Trophy Guide

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12 trophies ( 2  )

  • Convince Agathon to cooperate with you.

    *MISSABLE*: On your fourth night, you will be presented with the option to meet with and recruit one of four characters, each from a different Clan. For the 100% completion, you will have to recruit all four and complete the quest line for each of them. The order in which you meet with them doesn't matter. That said, be aware that there are only exactly the number of days in-game as it would take to complete each of the four's questlines, so be sure to finish that character's questline before moving on to another as this is not a cumulative trophy. This means that if you do any of the side-quests (i.e. those not related to the 4), you will not be able to recruit all four in one go. This is fine, because each has their own individual trophies, so you can always do whichever one(s) you missed in the next playthrough. Two playthroughs are enough to hit all recruits and side-quests, so you won't even need the third for that.

    It's very possible that you could get this trophy without even trying. Essentially, whenever you are with Agathon and his Sire, simply be nice to them and help them with their quest. The only way to fail this trophy is to refuse to help him. It's unknown if it matters if you reject his request to keep his dealings with Juno private from Aisling, but to be safe, I'd suggest you don't take that route either.

  • Convince D'Angelo to cooperate with you.

    *MISSABLE* (See Enchanted To Meet You above for more important information regarding this.)

    This trophy is fairly easy, and you'll likely get it on your own if you're not playing too aggressively. To get this, you should help D'Angelo as much as you possibly can, and, in addition, when the two of you confront him, don't be hostile to Robert. When the option presents itself, chuck a small rock. Do not ring the doorbell.

    The only way to fail this quest is to be rude to him and to refuse to help his investigation, be unnecessarily loud and draw attention, and/or being rude/hostile to Robert. It's hard to fail these if you're not purposefully acting like an aggressive lunatic, so you should be fine.

  • Convince Hope to cooperate with you.

    *MISSABLE* (See Enchanted To Meet You above for more important information regarding this.)

    In general, when it comes to Hope, you want to present yourself as an interesting person, well aware of and into pop culture and the internet. Someone fun and not too overly serious and not aggressive. That is generally the answers that she prefers the most. The only way to fail this quest is to refuse to moderate Hope's chat.

    As alluded to above, Hope will ask you to help her by becoming a moderator on her live chat website. Agree to help her and when this is all done, this trophy will pop. She will give you three rules to moderate the chat with:

    1. Ignore the messages that do not disrupt the chat (those mostly on topic and harmless).
    2. Kick anyone causing minor trouble (such as those who go too far off topic)
    3. Ban anyone who disrupts the chat (and/or is aggressive)


    Most of the time it's fairly obvious which option to choose. One is a little tricky, but the others are easy.

    Although I don't believe you'd fail even if you didn't get them right, below is the sequence order with the correct responses for a perfect run:

    1. "@sexybozo: hell yea, time to FUCK": Ignore.
    2. "@Masochist-sama: [omg*bunch of random letters*]": Ignore.
    3. "@hope_has_crabs_and_gonorrhea: hope, more like my favorite hoe": Kick then Ban back to back.
    4. "@Masochist-sama: [*another bunch of random letters*]": Kick.
    5. "@FUCCMAN: can u imagine USA assembling a bloodsucking squad that would just cruise by the border and suck blood out of any illegal they found? The very thought gives me the BIGGEST BONER.": Kick.
    6. "@Masochist-sama: [*even longer string of random letters*]": Ban.


    *: Sometimes the sequence changes depending on if your choice was correct or incorrect. For example, the situation with Masochist is a little different than written here. If you first kick Masochist instead of ignoring him, Hope will chastise you. Similarly, if you ignore him the second time instead of kicking OR if you don’t ban the third time, Hope will ban him for you and mention you made a mistake, though that is still better than kicking him the first time. If you ban him the second time rather than kicking, Hope will chastise you for being too harsh.

    Like with @Masochist above, if you ignore the @hope_has_crabs_and_gonorrhea user's post, he will come back and spam some worse replies, causing Hope to ban him herself and mention that you made a mistake.


    Note that even if she chastises you and you make a couple mistakes, you'll still get the trophy regardless, so it's not a big deal whether you get everything 100% right or just 50%.

  • Convince Tamika to cooperate with you.

    *MISSABLE* (See Enchanted To Meet You above for more important information regarding this.)

    As with the others, it's very possible that you could get this trophy without even trying. When with Tamika, simply be nice to her and her brother. At the end of your first visit with her, assuming you weren't extremely rude, you'll earn this trophy.

    Essentially, the only way to fail this quest is to insult her and her brother and to suggest keeping a leash on her pet and that he is keeping her down.

  • Complete Agathon's questline.

    *MISSABLE*: The game takes place over 17 Nights, but only half are available for side-quests. On the 13th night, your final quest will begin and you will have only one more opportunity to do one segment of any of the selectable quests. As each questline requires 4 meetings to complete, you'll need to keep this in mind or you'll have to start all over again in a new playthrough.

    This trophy will pop at the end of your fourth and final meeting with Agathon.
     

    In your third visit with him, you will meet his grandmother. Next time, your fourth, you will join him and finally confront Juno in her own haven. Once there, after a short dialogue, you'll finally manage to procure the notes, whether by force, intimidation, persuasion, etc, whichever you choose. When you return to Aisling with the notes in hand, that concludes Agathon's quest line and you'll earn this trophy.

  • Complete D'Angelo's questline.

    *MISSABLE* (See Burn After Reading above for more important information regarding this.)

    This trophy will pop at the end of your fourth and final meeting with D'Angelo.
     

    The final meeting will be the next time you meet with him after you first run into Valerie, the woman who wants to track Sana down and kill her. D'Angelo will ask for your opinion on which route to take to deal with this mess. It seems that no matter which choice you make, you'll still earn this trophy at the end.

  • Complete Hope's questlline.

    *MISSABLE* (See Burn After Reading above for more important information regarding this.)

    This trophy will pop at the end of your fourth and final meeting with Hope.
     

    This comes once you and Hope sneak into Double Spiral and face off against Cara for the last time. You can decide how to handle Cara and what to do as Hope searches for what she wants as this seems to be unmissable at that point. Once it's over and you leave Hope to do what she wishes with Cara, this trophy will pop.

  • Complete Tamika's questline.

    *MISSABLE* (See Burn After Reading above for more important information regarding this.)

    This trophy will pop at the end of your fourth and final meeting with Tamika.
     

    You'll get this trophy at the end, even though her brother dies. There doesn't seem to be a way to save him. Either way, help her kill as many Second Inquisition hunters as possible and at the end this will pop.

  • Rage against your fate and complete the game with any character.

    This trophy is simply for completing the game and earning the normal ending. There are two main components:

    In the beginning of the game, when you're faced with your possible execution, choose to ask the Prince for mercy and spare your life. (Choosing any of the other two options will immediately end your game. See the As Far As Your Legs Can Carry You and ...Damned If You Don't trophies for more details.)

    The second is to remember to keep an eye on your Hunger level, not letting it get so low that you lose yourself and release 'the Beast'.

    Eventually you'll get this at the end of the game during the credits.

  • Complete the game with all three characters.

    When you begin the game, you are presented with three possible character options, each from a different Clan: A male Bruja character, a female Ventrue, and a male Toreador character. It doesn't matter what order you play these characters in as long as you complete all three and reach the proper ending. (No, getting a Game Over from the bad endings doesn't count! Sorry!)

    Note that whichever recruitment quests or side-quests you did in a previous playthrough, if you don't want to, you don't technically need to repeat them in the next run, just as long as you complete the main 4 recruitment quest lines at some point.

 

Secret trophies

  • Try running away from Qadir during your trial.

    *MISSABLE*

    IMPORTANT: Once you get any ending, the game deletes your save file. Please be sure to disable auto-upload and follow the save instructions outlined below if you want to get the trophies in the fewest playthroughs possible.

    This trophy is for achieving the first bad ending. Once you get to the execution, save and exit before choosing an option. Quit the application and then upload both saves to the PS+ cloud. Once done, reopen the game and continue, this time choosing "Escape", which is the second option. The trophy will pop instantly as you get the Game Over screen. Once you get this trophy, quit again and now download the save file you uploaded earlier prior to making the decision so you can do ...Damned If You Don't (the second bad ending), or continue the game if you've already done both.

  • Accept your fate in Elysium.

    *MISSABLE*

    IMPORTANT: Once you get any ending, the game deletes your save file. Please be sure to disable auto-upload and make multiple saves if you want to get the trophies in the fewest playthroughs possible.

    This trophy is for achieving the second bad ending. Once you get to the execution, save and exit before choosing an option. Quit the application and then upload both saves to the PS+ cloud. Once done, reopen the game and continue, this time choosing "Remain silent", which is the third option. The trophy will pop instantly as you get the Game Over screen. Once you get this trophy, quit out again and now download the save file you uploaded earlier prior to making the decision.

    If you've already completed As Far As Your Legs Can Carry You (the first bad ending), you can now plead for your life and continue the game as normal.

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  • ixii

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