Gustavo Santaolalla's haunting score remains a transcendent highlight, while the performances are uniformly superb. Sound effects and ambient noise all contribute to the tense atmosphere.
This is how you do a remake. Every inch of The Last of Us Part I has been given due care and attention, transforming the look and feel of the game, from the lighting to the level of incidental detail. Stunning.
Various refinements help bring The Last of Us in line with Part II, while the wealth of accessibility features enable you to tailor the experience to your liking. DualSense haptic feedback also lends a nice bit of texture to gunplay.
On top of all the accessibility features is the Left Behind prologue DLC, bonus content from the remake and original 2013 release, and a Developer's Commentary, which is, unfortunately, only unlocked after completing the game. An excellent package.
A far better and more straightforward trophy list than the 2013 version, Part I is a far more achievable Platinum, with completion, collectibles, weapon upgrades, and specific feats like breaking upgraded melee weapons, the primary cut and thrust. Good.