- What is the estimated trophy difficulty for The Solitaire Conspiracy?
The estimated trophy difficulty for The Solitaire Conspiracy is 5/10 for Countdown, 2/10 everything else.
- How many offline trophies are there in The Solitaire Conspiracy?
There are 20 offline trophies in The Solitaire Conspiracy.
- How many online trophies are there in The Solitaire Conspiracy?
There are 0 online trophies in The Solitaire Conspiracy.
- How long does it take to get the platinum in The Solitaire Conspiracy?
The estimated time to get a platinum in The Solitaire Conspiracy is 5-10+ hours.
- How many playthroughs is needed to get a platinum in The Solitaire Conspiracy?
- How many missable trophies are there in The Solitaire Conspiracy?
There are 0 missable trophies in The Solitaire Conspiracy.
- Does difficulty affect trophies in The Solitaire Conspiracy?
Difficulty does not affect trophies in The Solitaire Conspiracy.
- Are there any unobtainable/glitched trophies in The Solitaire Conspiracy?
There are no unobtainable/glitched trophies in The Solitaire Conspiracy.
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- Estimated trophy difficulty: 5/10 for Countdown, 2/10 everything else (personal estimate) [Platinum Difficulty Rating]
- Offline trophies: 20 (6, 5, 8, 1)
- Online trophies: 0
- Approximate amount of time to Platinum: 5-10hrs+, highly dependent on skill [Estimated Time to Platinum]
- Minimum number of playthroughs: 1 + a few levels in Skirmish and Countdown modes.
- Number of missable trophies: 0
- Glitched trophies: 0
- Does difficulty affect trophies?: No difficulty levels.
Welcome to The Solitaire Conspiracy, an interesting and fresh take on a classic card game. Created by Bithell Games, they've turned the old favorite game Solitaire into a gritty spy story with a completely re-imagined rule book and strategy. If you love the original game, you'll probably enjoy this once you get the hang of it, but as a whole, it's definitely not restricted to just Solitaire junkies. The story they've attached to it is not exactly robust and, if anything, is somewhat strange but can still be interesting at times. In this world, Solitaire is actually a supervillain, the suits are different secret agencies and the face cards (AKA Jack, Queen, King) are special, secret spy agents with their own unique powers and you are the Spymaster. It's up to you to save the world by, well... moving cards around. In addition to the main story campaign, two other modes are available, Skirmishes and Countdown, giving the game some replayability if you particularly enjoyed it and want more. There are also Daily Challenges which you can do and compare your move score to players from around the world.
In the beginning, the game seems confusing and challenging but by the third or fourth level, you'll get the hang of it and you'll be able to solve them without too much of a problem. Essentially, the way the game works is that in the middle are an empty row where your Ace goes and where you build up your suits, just like in normal Solitaire but on each side are all of the other cards, split into random stacks.
In normal Solitaire, you can only move cards onto another that is either +1 or -1 of the card you're moving. In this game, however, you can place a card on any card that is of a higher value. So you can move a 10 onto a Q, or a 2 onto an 8 but not vice versa. You'll need to strategize and move cards back and forth to reach the cards you need that are likely buried under many others.
The other main action is using the special powers of a specific suit's face cards. Each suit (AKA each "spy group") has their own power. For example, the Drive Team Six's suit's powers: Place the face card on top of any card from a suit and it will automatically give you the next card you need for that suit. By using the various suits' powers, you'll be able to solve the levels much faster and in fewer moves so I definitely recommend you use them. As you level up and do more Campaign missions, you'll unlock more groups/suits with different powers. There are also Recruitment missions you can do if you want to but they aren't necessary for the Platinum.
The gameplay is a little difficult to explain here but the game will take you through a tutorial in your first few levels so you shouldn't have a problem once you do a few.
Step 1: Play through the Campaign until you hit Level 15.
Very simply, play through Campaign Missions until you reach Level 15. In the beginning, there will only be one mission to choose from but after you complete a few, you will always have 3 different Campaign Missions to choose from. It doesn't matter which one you do so it's up to you. By the time you reach Level 15, there will likely still be a few Campaign Missions left on the board. You don't need to complete them for the Platinum. Once you hit Level 15, the story is done.
See Roll Credits for more information on the differences in Campaign modes and for tips to complete the game.
By the end of this step, you will have earned:
Plan In Progress
Best of Us
Friendship and Jumping
Sympathy for the Devil
Step 2: Play at least 2 Skirmish matches (1 suit & 4 suits) & Play Countdown until you reach Wave 15.
You can do this in any order you please and if you want, you can even do them during your Campaign as well. Skirmish mode unlocks once you reach Level 7 and Countdown mode unlocks once you reach Level 9.
Skirmish mode is essentially the same thing you've been doing in Campaign Missions but you get to choose both how many suits you use (from 1 to a max of 4) and which suits you play with, from whichever suits you have unlocked up until that point.
Countdown mode is surviving as many waves as you can against the clock. You only have a short amount of time for each wav and as you complete waves, the number of suits in play rises. You'll start at 1 suit but you'll soon have all 4 to deal with.
In all likelihood, the Countdown trophies are going to be the longest part of your Platinum and the hardest trophies on the list, as you'll need to survive all the way to Wave 15, which is definitely challenging.
By the end of this step, you will have earned:
On a Roll