• Estimated trophy difficulty: 4/10 (Platinum Difficulty Rating)
  • Offline trophies: 55 (43, 10, 1, 1)
  • Online trophies: 50 (35, 15) - only 2 of the trophies are needed for the Platinum.
  • Approximate amount of time to Platinum: 21-25hrs (Estimated Time to Platinum)
  • Minimum number of playthroughs: 2, since you have to finish the game once on any difficulty before Crushing will unlock.
  • Number of missable trophies: None due to Chapter Select
  • Glitched trophies: There aren't any glitched trophies but see the glitches section below for details of some general gameplay issues that may give you grief.
  • Does difficulty affect trophies?: Yes, you have to finish the game on at least Crushing difficulty.
  • Do trophies stack?: The difficulty trophies stack and there is a separate list for the PS4 version that excludes the online portions of the game.
  • Do cheat codes disable trophies?: No*
**THIS PLATINUM IS NO LONGER OBTAINABLE!**

Please note that as of September 3rd 2019, Naughty Dog discontinued server support for UC3 online, which had made the Buddy System trophy unobtainable and thus, the Platinum. All other trophies can still be unlocked.

*There is only a single cheat code in Uncharted 3, but it does NOT disable trophies. The cheat itself unlocks a special custom 'piggyback' skin for use on your emblem in Multiplayer. To unlock it, press on the Emblem Edit screen in the MP lobby. There is no benefit to gameplay at all, it's purely for aesthetic purposes.



Welcome to my Trophy Guide & Road Map for the third game in Naughty Dog's epic action adventure series, Uncharted 3: Drake's Deception. Just like it's predecessors, you take control of Nathan Drake to embark on another treasure hunt which spans the globe along with the ever present trusty sidekick, Sully. ND has stuck with its winning formula of fast paced action and glorious story telling to reign supreme as the king of Third Person Shooters.

As far as trophies go, players who obtained a Platinum in either of the first 2 games can expect largely the same in terms of trophy lists this time around. The collectable trophies and cumulative weapon kill trophies both make a return, as do the misc combat trophies and also the stackable difficulty related trophies for beating the game, though once again ND has imposed a provision to complete the game at least once on any mode to unlock Crushing. As such, it is highly recommended to collect all treasures and also farm any weapon based kills and especially melee kill related trophies in your first playthrough. The idea is to leave as little as possible to do for your Crushing run as you want to concentrate on just getting through the game with the least amount of fuss and make sure you don't need any more than two playthroughs. Although if you do need to go back and clean up any trophies, Chapter Select is still available from the main menu upon completion. One feature which sadly didn't make it over from the last games is the Bonus Features menu which used to grant you things like infinite ammo and weapon selection so the weapon kill trophies must be strategic in their planning and kills may need to be farmed to achieve the requisite amount of kills due to the short supply of some gun types.

In addition, the trophy tally for 100% completion is a whopping 105 as the Overview states but the 54 listed in this Guide are enough to get you the Platinum. Links have been added in the Walkthrough to the appropriate guides for the other hauls, all of which are online based.

On a final note, though it is truly a masterpiece, it does have its flaws and below you will find a list of the most commonly discussed issues when it comes to UC3.
 

Online Pass Requirement?:

If you have bought the digital version of Uncharted 3 then you will have automatically purchased an Online Pass to accompany your game but the same goes for a brand new unopened copy on disc. The problem arises when you buy a used retail copy then have to purchase the online pass from the PS store to play, meaning one trophy will be unobtainable until you fork out for the pass. On a side note, the multiplayer component is not region locked but the online passes themselves are so beware when buying the codes and ensure they match the region of your game.

Solution:

Naughty Dog decided back in 2012 to make the Multiplayer a Free to Play download from the PSN store and although it is capped to certain ranks, still allows you to play competitive game modes and will thus unlock the related trophy (Thrillseeker) which numerous sources have confirmed. This makes the requirement for an online pass redundant, the only people who would need to pay for an Online Pass are those with a used retail copy of the game. You can bypass this by downloading and playing the F2P Multiplayer from PS store before you even touch the disc. Load up, play the online and pop the trophy. Now uninstall all traces of UC3 from your PS3 and insert the disc to unlock every other trophy required for the Platinum.

Digital GOTY Single Player Access:

Buyers of the digital 'Game Of The Year' edition of UC3 have experienced major headaches when trying to access Single Player mode. It is all to do with the files that you need to download, together with a lousy and unexplained way of accessing it.

Solution:

You must first download the F2P Multiplayer (4.6gb) before anything else, this acts as the 'base component' which all other downloads will attach to and won't work without. Now download the Single Player Exp 2D Movies Pack (11gb) and install, then finally the Single Player Exp (12gb) and install. Once they are done, access the Multiplayer Game from the XMB (you won't get an Single Player icon to launch). From the main menu, scroll along to 'Campaign' and you should be able to launch the Single Player game from there.

Dual Layer Disc Error:

As Uncharted 3 is +25gb, the data has been burnt to disc in dual layer format. It's a common misconception that these discs are unreadable on certain consoles but the fact is there is nothing more at fault than a delicate sensor when reading the disc. Over time, every laser product deteriorates and the PS3 is no different and hence the job of reading the information from the dual layer disc becomes problematic.

Solution:

I suffered myself from this but managed to make it stretch out until I completed the game. There are many fixes, from the extreme of replacing the Blu-Ray drive or even PS3 console to the simple e.g. ejecting and re-inserting the disc until it works. Some people find luck by repositioning their PS3 from vertical to horizontal and vice-versa. I myself sometimes sat it out and it would eventually read the disc, other times pressing the button to bring up the XMB would somehow render it working though that may just have been incidental. There really is no single solution to this as you may be able to coax a dual layer disc to play using the simpler means but this will only get worse over time, not to mention the inconvenience of popping the disc in and out a dozen times. More permanent solutions cost money but offer the best long term fixes.

Texture/Mapping Glitches:

Not many of these are game breaking but some have been known to persist beyond restarting the last checkpoint. Common offenders are Chapter 10 and Chapter 19 with patches of sound missing and a failure to render the background, with most leading to an eternally spinning ring when quitting out and trying to restart.

Solution:

In 90% of cases, reloading your last save and playing on will fix the issue. For those that fall into the 10%, deleting the game data and ejecting and cleaning the disc then re-installing the latest patch should help to put things right. Some have found that deleting the game data and playing without installing the patch works but obviously this only works for disc copies. The Worst case scenario is deleting everything (including your saves) and starting again which is far from ideal but cases like this are extremely few and far between.

MP Facebook Freezing:

On January 20th 2016, Sony decided to drop support for Facebook by releasing a Firmware Update to disable the Facebook App. Players who access Multiplayer will encounter the following message just as the sync level data progress bar completes:- "Facebook features for the PS3 are no longer supported". This prompt is from the PS3, not the game itself and the menu can be backed out of by pressing as the prompt suggests. Once you do press to back out however, it will continue to say 'Connecting' on the progress bar and the message will come back. This will happen again and again in an endless cycle, regardless if you actually have a Facebook account or not.

Solution:

Thankfully the solution is rather simple. Just don't press and after a short time, you will notice the screen behind the message itself progresses in the background and moves the game along to pop you into a Multiplayer lobby. It can recur now and again but you can back out again without needing to worry it will freeze.

Digital GOTY download size:

Altogether, when you take all the DLC and base components of the game into account, total file size weighs in at around 50gb. When you consider the fact that you always need twice the size of any game you are downloading on the hard drive free before you can even begin then you are looking at needing the very thick end of 100gb free space to play the GOTY Edition.

Solution:

The solution depends on whatever is most practical in the circumstances. If your hard drive lacks the space to begin with, then you will need a disc copy of the GOTY edition to play. If there is space then you are good to go, though if you have the capacity but not the space then you will have to start deleting stuff to make to make room.

Update 1.19 Failing to Download:

Despite the modest 745mb size of Update 1.19 for the GOTY Edition, some users have reported problems downloading the patch and installing it. The issue is not technical, rather it is taking a ridiculous amount of time to download and frequently times out which causes a failure to download.

Solution:

Many of the same people who have spoken out about this have reported back later to say that they simply left things for a day or two and tried again, this time downloading the patch with no issues whatsoever. It is recommended therefore to abandon attempts if times start to creep up to and beyond 500 minutes until downloads are successful and reattempt it the following day, there are no reports or a total and ongoing failure of this nature so it really is a matter of time.

Here's a possible additional solution, courtesy of Terminator:

- Delete any traces of the failed patch that may be on your Hard Drive.
- Load the game but don't press when the patch notice appears.
- Wait up to 90secs for the Hard Drive light to stop flashing so much, then press to start the download. I've used this trick in both Dark Void and Just Cause 2 and it worked great, as both of those games have known issues with their respective patches not wanting to download.


Update 1.19 not recognising previous saves:

Should you have played Uncharted 3 previous to Patch 1.19 and had a save file then you could potentially experience a problem with recovering your save data when trying to pick up where you left off. Even restoring save files from the Cloud if you have PS Plus won't solve the issue.

Solution:

As with most simple corruption issues, deleting the Install via the Game Data tab on the XMB will likely fix the problem. When you reinstall then launch the game, it should restore the connection between save data and the game.

New Disc Copes having used Online Pass codes:

A few unfortunate souls have purchased brand new sealed copies of Uncharted 3 only to find that the printed code on the slip inside the case has already been redeemed. This renders the code useless and makes the online component inaccessible. The cause is probably random code generators and people hacking codes and selling them online.

Solution:

In practical terms, there isn't one. Sony and Naughty Dog are notoriously unsympathetic to these sorts of appeals for help and the store you bought it from could refuse any refund as it could be argued that you used it yourself or sold it on and wish to get another one for free. If you want a long term Multiplayer experience then you will need to buy another online pass code either from the PSN store or from a trusted and reliable source (it sucks, I know) but those who wish to merely obtain the Platinum, should refer to the "Online Pass Requirement?" part of this "Glitches and Problems" section as there is a trick you can use to circumvent the need for an Online Pass in the first place.

Reformatting the PS3 HD causing loss of access to Multiplayer:

Should you need to reformat your PS3's Hard Drive for whatever reason, there's a chance that you will be asked to enter your Online Pass code again to access MP when you next try to access it. The codes are one time use items, even for players using the same account so therefore you may be left needing a new one.

Solution:

Sony and ND will tend to shy away from issues surrounding Online Pass codes so as mentioned previously, a meaningful MP experience will require purchasing another pass or you can use the solution in the first article in this section to get around needing one if you're happy just to get the Platinum.
-
At a glance you may think that with so many potential pitfalls that it's not going to be worth it but as stated, there's a solution to each problem and the number of people who have reported issues are heavily outweighed by those who didn't encounter any problems whatsoever.

Should any other issues arise, feel free to comment and I will do my best to help out. Enjoy the Guide and good luck with the Platinum!
 

Step 1 - Easy/Normal/Hard Playthrough + Treasure Collecting

It makes no difference what difficulty you play this time around as all of them will unlock Crushing, which you need to unlock for the Platinum. There are pros and cons for Easy and Hard, Hard will condition you better for Crushing later on, yet Easy will allow you to concentrate on more of the misc trophies like specific kills and weapon related trophies if you wanted to grab them up at the first time of asking. One thing I would say is to collect the treasures in one sitting so you can tick them off the list, as there's no point making life harder for yourself by having to remember which one/s you missed. Once you have beaten the game, you can change the difficulty to Crushing and beat the Campaign again.


Step 2 - Crushing Difficulty

With the treasures out of the way and hopefully many of the kill related trophies, you can concentrate on getting through each Chapter as painlessly as possible. You will take less damage to die and the damage will take longer to dissipate when you do get tagged. There's a bunch of tips and hints in the Charted! trophy description to hopefully get you through the harder parts of the game but having been through the whole thing once before you should have a good idea of how to plan your strategy to get through problematic areas. Once you beat the game and unlock the only Gold Trophy on offer, you can move on to Step 3.


Step 3 - Misc clean-Up

It may be that you were canny enough to work out all the kill and weapon related trophies in Step 1 and 2 combined, if you did then move on to the next step. For those that still have remaining Single Player trophies, change the difficulty down to Easy and use Chapter Select to pop whatever trophy you are missing. Due to the fact that Naughty Dog left out the rewards menu for this game, weapon specific kills cant just be ground out wherever you please and as such, you must make thorough use of each weapon opportunity you can, and farming can only really be done in specific Chapters and locations. See each weapon kill trophy for more info. Once you have each of the weapon kills done and all other Single Player related trophies in the bag, then the only thing left to do is Multiplayer.


Step 4 - Multiplayer

If playing the standard game then you only need to complete one Co-op match and one Competitive match, it's that simple. Win or lose, you will unlock the trophies just by taking part so check out the game modes in each trophy description for more details.


Step 5 *Complete Edition Only* - DLC

All the trophies which are DLC related are not needed for the Platinum but if you seek a 100% icon next to your Platinum, then you're going to need to put in a huge amount of work. The trophies are a combination of Co-op and Competitive with many thrown in for kill types and then there is the treasure collection. Go about the trophies in your own fashion, boosting if you need to and prioritising them as and how you prefer but definitely save the treasure collecting for last because for some it is a killjoy and leaves a nasty taste in the mouth of what is an otherwise kind trophy list, though there is a distinct sense of achievement in having one extremely rare 100%. See the links below for the DLC trophy guides:

Flashback Map Pack 1 Trophy Guide - by Nille
Flashback Map Pack 2 Trophy Guide - by Mastodon
The Fort Co-Op Adventure Trophy Guide - by dcollins22
Co-Op Shade Survival Trophy Guide - by dcollins22
Drake's Deception Map Pack Trophy Guide - by JK1011
 
[PST Would Like to Thank smartbomb for this Road Map]
 
The Fort Co-op Adventure DLC:



Overview:
  • Estimated trophy difficulty: 6/10
  • Offline trophies: 9 (7, 2)
  • Online trophies: 1 (1) - Unobtainable
  • Approximate amount of time to 100%: 15-20 hours, potentially 100+ due to the Hoarder trophy
  • Minimum number of playthroughs: Many matches.
  • Number of missable trophies: None
  • Glitched trophies: None
  • Do trophies stack?: No
  • Do cheat codes disable trophies?: No cheats available.

Introduction

This is not a hard DLC, the trophies that may cause some trouble take a lot of time as opposed to being difficult. The Hoarder trophy will be by far the longest trophy to achieve, and may require several hundred games of Co-op Arena or Hunter. Refer to the trophy description for further information. My advice would be to mix up the modes, maps and spread out this grind with other DLC trophies and games. As you may potentially be playing this for a long time. The co-op trophies can be obtained offline, however, I advise playing online and getting a few partners from the boosting and co-op threads from this site:

Walkthrough:

These trophies can be obtained in any order along with the other DLC trophies. If your new to the game, I would check out co-op first to learn the mechanics and basics of the game before jumping into online competitive. For a complete roadmap of all the DLC in the game, have a look at the following thread by trophyhunter50: Uncharted 3: Drake's Deception Complete DLC Roadmap - PlaystationTrophies.org

Even though the servers have closed, you can still get all bar Hoarder in Splitscreen or LAN mode but all stats have to be tracked manually - because the in-game stat tracker was online only so no longer works.
 
[PST Would Like to Thank dcollins22 for this Roadmap]
 
Flashback Map Pack #2 DLC:

Roadmap
Overview:
-Estimated trophy difficulty: 8/10
-Offline trophies: 4 (3, 2 )
-Online trophies: 4 (4 , 1 ) - Unobtainable.
-Approximate amount of time to 100%: 20-40 hours (Depending on your luck finding Treasures and if you boost)
-Number of missable trophies: 0
-Glitched trophies: 0
-Does difficulty affect trophies?: Yes (Invincible, Collector, Detonator)[B]
-Do cheat codes disable trophies?: No Cheats


Walkthrough:

Step 1 - Competitive mode: - Unobtainable

If you don't have a good rank or much money, start with Competitive mode to earn money to buy kickbacks and boosters. On this step you're going to work on getting the Two by Two , Up Top! , Overpowered , I Think You Dropped This and Boom Goes the Dynamite trophies.


Step 2 - Co-op mode:

Note: Due to the servers closing, these trophies are now only obtainable in Splitscreen and LAN mode.

Now you have more money and a good rank, go to Co-Op mode and purchase some boosters and kickbacks. In this step you're going to work on getting the Invincible , Detonator , [B]We Can Kill It[b] and Pop Top trophies.


Step 3 - Farming: - Unobtainable

The only thing left should be the Collector trophy. You will need to do a lot of farming to get all the treasures.
 
[PST Would Like to Thank Mastodon for this Road Map]
 
Co-op Shade Survival Mode DLC:

Overview:
  • Estimated trophy difficulty: 5/10
  • Offline trophies: 11 (7, 4)
  • Online trophies: 0
  • Approximate amount of time to 100%: 30+ hours depending on how long Overseer takes you (personal opinion)
  • Minimum number of playthroughs: Many matches
  • Number of missable trophies: None
  • Glitched trophies: No
  • Do trophies stack? Yes, refer to Overseer, Unstoppable and Immortal
  • Do cheat codes disable trophies? No cheats available.

Introduction:

This is not an overly difficult DLC, with the exception of Overseer since most just take time and patience as opposed to skill.


Walkthrough:

These trophies can be obtained in any order along with the other DLC trophies. If you're new to the game, I would check out Co-op first to learn the mechanics and basics of the game before jumping into online competitive. Alternatively, you can play competitive to earn money and xp which you will need to unlock various kickbacks and boosters required for some of the co-op trophies, including Overseer , Unstoppable and Immortal .

Even though the servers have closed, you can still get all the trophies in Splitscreen or LAN mode but all stats have to be tracked manually - because the in-game stat tracker was online only so no longer works.
[PST Would Like to Thank dcollins22 for this Road Map]
 
Drake's Deception DLC:

Roadmap
 
Overview:
-Estimated trophy difficulty: 4/10
-Offline trophies: 6 (4(B), 2(S))
-Online trophies: 4 (3(B), 1(S)) - Unobtainable
-Approximate amount of time to 100%: 10-25 hours (mainly due to the Stealth Master (B) trophy)
-Number of missable trophies: 0
-Glitched trophies: 0
-Does difficulty affect trophies?: Yes (Triumvirate, Fly on the Wall, Deathless and I'm on a Roll)
-Do cheat codes disable trophies?: No Cheats
 
 
Introduction:
 
This DLC is not hard at all, the trophies that everyone seem to note as hard are actually more just frustrating or long than hard. Offline trophies include: Triumvirate (S), Fly on the Wall (S), Deathless, Boom, Headshot! (B)Looking for Loot (B) and I'm on a Roll (B), the rest require an online pass and can only be completed in competitive mode (Unobtainable due to server closure). Though said trophies can be completed offline, they can be completed online through cooperative mode too, I also recommend completing them online with the help of others in the community. The Offline trophies can be done in Splitscreen or LAN Mode.
 
[PST Would Like to Thank JK1011 for this Road Map]

Uncharted 3: Drake's Deception Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

105 trophies ( 25  78  )

  • Platinum

    *UNOBTAINABLE*

    As usual, unlock every other non-DLC trophy in the game to earn the Platinum. Congrats!
  • Find one treasure

    Treasures are the collectible facet of every Uncharted game but they don't offer any perks or boosts and are simply a means of pushing the player to explore the world. There are 101 treasures in Campaign Mode to collect and all are hidden in the environment across all 22 Chapters but are collected by approaching them and pressing when the on screen prompt shows up. Every treasure you pick up is saved and wont need to be collected again if you die before a checkpoint so don't worry about backtracking but note that if you choose to start a New Game from the main menu mid-way through a Campaign, you will be asked if you wish to keep the treasures. Selecting no will reset your treasure collection to zero so remember to choose 'Yes' when asked.

    One other thing to mention though it may sound obvious but only Single Player treasures count towards this trophy as the ones that randomly drop in Multiplayer have no bearing on the story related treasures.

    If you collect the treasures in order, then you will unlock this trophy when you pick up the Antique Boxing Medallion in Chapter 1.

    Please refer to the Master Fortune Hunter trophy for more info.
  • Find 20 treasures

    This will unlock when you pick up your 20th treasure in Campaign Mode. If you are collecting them in the order that you come across them, then you will unlock this trophy when you pick up the Victorian Copper Penny in Chapter 5.

    Please refer to the Master Fortune Hunter trophy for more info.
  • Find 40 treasures

    This will unlock when you pick up your 40th treasure in Campaign Mode. If you are collecting them in the order that you come across them, then you will unlock this trophy when you pick up the Byzantine Reliquary Cross in Chapter 8.

    Please refer to the Master Fortune Hunter trophy for more info.
  • Find 60 treasures

    This will unlock when you pick up your 60th treasure in Campaign Mode. If you are collecting them in the order that you come across them, then you will unlock this trophy when you pick up the Seahorse Vesta Case in Chapter 12.

    Please refer to the Master Fortune Hunter trophy for more info.
  • Find 80 treasures

    This will unlock when you pick up your 80th treasure in Campaign Mode. If you are collecting them in the order that you come across them, then you will unlock this trophy when you pick up the Mosaic Birds Pendant in Chapter 16.

    Please refer to the Master Fortune Hunter trophy for more info.
  • Find all 100 treasures

    This will unlock when you pick up your 100th treasure in Campaign Mode. If you are collecting them in the order that you come across them, then you will unlock this trophy when you pick up the Gold Cup from UR in Chapter 22.

    For a comprehensive video and text/picture guide to all 101 treasures, please refer to the Uncharted 3 - Treasure Guide by Dr.HelmutMarko.
  • Find the Strange Relic

    The Strange Relic is a treasure like the other 100 you can find and has no special value, other than having its own trophy. This is located in Chapter 4 during your descent into the underground system in London. If you follow the Uncharted 3 - Collectible Guide then you will pick it up as described and will be the 17th treasure you collect.
  • Defeat 75 enemies in a row without dying

    The description here is self explanatory.

    It's feasible, depending on what difficulty, you are playing on that this will come naturally, yet even on Easy there is still the chance of timing an environmental error on your part that will result in an accidental death. Be careful once you build up a steady count not to do something reckless and have to start over. The 75 kills can be from melee attacks, gunfire, environmental kills and explosive kills, anything counts towards the total.

    Now before going any further, there are 2 Golden Rules you should know before taking on this trophy:

    Restarting a Checkpoint to farm kills will not work!

    Each time you choose to Restart a Checkpoint, any kills between the last Checkpoint and when you restarted are lost so don't waste your time trying. There is however a workaround but it involves keeping a spare save file. How it works is you kill a bunch of bad guys and pause the action, then either it will auto save or you need to save manually (it doesn't matter which). Now pause and hit 'Load Game' and it will retain the kills you earned allowing you to repeat kills on the same groups of enemies. Where the second save file comes in is if you happen to die and you are not fast enough to pause it to save then load your game, the death will have registered and reset your count. The second save prevents this by having a backup, you will lose a handful of kills should you need to use that back-up but thankfully you won't have to start all over again.

    and:

    Always leave 1 guy alive

    Wipe out most of the enemies you can in relative safety using the method as described above but always remember to leave at least one bad guy alive if you plan to farm the area you are in. If you wipe everybody out, the game forces you to progress via cutscene or by resuming the action but with a change in background music. Once this has passed, auto save will kick in when you pause the game to load the previous area meaning you can not return to where the bad guys were.

    With that said, there's a number of locations to do this so just choose whatever suits you but here's a couple of tried and tested locations and methods:

    1 - In Chapter 8 you will come to a section which introduces you to the Dragon Sniper rifle for the first time and enemies will spawn in the distance and fire RPGs at you. The rockets are very easy to avoid and you can pick enemies off with the sniper rifle, there are 5 enemies so take out 4 of them then save/load your progress and repeat.

    2 - In Chapter 12 you will clear out a large water area with rafts and boats dotted around. Once you clear the place out and ascend the ships mast in the far end of the dock you will get a TAU Sniper and many enemies will spawn in the distance. Pick off 3 them with your sniper handgun and repeat.

    3 - In Chapter 19 you will clear out a number of bad guys before coming to an enclosed area which you escape by shooting away the red supporting structure. Once you climb out you will kill a sniper, go to where he was (and picking up his T-Bolt) and you will have a gunfight with several enemies and you'll have a Mag 5 and T-Bolt to wipe out enemies with 1 shot kills. You can kill 7 guys in this area before having to save/reload.

    There are a ton of other places so choose wherever you have the most fun and chain the kills together but always leave one lone survivor before saving and reloading. The trophy will unlock when you have killed your 75th enemy in a row without dying.
  • Defeat ten enemies in a row, alternating hand-to-hand combat and gunplay

    This one should be obtained during Step 1 of the Road Map as there will not be too many opportunities when things get harder for your Crushing playthrough.

    As the description states, you need to get 10 kills by alternating between melee kills () and gun kills (). Once you kill an enemy with a gun, the next must be from a melee attack, then back to guns and so on. A couple of things to note are that armoured grunts cannot be melee attacked until their helmets are blown off which is a risky strategy in itself as keeping the fire button held down will kill them with gunfire and blow your count. There's also more than enough locations where distanced enemies can only be shot at, forcing you to gun them down and can compromise your chain. It is a good idea to get trophy out the way earned early in the game, as it will be too soon for the appearances of armoured bad guys and sighted enemies with power weapons. As such, below are a couple of prime locations to farm this one and you can restart any of these checkpoints if you need to:

    Chapter 5 - London Underground

    You will begin to encounter larger groups of bad guys after you exit the library and head back through the station. There are many enemies and they tend to spread out making this easier. Take cover and shoot one guy, then one should approach your position, come out of cover and melee him quickly. Do this as you get through the station and you should have this quite quickly. You can die in between kills and not break the sequence but should Sully steal a kill from you which he likes to do, then just move on and continue the streak on the next bad guy.

    Chapter 6 - The Château

    Right after the Grenade tutorial on this chapter you will advance to an external area with a gunfight already unfolding below. This area is perfect for this, there's lots of space but it's littered with cover spots, a very good stream of enemies and a Wes Revolver down on a crate just down to the left from where you start which can one shot kill anyone in this part of the game. Duck in and out of cover and stay on the move, melee killing one guy in the courtyard area before killing one of the dudes that shoot from high up in the rafters the overlook you.

    Remember, checkpoint restarts are ok for this trophy and dying won't hinder your progress, providing you alternate one for one in sequence.

    On the 10th successful kill, your trophy will unlock.
  • Defeat 20 enemies with headshots

    This is a cumulative trophy and carries over playthroughs so will come in time. They do not have to be 'in a row' and headshots should come naturally as you progress.

    See 100 Headshots for more info.
  • Defeat 100 enemies with headshots

    As with 20 Headshots this trophy is cumulative and carries over to new playthroughs so will come with enough time. Headshots as you might imagine are the most lethal in terms of damage dealt by gunfire and therefore should be practiced constantly, especially on the harder difficulties.

    When it comes to the art of a headshot, many factors come into play such as the gun you are using, enemy position and the gameplay settings. Guns like the Shotgun and Pistole are powerful weapons but only at close range for the spray damage and are therefore unsuitable for headshots. The best weapons are Sniper Rifles like the Dragon and T-Bolt which zoom in on enemies from a great distance, as are powerful Handguns like the TAU so make full use of them when you get the chance. Enemy position is also important, use stealth to approach targets and you can aim without being shot at which causes recoil and makes headshots harder to line up. Finally, you can alter the Aiming Sensitivity on the Options => Camera from the Main Menu if you find it takes a little too long to line up the reticule with where you want it to be but turn it up and down likewise if the opposite is the case.

    If you complete the game up to Step 3 of the Road Map and are still short of headshots, I recommend using Chapter Select and replaying Chapter 22 - Dreamers of the Day to farm the rest of the kills using the T-Bolt method as outlined in 30 Kills: T-Bolt.
  • Defeat five enemies in a row with headshots

    See 100 Headshots for a description and pointers on headshots in general and combine those elements to pull off 5 headshots in a row.

    You could use a range of tactics to ensure you unlock this in whatever form suits you best but there is a full proof method that I found to work a charm and can be put into practice just about anywhere where you have the appropriate weapon and at least one enemy. All you have to do is pull off a headshot and then 'Save Game'. After it's saved, go to 'Load Game' and you will be put right back to before you killed the enemy but the headshot will have registered.

    For reference, I used this method in Chapter 5 - London Underground in the library. Once you activate the cutscene which shows Nate hanging from the golden statue in the middle column of the library, a couple of bad guys run in. Take them out and 3 more will appear and you will resume things already in cover. You have a silenced pistol that is a single fire round, take aim at any one of them and squeeze off a round for a clean headshot. They will be occupied with Sully and Cutter so you wont take too much damage while lining up your shots either. When all 3 are dead, do the Save and Load trick to save your headshots and repeat. If you mess up and accidentally kill one of the guys then miss out the Save part and just Load up again.

    An alternative to this, in case their movement is causing you problems is to use Chapter 16 - One Shot at This. After the part where the jeep slips from your grasp and busts through some chain-link gates in a cutscene, take cover behind the nearby central pillar. Two bad guys will come to the jeep to investigate whilst remaining at opposite sides of the vehicle. With your silenced pistol, aim for the heads of the quite distanced but stationary enemies taking all the time you need to line up. As your weapon is silenced and they can't see each other, the second guy wont notice the other one die and stay nice and still for you. Take him out then save/load until you have the kills.

    Your trophy will unlock when you kill your fifth consecutive enemy with a headshot.
  • Defeat 30 enemies in a row with your side arm

    This trophy is way less hassle than it sounds and can be done in a number of ways. It stacks across Chapters and Playthroughs and you can die inbetween kills so the chain is maintained so long as you are armed and killing bad guys with your side arm. You can easily do this properly, as in just use your side arm, picking up new guns and ammo from fallen enemies to ensure you are always stocked up and don't have to break your chain with a melee/rifle kill. To do so, try to get headshots to conserve ammo and don't invite trouble by running into enemies as this will often initiate a melee sequence attack and break your count. Chapter 6-7 is a great place to do this as the enemies are plentiful, there's a ton of cover and most of the bad guys are armed with either a .45 Defender or a Micro so there will always a steady stream of ammo.

    The alternative is to do the same as what's recommended in the 5 headshots in a row trophy description, being that you can kill a bunch of dudes with your side arm, hit and then Save Game, Then again and Load Game. This will respawn the enemies and also retain your kill count from when you saved it moments ago as well as retain your clip size, allowing you to farm the same enemies over and over. Try this in Chapter 8 - The Citadel when you get the TAU Sniper, it works like a charm considering you need 30 kills with that gun anyway.
  • Defeat 50 enemies in a row without auto-reloading

    Depending on how obsessive you are with reloading, this could come naturally as it did for me. You should really aim to earn this the moment you get guns in Chapter 5 so you aren't having to avoid using weapons which only have a single capacity round like the RPG in later Chapters which automatically triggers a reload and resets your count.

    To reload, tap whenever you see the bullet count in your current clip get low or even better, after every enemy you kill. Make it a habit, one down, reload, one down, reload etc. You should have unlocked this by Chapter 7, provided you didn't accidentally auto-reload by mistake. The good news is that it is another cumulative trophy and also deaths don't break the count, neither does an encounter with the Brute so don't worry if you run into him during your progress.

    On a final note, you can once again utilise the Save/Load method outlined in many of the other trophy descriptions. This works best with a Sniper Rifle from a distance as the clip capacity ensures a few kills per save and holding down the fire button does not eat through the clip the way it does every other gun. You can get a Dragon Sniper in Chapter 8 - The Citadel when the 5 dudes are firing RPGs at you from a distance. The trick is to shoot 4 of them, pause and choose Save Game, pause and then Load Game, and repeat until you have the 50 kills and the trophy will pop, and you'll also unlock 30 Kills: Dragon Sniper while you're at it.
  • 20 times in a row, pick up ammo while rolling

    This trophy is really quite easy and can be done in almost every chapter where there are armed enemies. In order to pick up ammo while rolling, you must be facing a dropped weapon and press to perform a roll. Before the sequence of the roll is complete, tap to pick up the ammo. The trick to this trophy is to find a dropped weapon in an open space and ensure that you are not already armed with it, for example this will not work if you roll over an AK whilst you already have one. Once you find one, simply carry out 20 rolls over the weapon, picking it up every time and switching out your current gun for the one on the floor. There are a ton of places you can get this, normally after a huge gunfight where the environment is littered with guns.

    In Chapter 6 - The Château, you will climb out from underground to appear at the top of a well outside the Château where you can stealth kill the guy right in front of you. Lay waste to the bad guys in the grounds surrounding the well until everyone is done for. There will be .45 Defenders, Sawn-Off's, AKs and a Micro as well. Run around until you come across a dropped gun you aren't already carrying in an open space and perform your moves until the trophy unlocks.
  • Defeat 20 enemies by blind-firing while in cover (without aiming with L1/R1)

    This trophy is relatively easy and can be earned quite early on. To blind fire in cover you must first be in cover by pressing against an obstacle and then firing by pressing (i.e. without the aid of holding down to aim). You must manipulate the screen with to try and position the enemy centrally to the screen before firing for best results.

    This action is best done with a high powered weapon with spray rounds like the Sawn-Off or the Pistole at close range. An excellent place to farm this is in Chapter 6 - The Château right after you ascend the well and appear in the front grounds. The first enemy is stealth killed by pulling him into the well, but jump up and take cover behind the outer rim of the well and begin firing. At least a few of the enemies will creep out of cover and try to flank/melee you, this is a perfect time to land a free cover kill. When nobody else will move, save/load and repeat until you have the required amount of kills. One carries a Sawn Off so watch out for him and pick it up after you kill him.

    Alternatively, grab a SAS - 12 from the first batch of guards in Chapter 16 - One Shot at This and keep it until the part where you drop through the skylight. Once the jeep turns up (which can be blown up for Dyno-Might Master) take cover against the nearest pillar and squeeze a shot off. Enemies will come steaming in attempting to flank you so kill them with the shotgun until all the ammo is gone, before doing the Save/Load technique.
  • Defeat 20 enemies by shooting from the hip (without aiming with L1/R1)

    Depending on how often you like to engage enemies up close then this could well come quite naturally. To kill an enemy in the open without aiming or being in cover and press to fire.

    Attempting this during your Crushing playthrough won't end well more often than not so work on this on your first playthrough and take advantage of being able to absorb more damage. Be mindful though about what gun you attempt this with, because the ones with a spray cartridge like any Shotgun or the Pistole are the best guns to use, followed by powerful handguns like the Mag 5. Also try to take into account your enemy and their position as well as any armour they may be wearing, the heavy armour guys need to have their helmets blasted off then downed with a headshot so don't try any of these kills on those guys or they will kill you.

    If by chance you complete 2 playthroughs and need a sweep up for this trophy, start Chapter 16 - One Shot at This and progress up to where you sneak into the second warehouse. Kill the guards close by and pick up one of the many SAS - 12 Shotguns lying around. There are heavy armour guys that will spawn but also plenty of normal enemies, easily a dozen in this area alone and if you can kill a heavy armour dude and grab his shotgun you will have the best gun in the game for this trophy. It won't take long to farm any remaining kills you need and as the kills are cumulative you wont need to worry about breaking any chain of kills.

    Once you kill the 20th enemy this way, the trophy will unlock.
  • Defeat 20 enemies with gunfire by aiming while hanging

    This will unlock for accumulating 20 cumulative kills whilst hanging, which is done by firing on enemies whilst you are supported by anything other than the ground. The environment is full of climbable objects and indeed much of it is required to be traversed to move on with the game.

    It's very likely you will earn this in two playthroughs, maybe even one if you make the most of the opportunities when they come up. The thing with this though is that it is Side-Arm weapons only that you can draw whilst hanging so try not to carry around a Pistole or a Micro too much when focusing on this as they aren't really reliable over a distance and hanging often means being at a distance. TAU Sniper and Mag 5 guns will be ideal for this trophy, but a trusty Para 9 will also suffice.

    Chapter 12 - Abducted has a very expansive platforming section to get to the radio tower and also presents plenty of opportunities for kills whilst hanging, make the most of these and if you need to farm any kills then clean out the waves of enemies as you ascend the side of the huge freight liner and repeat as necessary.

    The trophy will unlock when you kill your 20th enemy whilst hanging.
  • Defeat 20 enemies while swimming

    To defeat an enemy whilst swimming, you must be in a body of water. I know it sounds obvious but for the sake of clarity, hanging from a raft or barge will not count as a kill despite pretty much all of your body being underwater.

    Chances to pick up this trophy are very few and far between and the only real opportunity is in Chapter 12 - Abducted right after you climb through the ships internal chambers to burst out of a ship door which overlooks a giant sort of ship 'graveyard'. Enter the water and stealthily work your way around to the first enemy to take aim, the bobbing will affect your aim so get as close as you can and down him. You will blow your cover of course but swim around the area taking out as many enemies as you can, there will be a turret at the far side so when you get that far, there wont be many chances left. In order to maximise your ammo, aim for the numerous propane tanks on the gangways and rafts as well, these are easier to go for and the blast damage can often kill an extra enemy too.

    Two playthroughs should be enough to bag this if you kill enough enemies from the water but if not then you can replay this chapter and take out as many enemies as you can before saving/reloading and starting again.

    Upon killing the 20th enemy from the water, the trophy will unlock.
  • Defeat 30 enemies with the Mag 5

    The Mag 5 is a powerful Handgun in the same category as the Wes 44, a high calibre one shot pistol but with a low ammo capacity. It can take out even armoured enemies with a headshot so is a pistol worth saving for very rough areas. You first encounter this gun in Chapter 8 - Citadel, inside the tower as you try to ascend to the roof. Here's a couple of good farming locations:

    Chapter 8 - Citadel

    As you pick it up for the first time you may have a few stragglers to take out, simply leave one man standing in this area and one shot kill the rest of the guys, restarting the checkpoint as required.

    Another and probably better spot is further into the same chapter, right after you and Cutter get separated from Chloe and Sully following an onslaught of RPGs. When you regain control you will be encouraged to take the quiet route. When you follow Cutter into a tunnel structure you will see the first guy walk away, follow him and stealth kill him to take his Mag 5. Now just take everyone else out with the ammo, restart the checkpoint as required.
  • Defeat 30 enemies with the Arm Micro

    The Arm Micro is quite a common side-arm weapon and 30 kills should come naturally if you use it enough instead of your rifle. You first pick one up in Chapter 6 as you emerge from the well into the front of the estate and is dropped by many of the enemies. There are a couple of good farming spots should you need to churn out kills:

    Chapter 6 - The Château

    After the grenade tutorial you will emerge in the courtyard with Sully taking fire below. There are a couple of Arm Micro guns below on some crates as well as many enemies that carry one so ensure you pick them up to stock up on ammo when running low. Leave one guy alive and restart checkpoint as required.

    Chapter 8 - Citadel

    At the beginning of this level you traverse up the building to a window ledge and hop through a window opening taking cover from enemies below. Shoot one guy on any adjacent platform and the nearest guy jumps up from below to come for you, take him down and pick up his Arm Micro. With this, take out the remaining guys except for one, then restart checkpoint as required.
  • Defeat 30 enemies with the Tau Sniper

    The Tau Sniper is a new weapon in the Uncharted arsenal and is everything the Dragon Sniper Rifle is but in a Handgun. You can zoom in to take out distanced targets but again the ammo capacity suffers for it. You will first pick this weapon up during Chapter 12 - Abducted. Once you have worked your way through the area with barges and a number of enemies (the one in which you gain kills for the Land Shark trophy) you board a derelict vessel and climb it's mast before taking cover behind some barrels (the gun sits atop these barrels). There are a couple of places to farm kills with this weapon as follows:

    Chapter 12 - Abducted

    The first time you get the weapon is ideal. There will be enemies in the distance with laser sighted weapons, plus an RPG guy will join the fray. There are 4 guys to kill, finish off 3 of them and restart the checkpoint. Be careful to take out the RPG guy as soon as he shows up as he can take you out easily before you get a chance to kill the others.

    The next best area is pretty much all of Chapter 22 as there are maybe a dozen of these guns available all through the chapter and with 6 bullets in each there's more than enough to spare. Keep one at the ready and wait for any one of the built up areas with enemies and slay them all but one before restarting the checkpoint.
  • Defeat 30 enemies with the KAL 7

    The KAL 7 is one of the first rifle weapons you encounter in the game, though after this it doesn't feature again until much later in the game. Though it has a high ammo capacity, the accuracy is poor and is much better served as a close quarters gun. You will first encounter it in Chapter 5 - London Underground. There are a couple of decent farming spots as follows:

    Chapter 5 - London Underground

    As you exit the depository and back through the underground area you are ambushed by goons. Most carry either a pistol or a KAL 7, pick all the KAL 7's up and continue to use it in short bursts to clear your way out of the area and into the service tunnels, then restart checkpoints as required.

    Chapter 12 - Abducted

    In the area where you swim around the barges and earn kills for the Land Shark trophy are a number of KAL 7 guns. There is one on the first barge you get to along with a grenade, pick it up and drop as many goons as you can before restarting the checkpoint if extra kills are needed. Just remember that you can't use this gun in the water so board one of the boats and wait for enemies to come to you and also any you can get from a distance, there's enough enemies here to satisfy this criteria in just a few restarts of the checkpoint.
  • Defeat 30 enemies with the M9

    The M9 is a rifle in the same mount as the AK47, a rapid fire machine gun with plenty of ammo capacity and decent accuracy. The gun makes its first appearance in Chapter 19 - Settlement so quite late on but there are more than enough time to get all 30 kills. Here are a couple of decent spots to farm kills:

    Chapter 19 - Settlement

    Right after you clear the first wave of bad guys on this level, sweep the whole area for a big stock of these guns. Now with a full compliment of ammo, proceed down the stairs towards the lower area and pick off the guys that come running at you from behind the gate. Take out as many as you can but leave one guy standing so you can restart checkpoint as and when required.

    Chapter 22 - Dreamers of the Day

    There's a good supply of M9s on this Chapter. If you begin this Chapter from the main menu then you will start with one which is sweet considering you can farm 5-6 kills in about a minute if you sweep the distanced guys and the two that come running down the stairs at the beginning. Leave the armoured dude and restart checkpoint as required to ensure the rest spawn again.
  • Defeat 30 enemies with the G-MAL

    The G-MAL is a very good rifle which is the equivalent of the old FAL of the previous games. It fires in bursts of 3 rounds and has a rifle scope to zoom in on far away enemies making it a superb weapon to use for headshots. You will first encounter the gun in Chapter 8 - Citadel and is a weapon you would do well to hang on to. There are a couple of good farming spots as follows:

    Chapter 8 - Citadel

    You will pick one up that's lying on a ledge just before the part where you stealth kill the enemies as mentioned in the Expert Ninja trophy description. Of course, instead of silently taking out the multiple hostiles in the area, simply use the G-MAL to down them and restart the checkpoint as required.

    Chapter 22 - Dreamers of the Day

    As you start this level, jump over the chasm to the stairs then enemies will spawn in set locations and one will come down the stairs. He carries a G-MAL so kill him and pick it up. Now kill the shotgun guy who comes down from the same way and the 3 guys in the distance, you should have plenty time before the heavy armour dude shows up so this equals 5 kills per restart of the checkpoint so is quite a good place to farm.
  • Defeat 30 enemies with the SAS - 12

    The SAS - 12 is the best shotgun in the game and although it's no good at a distance, up close and personal it can't be beaten. You first get this weapon in Yemen in Chapter 10 - Historical Research but you don't really have a chance to use it until later on. Here are a couple of good farming spots:

    Chapter 16 - One Shot at This

    Both of your opportunities come on this Chapter. Your first place to earn this is in the same spot as you can get the 4 kills with one grenade after dropping through the skylight. The guy down here carries a SAS - 12 and after you shoot the locks to let Elena in and the jeep turns up (the one you get Dyno-Might Master on) you can slip into cover and blow a good 5 guys away before you can restart the checkpoint and farm some more.

    The other good area is just past this. Once the cutscene of Drake accidentally letting the jeep fall out of his grip and crash through the gates, take out the 3 guys that stand around looking. One has a SAS - 12 so grab it and head into the next area. Now simply run around and shoot as many goons as you can, you will run out of ammo before you run out of enemies so spend the full mag and restart the checkpoint and go again until you have all 30 kills.
  • Defeat 30 enemies with the Dragon Sniper

    The Dragon Sniper is a staple diet of any Uncharted veteran and is the best means to kill distant enemies. As with all guns capable of single shot kills in the game, ammo capacity is at a premium so making each shot count is vital to get the most out of it. The DS makes it's first appearance in Chapter 8 - Citadel and is pretty much the sole platform to farm these kills. Mid way through the level you will be ambushed by RPG guys and have to run along a walkway to avoid being blown up. At the other side are a bunch of Dragon Sniper Rifles and adequate cover, simply take out 4 of the 5 dudes firing at you and restart the checkpoint as and when required.
  • Defeat 30 enemies with the T-Bolt Sniper

    The T-Bolt is a sniper rifle in much the same fashion as the Dragon. It has all the same aspects as it's counterpart, low ammo capacity, slow reload rate etc. but is ideal for taking out distanced enemies and those that need something with a bit of punch to drop them. The first place you can pick one of these up is in Chapter 16 - One Shot at This in the hangar/garage area, dropped by one of the enemies and also in a blue container. Here's a couple of places to farm kills:

    Chapter 19 - Settlement

    This place is pretty much the best farming area in the game and somewhere to consider grinding for the Survivor trophy if you don't already have it. After you shoot out the supporting beam to advance in the beginning stages of this chapter you will take out a dude with a laser equipped gun. This is the T-Bolt so pick it up then hop on up over the next ledge and take cover against the small wall in front of you. Ahead of you are enemies in all forms, take them out with your super precision rifle making sure all 5 shots count if you can before restarting the checkpoint. Rinse and repeat until you have all the required kills.

    Chapter 22 - Dreamers of the Day

    Another sweet spot is right near the beginning of this chapter. After you clear the stairs as you start, taking out a few bad guys en route plus a few distances enemies with laser weapons, take the ladder up in the small alcove you reach at the top. There's a T-Bolt perched against the wall and a score of enemies come rushing out of cover below for you to take out. Pick them off and restart the checkpoint as and when you run out of ammo.
  • Defeat 30 enemies with the RPG - 7

    RPG has a large explosive damage radius and is perfect for taking down armoured enemies, though the ammo is paltry and pick-ups are few and far between. There are a couple of good spots to farm the kills as follows:

    Chapter 11 - Abducted

    The area where you swim around killing bad guys from in the water with all the derelict boats and barges is where you will find your first RPG. Once this area has been cleared of enemies, make your way to the far side of the area opposite the way you came in. A bad guy will try to kill you with a mounted turret but he can be dispatched with a well placed grenade. Under him, in a small area slightly flooded is an RPG. Pick it up and bring it with you to the boat beyond, climbing the ladders to the mast (the same one with the first Tau Sniper weapon on it) and kill the dudes in the distance with the RPG. Kill 3 of the 4 guys then restart checkpoint as required.

    Chapter 20 - Caravan

    This area is just about passable as a farming area but not nearly as productive as the first. After you dismount your horse with Sully and proceed to clear the next small area with the PAK-80 dude, move further into the open air complex ahead of you. This area has a couple of different RPG pick ups but visibility is dreadful and consequently you may end up wasting rounds in the sandstorm which engulfs the whole area. It's still quite doable (especially on lower difficulties that allow you to venture a little further in before taking a shot) but the wise player would farm this in Chapter 11 and save themselves the trouble.
  • Defeat 30 enemies with the PAK-80

    The PAK-80 is found in only 2 places in the game and is the equivalent of the GAU-19 in Uncharted 2. It is a heavy duty, rapid fire machine gun which slows you down as you wield it which leaves you vulnerable to attack. It can not be taken with you either as you automatically drop it whenever you try to grab something like a ledge so kills are restricted to the area you pick it up. On the up side, it is a beast and can mow down any enemy in mere seconds but just be careful at it literally eats up the ammo. Below are the two places it is found:

    Chapter 14 - Cruisin' for a Bruisin'

    As you begin this level and ascend the cruise liner to the second tier externally, you will go through an area on deck surrounded by containers. A heavy armoured brute carrying a PAK-80 will join the confrontation and he must be brought down quickly with carefully placed headshots. For the best cover, jump onto the container in the middle of this area and then into the gap between the two adjacent ones and pick him off from there. Once he's dead, jump down and grab the gun and proceed to waste anyone else around including a few bad guys who jump down from the tier above you. There won't be many so restart the checkpoint when the only other guy is the one taking potshots from cover above you.

    Chapter 20 - Caravan

    This spot is probably the best one of the two but killing the grunt who carries the gun can sometimes be a pain. After you complete the horse riding part and you and Sully are abandoned by your horses, head forward through the sandstorm and veer off to the right, stealth kill the guy walking away from you and he will drop a T-Bolt. Pick it up and fire off a round into thin air, this will make the brute chase you. As he comes, try to take him out with a headshot, it can take a couple of tries so bear with it. Once you drop him you can pick it up and take out the other 3-4 guys in the area with the PAK-80. Now proceed into the next area which is heavily populated with enemies, take out a good 5-6 bad guys on the right and left of this area and restart checkpoint. You will spawn with the PAK-80 right next to you so thankfully don't have to headshot the grunt again just to get it and you can repeat the kills as before. Restart the checkpoint as required.
  • Defeat 30 enemies with the Mk-NDI

    This one should come easily without any farming provided you make full use of grenades. Throwback grenade kills also count towards this end tally so this is easier still if you master the art of returning live grenades to the sender by tapping as the on screen prompt suggests. If you do find you need to farm these kills, then the best place is Chapter 6 - Château. The grenade tutorial is given on the archway of the Château and you take out two bad guys hanging around below for 2 easy kills by following the on screen instructions, simply restart checkpoint as soon as they die to spawn just before you killed them. Repeat as many times as required for the trophy.
  • Defeat ten enemies with propane or acetylene tank explosions

    Propane and Acetylene tanks can be shot to create an explosion which is capable of killing any unfortunate goons standing nearby. See below for a brief description of what they look like.
    • Propane tanks are the small yellow cannisters which can be picked up and thrown much like a grenade.
    • Acetylene tanks are the long thin green cannisters which can't be picked up but will roll around a little bit before exploding.

    The best place for this is Chapter 5 - London Underground, towards the end of the level. You, Sully and Cutter will advance through the underground system to a point which you will enter an underground platform area with a train on the tracks. This place has a few propane tanks which you can shoot out near bad guys to cause an environmental death. For any bad guys that are taking cover or are too far away, go grab one of the propane tanks by pressing to pick it up close to one of them then throw it using much like a grenade. Now tap at the precise moment it passes them to shoot it and have it blow up taking out any hostiles in the vicinity. You may not quite tally a full 10 in this part alone but soon after it you will ascend some stairs, clear out some bad guys, advance on some dudes behind bars with red dot scopes that will retreat before you can kill them. Up this next flight of stairs is the end of the level but as you get to the top, grab the propane tank on the floor and turn around the way you came. 2 bad guys will be running up the stairs to catch you, simply throw the tank at them and shoot it for 2 easy propane kills, then hit restart checkpoint and repeat until you have the kills you need.
  • Defeat four enemies with one explosion

    There's one location in the game which is by far the most popular place to earn this trophy, in Chapter 16 - One Shot at This but I actually got mine later on and found it a little more reliable.

    The first place is as I say, in Chapter 16. During the part where you climb up onto the hangar roof, watch through the open skylight for a patrolling guard and press when prompted on screen to jump down and perform a stealth kill, note that you need to kill him this way or he won't drop the grenade. After you pick it up, shoot the locks off the hangar door to let Elena in. After this, a jeep will pull in from the opposite side of the hangar. 4 bad guys will exit this vehicle at the same time and yet 3 more will run in from the left, your ideal grenade spot is directly to the rear of the jeep. More often than not you will blow up at least 4 guys and the trophy should pop soon after. Below is a video guide of this courtesy of Pesico:
     
    The other way is in Chapter 19 - The Settlement. After the cutscene where you dodge an RPG and come under fire from a huge vehicle artillery on a supported platform you will automatically take cover. Once play resumes, keep a careful eye on the bad guys taking cover behind the supporting beams under the vehicle, they love to throw grenades down at you. As soon as you see one of them do the animation, pop up and squeeze a shot off at him and he will drop it. Though you won't actually see them all, there are 4 guys who like to hang out under that platform and more often than not, you will take out all 4 and sometimes, you will even blow the supports and bring the vehicle down as well and they all count towards Throw-back Master!
  • Defeat ten enemies with grenades by aiming while hanging

    There's a small chance this will come naturally depending on your style of play but more often than not, this one will need to be farmed as hanging from objects and throwing grenades just simply doesn't occur as being the most efficient way to waste some enemies. Throwing a grenade while hanging works pretty much the same way as in ordinary cover, as per the tutorial in Chapter 7. Of course, you need a supply of grenades also, unless you happen to score a throwback but these are even more rare than normal hanging grenade kills. There's a couple of different ways to farm this as detailed below:

    Chapter 11 - Abducted

    Yet again, the same area where many other trophies are farmed is a decent place to farm these kills. Once you get to the area with all the bad guys on the barges and in the boats, swim to the nearest barge and climb the few rungs to pick up the grenade in front of you. Without climbing up any more, use to aim your arc and throw the grenade at the guy on the other side of the barge just beyond the crates. Once he dies, restart checkpoint and repeat until you have all the kills required.

    Chapter 16 - One Shot at This

    As you ascend the hangar area on this chapter you will have a chance to stealth kill a patrolling guard through a skylight. Do so and he will drop a grenade, now jump up on the wooden container by the support beam and wait for a jeep to pull up, toss your grenade at it to blow away up to 4 guys at once, which is also great for unlocking Dyno-Might Master, check that description out for a video. Restart the checkpoint as required.
  • Make five enemies drop their grenade by shooting them

    From the mid-way point of Chapter 6, enemies will begin to throw grenades your way. There is a distinct animation before they throw whereby they stand upright and do a very exaggerated under arm throw to toss the grenade, this is your cue to pop a single round into them and make them drop the live grenade at their feet for a kill. The probability is that you will unlock this naturally without even trying as in areas with a large enemy population, grenade throwing is very much a part of things and so you are bound to catch one or two in the act. If however you do need to farm a couple then choose any area with adequate enemy numbers and simply wait for them to strike the pose before squeezing off a single shot on them anywhere but the head, remember you don't want them dead before the grenade goes off. Once the fifth enemy drops his grenade at his feet and blows himself up the trophy will unlock.
  • Kill 10 enemies with thrown-back grenades

    During your adventures you will meet a ton of enemies who think nothing of bombarding you with grenades. Thankfully in Uncharted 3 you can scoop them up and throw them right back if you get the timing right. Basically as they land close to you, you'll see a icon pop up if it's close enough to cause significant damage. To the left of this icon is a curved bar with a red sweeping marker that falls from top to bottom. In this bar is also a white block, and if you tap while the red marker is somewhere within this white block, you will pick up the grenade and toss it back in whichever way you are facing at the time. It's something of an art, as positioning the screen and timing the button press but when done correctly will result in a grenade being thrown back to it's sender and blowing them up instead.

    There's every possibility that this will come naturally if you practice this method instead of diving for cover, the opportunities to throw back live grenades are in plentiful supply so don't be shy when you see the icon.

    If you need a place to farm, Chapter 22 is ideal. It's right near the start and is also the best place to farm Throwback Master for killing 2 enemies at once. After clearing the stairs and the enemies in the distance, duck into the alcove at the top of the stairs and take cover against the archway. Many enemies will come to engage you but they will all stay behind the cover firing away like mad at you and throwing grenades. Headshot the heavy armour grunt so he doesn't spoil things and just wait for inbound grenades. Chuck them all back where they came from and restart things when they are dead. It will be a small matter of time and patience until you inevitably kill 10 and during the process very likely 2 in 1 for the other trophy. If you don't succeed killing 2 in 1 en-route to the 10, then just continue this process until you do.

    Here's a video of this method courtesy of PowerPyx:
     
  • Throw back a grenade and defeat two enemies at once

    For a tutorial on how to throw back a live grenade, as well as a great place to earn this, see the Throwback trophy.
  • Defeat 20 enemies with hand-to-hand combat

    To defeat an enemy in hand to hand combat, you must melee attack them until they die. Chapter 1 serves as one big hand to hand combat tutorial and teaches the basics of melee attacks. See Bare-knuckle Slugger for more info.
  • Defeat 50 enemies with hand-to-hand combat

    As stated in Bare-knuckle Brawler, you must melee attack enemies until they die. This should come naturally as they are cumulative across all playthroughs and do not have to be all in a row. Chapter 1 will school you in the ways of melee fighting so brush up there is you aren't familiar with the button commands and throughout the course of your adventure, remember to engage as many close quarter NPCs as possible to notch up the 50 kills needed to pop the trophy.

    Note that you can soften up enemies with gunfire first, but be careful not to go too far and lose the kill. Also, the on-screen prompts that show when and what button to press do not appear on Crushing difficulty. This does not change any button commands at all but it does make the timing factor much more prominent and thus more tricky to pull off. Once you have floored your 50th bad guy with a melee attack the trophy will unlock. If you need to farm some kills at all then use Chapter Select to play Chapter 12 - Abducted, clear the container in which you start, Save, Quit and Chapter Select again.
  • Defeat 50 enemies with stealth attacks

    Stealth Kills are taught during Chapter 5 and are basically a melee attack whilst remaining undetected which results in an instant kill.

    Over the course of two playthroughs you may well earn enough stealth kills naturally if you take every opportunity that presents itself but if not then there's a great spot to farm them in Chapter 8 - Citadel, see the Expert Ninja trophy for specific details on this.
  • Defeat five enemies in a row using stealth attacks

    Stealth Kills are taught during Chapter 5 and are basically a melee attack whilst remaining undetected which results in an instant kill. The tutorial itself will not only show you the different ways you can attain a stealth kill but also credit you with 4 of the number required, after the final kill of this sequence which is the guy you drag over the table backwards (kill number 4) then restart the checkpoint to begin again. This is a safe and steady method to get 5 kills in a row but there's a slightly better and faster way to do this in Chapter 8 - Citadel.

    The Citadel method begins when you reunite with Cutter and Chloe, after a brief cutscene you will regain control and you are able to jump down by pressing to stealth kill the first guy. You'll see the next one leaning back against a rock, crouch behind it and hit again for kill number 2. Stay where you are and a guard will come by and patrol before turning his back to walk away again. Hop out of cover and chase him down and again melee him to break his neck, and run around the corner to the left to jump another guy for kill number 4. By now the other guys in the area may well have taken notice, though it's possible to get one more on the guy up the small flight of stairs but he is hit and miss. These kills are all in very quick succession and the restart checkpoint places you back to the beginning just before you jumped down on the first dude. This is a perfect farming area for stealth kills should you need them for Master Ninja due to the quick turnover of kills.

    Here's a video of this method courtesy of PowerPyx:
     
  • Defeat five Riot Shield enemies by running over their shield

    Ordinarily, Riot Shield carrying enemies are best dispatched with a well placed grenade but for this trophy you're going to need to be a little more hands on. You won't encounter any enemies of this kind until Chapter 9 - The Middle Way, during your escape from the complex in Syria. After the cutscene where your party run into Talbot and his goons have a Mexican stand off, you will begin your escape with a wounded Cutter. The next wave of enemies will have 2 riot shield carrying enemies, try and trim down the enemy count but leave these guys active and let them separate, though keep in cover as they both carry an Arm Micro that can tear you down fast. Once they are in decent range, blind fire at the shield until they go into a cover pose with the shield above them instead of upright in front of them. This is your chance to score a kill so dive out of cover and run towards them, pressing twice, once to run over their shield and another immediately after to choke them to death. This is a confirmed kill and counts towards the tally, repeat this on the other guy and restart the checkpoint as required.

    There are also another 2 Riot Shield enemies in the very next area who also offer up a good opportunity for these kills but it is on a narrow walkway and they walk single file so the trailing ones tend to get you when you are trying to take out the first so isn't any easier than the area before it but is still worth a try if you want to farm them.
  • Successfully counter all of a Brute’s damage-giving attacks

    The Brute is a new enemy kind in the Uncharted series, a man mountain who only fights with his hands, and you can only beat him with melee attacks. You will become familiar with him in Chapter 1 as part of the melee tutorial, however this particular encounter unfortunately doesn't count for this trophy.

    The next time you run into him is in Chapter 7 - Stay in the Light and is as good a time as any to work this trophy out. As you escape the inferno around you, he will ambush you on some stairs. The rules of engagement are as they were in London but be mindful that if you are playing on Crushing difficulty, you will not be accompanied by on screen prompts which makes his attacks much trickier to counter. As a rule of thumb, mash to punch him as much as possible and if he pulls back to take a swing at you, hit to duck out of the way and go back to mashing . If he grabs you, mash to break his hold without getting hurt and again pound on him until he either swings for you or grabs you. If you get the timing down right you will eventually floor him and if it all went off properly you will unlock the trophy. Should he hurt you, just restart the checkpoint until you get it right.

    Here's a video showing how it's done courtesy of PowerPyx:
     
  • Inspect almost every display case in the Cartagena Museum

    This trophy is related to Chapter 2 - Greatness From Small Beginnings.

    As soon as the chapter begins you will take the controls of a young Nathan Drake at the Cartagena Museum. In front of you is a main hall with display cases full of exhibits which you must approach and press when prompted on screen. A very short cinematic will pan in to show you the exhibit. Do so to everything on this floor, which are:

    The 18th century English Longboats
    A model depicting the Sacking of Cartagena
    A Launch Under Sail
    Ship's Bell from Drake's Fleet
    A Statue of a Spanish Monk
    A Golden Hind Battles the Spanish
    A Collection of Ceremonial Swords
    A Galleon and a Longboat
    A Bust of the Museum's Founder
    Ship's Compasses
    A Collection of Epaulettes
    Historical Documents

    Once you have examined each of these, head up the red carpeted staircase at the end of the hall to reach the 2nd floor. There is one exhibit on a landing just before the last small flight of stairs:

    A Bell and a Compass

    Now you've reached the second floor you will see a bunch of other exhibits. The one in the centre of the room will trigger a cutscene to move the story along so don't approach this one until this trophy has been unlocked. Here are the other exhibits:

    The Jawbone of a Legendary Shark
    Launches Set for Oar and Sail
    A Spanish Man-of-War
    An Antique Diving Suit
    A Hands-On Longboat Exhibit
    A Cannon from a Local Fort
    Naval artefacts and Models
    An Early Atmospheric Diving Suit
    Naval Bric-a-brac
    Sir Francis Drake Runs a Spanish Blockade

    As the trophy states, you have to inspect *almost* every display case. There are 23 non-story related exhibits and the trophy will unlock once you inspect the 22nd display. It doesn't matter which one you omit, as the only key thing is to stay away from the centrepiece on the second floor before getting this trophy. Once the 22nd display has been inspected, the trophy will unlock.
  • Stand on the crocodile in the Secret Library

    This trophy is earned in Chapter 5 - London Underground.

    Soon after you enter the library and watch a cutscene unfold, platform your way between the two central pillars in the room to trigger the entrance of a few bad guys. Once you have dealt with them you are free to leave the library through the opened doors the bad guys came through. Do so but immediately hang a right and go up the stairs to the upper floor of the library, and around to the opposite side to the entrance and stand beside the balcony. Facing out, vault over the balcony by pressing and you will hop over and land on a mounted crocodile. You don't have to stay standing, you can simply touch it on the way down and land on the ground floor again. Once you have done so the trophy will unlock.

    Here's a video showing what to do, courtesy of PowerPyx:
     
  • Hit three enemies with fish in the market

    This trophy is earned in Chapter 10 - Historical Research.

    During this Chapter you will engage in a chase through the streets and various buildings in pursuit of Talbot. He will escape and you will be ambushed by waves of unarmed enemies in the middle of an open air market. This scripted brawl will force you to melee kill all of your attackers, including a Brute and without the luxury of a weapon. One thing you do have in your arsenal however are the giant fish on the stalls around you which can kill an enemy in one hit if you pick one up and hit them with it.

    There is no guaranteed method for this, as you just have to be near a fish counter with an encroaching enemy. If you hit when they are close enough, you have a chance of picking up one of these huge fish and whacking them across the face with it. If not then you will just throw a punch, in which case try again and stay near the fish counters. The Brute can not be killed this way so deal with him the usual way and only attempt this with the normal enemies. You should have no trouble getting 3 kills this way (especially in 2 playthroughs) but in case you do, use the save/reload method to record any successful kills and stack them until the trophy unlocks.

    Here's a video guide courtesy of PowerPyx:
     
  • Play in the swimming pool on the Cruise Ship

    This trophy is unlocked in Chapter 14 - Cruisin' for a Bruisin'

    During Chapter 14 you will become enclosed in a battle with a handful of regular enemies and a heavy armour PAK 80 wielding guard, a battle made trickier with the constant banking and listing of the ship which throws the boxes around the deck while you try and take aim. Once you have killed everyone, there is a red door which you can open so go through it to be presented with another portion of the deck with a pool in front of you. There is very little water in it thanks to the violent storm rocking the ship side to side and emptying most of it but if you jump in regardless, you will hear Nate call out "Marco? ...Marco?" and the trophy will unlock.

    Here's a video showing where it's done, courtesy of PowerPyx:
     
  • Defeat ten enemies using hand-to-hand combat on the back of the convoy trucks

    This trophy is earned in Chapter 20 - Caravan.

    As Chapter 20 begins, you will be on horseback with Salim, chasing down the convoy through the canyons of Yemen. You will eventually catch the trucks by holding up on to make your horse gallop faster and continue to ride until you are right up against the back of the truck. When you are in position, press to jump from the horse to the truck and hit to pull the bad guy over the edge for an instant kill or hop over if they are further back and melee attack them to death. When you are done, jump back over the side of the truck to your horse and do same with the next one.

    You can go ahead and kill the annoying dudes on the motorcycles with gunfire as they don't count for this anyway and it's not a chain kill requirement so you can get gun kills in between. There is a part where you can not go further until you down two trucks with an RPG, you will not have killed 10 up to this point and it seems like they are the last trucks but rest assured that you will catch up to more further down the road. Just keep jumping over to the trucks and melee killing the passengers on the back of each instead of shooting from your steed, you should get this trophy with a couple of trucks left to spare.

    When you kill the final truck based enemy with a melee attack/stealth grab, the trophy will unlock.

    However, if you aren't worried about dying and are not going for the Survivor trophy then there is a much more pragmatic way of earning the trophy by simply killing yourself after you stealth kill the very first guy in the first truck you come to. Here's a video showing this method, courtesy of PowerPyx:
     
  • Finish the game in Easy Mode

    Easy Mode is the lowest difficulty setting for Campaign Mode in Uncharted 3. Difficulty trophies stack in this game so you will unlock this trophy if you complete the game on a harder difficulty first.

    See Charted! - Crushing for gameplay tips and more info.
  • Finish the game in Normal Mode

    Normal Mode is the default difficulty setting for Campaign Mode in Uncharted 3. Difficulty trophies stack in this game so you will unlock this trophy if you complete the game on a harder difficulty first.

    See Charted! - Crushing for gameplay tips and more info.
  • Finish the game in Hard Mode

    Easy Mode is the higher difficulty setting for Campaign Mode in Uncharted 3. Difficulty trophies stack in this game so you will unlock this trophy if you complete the game on a harder difficulty first, however, the only harder difficulty setting (Crushing) is locked from the beginning and will only unlock once the game has been completed at least once on any difficulty.

    See Charted! - Crushing for gameplay tips and more info.
  • Finish the game in Crushing Mode

    Crushing Mode is the hardest difficulty to play the Campaign in Uncharted 3 and is unlocked only when the game has already been beaten once on any other difficulty. There are no alternate paths through the game and the puzzle solutions are all identical on lower difficulties, the only differences are the enemy types, how much damage you can take before you die and how long it takes for the damage you've taken to heal. With having an entire playthrough previous to taking on this challenge, you will be fairly well versed in the techniques of using cover, melee combat, headshots, using the environment to your advantage and the choices of gun for each scenario. The checkpoint system in Uncharted has always been very generous and never pegs you back too far from where you died and so much trial and error is usually the foremost solution to any problematic areas but below is a handful of hints and tips to aid you through the story and some of it's trickier parts:
    • Use Cover. It may not be as exciting and gung-ho as running around with a Sawn Off like a madman but most enemies, even the lightly armed ones will tear you apart if you are stood in the open. Much of the time will be spent simply restoring health in heavily fortified areas leaning against archways but it's the slow and steady approach that will get you through most areas.
    • Headshots. Sounds obvious I know but there really is no better way to get a handle on things in a crossfire than to drop a few bad guys with headshots from a distance.
    • Timing your fire. When you are in cover and a bunch of enemies are too, watch for their bursts of fire and time your retaliation. On a single bad guy, anticipate him peeping out to fire by hanging the reticule by where they peep out to fire. In a group, try to wait for breaks in fire to line up the reticule and aim for the closest guy.
    • Drop the Grenade. You really should make the most of the games increased grenade ratio and shoot any guy you see winding up to throw a grenade. It's the same value as a headshot as it will be an insta-kill and possibly even better if there's any other goons close by.
    • Stay Stocked. After you close down an area heavily populated by goons, sweep all areas high and low for guns and ammo, it's never long before another confrontation and you don't want to be short handed when that happens.
    • Stealth. You will often encounter a hostile area undetected and are able to carefully creep around taking out enemies silently. This not only reduces the chances of dying in a gunfight but silently killed enemies often drop more ammo and a grenade as a little bonus.

    These tips should just about pull you over the line but there's a few nasty little areas in specific that can have you climbing the walls in frustration without a reasonable strategy. Below are some of the more common areas where this sort of thing is most prominent and the strategy that got me through them:

    Chapter 14 - Cruisin' for a Bruisin'

    Your first proper encounter takes place on the main deck after hopping over some containers. The ship will list badly and throw you and all enemies around you from side to side giving you no control over your position, and a PAK-80 carrying guy will also enter the fray, capable of mowing you down in seconds. Your play should be to wait for his arrival as it also seems to trigger a yellow container in the centre of the deck to come loose and slide out of the rows to the right. Jump on it, and then head for cover in the narrow passage it has left. You will be safe here but not from grenades which Mr PAK-80 likes to throw in bunches of 3. Throw back any you can but you are bound to take a little damage now and then. Cautiously edge forward and take a few shots at his head and recede back again to heal, do this until he is eventually downed. You may be short on ammo now so dive down and either grab a good rifle of even better his PAK-80 and the rest should comparatively easy.

    Right after this area is another tricky little part, through the red door and into the ballroom. A few armoured guys patrol here as well as regular enemies who aren't really a trouble but when you head to the other side of the ballroom things get nasty, a few snipers from above appear as well as more armoured grunts and the usual regulars. You must take out the Hammer guy on the balcony first of all as he is the main cause of headaches in this part, then the armoured guys as they like to flank you down near the stage. There's a Tau Sniper off stage to the left which is ideal for the balcony snipers and if you can make it, head back to where you came in and you may find the Hammer guy dropped his Hammer when you shot him, this will do just fine for armoured guys especially. At the end a few regulars come in from outside but the worst of it is over by the time they arrive.

    Chapter 15 - Sink or Swim

    At the beginning you will be cornered and under fire right from the get go. Your best bet is to clear the armored shotgun dude and the riot shield guy to reach the other side of the cargo hold before jumping up onto the container at the end. From here you have a good vantage point for picking off the rest of the enemies including snipers on the other side of the hold. You will know you've cleared the area when a cutscene plays but there is no actual exit from this cargo hold so just wait it out once the last bad guy is done for.

    Chapter 16 - One Shot at This

    After you and Elena break the jeep through the gates there's a few guys to kill. Do that and hop through the open window pane to the left and into a hangar-come-garage. This area is enemy heavy and some can be done by stealth but you will eventually be seen and when that happens you need to be prepared. There's a T-Bolt in one of the blue containers in the centre of the area, grab this and keep it for the heavy armour dudes. Use anything available and keep on the move, a Hammer and a T-Bolt enemy will appear on the highest container in the yard and spray the area wherever you go so you need to take these guys out real fast. After that it's making sure you avoid the heavy armour dudes and headshot them with the T-Bolt to drop them in one. It's tempting to hide out in the garage by the car but this isn't advised as you will get flanked easily and die pretty quickly.

    Chapter 19 - Settlement

    This patch of enemies are the first lot you encounter after your wander through the desert. You will be swarmed by a group of bad guys and you have no weapon to start with at all. You need to melee one guy and grab his gun in order to return fire, I suggest taking out the guy to the left of your starting position as he has an M9, way better than the handguns most of the others have. There's also an armoured guy on the roof in front of you who will be constantly shooting at you and hurling grenades your way, best throw these back to try and score some throwback kills until the crowd wanes and you can come out of cover for a bit more ammo. Take out the armoured grunt last of all as he stays there the whole time, enemies are much more dangerous when they are on the move.

    On the same Chapter but a bit later on you will pass through an archway only to be shot at by a dude with an RPG, you will take cover in a small area and be under constant fire from a vehicle mounted turret. The best possible start you can give yourself here is to watch closely for one of the guys under the platform the vehicle is on to prepare to throw a grenade. Quickly fire off a round so he drops it, he will blow anywhere up to 4 guys away and knock out much of the support keeping the platform up that the vehicle firing at you is on. Time your bursts of fire at the remaining pillars until you topple the vehicle to the ground, then sweep up the remaining bad guys. There's a couple of armoured dudes will come down and another RPG firing guy, take cover in the small area in the opposite side of where you started to avoid rockets, waiting for the armoured guys to come down before taking them out. The last one to fall should be the RPG guy in the distance so slowly edge out of cover and take him out from a safe distance.

    For anyone that needs any help, here's a superb playlist (courtesy of Dr.HelmutMarko): HERE
  • Complete one Competitive Multiplayer game

    *UNOBTAINABLE*
    *Online pass required*

    The Competitive Multiplayer game modes are as follows:

    Team Deathmatch
    Plunder
    Team Objective
    Three Team Deathmatch
    Free For All
    Classic
    Elimination
    The Lab

    This trophy requires that you only take part in and complete a competitive game mode match online. None of the above modes require any friends to accompany you, though they can if they want to. You also do not need to win the match, you can lose and still walk away with the trophy so choose any you like the sound of and jump in. These days the servers aren't very busy but you most likely won't have to wait long if you choose Team Deathmatch. The trophy will unlock when the match is over.

    *Refer to the 'Glitches & Problems' sub-section of the Road Map for a way to circumvent the need for an Online Pass.

    **Notes regarding LAN**

    You cannot unlock this trophy in LAN mode since it has to be done via 'Play Online'. The vast majority of players are able to play online but those in countries with no PS store to redeem their Online Pass codes are screwed. However, this can be circumvented by creating a PSN account on the PS3 console using a region which has got access to a PS store e.g. the USA. Now log in and redeem the online pass code via the PS store. The Online Pass will download to the Hard Drive and can be used on any account on the same machine, thus allowing the player to gain access to the 'Play Online' option from their main account then the Competitive Modes will unlock the trophy as outlined above.
  • Complete one Cooperative Multiplayer game

    Although this is categorised as an Online Trophy, it is actually possible to unlock this offline via Splitscreen mode but you would need a second controller. To do this, simply plug in another controller and choose 'CO-OP' from the main menu instead of Multiplayer and 'Splitscreen' instead of 'Play Online' to be taken to a lobby where you can select which type of mode to play.

    However you choose to do this, Splitscreen or offline, the process is the same. Co-Op game modes are as follows:

    Co-Op Arena
    Co-Op Hunter Arena
    Co-Op Adventure (Fort is DLC only)
    Co-Op Shade Survival (DLC only)

    The good thing about this trophy is that you do not have to be successful in any of these game modes, you just have to have played them. The only exception is if you quit out or the other party members leave and you are left on your own. If either of these happen then you will need to try again but providing you either complete your objective or run out of lives trying, you will unlock the trophy.

    All of these game modes are great fun especially with a friend online so if you are going for this trophy together with a friend, then I would strongly recommend doing a Co-Op Adventure map. The trophy will unlock either when the last life has been lost or the objective has been met.

DLC: Flashback Map Pack #1

10 trophies

  • Win a Plunder game without letting the opposing team score (5-0)

    UNOBTAINABLE DUE TO SERVER CLOSURE

    Objective – In plunder your objective is to capture the idol and get it to your team's chest. There is one designated chest per team.

    To make it easier for you to get the idol to your chest, you should make use of boosters such as "Back in the saddle" (Respawn faster) and "Beast Mode" (Move the idol faster). If you're a low rank, or just don't want to use "Beast Mode", then your best chance is to throw the idol. However, the fastest way to move the idol is by using "Beast Mode".

    There's only a few idol spawns on every map, so try and learn them so you can head to them right from the start. If the idol gets picked up and then dropped, it will eventually respawn if nobody picks it up.

    A good setup for your team would be two designated treasure carriers, with the rest of the team protecting them.
  • Win 50 matches of Elimination

    NOBTAINABLE DUE TO SERVER CLOSURE

    Objective - To win in this game mode, your team needs to kill every member on the opposing team before your team gets taken out. If the timer runs out, the team with most people alive will win the round. If it's an even amount, it will be a draw. You fight for best out of five matches, so the first team to win three rounds will win the game.

    Be extra cautious when playing because when you die, you'll need to wait until the next round to spawn. Stick with your teammates to get the upperhand in fights. Be aware though, at the end of rounds you'll be able to see names through walls so you won't be able to hide any longer.
  • Complete a Co-op Adventure Map on Crushing Difficulty without losing a single life

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    The easiest level on crushing is London Underground. If you're still having trouble there, you should try out Borneo. Here's a strategy for London Underground:

    Recommended Kickbacks: Cluster, Team Medic and Team Protector

    Note: The Cluster can be used on the Carpet bomber in the Library and the Hammer boss at the end of level (don't try going for the unyielding medal in this playthrough since you might lose a life in doing so).

    Walkthrough:

    1) Bring the RPG that you blew up the wall with and kill the two riot shield enemies that you meet before you enter the Library. When inside, pick up the Mag-5 from the upper walkway (before jumping down) and the TAU Sniper on the ledge to the left of the red circle. Make sure that someone else picks up the Sawed off Shotgun because all grabbers and normal enemies will die in one shot from it. Now use the last of your RPG ammo to kill a lot of enemies or at least the few armoured enemies that spawn in the Library. Use the Mag and the Tau to shoot off the helmets of the Armoured shotgunners and punch them out only if you have good health and can throw back their revenge grenade (away from your allies).

    2) Use the rest of the Mag and the Tau to kill the Carpet Bomber in the Library and he will die easily. Watch out for the snipers and grabbers that continue to spawn until the carpet is dead.

    3) Before you go in the tunnel, one player must go for the Hammer (beside the Mag-5 in the upper level of the Library). As you enter the tunnel, you should have one person pushing the cart, one person killing the enemies in front and the other looking behind with the Hammer. Once the first wave of enemies is dead (from behind the cart) pick up the other Hammer (that one of the enemies drop) and wait for the second spawn. This time, an enemy with the Pak-80 will appear up in the train. Use the cart as cover until you reach the fence then start to kill this enemy. Continue moving forward, but watch out for 3-4 chokers (one is always coming from behind so watch out) and kill the remaining enemies. Before you enter the next area, go inside the train and you will find a Hammer and a Tau Sniper. Also, in the end of tunnel behind the metal box, there's a Mag-5.

    4) Moving on to the next part, you should have two people focus on killing the enemies that are coming down the stairs. Make sure that you stay as far to the bottom of the stairs as possible in case you are downed. The third person should concentrate on watching out for enemies that will spawn behind you. For the second set of stairs, someone can pick up the RPG (against the wall directly in front of the stairs behind some cover) and the Mag (on the garbage can) to kill the enemies coming down the stairs (Riot Shields, Armoured Shotguns, and a Carpet Bomber). Watch out for the grabbers that spawn behind you (at the bottom of the first set of stairs).

    5) For the final step, throw your clusters at the truck (where a lot of armoured enemies will be) and run for the turret. One person should use this and focus on the ground enemies whilst the others use the Tau to take out the snipers on the roof. Take out everyone you see with the turret and if you have another cluster, throw it on the Hammer boss if he isn't dead yet.

    Note: If one person dies during this playthrough, only he/she will not get the trophy. However, the other two people will, as the trophy is based on if you as an individual died and not if someone on your team died.

    Credit goes to Canadian94eh.
  • Kill the three end bosses in Chapter 5 (Harry Flynn, Eddy Raja, Zoran Lazarevic) within 20 seconds of each other on Hard

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Recommended Kickbacks: One person with Army of Three and two with Cluster

    Where the bosses go:
    • Flynn will initially head to the top right of the map where the T-bolt spawns and will gradually head towards the block where the Pak-80 spawned during the Mega Bomb Spawn earlier in the level. He will then run around the outer rim of the large crate with two openings and will continue to move while you are behind cover.
       
    • Eddy will head to the top left of the map where you dropped down earlier in the game. He will eventually head towards the Pak-80 spawn area like Flynn and will occasionally take the same path as him. However, he may also head for cover and hug the left most wall on the ground, or head back to his original spot.
       
    • Lazarevic is the least of your worries, even though he rushes you with an SAS. Since Flynn and Eddy have near-perfect accuracy and can shoot from longer range, you should be wary of them moreso than Lazarevic. Lazarevic will constantly head for cover, so try to plan accordingly and remember to kill the bodyguard that accompanies him.
    There are four corners in the map since it's a square shape. Use only the left corner (left from where you spawn, where the Wes Pistol is) and the right corner from where you spawn behind the metal platform.

    Go to one of these sides and endure for as long as possible. Pay close attention when damaging them. Shoot a clip in Eddy then shoot a clip in Lazarevic and Flynn after that. Make sure you don't damage one a lot more than the others. Make sure that you take out the other soldiers. Even though they spawn infinitely, you will want to keep them at a distance. Switch corners when you start to get overwhelmed. After 5-10 minutes, one of the bosses should die. Providing that you followed the technique of watching what you shoot into them, this should be an indication as to the status of the other two. Quickly activate Army of Three, then shoot the Wes and M9's at the other two until they drop.

    Credit goes to Hielke6991
  • Get 25 Return to Sender Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Medal Description - Get 3 throw back kills in a Co-op match

    To throw back a grenade, you need to stand next to a thrown grenade then press when the indicator pops up. The best way to get this would be to play on Crushing in Arena. Here, you'll have no armoured enemies during the first round and and only a few during the second. Make sure to not attempt it on the armoured enemies, as you will likely just get killed.

    Stay in cover and wait for the soldiers to gather up close together. When you can see more than two soldiers, melee one of them and then throw his revenge grenade at the soldier that's right next to him. You need to do this three times to get the medal.
  • Get the Curator Medal while on Hard Difficulty

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Medal Description - Don't allow any RPG's to hit the statue in the Co-Op Adventure - Monastery level
    Recommended loadouts:

    Kickback Endurance + Army of Three
    Regeneration + Team Safe + Army of Three

    Player roles and weapon loadout:

    Player 1 (statue): PAK-80 + 8 Hammer rounds + Wes-44
    Player 2 (statue): 8 Hammer rounds + Wes-44
    Player 3 (stairs): Dragon Sniper

    One guy will be sniping from the stairs where Drake gets shot so his loadout isn't that important as he will mainly deal with the snipers and the occasional weak RPG guy (Ammo Reward is a good booster for this player). The other two players should have Army of Three in the optimal setup.

    Important power weapons:

    Wes-44 (2): There is one Wes-44 near where the kickback bosses drop down in the first area, and a second one near the statue in the final area. These should be used by the two players that stay near the statue to deal with weak RPG guys (one shot kill).

    M32-Hammer (5): A total of five Hammers with four rounds each can be found. Four of them are dropped by enemies inside the church, and the final one is found in the statue area. The two players that stay near the statue should have 8 rounds each (with the final Hammer left untouched) when the statue part begins.

    PAK-80 (2): The Brute in the church drops the first one but you can't bring it to the statue area without a glitch. The second one is found on the balcony in the statue area. One of the two players that stay near the statue should have this next to him when the RPG guys come out.

    Protecting the statue:

    Most people usually gather all the power weapons around the statue when they reach the first checkpoint (before carrying Drake to the statue). Do not do this since you'll need to keep an eye on the power weapons so that they don't disappear. Instead, go ahead and trigger the first wave of enemies, but make sure to leave the two weak guys alive. As long as these two are alive, the RPG sequence will not begin. This way, you can take your time and kill all of the armoured enemies and then go and grab the power weapons you need (PAK-80, Dragon Sniper etc).

    When you're ready, kill one of the weak guys and get ready for the RPG guys to spawn. The first wave will have only weak guys, so use the two Wes-44 to kill them with one shot (the player on the stairs will help of course). After the last one spawns, a bunch of snipers will show up followed by a Brute. This is where the player using the PAK-80 should activate his Army of Three and kill the Brute (make sure the two players aren't too close so that one accidentally picks up the other player's Hammer when he picks up the PAK-80). Right after this, the first armoured RPG enemies will show up. You can either drop the PAK-80 and use your Hammer from here on, or continue to use the PAK-80 to clear out some of the enemies on the ground. With "Army Of Three" activated, armoured guys die in at most two hits. Make sure one of the players keeps an eye on your back because there will be two chokers coming for you after a while. If the armoured guys on the ground come too close then shoot them with one Hammer round (one direct hit will kill them with Army Of Three). Make sure the second player activates his Army of Three when the first one runs out. If you run out of Hammer rounds, then quickly run and grab the last Hammer that you haven't touched yet.

    There are six locations where the RPG enemies appear from. Two behind you, one up to the far left and three right in front of you. I suggest you pick two of these spots each to cover. The player covering the back against the chokers should naturally take care of the two balconies there, and the player with the sniper should take the one far up to the left and the leftmost one in the center building. The PAK-80 user covers the other two spots.

    That's basically it. 16 Hammer rounds and a PAK-80 together with two Army of Three is more than you need. I've done this with just a Wes-44, 4 Hammer rounds and the PAK-80. In fact, when I got the trophy, we messed up the first attempt so that one of us had to run all over to the balcony and grab the PAK-80 while me and another guy stayed and covered the statue. It's entirely possible to still get this even if you aren't able to follow this strategy exactly.

    Alternative strategy (I prefer this one):

    The preparations are pretty much the same for this one, except in this strategy you have all three players around the statue. This way you can have three people with Army of Three so you have it active throughout the entire sequence. If you do this, then you should pick which sides you cover since you won't have a player with a good overlook like you have from the stairs. The RPG enemies do not always fire a warning rocket (or you can say that they usually miss with the first one), so picking two spots each makes it easier to kill the enemies as soon as they appear.
    Credit goes to Guest
  • Get 50 Retaliation Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    Medal Description – Kill the enemy who killed you last

    A very simple trophy which you'll most likely end up getting without even trying. When you die, try to remember the name of the person who killed you and go for him. If you get killed again on your hunt, the requirement will change to the most recent person who killed you.
  • Get 50 Expansionist Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    Medal Description – Capture 2 territories in Team Objective

    You can capture territories in the Chain Reaction, King Of The Hill and Turf War game modes. Out of these, the easiest mode would be Chain Reaction. Try and capture points 1, 2 and 3 and then wait at 3 for the enemy to capture either their 2 or 4. When they've captured one of them, you're free to capture 3. If you're having a good game you can even get more than one of these medals per game.
  • Get 50 In Your Face Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    Medal Description – Taunt over the body of the enemy you just killed five times in a game.

    To make the taunt count, you need to stand directly over the body and the enemy can't have respawned yet. To taunt someone, simply press . Keep in mind that doing this leaves you vulnerable and open to attack from other enemies, so I'd advise you to use a short taunt like "Kiss it" or "Thrust".
  • Get 50 Fisticuffs Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    Medal Description – Get 3 melee kills

    To melee an enemy, simply press when you're next to them. It takes two hits to take someone out but I'd advise you to hip-shoot them with a small burst first, then hit them. That way you can kill them with only one hit.

DLC: The Fort Co-op Adventure

10 trophies

  • Win 50 matches of Team Objective

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    This trophy is straight forward, just keep playing the Team Objective game mode and eventually you will get the required number of wins.

    Some general tips include:

    - Focus on the objective for the type of round you are playing, rather then just trying to kill the enemies (these can include Multi-Marked Man, Turf War, King of the Hill, Chain Reaction, Treasure Hunter and Deathmatch).
    - If you're playing with a friend (or even with randoms) stick with your team mates and try and work together on the objectives (for example, in treasure hunter have one person hold the treasure whilst your partner covers you).
    - Use whatever Kickbacks and boosters you feel most comfortable with.
  • Get 25 Triple Threat Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    Triple Threat Medal - Kill three enemies with long guns, 3 enemies with pistols and 3 enemies with explosives.

    Triple Threat medals gave me a lot of grief in Uncharted 2, however I found them much more manageable in Uncharted 3. Plunder is by far the best mode to earn these medals on purely for the reason that they are often the longest rounds (20 minutes). My advice would be to focus on the pistol kills first as they are the more difficult kills in my opinion. I use Talbot's Arm Micro as my pistol due to its rapid rate of fire, reload speed and clip size. During these kills you can also try and get explosive kills if the opportunity presents itself.

    Tips to help get these kills include:

    -Equipping the revenge booster (if you have unlocked it) which will drop a live grenade once you get killed and if you get meleed, the chance of getting the kill is quite high.
    -Choose an explosive related Kickback, for example, the rocket launcher, quick boom, clusters etc
    -Remember where the rocket launcher and grenade launchers are located in each map and race to get them first or keep checking their location as you work for your other kills.
    Once you have got the other 6 kills its time to start working on your long gun kills, which I prefer to use the M9 with the rate of fire upgrade.

    Note: These kills are not accumulative, meaning you have to get all 9 kills in the one match.
  • Complete the Artifact Treasure Set

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This is by far the longest trophy of the DLC. It can take a long time to complete each treasure set as the drops are completely random, with the rare treasures being the bottom treasure in each set.

    The treasure locations are spread across 6 game modes:

    - 2 from Team Deathmatch or Elimination
    - 2 from Team Objective
    - 2 from Plunder
    - 13 from Co-op Adventure on Hard or Crushing difficulty
    - 38 from Co-op Arena or Hunter Arena

    I'm not going to discuss all the theories surrounding where treasures are more likely to drop etc as what may appear as a rare treasure to one person, may actually be quite common to another so there seems to be no pattern of drops in this game.

    Here are some general tips that may help you:

    - If playing co-op arena play on either Hard or Crushing as for me I got a higher drop rate as well as more rare items then on easy or normal.
    - You can farm kills in co-op arena with a partner by getting Siege on round 1 and constantly killing enemies outside the current territory.This is really easy to do, even on crushing with three people, on Village or Château as the spawn locations of the enemies are quite close to one another.
    - Splitscreen Hunter is the most popular method. I won't detail the methods as to how this can be done as there is enough information on this site and on the web, however, it is important to remember to pick up the treasure chests when they appear as many rare items are found inside them. Also, vary up the way you kill your opponent (if boosting as its much easier) as some people suggest that the drop rate of treasures will increase. using explosives, melee etc are good options. Also, vary who kills who. I found killing the heroes whilst playing as the villains sometimes dropped better treasures, and I got many rare items in a row from the treasure chests as a villain.
    - When playing Co-op Arena, vary up the maps you play and don't just stick to the one map you know well, as again people have suggested that drop rates and rarity can very depending on the map your playing on.
    - The treasures from the Co-op Adventure levels are dropped by 2 or 3 different bosses (e.g. Kickback bosses, known character bosses or Brutes). If you don't get the one you are after from each boss, suicide to verse him again without having to replay the entire level.
    - The following thread may help you track down some of your last few rare treasures by seeing where they dropped for other players. However, like I said before, the drop location is completely random-

    https://www.playstationtrophies.org/...sightings.html

    The full list of treasures required for this trophy can be found under your Profile in the multiplayer menu and then navigating to the Records tab.
  • Get 10 Detonator Medals while on Hard Difficulty

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    Detonator Medal - Destroy a truck in Co-op - Adventure - Fort Level.

    This is pretty straight forward if your doing it with a few buddies to help you out. Not far into the level a cutscene will start and two truck will appear with mounted turrets, these are the trucks you want to explode. I recommend equipping an explosive Kickback, such as a cluster bomb, carpet bomb or meg bomb, and saving it until you reach this part. Using normal grenades, machine guns and propane tanks can also help. There is a rocket launcher enemy located above the entrance of where the trucks emerge from which can also be handy. Let your friends take care of the enemies whilst you focus on the trucks. Once you have destroyed them, all players suicide to replay this section of the level again. You can change whose turn it is so everyone has the chance of getting these medals.
  • Get 50 Gunslinger Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    Gunslinger Medal - Kill 3 enemies using any pistol or pistols in a single Competitive game.

    These need to be done in either Team Deathmatch or Free For All. You won't get a Gunslinger medal for your 3 pistol kills if doing Triple Threat medals in plunder.

    As with the pistol kills required for a Triple Threat medal, I found the micro to be the best weapon because of its rate of fire, reload speed etc. However, this is just my preference, use whatever pistol you are most comfortable with.
  • Earn 3000 Objective Points

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    You should easily obtain this trophy whilst going for your 50 Team Objective wins.

    Some helpful tips include:

    - Focus on the current objective, as simply killing enemies (unless its Deathmatch or Multi-Marked Man) won't net you any points.
    - The best modes to accumulate the most points are Turf War, King of the Hill and Treasure Hunter. For Turf War, capture a territory away from the main action and as long as you remain in the area you will continue to accumulate points, even though you have already captured the territory. For Treasure Hunter, you earn points the longer you hold onto the treasure. Get a friend to cover you whilst you hold it or stand near your team mates for some protection.
  • Get 50 Strike Three Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    Strike Three Medal - Kill three enemies without being killed.

    This can be easy or difficult depending on your level of skill. It will come with time but will be faster for some then others.

    Some helpful tips include:

    - Use the weapons/boosters/Kickbacks that work best for you and that you are most comfortable with.
    - Don't play reckless and run into the middle of the battle all guns blazing. Play smart and strategic by staying back and picking off a few enemies that are already engaged within someone else.
    - Lean the layout of the maps, spawn points and locations of power weapons as this can all significantly help in stringing multiple kills together.
  • Get 50 Three Kickback King Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    Three Kickback King Medal - Use 3 Medal Kickbacks in a game.

    The cheapest kickback is the Cash'em In Kickback which only requires 4 medals to be obtained. Using the Bargain booster will reduce this down to 3. Play in whatever competitive game mode you like, however, Team Deathmatch or plunder are best due to their longevity. Remember to always pick up the medals from the treasure chests when they appear as this will instantly give you your Kickback (if you have the Bargain booster equipped and Cash'em In Kickback). Also, remember to activate your Kickback as soon as it's ready so you can start earning medals towards your next Kickback.
  • Get 100 Gate Keeper Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    Gatekeeper Medal - Kill a Co-op boss.

    You are rewarded a Gatekeeper medal when you kill a kickback boss in either Co-op Adventure or Co-op Arena. Note: In Co-op Arena they only appear on Crushing difficulty and from round 2 onwards. This is the best place to earn these medals due to the sheer number that spawn, especially in the later rounds.

    This will come naturally as you play Arena for treasures and other DLC trophies, however, here are some general tips to help you earn them:

    - Aim for the chest or legs as its much quicker to kill them then aiming for the head.
    - Have an explosive Kickback equipped, such as the cluster bomb, which will kill them in one hit.
    - Memorize the locations of power weapons, such as grenade launchers and snipers as these are very effective against these guys.
  • Get 3 Hang In There Medals while on Hard Difficulty

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    Hang In There Medal - Complete the key puzzle with enemies still alive in the Co-op - Adventure - Monastery level.

    This only needs to be done on Hard, however, if you have the Drakes Deception Map Pack DLC then you can do it on Crushing and earn both trophies at the same time.

    JK1011 explains a good method of doing this in his guide for the Drakes Deception Map Pack DLC:
    Recommended Kickbacks: Team Medic

    This trophy can be hard to get because of the structure of the room. The area where the keys are is one of the most exposed parts of the room however the real challenge is getting to the keys without dying.

    Please note that deaths do not effect the outcome of the situation as long as you have enough lives to respawn again. I recommend killing every enemy except one, that one I would suggest being a G-Mal enemy as they have the lowest rate of fire meaning less damage. When I did this trophy, we left a few enemies behind, not just one but I recommend leaving just one.

    The two players with team medic should both take different routes to the keys, this means that only one of the players will be attacked by the enemy instead of both simultaneously. Don't use your team medic here. If you die then no worries, as fate should have it your other teammate should have reached the keys. Then all you have to do is spawn on your teammate, jump to the middle chandelier and jump to the other key. Now is the time to use your Team Medic but for yourself, don't let yourself become downed. The reason I don't recommend Protector is because it will not reach both teammates on both keys, just yourself thus rendering it useless when you can use Team Medic.

    Once you get the medal, you cannot kill yourself and start the key puzzle again. You will have to start the chapter again. Just repeat another two times and you have the trophy.

    Note: This trophy is cumulative meaning you can gain the Medals over several matches.

DLC: Flashback Map Pack #2

10 trophies

  • Complete a Co-op Arena Map on Crushing Difficulty without losing a single life

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    To unlock Crushing difficulty on any map, you need to first finish a map on any difficulty or ask a friend to host one on Crushing.

    The best maps for this one are Village or Museum. There is a trick to do this more easy. Ask to a friend to host a map, start that map with 3 players, If you die then don't worry. Continue until wave 7 or 8, next quit the game and rejoin your friend. Now you won't have any deaths.

    NOTE: Only one player must leave the game, if 2 players leave the game then it will end. If you are going for this trophy, you must not host the map.
  • Win 50 matches of Three Team Deathmatch

    UNOBTAINABLE DUE TO SERVER CLOSURE

    If you have a good partner, simple, play with him and win 50 matches. To win a Three Team Deathmatch you need to kill 20 players. You can try to boost this if you have 2 controllers. Find 2 more players with 2 controllers, enter Splitscreen mode and start searching at the same time. Now, take turns to win and do some kills for other medals.
  • Complete the Antiquity Treasure Set

    UNOBTAINABLE DUE TO SERVER CLOSURE

    There are 16 sets of treasures in the Antiquity Treasure Set, you must find all of them to get the trophy. Below you can see the list and the game modes you need to play to find them all. This trophy is entirely luck based:
    1. Gold Sanxingdui: Co-op Adventure, Airport - Easy or Normal
    2. Elaborate Amulets: Co-op Adventure, Syria - Easy or Normal
    3. Gold Worship: Co-op Adventure, London Underground - Easy or Normal
    4. Spanish Goblets: Co-op Adventure, Monestary - Easy or Normal
    5. Silver Death Set: Co-op Adventure, Borneo - Easy or Normal
    6. Vagabond: Co-op Arena or Hunter Arena
    7. Bronze Animal: Co-op Arena or Hunter Arena
    8. Lost Pendants: Co-op Arena or Hunter Arena
    9. Newari Figures: Co-op Arena or Hunter Arena
    10. Lost Wraithful Deity: Co-op Arena or Hunter Arena
    11. Emerald Sanxingdui: Co-op Arena or Hunter Arena
    12. Bronze Wish: Co-op Arena or Hunter Arena
    13. Priceless Statue: Co-op Arena or Hunter Arena
    14. Priceless Gilt: Co-op Arena or Hunter Arena
    15. Deity Statue: Co-op Arena or Hunter Arena
    16. Pisces: Co-op Arena or Hunter Arena
    See this quote by Nenugalimas for some tips on getting these treasures:
    For the Collector trophy, the rare trophies can be easily acquired whilst playing the Hunter Arena and can be easily boosted with 2 players playing Splitscreen, it's important to kill villains as heroes as the treasures dropped are MUCH rarer.
  • Get 50 High Five Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This must be done in Competitive mode. First you need to be assigned to a player. For this trophy you and your partner must shoot and kill the same player. When you kill someone, an icon will appear saying to press the button. You must be face-to-face to your partner to this work. It's easy if you boost the Three Team Deathmatch. Your partner must a shoot an enemy then you finish them off for you to get the medal.
  • Get 50 Frag 'Em Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This must be in any competitive mode. To get one Frag Em Medal you need to kill 3 enemies in a round with grenades. It's easy if you use some boosts and kickbacks like Explosive Expert, Revenge or Explosives, Quick Boom, Carpet Bomb, Cluster Bomb or Mega Bomb. It's easier to boost these medals on Three Team Deathmatch.
  • Get 50 Power Killer Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This must be done in Competitive mode. You need to kill 3 enemies in a round with 3 Power Weapons. This is easy if you use some boosters and kickbacks.

    If you use the Power Hunter booster, you can view all the Power Weapons in a map and grab them or you can use the RPG, Sniper, Shotgun and Hammer Time kickbacks.

    These are the Power Weapons:
    • Double-Barrelled Shotgun
    • Pistole
    • Mag 5
    • RPG-7
    • M32-Hammer
    • SAS-12
    • T-Bolt Sniper
  • Get 25 Here, Hold This Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This must be done in Competitive mode. This one is a little hard as you must throw back a grenade to an enemy. When a enemy throws you a grenade, you need to press to send back the grenade to kill him. This is very easy. I advise you boost this trophy with a friend in a Co-op Hunter Arena or in the Three Team Deathmatch if you boost the wins on this mode.
  • Get 10 Mad Bomber Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    This must be done on a Co-operative map and is relatively easy. You only need to kill 10 enemies with grenades. Play any Co-op arena or adventure in Easy, and throw a lot of grenades. It's easier if you use some boosts and Kickbacks, like Explosive Expert booster or Explosives, Quick Boom, Carpet Bomb, Cluster Bomb or Mega Bomb Kickback.
  • Get 25 If It Bleeds... Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    This is a Co-operative trophy. You need to kill a Brute. Armed with a PAK 80, this guy take a lot to kill. For my experience this Brute only appears if you play on Hard or Crushing difficult arena, on waves 7-10. Or appears in some Adventure Co-op. You need to kill 25 of this guys. Use some kick backs to help like the RPG, Hammer Time or Cluster Bomb. The Cluster Bomb is the best to kill this guy. With one Cluster Bomb you will kill him easily.
  • Get 100 In The Soft Spot Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    This is another Co-operative mode trophy. You need to take out the helmet of the heavy guys. The best way to get this is to play Arena or Adventure co-op on Easy and shoot at the heads of the heavy guys to take of the helmet. When the helmet is off, you can punch and kill them. To get the medal you need to kill 3 enemies in this way.

DLC: Co-op Shade Survival Mode

10 trophies

  • Win 50 matches of Plunder

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    As with the other win related trophies from the other DLCs in Uncharted 3, this trophy is not difficult but will take a while to get all 50 wins. This is considered the longest game mode to get the 50 wins due to the longevity of each game. I found most games went for the full 20 minutes as neither team were able to get 5 captures before the time ran out.

    I have listed some general tips to help you get these wins:

    - Focus on the objective (i.e. capturing the idol) rather then on treating the match as if it were a Deathmatch.
    - Work with your friends/ team-mates. For example: One person carries the idol whilst the other(s) provide cover fire and protect the treasure carrier.
    - Memorize idol spawn locations so you can get to their location quickly following the capturing of the idol by either of the two teams.
    - Equip the Beast Mode booster if you are going to be the treasure carrier as this will increase your running speed whilst carrying the idol.
    - The Back in the Saddle booster is also useful in this game mode and other team objective based modes as it reduced the respawn time when you die by 4 seconds. Thanks to YenRou for this tip.
    - Work on other kill related trophies whilst your grinding out the wins to break things up. Triple threat medals and frag'em are a good option.
  • Get the Curator Medal while on Crushing Difficulty

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Curator medal - Protect the stature from RPGs in the Co-op - Adventure - Monastery level

    Recommended kickbacks and boosters - Regeneration, team safe, army of three

    Note: Firstly you need to unlock Crushing difficulty for the level which can be obtained by beating the level on any other difficulty.

    - My best advice would be to refer to BoneSickle's YouTube videos where he explains how to get this trophy with three people. In another video he explains in great detail the spawn locations of the RPG enemies.

    - Here is the YouTube video guide by BoneSickle:
     

    His method is really good as well. Check out his other videos explaining the spawn locations of the RPG enemies. I have listed some general tips on how to play to help get this trophy-

    - Do this with friends as opposed to randoms as you will know how your friends play the game and can work out who may be best for a specific role.
    - Constantly communicate with your team-mates to let them know where you are, how many enemies you have killed. Good communication is imperative for this trophy as working together is the only way you will get this trophy.
    - Equip the Army of Three kickback (all players) to use against the armored RPG enemies.
  • Get the Unyelding Medal while on Crushing Difficulty

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Unyielding medal - Push the car all the way along the tunnel without stopping in co-op - adventure - London underground level

    Note: You first need to beat the London Underground level on any difficulty in order to unlock Crushing difficulty.

    This trophy can give some players trouble, but once you learn the layout of the tunnel section and the spawn points and times of the enemies it isn't as bad as some of the other trophies in this DLC.

    The method that myself and 2 other used were as follows-

    - Have one person push the car, another looking forward taking care of the enemies approaching from where you are pushing the car to, and the third player focusing on the enemies that spawn behind the cart.

    - For the player taking care of the enemies behind the cart, head left when you first enter the tunnel and pick up the sniper rifle at the back. Three enemies will spawn once the cart begins to be pushed. This includes a grabber and a grenade launcher enemy. Take care of these three guys before picking up the grenade launcher (if you don't have any ammo left in your sniper) and head back up to the cart and help kill the enemies approaching from in front. Keep looking behind you as more enemies will spawn once the cart has covered more distance down the tracks. I found it best to have a cluster bomb ready for when they spawn as all enemies are armored and the cluster will take them all out in one go. After this, again focus your attention to the front of the cart and help your team-mate kill the enemies approaching.

    - For the player taking care of the enemies from in front of the cart, head right when entering the tunnel and pick up the rifle on the cart and start killing. Focus your attention on the enemies approaching the cart as opposed to the ones on the other side of the fence at the end.

    Some more general tips:

    - Attempt this trophy with friends and players with mics and not randoms. As with Overseer, communication is key so you know what each player is doing and can coordinate accordingly.
    - Where possible stay as close to the cart as possible for cover as the snipers and co-op boss on top of the train at the end of the tunnel can easily pick you off if you venture to far out into the open.
    - For the player pushing the cart, do not stop for any reason! Even if your fellow team-mates go down, do not stop pushing the cart because as soon as you stop you won't get the trophy. You will receive the medal even if you are downed or dead.
    - It doesn't matter who is pushing the cart as all players will get the medal and trophy if you are successful

    - For more detail and tips refer to the following quote:
    Recommended loadouts: Kickback Endurance + Army of Three/Protector, Team Safe + Cluster Bombs, Kickback Endurance + Juggernaut

    You need to push the cart in London Adventure all the way to the end without stopping. This is not so easy as it sounds since enemies will keep coming at you and even more enemies will spawn as you push the cart further. I recommend that you have one guy with Army of Three that will use the Dragon Sniper in the back of the tunnel, and one guy with Cluster Bombs that protects the cart. Optional: Have one player save a Dragon Sniper with 25 ammo from the first stage of the map.

    When you've dealt with the room where you get ambushed then have the guy protecting the cart get the Hammer at the top, and have the player with the Dragon Sniper get the MAG-5 that is on the balcony near the Hammer. Start pushing the cart as soon as possible (the enemies will just keep coming anyway), and get ready for three enemies to spawn behind you. I usually position myself so that they spawn right in front of me, and then I use the MAG-5 and/or a grenade to kill them fast. One of these enemies will drop a Hammer. The next part is tricky and requires some sniping skill but Army of Three can make it much easier. Once the cart has been pushed a certain distance, then an armoured enemy using a PAK-80 will spawn on top of the train at the far end of the tunnel. Use the Dragon Sniper with Army of Three activated to quickly take him out and get ready because two normal armoured guys and two armoured chokers will shortly after spawn in front of you. Use the Hammer that the first enemies dropped to kill them or have the other player throw a Cluster Bomb at them.

    The player pushing the cart should have Kickback Endurance + Juggernaut. With Kickback Endurance you should be able to get almost half the way to the end with Juggernaut active so save it for the final stretch.

    The third player should follow the cart and deal with the armoured enemies that come towards you. Cluster Bombs, Army of Three or Protector are recommended although I would personally use Army of Three and save a Dragon Sniper from the first area so you can just snipe them in the head for a one-shot kill.

    Note: This trophy is stackable meaning that you will unlock the Hard equivalent at the same time if you do it on Crushing first.

    Also checkout Bonesickles method for this trophy which some of you may find easier. Thanks to wout for pointing this out-
    For unstoppable you can also use bonesickle's method, which is easier in my opinion. When using this method, the person in the back (who takes the sniper) will kill the 3 enemies that spawn from behind and then he stands in a certain position (in the back) so he'll block the second wave from behind from spawning and will only have to deal with enemies in front of you.

    If the guy in the back manages to kill the pak guy on the train (with his dragon sniper), it is even easier because you've only a few armoured shotgunners running toward you. With team medic and protector you shouldn't have any problems with this trophy then.
     
  • Complete a Co-op Arena Map on Hard Difficulty without losing a single life

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    This trophy is stackable so to get the Invincible trophy at the same time, do it on Crushing difficulty.

    I found Village to be the easiest level, however, that is just my preference just do whatever level you are most comfortable with. the reason I like Village is that two of the three siege locations are easy no matter what level you do them on. The only one that will give you some grief is the one in the middle where the grenade launchers spawns in competitive matches. However, if you get this location early on you are have a greater chance of not getting it again in the later rounds when it is very difficult on crushing.

    For survival rounds on Village stay up top of the building in the middle of the map as not many enemies will climb up, only a few grabbers and armoured guys which you can rid of easily if all three of you are up there.

    Some other general tips for doing this on Crushing:

    - Cluster bombs and Army of Three are the best kickbacks, save them up for use on brutes and kickback co-op bosses.
    - Don't run off on your own at any time, stay with your team mates so if you happen to go down they can quickly revive you.
    - Team safe and Regeneration are your most useful boosters in my opinion.
    - Work together and communicate who is going to use their kickback when.
    - When co-op bosses spawn, focus your attention on them first, especially the cluster bosses as they will kill all players very quickly.
    - For plunder, memorize the locations of where they spawn so you can quickly get to them, and return the idol in a path that will avoid co-op kickback bosses.
    - If done on a custom match, the players who aren't hosting can drop out and rejoin if it is before round 9. that way if you die you can quit and rejoin and have 0 deaths. Just make sure that if both players die you don't leave the match at the same time.

    - The below post has some good tips for the Museum map as well if you prefer:
    Recommended maps: Village, Museum

    Museum has two very good Siege spots and a terrible one (the one furthest away from where you start). If you can get the bad Siege spot early on then this map is the easiest one to survive on. Simply camp out in the big room near where you start. Village has two Siege spots where it's very easy to get a Cluster Bomb in the face if you don't pay attention, but it also has one of the safest places of all maps to survive on (the building in the middle of the map). Note: Only the person going for the trophy needs to have zero deaths. It has been confirmed that you can get this trophy by joining a match late so play a custom match and do a late join if you happen to get killed before round 10.
  • Get 50 Lights Out Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
    Co-op Shade Survival is composed of three types of modes that rotate change each round, similar to that of Team Objective competitive matches. These include Shade Survival, Siege and Multi-Marked Man. There are three trophies for this game mode, one from each of the three different modes.

    Lights out medal - Kill the marked man in shade multi-marked man rounds.

    This is one of three trophies to be earnt in the co-op Shades Survival game mode. It will come naturally whilst working on the other two trophies which require a lot more time.

    Some general tips include:

    -Play on easy if you are struggling. This is a tough game mode and enemies require a lot of damage to die. None of the three trophies for this game mode are dependent on any level of difficulty.
    - use kickbacks against the marked men, such as cluster bombs or mega bomb as they are armored and can take a lot to kill.
    - unlike the other two trophies where the earning the medals are spread across kills from all players in the game, getting a lights out medal requires you to be the one to kill the marked man. You will not be rewarded the medal if another player gets the kill, so if farming these kills with a friend take it in turns to kill the Marked Man.

    - Refer to the below post for extra advice:
    Recommended map: London Streets or Museum

    Kill the Marked Man during Shade Survival to get one of these medals. You can play on any difficulty but I don't recommend playing on Crushing without a good team. Two headshots from a MAG-5/T-Bolt/Dragon Sniper will kill them (one headshot with Army of Three). If you don't have Army of Three then the Sniper kickback is pretty useful. There's no point in farming specifically for this trophy since you'll more than likely get it before you get the other Shade Survival trophies.
  • Get 150 In The Shade Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    In the Shade medal - Get 3 shade kills, as a team, from inside the siege territory

    These medals, along with the Shade Survivalist medals require 3 enemy kills between all players. This means that you will earn a medal each time three enemies are killed from within the siege territory regardless or not if you are the one actually killing them.

    These medals aren't difficult at all when playing on lower difficulty, but it takes a while to earn 150 of them.

    - Refer to the below post for extra advice:

    Recommended map: London Streets or Museum

    Get three kills during Siege as a team in Shade Survival for this medal (you don't have to kill anyone yourself). Use the Hammer and RPG on weak guys and shoot the armoured guys in the head with a power weapon.
  • Get 150 Shade Survivalist Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Shade Survivalist medal - Get four Shade kills as a team, during Shade Survival objective

    As with the Spartan trophy, the same rules apply regarding the kills being spread across the team. The kills that count for these medals are obtained during the rounds of Shade Survival objective. Just play as you normally would and sooner or later you will have the 150 medals.

    These medals aren't difficult at all when playing on lower difficulty, but it takes a while to earn 150 of them.

    - Refer to the below post for extra advice:

    Recommended map: London Streets or Museum

    Get four kills as a team during a Survival round in Shade Survival for this medal. Use the Hammer and RPG on weak guys and shoot the armoured guys in the head with a power weapon.
  • Get 25 Executioner Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Executioner medal - Kill the VIP in Multi-Marked Man.

    This is best done in team objective during the multi-marked man rounds. However, it can also be done in Team Deathmatch but the occurrence of these rounds are far less frequent then in Team Objective. When these rounds occur focus your attention on killing the marked-man, they will often be camping somewhere out of the open but may be well protected by their team-mates. Use whatever gun, boosters, kickback etc that you feel comfortable with.

    The trophy isn't hard, but may take a while to get. you should easily get it whilst you are aiming for your 50 team Objective Wins trophy from the Fort Co-op Adventure DLC.
  • Gett 50 Head Hunter Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Head hunter medal - Kill 3 enemies with headshots in a Competitive game.

    Another straight forward trophy but it may take some time dependant on level of skill. Just focus on the head when killing your opponents. Use whatever gun you are most familiar/ comfortable with. I found using the Tau Sniper Pistol was a good option as it has a nice zoom and the kills will also count towards earning Gunslinger medals for the Wild Wild West trophy for the Fort Co-op Adventure DLC.
  • Get 50 None Shall Pass Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    None shall Pass medal - Kill 2 enemies whilst inside the captured territory on King of The Hill objective in Team Objective matches.

    This trophy isn't very hard but may take a bit of time. You should earn enough medals by the time you have reached your 50 Team Objective wins. Just make sure your team has captured the region and when you have just stay inside and kill whoever comes in. I found the Revenge booster quite helpful for getting kills here.

DLC: Drake's Deception Map Pack

10 trophies

  • Kill the three end bosses in Chapter 5 (Harry Flynn, Eddy Raja, Zoran Lazarevic) within 20 seconds of each other on Crushing

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Recommended Kickbacks: One person with Army of Three and two with Cluster

    Where the bosses go:
    • Flynn will initially head to the top right of the map where the T-bolt spawns and will gradually head towards the block where the Pak-80 spawned during the Mega Bomb Spawn earlier in the level. He will then run around the outer rim of the large crate with two openings and will continue to move while you are behind cover.
       
    • Eddy will head to the top left of the map where you dropped down earlier in the game. He will eventually head towards the Pak-80 spawn area like Flynn and will occasionally take the same path as him. However, he may also head for cover and hug the left most wall on the ground, or head back to his original spot.
       
    • Lazarevic is the least of your worries, even though he rushes you with an SAS. Since Flynn and Eddy have near-perfect accuracy and can shoot from longer range, you should be wary of them more so than Lazarevic. Lazarevic will constantly head for cover so try to plan accordingly and remember to kill the bodyguard that accompanies him.
    There are four corners in the map since it's a square shape. Use only the left corner (left from where you spawn, where the Wes Revolver is) and the right corner from where you spawn behind the metal platform.
    *Credit goes to Nille*
  • Win 50 matches of TDM

    UNOBTAINABLE DUE TO SERVER CLOSURE

    Extremely simple trophy, simply win 50 matches of Team Deathmatch to get this trophy. I recommend traveling in parties of 4-5 whilst going for this trophy and make sure to choose the loadout you work best with. All I can give you are simple tips.
    • Never run straight into a fire fight, shoot from afar.
       
    • If you find yourself in a one on one situation and your enemy has begun shooting first, the likely hood of you winning the fight is slim. There are a few options here. Run like the wind, having better mods like Accuracy or Rate of Fire, aim for headshots or injure them as much as you can before your death in hopes of gaining an assist if another teammate comes.
       
    • Use the same cover system you would in the campaign. Never strafe to far away from cover.
    For various other tips, check out BIG2KREW's youtube channel. They have a few good tips that help a lot in their Quick Tips series.

    Note: You will likely get this trophy without effort just through playing multiplayer as it is the most commonly used play mode.
  • Get 3 Hang In There Medals while on Crushing Difficulty

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Recommended Kickbacks: Team Medic

    This trophy can be hard to get because of the structure of the room. The area where the keys are is one of the most exposed parts of the room however the real challenge is getting to the keys without dying.

    Please note that deaths do not effect the outcome of the situation as long as you have enough lives to respawn again. I recommend killing every enemy except one, that one I would suggest being a G-Mal enemy as they have the lowest rate of fire meaning less damage. When I did this trophy, we left a few enemies behind, not just one but I recommend leaving just one.

    The two players with team medic should both take different routes to the keys, this means that only one of the players will be attacked by the enemy instead of both simultaneously. Don't use your team medic here. If you die then no worries, as fate should have it your other teammate should have reached the keys. Then all you have to do is spawn on your teammate, jump to the middle chandelier and jump to the other key. Now is the time to use your Team Medic but for yourself, don't let yourself become downed. The reason I don't recommend Protector is because it will not reach both teammates on both keys, just yourself thus rendering it useless when you can use Team Medic.

    Once you get the medal, you cannot kill yourself and start the key puzzle again. You will have to start the chapter again. Just repeat another two times and you have the trophy.

    Note: This trophy is cumulative meaning you can gain the medals over several matches.
  • Complete a Co-op Adventure Map on Hard Difficulty without losing a single life

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Note: You should do this on crushing. As with the Charted! trophies in the main game. There is a hierarchy to the trophies. Doing the campaign on crushing gives you the trophies for the other difficulties. Doing this on Crushing gives you the crushing version as well as this one which is better than completing it twice.
    The easiest level on crushing is London Underground. If you're still having trouble there, you should try out Borneo. Here's a strategy for London Underground:

    Recommended Kickbacks: Cluster, Team Medic and Team Protector

    Note: The Cluster can be used on the Carpet bomber in the Library and the Hammer boss at the end of level (don't try going for the unyielding medal in this playthrough since you might lose a life in doing so).

    Walkthrough:

    1) Bring the RPG that you blew up the wall with and kill the two riot shield enemies that you meet before you enter the Library. When inside, pick up the Mag-5 from the upper walkway (before jumping down) and the TAU Sniper on the ledge to the left of the red circle. Make sure that someone else picks up the Sawed off Shotgun because all grabbers and normal enemies will die in one shot from it. Now use the last of your RPG ammo to kill a lot of enemies or at least the few armoured enemies that spawn in the Library. Use the Mag-5 and the Tau to shoot off the helmets of the Armoured Shotgunners, and punch them out only if you have good health and can throw back their revenge grenade (away from your allies).

    2) Use the rest of the Mag-5 and the Tau to kill the Carpet Bomber in the Library and he will die easily. Watch out for the snipers and grabbers that continue to spawn until the carpet is dead.

    3) Before you go in the tunnel, one player must go for the Hammer (beside the Mag-5 in the upper level of the Library). As you enter the tunnel, you should have one person pushing the cart, one person killing the enemies in front and the other looking behind with the Hammer. Once the first wave of enemies is dead (from behind the cart) pick up the other Hammer (that one of the enemies drop) and wait for the second spawn. This time, an enemy with the Pak-80 will appear up in the train. Use the cart as cover until you reach the fence then start to kill this enemy. Continue moving forward, but watch out for 3-4 chokers (one is always coming from behind, so watch out) and kill the remaining enemies. Before you enter the next area, go inside the train and you will find a Hammer and a Tau Sniper. Also, in the end of tunnel behind the metal box there's a Mag-5.

    4) Moving on to the next part, you should have two people focus on killing the enemies that are coming down the stairs. Make sure that you stay as far to the bottom of the stairs as possible in case you are downed. The third person should concentrate on watching out for enemies that will spawn behind you. For the second set of stairs, someone can pick up the RPG (against the wall directly in front of the stairs behind some cover) and the Mag-5 (on the garbage can) to kill the enemies coming down the stairs (Riot Shields, Armoured Shotguns, and a Carpet Bomber). Watch out for the grabbers that spawn behind you (at the bottom of the first set of stairs).

    5) For the final step, throw your clusters at the truck (where a lot of armoured enemies will be) and run for the turret. One person should use this and focus on the ground enemies whilst the others use the Tau to take out the snipers on the roof. Take out everyone you see with the turret and if you have another cluster, throw it on the Hammer boss if he isn't dead yet.

    Note: If one person dies during this playthrough, only he/she will not get the trophy. However, the other two people will as the trophy is based on if you as an individual died and not if someone on your team died.

    *Credit goes to Canadian94eh and Nille*
  • Get 50 Assassin Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This trophy is extremely long and difficult. The difficulty comes in the fact that the stealth kills must be done on real players and not the A.I. This trophy can only be completed by stealth killing real players, stealth kills made on A.I will not count. As soon as the match starts always (and I mean always) flank and not just flanking so you attack from the side, you must flank from the back. For example in Desert Village, you should always go to the large area on the far side of the map where the Sawed-off Shotgun is located. From there you can jump behind the enemies and stealth kill them. I recommend always playing on Plunder when going for this trophy. People are usually more focused on the treasure, distracting them enough for you to stealth kill and also plunder matches are usually very long, giving you time to get as many Assassin medals as possible. I also recommend using the Cloaked booster, this makes you a better stealth player as well as the fact that the assassin medals you earn actually level up cloaked. Also use the Speedy G kickback when chasing a player that doesn't know you're there. This is one of the longest trophies in the DLC trophies for Uncharted 3 but it is satisfying once you complete it.

    Note: This trophy is cumulative meaning you can gain the medals over several matches.
  • Get 50 Three Medals Pickup Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.
     
    This trophy is simple enough. Just go out playing normally and when the treasure chest icon appears. Run for it. This trophy is not challenging at all. You should be able to complete it without effort by just playing matches like you normally would.
     
    Note: This trophy is cumulative meaning you can gain the medals over several matches.
  • Get 50 Commando Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    As with the Looking for Loot trophy. This trophy should be relatively easy to get. Since long guns are primary weapons, they are the most used weapons and so the medals will be earned without effort by simply playing the game.

    Note: This trophy is cumulative meaning you can gain the medals over several matches.
  • Get 50 Double Down Medals

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This may be tricky for newer players but expert players should have no trouble. Simply kill two enemies with rapid succession. I would recommend an automatic weapon for this trophy as they are easy to use and kill faster then most other weapons. You could also use a SAS-12 if you can get in close enough to do so or use explosives like RPG-7 or the Quick Boom kickback to try and get Fire in the Hole medals which also give you Double Down medals.

    Note: This trophy is cumulative meaning you can gain the medals over several matches.
  • Get 50 Head Cracker Medals

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    This trophy is straight forward. Simply kill 5 A.I enemies in a co-op match with headshots to get a Head Cracker medal. Get 50 of these medals to get the trophy. Simple.

    Note: This trophy is cumulative meaning you can gain the medals over several matches.
  • Get the Unyielding Medal while on Hard Difficulty

    Note: Due to the servers closing, this trophy is now only obtainable in Splitscreen and LAN mode.

    Note: You should do this on crushing. As with the Charted! trophies in the main game. There is a hierarchy to the trophies. Doing the campaign on crushing gives you the trophies for the other difficulties. So doing this on crushing gives you the crushing version as well as this one which is better than completing it twice.

    Recommend Boosters/Kickbacks: Team Safe, Protector, Sniper, Team Medic

    I don't recommend doing this whilst trying to get the Co-op Star or the Omnipotent/Deathless trophies. To get this medal for the trophy. You must push the cart to the end of the hall without stopping in a hard (or crushing) co-op adventure match on Chapter 2 - London Underground. You will need all 3 players for this. At the beginning one player should run far forward to spawn the first horde, then kill them before starting to push the cart. One player should go to the back of the hall with a M32-Hammer. It can be found in the library (the room just before) at the back, on the upper floor. They should also take a long ranged pistol like a Tau Sniper (can also be found in the library). This player should have the Team Safe booster as well as the Sniper booster. This player should use the Hammer to help the players at the front, the t-bolt and tau should be used like this too. If this player becomes downed or choked they should commit suicide in hopes of respawning and helping again. The player pushing the cart should have Team Medic. The player at the back should have Team Safe to not knock down the player pushing the cart with the Hammer. The player pushing the cart would use the kickback if the player is close to dying. This player must not stop at all for any reason, not to help a downed teammate or to defend them self from the A.I. This player should be aided by the third player sitting on the cart. Shooting at the spawning enemies. This player should activate the Protector kickback only when the enemies get very close to the cart to save the duration of the kickback to when its needed. If all goes well then you should be able to get the cart to the end without stopping. All three players will get the medal and then the trophy.

    Note: If all three players die simultaneously causing a complete respawn before or after starting to push the cart. The cart will return to it's original position and the medal progress will reset allowing you to attempt the trophy again without restarting the entire chapter. If the player pushing the cart at any time should stop, do NOT push it to the end. If said player should stop pushing the cart, all three players must commit suicide to start it again; once the cart has been pushed to the end, it will trigger a checkpoint and then you will have to restart the chapter to attempt the trophy again.

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  • smartbomb. DLC: Nille, dcollins22, Mastodon and JK

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