Overview:

  • Estimated difficulty: 1/10 (Platinum Difficulty Poll)
  • Offline trophies: 41 (1, 5, 5, 30)
  • Online trophies: None
  • Approximate amount of time to : 8-10 hours
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Do trophies stack: No
  • Does difficulty affect any trophies: No
  • Do cheat codes disable trophies: None
  • Additional accessories required: No


Introduction:

Welcome to the Trophy/Roadmap guide for The Walking Dead. For being a DLC episodic game, this is an excellent game, it even won the VGA 2012 Game of the Year award! It is an incredibly easy, engaging game that will involve you in some moral and hard choices. There will be some decisions in the game that will affect certain aspects of the game later on.

All of the trophies will contain spoiler tags. This is due because they are all story related and can spoil parts of the game for you. Just know that none are missable, so if you don’t die, you will get the trophy. The time to beat it varies on whether you walk around and talk to all that is available to you or you just skip over as much as possible and just do what is needed to progress the story.

Walkthrough:

Step 1: Play and Beat The Game

The trophies are all based on story progression and none are missable. You beat the game, you will end up with all the trophies including that desirable platinum. So just sit back and enjoy the game, the platinum will come naturally.

If you are stuck or want to know the quickest route through the game, check out blazenarutoshippuden's walkthrough here.

[PS3T Would Like to Thank PainOfDemise for this Roadmap]

400 Days DLC:

Overview
- Estimated Trophy Difficulty: 1/10
- Total Trophies: 8 (1 , 7 )
- Offline: 8
- Online: 0
- Approximate time to 100%: 1-2 hours
- Minimum number of playthroughs needed: 1
- Number of missable Trophies: 0
- Glitched Trophies: None reported
- Does difficulty affect Trophies?: N/A
- Do cheat codes disable Trophies?: N/A

Roadmap

1. Play through the story.
You access this DLC by loading up your existing save or starting a new one. When you get to the episode list, scroll over all the way to the right to find this "Special Episode" at the end. You should also make sure you're running the most recent version of the main game i.e 1.07 or higher.

You can play the individual character stories in any order you choose and it won't affect your experience. If you're a stickler for canon though, the order that the stories appear in the trophy list is the actual chronological order that they take place in. Much like the full campaign, should just play through the DLC without worrying about trophies.

2. Cleanup.
If you missed Reunited or Two out of Three, now is the time to replay the respective chapters to get them. Note: If you use Chapter Select, it overwrites your progress. I preferred to start a new save file to get the trophy I missed.

Please note that I will be keeping this guide spoiler free. You're welcome .

[PS3T Would Like to Thank simula67 for this Roadmap]

The Walking Dead Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

49 trophies ( 37  )

  • Earn all trophies in: "The Walking Dead"

    WARNING - Do not read any further if you wish to not have the story spoiled. Every trophy description contains spoilers. Every trophy in the game is story related so all you need to do is finish the game and this platinum will be yours.

  • Complete chapter 1 of episode 1.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After you blow off the head of the first Walker with a shotgun, there will be a mysterious figure in the distance. Call out to it to end the chapter and get your trophy.

  • Complete chapter 2 of episode 1.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When talking to Clementine on the radio, you will hear her scream. The babysitter turned Walker will attack you. After fighting off the Walker in Clementine’s house by smashing its face in with a hammer, this will bring an end to chapter 2.

  • Complete chapter 3 of episode 1.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After you make your choice whether to leave Clementine’s house at night or in the morning, you will meet two guys in the road in front of her house and they will take you to Hershel’s Farm. This ends chapter 3.

  • Complete chapter 4 of episode 1.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Once you talk to Hershel in the barn and decide to lie or be honest with him, you will hear a scream. You will run to the location of Duck and Shawn and have to decide on which one you will save from the Walkers. Once the encounter is over and you are on your way to Macon, the chapter will end.

  • Complete chapter 5 of episode 1.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After your encounter with the Irene at the motel, when you get back to the pharmacy, it will end the chapter.

  • Complete chapter 6 of episode 1.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Once you finish off your brother turned Walker who is trapped under the lamp post, you will grab his pharmacy keys to end the chapter.

  • Complete chapter 7 of episode 1.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    You will have the choice to save Carley or Doug when the Walkers attack. After you save one of them and watch the other die, the trophy will pop.

  • Complete Episode 1: "A New Day"

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Once you talk to everyone at the motel and the lights go out, the trophy will pop and this ends Episode 1.

  • Complete chapter 1 of episode 2.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After the encounter with the two students and the teacher, when you make your choice on who to save, seeing the results of your choice will end the chapter.

  • Complete chapter 2 of episode 2.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When talking to Katja about the survivor you saved, David/Travis will come back as a Walker and you will have to fight him off Katja and yourself, the trophy is yours after you successfully stop the Walker.

  • Complete chapter 3 of episode 2.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When you are in the bandit camp and run into the woman with the crossbow. After she is taken care of, your trophy will pop and it will end the chapter.

  • Complete chapter 4 of episode 2.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After you find Mark upstairs with his legs cut off, you will run downstairs to notify the group. Whichever choice you make, after the dinner is cut short, the chapter is completed.

  • Complete chapter 5 of episode 2.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When Larry has his heart problem and you are faced with a choice to help Kenny kill Larry or not, after Larry is dead and will no longer be a problem, the trophy will pop.

  • Complete chapter 6 of episode 2.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Once you get out of the freezer and have a confrontation with Danny and decide whether to spare his life or not, the chapter ends with you leaving the barn.

  • Complete chapter 7 of episode 2.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After deciding to kill Andy or not, when leaving the farm the chapter will end.

  • Complete Episode 2: "Starved For Help"

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Whatever choice you decide to make on taking the food, the group will still decide to take it. When you finish getting the food from the car, the trophy will pop.

  • Complete chapter 1 of episode 3.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After you have the option of leaving the girl to her fate or shooting her, once you get inside the pharmacy, the chapter ends and the trophy will pop.

  • Complete chapter 2 of episode 3.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When the argument at the motel is finished between Lilly and Kenny the trophy will pop and the chapter will end.

  • Complete chapter 3 of episode 3.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When the motel gets over ran by the bandits and then the Walkers and you make your escape, the chapter ends.

  • Complete chapter 4 of episode 3.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After the incident with Lilly, Carley, and Doug, you will get back in the RV and drive off. Once you stop in the RV for a second time at the blocked road, the chapter will end.

  • Complete chapter 5 of episode 3.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Whether you talk Kenny into stopping the train, beat his ass, or let him beat you down, when he stops the train the chapter will end and the trophy is yours.

  • Complete chapter 6 of episode 3.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When Kenny yells and stops the train, the chapter will end.

  • Complete chapter 7 of episode 3.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When you get the blowtorch from the station, get back and work on the hitch. Once you have it about finished and see the swarm of Walkers coming to you, the chapter ends.

  • Complete Episode 3: "Long Road Ahead"

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Once you are back on the train and away from the swarm of Walkers, you and Kenny will talk until Clementine’s walkie talkie starts going off. This ends the episode.

  • Complete chapter 1 of episode 4.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Right at the start you will get yourself stuck in a bad situation. Clementine will become surrounded by Walkers. You will shoot as many as you can and eventually Chuck will save the her. Once you guys start running away from the area, the chapter ends.

  • Complete chapter 2 of episode 4.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After you and Kenny make your way to the river and discover all the boats are gone or broken, you will eventually run into Molly. This will result in a gun being fired and bring Walkers to you. You will get stuck and have nowhere to go but down in the sewers. This ends the chapter

  • Complete chapter 3 of episode 4.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When you make your way through the sewers you will meet the group hiding down in a morgue. Once you leave the morgue, the chapter will end.

  • Complete chapter 4 of episode 4.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    You will make it back to the mansion and start looking for Clementine. Once you find out that she is probably playing in the back yard, you will go out to look for her. This ends the chapter.

  • Complete chapter 5 of episode 4.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    You will find Clementine in the shack and it will reveal a boat. It will need gas and a new battery. The group decides the only way to get this is to go to Crawford. Once you make it to Crawford and into the school, the chapter ends.

  • Complete chapter 6 of episode 4.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When you collect the battery, gas, and medical supplies, Walkers will get in and trap you in the classroom. You will bust through the armory door and make your way to the top of the bell tower. Once you make your escape, the chapter will end.

  • Complete chapter 7 of episode 4.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    After you make it back to the mansion and have a talk with Vernon, Molly, and then Clementine, you will fall asleep. Once you wake up, you will notice Clementine is gone and will go outside to look for her. This ends the chapter.

  • Complete Episode 4: "Around Every Corner"

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    You'll find Clementine's hat outside and hear the radio making noise on the other side of the fence. You'll jump over the fence and check it out. You'll get attacked be a Walker near the walkie talkie and end up getting bit. You can hide it or reveal what happened, either way you'll look for Clementine. When you make it back to the morgue, the trophy will pop.

  • Complete chapter 1 of episode 5.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Once you bust through the elevator and climb all the way to the roof. You will see all the Walkers around town. This will unlock the trophy.

  • Complete chapter 2 of episode 5.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When you get back to the mansion and find your group stuck in the shed, you will set them free and start to get swarmed by Walkers. You'll make a stand in the mansion and eventually flee into the attic. This will end the chapter.

  • Complete chapter 3 of episode 5.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Once all the talking is done and you make your way through the wall of the attic and into the house next to you, the trophy will pop.

  • Complete chapter 4 of episode 5.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    You, Omid, and Christa make it across the roof tops and see a hole in the roof and Walkers inside the building. After the chat, you will jump down over a ledge and end the chapter.

  • Complete chapter 5 of episode 5.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When you make it to the hotel where Clementine is located, the trophy will pop.

  • Complete chapter 6 of episode 5.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    Once you get Clementine back from the guy who your group stole the food from and leave the hotel, the chapter will end.

  • Complete chapter 7 of episode 5.

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When you leave the hotel, you will slowly make your way through the Walkers. Clementine will stop and see that her parents are Walkers. Shortly after you will pass out. This ends the chapter and your trophy will pop.

  • Complete Episode 5: "No Time Left"

    This is story related and cannot be missed. If you want more information, check the spoiler below.

    When you wake back up, you'll be in a jewelry store. After you talk Clementine through how to deal with the Walker, who is trapped in a chair, you will say your last goodbyes. When you finally pass out for the final time, it will end with Clementine looking at you. This ends the chapter and the game.

DLC: 400 Days

8 trophies

  • Completed Vince's Chapter.

    Story related and cannot be missed. Just play through the entirety of Vince's chapter, making whatever choices you want. The trophy will pop before you are sent back to the chapter selection screen.

  • Completed Wyatt's Chapter.

    Story related and cannot be missed. Just play through the entirety of Wyatt's chapter, making whatever choices you want. The trophy will pop before you are sent back to the chapter selection screen.

  • Completed Russell's Chapter.

    Story related and cannot be missed. Just play through the entirety of Russell's chapter, making whatever choices you want. The trophy will pop before you are sent back to the chapter selection screen.

  • Completed Bonnie's Chapter.

    Story related and cannot be missed. Just play through the entirety of Bonnie's chapter, making whatever choices you want. The trophy will pop before you are sent back to the chapter selection screen.

  • Completed Shel's Chapter.

    Story related and cannot be missed. Just play through the entirety of Shel's chapter, making whatever choices you want. The trophy will pop before you are sent back to the chapter selection screen.

  • Completed the Epilogue.

    Story related and cannot be missed. Once you finish each of the individual character's chapters, you will automatically begin the Epilogue mission. There aren't any choices in this chapter other than dialogue. It mostly serves to tell you what becomes of the the individuals you played as. The trophy will pop after the results screen.

  • Won a game of Rock/Paper/Scissors.

    This trophy is available during Wyatt's chapter. You will play a game of Rock/Paper/Scissors with your friend. This is more or less based on luck. I played Rock, Scissors, Rock (my friend played Rock, Paper, Scissors in that order) and got the trophy. The trophy will pop after you win 2 of the three hands.

    Here's a quick tip for the "Two out of Three" trophy:

    You can pause as soon as you see their hands, and if you lost, you can quit to the main menu before the game auto-saves, so you won't need to restart the whole chapter.

    Credit to atirador for the quote.

  • Found an old friend.

    This trophy is only available during Russell's chapter. At the very beginning you will have the choice to stand your ground or hide. Choose hide and the trophy will pop soon after. If you miss this during your main playthrough, you can choose to replay Russell's chapter (be warned as this will overwrite your progress) or start a new save file.

    Here's a video showing exactly what to do, courtesy of Wozamil:

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Author

  • PainOfDemise; DLC: simula67

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