The servers have now closed, thus the Platinum is now unobtainable if you didn't get the online trophies before that happened.

  • Estimated trophy difficulty: Platinum Difficulty Rating Thread - 3/10 (Personal estimate - 4/10)
  • Offline: 38 (32, 4, 2)
  • Online: 13 (10, 1, 1, 1)
  • Approximate amount of time to : 15 hours
  • Minimum number of playthroughs needed: 1+
  • Number of missable trophies: None, all chapters can be replayed through chapter select (*See General Tips for important warning)
  • Glitched trophies: There are 4 potentially glitched trophies - Blasters! Blasters! Blasters!, Tough, Double Tough, Double Tough Hard (see Trophy Guide for details)
  • Does difficulty affect trophies? No, there are no difficulty related trophies, the campaign can be completed on Easy
  • Do cheat codes disable trophies? No cheats known at this time.
  • Do trophies stack across versions? Yes. The game is available on both PS3 and PS4, with each game having a separate (but identical) trophy list. There is no cross save functionality.
  • Special Notes: There is no online pass for this game, and no additional controllers/peripherals are required.

This is the third game in the Cybertron series, (developed initially by High Moon Studio) with Edge of Reality on board as the new developer. This game is a pseudo tie-in with the recently released movie, Age of Extinction.

The game starts with a modern day Earth mission, then takes you back in time to Cybertron. Chapters 2-9 are all Cybertron based, and look and play like a slightly more polished version of War for Cybertron and Fall of Cybertron. Transformers fans who played the two previous games will feel right at home, with similar game play and graphics to the excellent High Moon games. There is a decent enough story, with excellent voice acting and some pretty cut-scenes. The events take place before those in Fall of Cybertron.

The final 4 Chapters, 10-14, return to Earth and feature the modern day, Michael Bay developed characters. While game play remains the same, it in truth feels like a separate game, with much more generic graphics and a non-existant story that doesn't really seem to tie-in to the Cybertron events.

Multiplayer is back, but significantly toned down. There is no PvP competitive play, but Escalation returns in which up to 4 players can tackle 15 waves of enemies, with the sole purpose of surviving.

XP grinding is significantly reduced, as both the single player Campaign and Escalation share XP. There is only one class to level to Rank 25, and most players will probably be 15-20 by completion of the Campaign.

Overall, the platinum for this title is much shorter than WFC/FoC, and while the game loses some of the charm from the High Moon games, it is still worth a rental for action game fans and Transformers fans alike.


RotDS (Rise of the Dark Spark) is a classic third person shooter in the vein of Uncharted or Gears of War. Heavy on action, most Chapters simply require you to blast through enemies. You will be assigned a fixed Character to work with, and each Transformer has unique special abilities activated by pressing

The game doesn't feature a tutorial, but controls are pretty basic. A couple of useful tips to remember: You can switch shoulder views by pressing , and activates a melee attack which is a one-hit kill against most enemies.

Unfortunately the game does not feature a cover system. You can stand behind cover objects to reduce incoming damage, but cannot enter a cover position per se, and there is no blind fire. This does make running and gunning the most viable option.

A note about difficulty - there are no trophies for completing the game on specific difficulty. Transformers veterans may be tempted to chose Normal or Hard, but it should be noted that overall difficulty is definitely ramped up from WFC/FoC. Even on Normal, there are some nasty difficulty spikes (the first occurring in Chapter 2) that will take most by surprise. Some of the Chapter specific trophies are also very difficult to achieve on anything but Easy.

It also bears noting that this game saves everything you do immediately. This is extremely helpful for grinding XP and certain abilities/kills trophies. If you find a good spot, you can continually replay by pausing and selecting Checkpoint Restart from the menu. There is no need to reach a checkpoint or save point, and stats are tracked even if you die.

The bad news with the above - if you are going for one of the Chapter specific trophies and fail, you cannot retry. Just as stats are tracked even on death, so too are the Challenges, so you get only one attempt. If you fail, you will need to replay the entire Chapter. There is a work around, however - if you quit the game and upload your save to the Cloud or USB, you can reload your old save if you fail. Please refer to the Trophy Guide for full details.


While there is no specific order required to tackle the 2 main aspects of this game, I would recommend playing the Campaign first. All XP carries over to Escalation, and if you jump directly into Escalation you will be starting without most of the weapons and upgrades needed for success.

For simplicity, I have divided the trophies into 3 sections - Campaign related (+ Collectables), Escalation, and Miscellaneous. Most of the Miscellaneous trophies can be earned in both Campaign and Escalation, and many will come naturally through play. I will leave them in their own section, however, for easy reference.

Step 1: Campaign (Complete on Easy) ~ 10 hours

Since the game has no difficulty related trophies, feel free to complete it on Easy. Note that there is technically only one story related, unmissable trophy - Welcome to Earth!

I would suggest reviewing the Trophy Guide, and work towards all of the Chapter specific trophies, and follow the Collectables guide to cut down replay time.

While there are no strictly missable trophies, as all Chapters can be freely replayed, many of the trophies are specific to a particular point in the game, often at the end of a Chapter. Missing them will therefore require a full Chapter replay.

Trophies Earned in this Step - 16
Snitches Get Stitches
My Blade Has Tasted Better
Spectacularly Amazing!
Softly Softly Catchee Monkey
No One Gets Outta Here Alive!
What Could Go Wrong?
I'd Like To Leave Here Please
Sting Like A...
You Get Nothing, Good Day Sir
Make Peace, Not War
Tread Lightly
Bleeding Edge
Welcome To Earth!
Somebody's Watching Me
Spoils Of War
Make It Rain

Step 2: Escalation - 5 hours

Escalation is the only Multiplayer mode in RotDS. It is similar to Escalation in the previous games, although difficulty is toned down. Most of the trophies can be earned solo in a private match, and if skilled enough one could likely clear wave 15 solo.

That said, you do have to connect to the online servers even if playing solo, so I will list all Escalation trophies as online. It is not clear if any of these could be earned if the servers were to go down.

The only trophy which will absolutely require you to play with other players is I Hope You Have Insurance, there is currently no known way to boost this solo.

Trophies Earned in this Step - 13
Aligned
Tough
Double Tough
Double Tough Hard
Hmm, Upgrades
Loadsa Money
healing.exe
Give Me The News Doc
Need...Oil...Can
Y U Heff 2 B Mad?
Marked for Destruction
Quartermaster
I Hope You Have Insurance

Step 3: Clean up - Up to 5 hours (If not incorporated into Step 1/2)

This will be to clean up any miscellaneous trophies. Most of these are XP related, or cumulative kill/ability based. In all likelihood you will have earned most, if not all, of these during Steps 1 & 2 just by playing the game naturally. Depending on your play style, there may be a few remaining, and where applicable I have noted preferred farming spots in the trophy descriptions.

Trophies Earned in this Step - 21
Peace through Tyranny
It Was An Honor
Short Circuit
Perfect
You Got The Touch
It's The Thought That Counts
Of Merit and Distinction
Challenge Accepted
Blasters! Blasters! Blasters!
This Weapon of Iron & Wood
VROOM-pire!
Shadow Company
Thumbs Up Soldier!
Turret Buddy
Totally OP
Scrapped
Tormenta
What Does This Do?
It's Not A Sprint
Full Metal Jacket

Step 4: Activate Prime Mode

If you have followed the Roadmap, the only trophy now left until is to activate Prime Mode. While this can be done at any time after reaching Level 25, once you Prime, everything resets. And I do mean everything - every unlocked weapon and upgrade, every Challenge, and your XP resets to 0. You will even lose Collectables progress, as these are tied to a Challenge - so if you missed one or more Audio Cassettes and activated Prime Mode, you will need to recollect them all. The only thing you keep are unlocked Escalation Abilities and Characters.

For the above reasons, I would suggest leaving Prime Mode as your last trophy - 1
Covenant of Primus

Congratulations on your new !

Now Autobots, transform and roll out!

Special thanks to PowerPyx and Wozamil for the video guides
Credit to B0SS Zombie for the Escalation farming tips

Transformers: Rise of the Dark Spark Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

51 trophies ( 42  )

  • Earned All Trophies.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    Make Peter Cullen proud by obtaining all over trophies in the game.
  • Choose your allegiance.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This must be done from the Escalation menu. Choose Quick Match, then under the third box, Choose Faction, move the slider from the default "No Preference" to either Autobot or Decepticon.

    The trophy should pop as soon as you change the slider, you do not actually have to start the match.
  • Defeat 250 Autobots.

    During the course of the Campaign you will play as both Decepticons and Autobots. Whenever you play as a Decepticon your kills will count towards this trophy. This should come naturally well before the end of the story, and in all likelihood you will earn it several times over.

    Kills earned in Escalation while playing as a Decepticon will also count toward this stat.

    This is tracked in-game as a Challenge, and counts towards Challenge Accepted.
  • Defeat 250 Decepticons or mercenaries.

    During the course of the Campaign you will play as both Decepticons and Autobots. Whenever you play as an Autobot, your kills with count towards this trophy. This should come naturally well before the end of the story, and in all likelihood you will earn it several times over.

    Kills earned in Escalation while playing as an Autobot will also count toward this stat.

    This is tracked in-game as a Challenge, and counts towards Challenge Accepted.
  • Reach Level 5.

    See You Got The Touch
  • Reach Level 10.

    See You Got The Touch
  • Reach Level 25.

    As you play either Campaign or Escalation you will earn XP for kills and completing Challenges. There are global Challenges for weapon kills, ability kills, and Chapter specific Challenges. A total of 700,000 XP points are required to reach Rank 25.

    Using HACKs will add additional XP multipliers.

    In all likelihood, you will be between 15-20 after completing the story, and will likely be close to, if not over, Rank 25 after earning all Escalation trophies.

    Wozamil has provided a video guide to XP farming if you want to level up more quickly.
  • Activate Prime Mode.

    Once you have reached Rank 25, you can activate Prime Mode, similar to War for Cybertron/Fall of Cybertron. This grants special abilities, but resets you to Rank 1, and removes all earned weapons and upgrades.

    Activating Prime Mode will also reset all Challenges back to zero. If you are working towards any of the cumulative kill trophies (which are tracked in game as Challenges), this progress will be reset. Collectable related trophies are also reset, so if you have not collected all before Priming, these will also need to be recollected in their entirety.

    For trophy purposes, it is recommended to leave this as your last trophy before
  • Open 3 Gear Boxes.

    Likely the first trophy you will earn in game. Gear Boxes are rewarded every time to Rank up, and every time you complete a Challenge. These contain random rewards - HACKs, TECH, Weapons and upgrades, Escalation abilities, etc. Open them as soon as you earn them.

    Note that once you have unlocked all the rewards, you may want to save unopened Gear Boxes until after you activate Prime Mode, so that you can start restocking your upgrades.
  • Make it through Wave 5 in Escalation.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    *Potentially Glitched*

    See Double Tough Hard
  • Make it through Wave 10 in Escalation.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    *Potentially Glitched*

    See Double Tough Hard
  • Make it through Wave 15 in Escalation.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    *Potentially Glitched*

    Escalation is back, and this time it is the only Multiplayer mode. Up to 4 players work cooperatively to take down waves of increasingly difficult enemies. Overall, Escalation is much easier this time around, due to the ability to carry over unlocks from Campaign, and the addition of installations to assist you.

    Skilled players might be able to complete 15 Waves solo, and even with randoms there should be little difficulty clearing this mode. Expect to need about 45 minutes for a full 15 wave match.

    Note that all 3 of the Escalation trophies are potentially glitched. It has been reported that if the host quits during the match, and a host migration occurs, remaining players will no longer be awarded trophies for clearing waves. There is no way to avoid this if playing with randoms unless you are the host.
  • Upgrade any installation to max level in Escalation.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    There are 5 different Installations in Escalation, each having 3 Levels of upgrade. The Health and Corrosive Stations are the most useful, as they provide area of effect healing and damage respectively. On some maps, with fully upgraded Corrosive Stations you can clear entire Waves without having to fire a bullet.

    The trophy will pop as soon as you upgrade any single Installation to max level, it does not matter which you choose. Barricade and Decoy installations are the least expensive options, however.

    Installation Types and Leveling Costs:

    Barricade
     
    • Level 1 - 100
    • Level 2 - 800
    • Level 3 - 2000
    Decoy Installation
     
    • Level 1 - 100
    • Level 2 - 800
    • Level 3 - 2000
    Corrosive Installation
     
    • Level 1 - 500
    • Level 2 - 1500
    • Level 3 - 4500
    Healing Installation
     
    • Level 1 - 1000
    • Level 2 - 3000
    • Level 3 - 9000
    Gun Turret
     
    • Level 1 - 500
    • Level 2 - 2000
    • Level 3 - 5000
    Rocket Turret
     
    • Level 1 - 1000
    • Level 2 - 4000
    • Level 3 - 10000
  • Slow down the reverse engineering project.

    In Chapter 11 you will come across 3 red glowing tanks that must be destroyed. These are somewhat hidden, so refer to the video below for assistance. This is tracked in-game as a Challenge, and counts towards Challenge Accepted.
  • Destroy Lockdown's Weapon Caches.

    In Chapter 13, when you are playing as Grimlock, you will need to locate and destroy 6 red weapon caches. Most are along your path, and there are at least 8 in the level, so you can miss some. This is tracked in-game as a Challenge, and counts towards Challenge Accepted.

    The video below shows the exact locations.
  • Find all the Stalker's Observations.

    Collectable Cassettes return in RotDS. These are very similar in appearance to the collectables in Fall of Cybertron. Fortunately, they are confined to only the Cybertron Chapters, as most are extremely well hidden.

    The Stalker's Observations are located in Chapters 2 (3 Cassettes) and 3 (3 Cassettes).

    Progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.

    Locations;
     

     
     
    Note that Cassettes are saved as soon as collected, you do not need to complete a Chapter or reach a Checkpoint.
  • Discover the fate of the Entrepreneur.

    Collectable Cassettes return in RotDS. This are very similar in appearance to the collectables in Fall of Cybertron. Fortunately, they are confined to only the Cybertron Chapters, as most are extremely well hidden.

    The Entrepreneur's Story is located in Chapters 7 (5 Cassettes) and 9 (1 Cassette).

    Progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.

    Locations;
     

     
     
    Note that Cassettes are saved as soon as collected, you do not need to complete a Chapter or reach a Checkpoint.
  • Listen to all the Veteran's laments.

    Collectable Cassettes return in RotDS. This are very similar in appearance to the collectables in Fall of Cybertron. Fortunately, they are confined to only the Cybertron Chapters, as most are extremely well hidden.

    The Veteran's Laments are located in Chapters 4 (1 Cassette), 5 (3 Cassettes) and 6 (2 Cassettes).

    Progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.

    Locations;
     
     
     
    Note that Cassettes are saved as soon as collected, you do not need to complete a Chapter or reach a Checkpoint.
  • As Drift, destroy all the Anti-Alien Propaganda Billboards.

    buildings. They can be destroyed by shooting them. I believe there are at least 7, but you only need to destroy 6 for the trophy. This is tracked in-game as a Challenge, and counts towards Challenge Accepted
  • As Drift, defeat 25 enemies with the Blade Dash ability.

    Drift is the Autobot character that you use in Chapter 1, and again at the end of Chapter 12. I would recommend farming this in Chapter 1, as there are far more than 25 enemies to defeat.

    For this trophy, use his Blade Dash special ability, activated by pressing . The trophy will pop after the 25th kill. Note that progress is saved even if you die or restart a checkpoint.
  • As Sideswipe, get through the whole chasm using less than 6 grapples.

    This must be done in Chapter 3. When playing as Sideswipe, you will get separated from Ironhide and come to a large open area, which you must grapple across, and then back again. Platforms will serve and grapple points, and you can only use the grapple 5 times for this trophy. Fortunately, many of the platforms can be navigated with jump dash ( then ) once you know the correct path.

    Please refer to the video below for assistance.

     
     
    Note that if you fall off and grapple back up, this does NOT count as a grapple.

    You can restart the checkpoint at any time, but if you fail the Challenge then restarting the checkpoint will not reset the Challenge. You will have to replay the entire Chapter.

    It is recommended that you back out to the XMB and upload your save to the Cloud or a USB before attempting, so that you have a back up in case you fail.
  • As Swindle, defeat Cliffjumper without causing any collateral damage.

    This must be done at the end of Chapter 5. Once you reach the wall where Cliffjumper will snipe you from one of 2 platforms. The trick here is to kill him, or force him down to the ground, without destroying the platforms. It is advised to use the Gear Shredder as it has fairly good accuracy. Note that the platforms can only take 2-3 hits before they are destroyed, so you must be accurate. I found aiming just a touch above Cliffjumper worked best.

    It is strongly recommended that you attempt this on Easy difficulty, as you can only take about 2 hits from Cliffjumper on Normal, making it quite hard to accurately aim while not getting killed.

     
     
    You can restart the checkpoint at any time, but if you fail the Challenge then restarting the checkpoint will not reset the Challenge. You will have to replay the entire Chapter.

    It is recommended that you back out to the XMB and upload your save to the Cloud or a USB before attempting, so that you have a back up in case you fail.
  • Destroy everything outside the Gates of Kaon.

    This must be earned in Chapter 6, where there are 11 objects to destroy. This is tracked in-game as a Challenge, and counts towards Challenge Accepted.

    You start out in an area with 3 Autobot Enforcers. There are red glowing pipes, one next to each (this is actually the only effective way to destroy the Enforcers, simply target the red object for a one hit kill on the Enforcer when it explodes), and a fourth on the right of the platform where you start.

    The other 7 objects, 4 bridges and 3 more glowing objects, are found at the end when you are Bruticus. These are all in the arena area, and are easily spotted.

    You can restart the checkpoint at any time, but if you fail the Challenge then restarting the checkpoint will not reset the Challenge. You will have to replay the entire Chapter.

    It is recommended that you back out to the XMB and upload your save to the Cloud or a USB before attempting, so that you have a back up in case you fail.
  • As Optimus, complete the rescue of Cliffjumper without using the turret.

    This must be done at the end of Chapter 7. When you reach the room with Cliffjumper, you must protect Jazz while he frees him. There will be numerous waves of enemies, and 2 turrets to destroy. You cannot use the stationary turret at all during this sequence. This is tracked in-game as a Challenge, and counts towards Challenge Accepted.

    The best tactic is to use the E.D.K. Techvolt primary weapon for the enemies, and Thermo Rocket Cannon heavy weapon for the turrets. You should also equip the Energon Health Burst TECH in all 3 slots, as this will heal both Optimus and Jazz during the fight.

    This is likely the most difficult Chapter related Challenge. It is strongly recommended that you attempt this on Easy difficulty, as Jazz cannot take much damage, and dies fairly easily even on Easy.

    Fortunately, if Jazz or Optimus die, you CAN restart the checkpoint and try the Challenge again. The only way to fail the Challenge is to get on the turret, so you have unlimited retries (unlike the other Chapter related Checkpoints)
  • As Jetfire, escape the ruins of Trypticon without taking any damage from the laser gates.

    This must be done at the end of Chapter 8. After activating Trypticon's firing sequence, you must fly out as Jetfire, avoiding a series of red lasers, and escaping before time runs out.

    Fortunately, this is a short sequence, and shouldn't give much trouble. There are only 3 sets of lasers to navigate.

     
     
    You can restart the checkpoint at any time, but if you fail the Challenge then restarting the checkpoint will not reset the Challenge. You will have to replay the entire Chapter.

    It is recommended that you back out to the dashboard and upload your save to the Cloud or a USB before attempting, so that you have a back up in case you fail.
  • As Bumblebee, defeat a sniper with a melee attack.

    This should be done in Chapter 10, right near the start. As Bumblebee, you will come across an open area with Decepticon snipers (flying purple robots that perch on walls) that attack you. You will see a set of green lasers narrow in on your location when a sniper is near by.

    There is a good, reproduce-able, opportunity to melee the first sniper in this section, as shown in the video below.

     
     
    If you fail, you can select Restart Checkpoint to try again.
  • As Grimlock, prevent Optimus from falling below 50% health while defending him.

    At the end of Chapter 13, while playing as Grimlock you must defend Optimus while he opens a grate. At no point during this sequence can his health fall below 50%. Enemy Decepticons will attack from in front, and both sides, in several waves.

    It is easiest to clear this using Grimlock's dinosaur mode, and to dash attack. Fortunately Optimus' health will replenish if you keep the attackers away for a short period of time.

    It is recommended that you attempt this on Easy difficulty, as Optimus will take less damage than on Normal.

    The video below demonstrates this technique.

     
     
    You can restart the checkpoint at any time, but if you fail the Challenge then restarting the checkpoint will not reset the Challenge. You will have to replay the entire Chapter.

    It is recommended that you back out to the XMB and upload your save to the Cloud or a USB before attempting, so that you have a back up in case you fail.
  • Heal 50000 health points amongst you and your allies.

    I have chosen to combine the advice for the 3 healing trophies together.
     
    Note: Give Me The News Doc can be done offline with the C.U.R.E.D. Repair Drone.
     
    These will need to be done in Escalation, because using the "C.U.R.E.D." TECH does not count towards healing.exe trophy_bronze.png and there are no Campaign Characters with either the Healing Sentry or the Healing Beam Special Abilities. That said, points from the "C.U.R.E.D." TECH and from Escalation healing installations do count towards Give Me The News Doc trophy_bronze.png but it is still likely that you will need to farm to reach 50,000 points.
     
    It should also be noted that repairing shield damage does count for healing.exe trophy_bronze.png but not for I Hope You Have Insurance trophy_bronze.png or Give Me The News Doc trophy_bronze.png.
     
    The best method to grind these is to work with a co-op partner in a private match. Clear all enemies from a wave, leaving the last 1 or 2 alive. Now move to a quiet location on the map, and have one player equip the Riot Cannon and Ammo Supply Core, and the other the Heal Beam.
     
    The key is to have the player with the Riot Cannon aim at his feet. 2-3 shots should remove the shield, then start peeling off health. At this point player 2 should activate the Heal Beam.
     
    Try to time the Beam in pulses, as the regeneration rate will be faster than player 1's fire rate, and it is not useful to repair the shield damage, only health damage.
     
    Player 1 needs to avoid firing the last shot in the Cannon, if it has been upgraded, as this will almost certainly kill him. Use the Ammo Supply Core to restock ammo periodically.
     
    Once you get your timing down, it should take 10-20 minutes to grind out the full 15,000 points for I Hope You Have Insurance trophy_bronze.png.
     
    You can then continue as a team, or separate and boost the remaining solo in a private match. The same method works, except as one player you switch to the Repair Sentry, and activate it to heal you while you continue to shoot at your feet. Note that the Repair Sentry heals slower than the Heal Beam,so you will need to adjust your firing rate accordingly. You will automatically get healing.exetrophy_bronze.png with this method while working towards the 50,000 total healing points.
     
    Credit to B0SS Zombie and gixxerrider for the initial posts from which the above method has been adapted.
  • Defeat 75 enemies that are slowed.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This trophy can only be earned in Escalation mode. You need to upgrade a Corrosive Installation, which applies corrosive damage to any enemies who enter the area of effect. Effected enemies will have a yellow-green coating. Simply kill 75 of these enemies or allow the corrosion to destroy them, to earn the trophy.
  • Complete the game with a HACK active.

    This trophy will be earned if you complete the game with an active HACK. There are several Teletraan stations in Chapter 14, and any activated HACK will remain unless you are killed. It does not matter which HACK you select, as it will not significantly impact the final battle.

    Note that a HACK will remain active if you select Restart Checkpoint, but is lost if you are killed or if you reload an old save. If you are falling low on health in the final battle, Restart Checkpoint before being killed to prevent loss of your hack.

    It is recommended that you attempt this on Easy difficulty, as Optimus will take less damage than on Normal.

    If you are still struggling, back out to the XMB and upload your save to the Cloud or a USB before attempting, so that you have a back up in case you fail. This will only work if you upload a save from at the last Teletraan, so you can reapply the HACK (active HACKs are cleared when you quit/reload).

    See Welcome to Earth! for details on beating Lockdown.
  • Earn 250 Combat Distinctions.

    Combat Distinctions are rewards for in battle kills. Headshots, long range kills, ability kills, specific weapon and TECH kills - these all count towards the 250 total.

    There are dozens of different Distinctions, but you do not need to earn them all. Every time you perform a particular kill, you will get a Distinction, and can earn the same Distinction multiple times.

    You will likely get this trophy without trying long before finishing the Campaign, and you can also rack up Distinctions quickly in Escalation.
  • Complete 50 Challenges.

    Similar to Distinctions, Challenges are earned for particular in-game actions. They tend to be a little more involved - accumulating a specific number of kills with X weapon, killing a certain number of X enemy types. Most of the Chapter and Ability specific, as well as the Collectables trophies are also represented by a Challenge.

    Similar to Distinctions, you do not need to complete all Challenges, and you can earn the same Challenge multiple times.

    Challenges can be earned in both Campaign and Escalation, and this trophy should come naturally during game play.
  • Unlock every weapon.

    *Potentially Glitched*

    Weapons are divided into Primary and Heavy types. You can equip one of each at any given time.

    You will always start a Chapter with a default Primary weapon, and can find different weapons in levels, or swap to any unlocked weapon at a Teletraan station.

    Weapons are unlocked only through random reward from Gear Boxes, finding a weapon in level will not unlock it. While there are different Gear Box rarities, I have found no pattern to link reward type to Gear Box type.

    Theoretically, this should come naturally over time, and unlock before you reach your platinum. That said, it is a random reward, and unfortunately it is possible to complete everything else in the game and not have this trophy (this actually happened to me). I have noted this as a glitch, as it is extremely unlikely that one could randomly be rewarded every weapon, upgrade, ability and character, but still have one weapon remaining.

    If this scenario occurs, there are 2 options - activate Prime Mode and replay Escalation or Campaign to earn more Gear boxes (remember this resets all upgrades, and you will have to re-earn all weapons), carry on at Rank 25, collecting more Gear Boxes and hope that eventually you will get the missing weapon.

    I would recommend activating Prime, as this 'resets' all your weapons and you can unlock them a second time. To make this less painful, collect a decent amount of Gear Boxes (say 25-50), quit to the XMB and upload your save to the Cloud or USB.

    Now, restart the game, activate Prime, and start opening the boxes. If you don't get the desired reward, close the game, redownload your save, and try again. Doing it this way, you don't lose the Gear Boxes and the contents are different every time to open them.

    Using the above method I was able to unlock every weapon with fewer than 50 Gear Boxes, despite opening 100's the first time and still missing one. Again, it is not 100% clear if this is a glitch or not, but the above work around should resolve it if you find yourself in this situation.
  • Fully upgrade a primary weapon.

    Every weapon has 4 upgrades. Upgrades are unlocked as random rewards from Gear Boxes. As with Blasters! Blasters! Blasters!, there seems to be no way to predict what type of reward you will get from any particular Gear Box.

    Upgrades are weapon specific, and can only be applied to the corresponding weapon. Accordingly, you should apply them as soon as they are collected - this can be done at any Teletraan station.

    You will likely upgrade several of your Primary weapons before the end of the Campaign, although again this is random and there is no way to farm this other than by continuing to earn Gear Boxes.
  • Defeat 50 enemies by siphoning their health away with the Energon Harvester.

    The Energon Harvester is one of your Heavy weapons. Once you have unlocked it, equip it at any Teletraan station and start using it to accumulate kills. Unfortunately it is quite limited in ammo, so it will take some time to accumulate 50. See Blasters! Blasters! Blasters! for details regarding unlocking Weapons.

    This can be earned in either Campaign or Escalation, and progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Use the V32.Cybr Corrupt@r on a Power Foe and have them defeat an enemy.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    Power enemies are the named Transformers you fight during Escalation. They will appear in waves 6 and 15.

    To earn this trophy, equip the Corruptor Heavy weapon and shoot the power foe (named Transformer). He will appear on the map with a health bar above him, along with his name.

    Once corrupted, your opponent will now fight on your side for a period of time. The trophy should pop as soon as he deals the kill shot to one of the generic wave enemies.

    Note that sometimes the game fails to register these kills, so if it does not pop right away, keep trying until you succeed.

    This is easiest done in a private match, playing solo, so that your co-op partners do not inadvertently kill the Power Foe.

    I do not believe this can be done in Campaign, as the boss characters seem immune to the Corruptor.
  • Defeat 25 enemies after using the Cloak ability.

    The Cloak ability is the Special Ability for the Insecticon Sharpshot.

    The trophy is a little misleading. Essentially you have to initiate a kill on an enemy while cloaked, and decloak in the process. However, using the stealth kill (pressing while cloaked behind an enemy does NOT count).

    An easy way to do this is to load up Chapter 4, and play to the part where you have to open the barriers for Shockwave. Instead, fly over to where he is, and start killing the almost endlessly spawning enemies.

    Use to become invisible, then melee kill () the incoming Autobot troopers. This should be a one hit kill. You can also use a shotgun up close, but other weapons don't work as they don't kill the enemy fast enough.

    You will have to reload the Checkpoint several times to accumulate enough kills.

    Alternatively, this trophy can be earned in Escalation by either selecting a character with default Cloak Special Ability, or adding it during character set up (requires Ability to be unlocked as a reward from a Gear Box), then press to activate.

    If you set up a private Escalation match on Easy, you should be able to earn this easily within a few waves.

    This can be earned in either Campaign or Escalation, and progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Defeat 35 enemies using throwback damage from the Kinetic Capacitor Shield ability.

    The Kinetic Capacitor Shield is Optimus Prime's Special Ability. Activate it by pressing and it will absorb all incoming damage.

    After a period of time you will see the Special Ability Icon turn gold, and an arrow appear. This means the Shield is fully charged, and if you press it will release a shock wave dealing radial damage to nearby enemies. Try to line up a few enemies at the same time to make progress go faster.

    This can be farmed as you play through Chapters 7, 9 and 14.

    Alternatively, this trophy can be earned in Escalation by either selecting a character with the default Kinetic Capacitor Shield Special Ability, or adding it during character set up (requires Ability to be unlocked as a reward from a Gear Box).

    If you set up a private Escalation match on Easy, you should be able to earn this easily within a few waves.

    This can be earned in either Campaign or Escalation, and progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Defeat 50 enemies marked with E.D.U.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This trophy can only be earned in Escalation. Either select a character with the default E.D.U. Special Ability, or add it during character set up (requires Ability to be unlocked as a reward from a Gear Box), then press to activate. This marks the location of all enemies with a red arrow, and causes them to receive double damage.

    If you set up a private Escalation match on Easy, you should be able to earn this easily within a few waves.
  • Defeat 25 enemies with your Battle Sentry.

    The Battle Sentry is the Decepticon Swindle's Special Ability (). You will use Swindle primarily during Chapters 5 & 6. The Sentry has a relatively short duration of action, so keep using it and you should have 25 kills fairly easily over these 2 Chapters.

    Alternatively, this trophy can be earned in Escalation by either selecting a character with default Battle Sentry Special Ability, or adding it during character set up (requires Ability to be unlocked as a reward from a Gear Box).

    If you set up a private Escalation match on Easy, you should be able to earn this easily within a few waves

    This can be earned in either Campaign or Escalation, and progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Repair 5000 points of damage with your Repair Sentry.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    See Give Me The News Doc
  • Resupply 250 times with the Ammo Supply Core.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    This trophy can only be earned in Escalation. Either select a character with the default Ammo Supply Core Special Ability or add it during character set up (requires Ability to be unlocked as a reward from a Gear Box).

    B0SS Zombie has provided an excellent tip to farm this quickly;
    Equip the "X18 Scrapmaker" Heavy weapon and the "Ammo Supply Core" ability. Set up a private easy escalation map and kill all but ONE foe. Get on the opposite side of the map from them, and start firing your scrapmaker at a wall. While doing this, activate the Supply core ability. You need to keep getting the "+X bullets" message at the bottom of the screen; that's what the trophy requires, NOT simply deploying the supply core. The X18 scrapmaker doesn't reload, meaning that you don't waste time and get ammo from the supply core quickly. With good timing, you'll get 6-7 resupply messages per supply core, with a ~20 second cool down between.
  • Defeat 100 enemies with the Riot Cannon.

    The Riot Cannon is a very powerful Primary Weapon. Once you have unlocked it, equip it at any Teletraan station and start using it to accumulate kills.

    It should not take very long to reach 100 kills. See Blasters! Blasters! Blasters! for details regarding unlocking Weapons.

    This can be earned in either Campaign or Escalation, and progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Heal 15000 health points with your Heal Beam.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    See Give Me The News Doc
  • Use Explosive Path to defeat 35 enemies.

    Explosive Path is the Special Ability of Bruticus. The only place in Campaign where you get to play as the behemoth is at the very end of Chapter 6. Fortunately, there are infinitely spawning enemies in this location, so I would suggest farming it until the trophy pops.

    Alternatively, this trophy can be earned in Escalation by either selecting a character with default Explosive Path Special Ability, or adding it during character set up (requires Ability to be unlocked as a reward from a Gear Box).

    If you set up a private Escalation match on Easy, you should be able to earn this easily within a few waves

    In order to count as a kill, the enemies must be destroyed in the blue explosive ball at the end of the Explosive Path, any killed along the path will not count. Try to press when enemies are a short distance away. This should not take long to farm at this location.

    This can be earned in either Campaign or Escalation, and progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Use Thunder Blast to earn 35 multi kills.

    Thunder Blast is the Special Ability of both Shockwave and Jetfire. However, for the purposes of this trophy I would suggest using Shockwave when you first get to play as him, part way through Chapter 2. You will be in a room where numerous small Insecticons attack. Use to blast 2-3 at a time. After 2-3 uses of the door will open and no more enemies will spawn. I would suggest restarting the checkpoint at this stage, and keep repeating until the trophy pops. It will likely take about 15 minutes to accumulate enough kills, but is much more efficient than any other method.

    For the purposes of this trophy, it will only count if you get a multi-kill (for this reason, Jetfire is not recommended as he fights smaller groups of enemies that do not tend to cluster, and may also not be one hit kills).

    Alternatively, this trophy can be earned in Escalation by either selecting a character with default Thunder Blast Special Ability, or adding it during character set up (requires Ability to be unlocked as a reward from a Gear Box).

    If you set up a private Escalation match on Easy, you should be able to earn this easily within a few waves

    Progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Earn 25000 Energon Shards.

    UNOBTAINABLE DUE TO SERVER CLOSURE

    Shards are awarded for kills in Escalation, and cannot be earned in Campaign. Shards act as currency allowing you to upgrade Installations and generate Barriers.

    If you set up a private Escalation map, on Easy, and play solo, you should be able to achieve this trophy with no difficulties by wave 5.
  • Use 50 T.E.C.H.

    TECH is another Gear Box reward. It has to be mapped to a D-Pad button for quick use in battle, and this is done at any Teletraan station. Depending on play style, you may get it naturally during the Campaign. Alternatively, you can stand in front of a Teletraan station and activate over and over until the trophy pops.

    You should have 100's of TECH by the end of campaign, but can back your save up if you want to farm it, then reload the old save after the trophy pops.

    This can be earned in either Campaign or Escalation, and progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Drive or Fly 26 miles (42km).

    Another easy trophy, which should come naturally during the Campaign. You will accumulate distance whenever you are in vehicle form. There should be no need to farm this.

    This can be earned in either Campaign or Escalation, and progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Reload 1000 times.

    The easiest trophy in the game, although it will take some time to unlock. Every time you press to reload a weapon you will progress towards this trophy. I had over 1500 reloads by the time I finished the Campaign, so this will come naturally.

    This can be earned in either Campaign or Escalation, and progress can be tracked from the main menu, and in-game as a Challenge, and counts towards Challenge Accepted.
  • Defeat Lockdown.

    Lockdown is the final boss battle, and is pretty simple. You will meet him at the end of Chapter 14. The battle starts by you destroying 3 targets, while fighting off attacking Decepticons.

    Lockdown will then isolate you and start attacking. He is invulnerable to weapon damage, and must be killed by melee attack.

    During the first phase he will attack you from above, on a wall. Shoot him to interrupt the attacks and he will come down to fight you. At this point you need to dash in and strike with .

    Quickly move out of the area after an attack as he will attempt to immobilize you with the Dark Spark. If you are caught in the blast radius you will be slowed, and he will start to damage you quickly.

    Repeat this process 3-4 times to defeat Lockdown and beat the game.

    It is recommended that you attempt this on Easy difficulty, as Optimus will take less damage than on Normal.

Guide navigation

Author

  • diskdocx

Game navigation