• Estimated trophy difficulty: 4/10 (Personal Rating) (Poll)
  • Offline trophies: 15 (4, 10, 1)
  • Online trophies: 0
  • Approximate amount of time to platinum: 6-10 Hours, highly dependent on skill (Poll)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 3: The Reaper, Old Journals, and Reaper Ending
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No difficulty settings
  • Do trophies stack?: No stacks
  • Do cheat codes disable trophies?: No cheat codes
  • Additional peripherals required?: No




After diving into his own self conscious to find answers to the unknown, Harm finds himself unable to leave without discovering that of which he seeks. With the help of a Fairy and a Magical Door, he must locate and activate 8 Harvesting Temples to open up the Origin Gate. With each temple activated, more souls of the Spiraling Stars will be harvested. Once he has harvested enough and opened the gate, only then will the truth be revealed.

The game itself is only 10 Chapters. The first 6 are rather quick, but once you reach Chapter 7, the difficulty increases, with Chapter 8 and 9 being incredibly harder than any of the previous chapters. Luckily, you don't need to worry about backing up your save file or anything for these since you have an unlimited stream (literally) of HP at your disposal.

The "HP" in this game is Vibrance (blue orbs you can collect). There is a counter for this on the bottom left of the screen. It will slowly diminish as you play and will increase when you pick up the orbs. When this number reaches 0, your door will be out of Vibrance. If you take a hit (when it's at 0), you will be removed from the dream and sent back to your room. Recharge the door by feeding it part of your soul to continue. There is no permadeath in the this game.





Step 1: Play through the game while keeping an eye out for the three missable trophies.

All the Chapter trophies are story related and cannot be missed so you just need to make sure you're keeping an eye out for the Journal and the Grim Reaper. The journals can be accessed at any time while you have control in your room. The Grim Reaper appears randomly on the roof between chapters (see Reaper Ending for more information). As long as you get those three, you will be able to get the Platinum in one single run. After this step, you will earn:

  • Intoxication
  • Commitment
  • First Harvest
  • Second Harvest
  • Wastelands
  • Tunnels
  • Industrial Zone
  • Suburbs
  • The Fire of the City
  • Final Harvest
  • Illumination
  • The Reaper
  • Old Journals
  • Reaper Ending
  • To Leave


Step 2: Clean-up

If you missed any of the three missable trophies (and if you have finished the game), you will need to start a whole new game in order to get them. See The Reaper, Old Journals, and Reaper Ending for more information.

[PST would like to thank Velvet for this Roadmap]

To Leave Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

15 trophies ( 10  3  )

  • Unlock all trophies for To Leave.

    You have activated all the temples, harvested all the souls, met the Grim Reaper, and read through the journals. Congratulations! You've earned your Platinum!

  • Complete Chapter II: Commitment

    Story Related, Cannot be Missed.

    Chapter II is where you will learn about the Temples and how to harvest souls from them, though you won't actually be activating any of them yet. The trophy will unlock after you visit the Origin Gate and learn the locations of the 8 temples.

    Missable Trophy Warning: The beginning of this chapter is the first time you will be able to get Old Journals. Just read through any of the journal entries (outside of the new one created).

    Though not exactly necessary for this particular chapter, a video has been included for this chapter. Please see Tunnels for a complete walkthrough of Chapters I-VI.

  • Complete Chapter III: First Harvest

    Story Related, Cannot be Missed.

    Chapter III will be where you activate your first temple, the Hara Temple. No flying is required for this chapter. The trophy will unlock as soon as you Harvest the Souls.

    Missable Trophy Warning: If you have not already found him, make sure to check the roof of your room (via the ladder) for the Grim Reaper. He appears randomly so you'll need to do this before you start each new chapter until he appears.

    Missable Trophy Warning: If you have not already earned Old Journals, you can do so at the start of the chapter. Just read through any of the journal entries (outside of the new one created).

    If you are having trouble, please see Tunnels for a complete walkthrough of Chapters I-VI.

  • Complete Chapter IV: Second Harvest

    Story Related, Cannot be Missed.

    Chapter IV will involve you finding and activating the Stase Temple. This will be the first chapter in which you will learn to fly, though the game doesn't quite tell you how so see below for a quite how-to on it.

    The Purple Blocks are portals. When you land on these, hit to go through your door.
    The Blue Blocks are checkpoints. Land on these to save your game. When you die, you will respawn at the most recent block you landed on.

    Jump with when in font of the door to start flying
    Hold to fly upward
    Let it go to drop back down
    Tap to float in place

    The only thing your door can touch are the Purple and Blue blocks. Everything else will kill you.

    With all that, the flying in this chapter is very minimal. If you are having any trouble, please see Tunnels for a video walkthrough of Chapters I-VI. The trophy will unlock as soon as you activate the tunnel and harvest the souls.

    Missable Trophy Warning: If you have not already found him, make sure to check the roof of your room (via the ladder) for the Grim Reaper. He appears randomly so you'll need to do this before you start each new chapter until he appears.

    Missable Trophy Warning: If you have not already earned Old Journals, you can do so at the start of the chapter. Just read through any of the journal entries (outside of the new one created).

  • Complete Chapter V: Wastelands

    Story Related, Cannot be Missed.

    Chapter V will send you off to find and activate the Agalia Temple.

    Here, you will learn how to "Take an Impulse" by pressing while flying. This will give you a small boost upwards and does not have a cooldown.

    If you are having trouble getting through this chapter, please see Tunnels for a video walkthrough on Chapters I-VI. The trophy will unlock as soon as you activate the temple and harvest the souls.

    Missable Trophy Warning: If you have not already found him, make sure to check the roof of your room (via the ladder) for the Grim Reaper. He appears randomly so you'll need to do this before you start each new chapter until he appears.

    Missable Trophy Warning: If you have not already earned Old Journals, you can do so at the start of the chapter. Just read through any of the journal entries (outside of the new one created).

  • Complete Chapter VI: Tunnels

    Story Related, Cannot be Missed.

    You will need to find and activate Temple Eleusis to unlock this trophy. This is where you'll really start to use your Impulse Boost more often to avoid enemies and hazards. If you are having trouble getting through this chapter, a video has been provided below.

    Missable Trophy Warning: If you have not already found him, make sure to check the roof of your room (via the ladder) for the Grim Reaper. He appears randomly so you'll need to do this before you start each new chapter until he appears.

    Missable Trophy Warning: If you have not already earned Old Journals, you can do so at the start of the chapter. Just read through any of the journal entries (outside of the new one created).

  • Complete Chapter VII: Industrial Zone

    Story Related, Cannot be Missed.

    Chapter VII will send you off to find and activate the Lemuria Temple. The chapter itself is straight forward and the flying sections are not too bad. If you're having trouble, a video has been provided below. The trophy will unlock when you activate the temple and harvest the souls.

    Missable Trophy Warning: If you have not already found him, make sure to check the roof of your room (via the ladder) for the Grim Reaper. He appears randomly so you'll need to do this before you start each new chapter until he appears.

    Missable Trophy Warning: If you have not already earned Old Journals, you can do so at the start of the chapter. Just read through any of the journal entries (outside of the new one created).

  • Complete Chapter VIII: Suburbs

    Story Related, Cannot Be Missed.

    Chapter VIII will send you off to find and activate the Baobabs Temple. The difficulty level of this game increases greatly on this chapter with "The Bully" and "The Frenzy" being the most notorious sections. If you need help on how to get through these sections (or any section in the chapter), please see the video below. The trophy will unlock when you activate the temple and harvest the souls.

    Note that there is an optional area in this chapter called "A Party" (found by going through your door on the first purple block of the chapter, in front of a house). It is not required for chapter completion, but will reward you will a decent amount of Vibrance for getting through it.

    Missable Trophy Warning: If you have not already found him, make sure to check the roof of your room (via the ladder) for the Grim Reaper. He appears randomly so you'll need to do this before you start each new chapter until he appears.

    Missable Trophy Warning: If you have not already earned Old Journals, you can do so at the start of the chapter. Just read through any of the journal entries (outside of the new one created).

  • Complete Chapter IX: The Fire of The City

    Story Related, Cannot be Missed.

    Chapter IX will send you off to find and activate the Breker Temple. If you thought Chapter XIII was hard, oh boy. Are you in for a treat! This is by far the most difficult chapter in the game. The maneuvering required while flying along side the minor drop in frame rates during the more graphics-intensive sections make this chapter weigh more on the rough side, with 'Daimonion" and "A Flaming Tide" being the most difficult. If you need help with the chapter, please see the video below. The trophy will unlock once you activate the temple and harvest the souls.

    Although the chapter is difficult, there is an endless supply of Vibrance for you to collect so you shouldn't be in any danger of dying while playing these sections.

    Missable Trophy Warning: If you have not already found him, make sure to check the roof of your room (via the ladder) for the Grim Reaper. He appears randomly so you'll need to do this before you start each new chapter until he appears.

    Missable Trophy Warning: If you have not already earned Old Journals, you can do so at the start of the chapter. Just read through any of the journal entries (outside of the new one created).

  • Complete Chapter X: Final Harvest

    Story Related, Cannot be Missed.

    Chapter X tasks you with finding and activating the last temple, the Procyon Temple. Luckily, this chapter is one of the, if not the, easiest in the game. A welcomed break from Chapters VIII and IX. If you are unsure where the location of the temple is, please see below. The trophy will unlock as soon as you activate the temple and harvest the souls.

    While in your room, go to the far left wall and into a small room. There will be a hole in the wall. Press to interact with it. The temple is here, very hard to miss.

    Note there is a typo in the game itself that will label this as "Chapter IX". As long as it says "Final Harvest", you are good to go.

    Missable Trophy Warning: THIS IS YOUR LAST CHANCE TO GET THIS TROPHY! If you have not already earned Old Journals, you can do so at the start of the chapter. Just read through any of the journal entries (outside of the new one created).

  • Complete Epilogue: Illumination

    Story Related, Cannot be Missed.

    Details for this trophy are below. Note if you do not have The Reaper, Old Journals, or Reaper Ending, you will need to start a new game in order to get them.

    After you have activated all of the temples, you will need to go back to the Origin Gate and link them all to that location. Once linked, activate the Origin Gate to earn the trophy and finish the game.

  • Complete Chapter I: Intoxication

    Story Related, Cannot be Missed.

    Chapter I is the second easiest chapter (X being the first) and gives you just a basic background story of the game and what it is you'll be doing. There are no temples to find or activate and while there are flying sections, it is without your door. You are immune to damage so just make your way through the few, very short sections. The trophy will unlock after the cutscene at the end.

 

Secret trophies

  • Find The Reaper for the first time.

    See Reaper Ending.

  • Read Harm's Old Journals.

    Missable.

    Starting in Chapter II, Harm will have a new journal entry detailing what the task for the current chapter is. When you're done reading it, hit to zoom out of the current entry. Here you will see more papers that you can filter through and read. Go through some older journal entries and read them to unlock the trophy (note that you may only need to read one).

    If you do not have this trophy by the time you start the Epilogue, you will need to start a new game in order to get it.

  • Surrender to The Reaper.

    Missable.

    The Grim Reaper randomly spawns on the roof of your house. The roof can be accessed via the ladder at any point you have control while in your room (Chapters II - X).
     


    This is what he actually looks like:
     



    When you come across him, do not interact with him yet.

    When you surrender, it will end your game and you'll have to start over at the very start (Prologue I). To avoid having to do anything twice, back up your save file via PS Cloud or a USB. The game will autosave with you on the roof staring at him so this is where it will start when you reload the game.

    Once your save is backed up, start the game and interact with him. Surrender when given the option to unlock the trophy.

    When you have the trophy, exit the game and re-download/install your previously backed up save file (hit yes when it asks if you want to overwrite the current file). Start the game back up. You will be back on the roof looking at the Grim Reaper. Just go back down the ladder, ignoring him, and continue on with the story.

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  • Velvet

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