None of the music tracks quite hit the highs of 'Pursuit - Cornered' from the original Phoenix Wright game, but on the whole, the music selection is excellent, and fitting for the locations and period.
For what is essentially an up-ressed 3DS game, The Great Ace Attorney Chronicles looks positively excellent, with wonderfully animated characters and rich backgrounds.
When you’re given control, whether that’s investigating a scene or cross-examining a witness in court, the game plays very well, bar the odd obscure puzzle solution. However, there are large sections where you aren’t playing at all, which can go on a little too long.
The Great Ace Attorney Chronicles manages to balance humour with dark themes, like murder and corruption, really well, and each case offers a new mystery to solve. However, despite offering a good 50+ hours of gameplay across the two titles, each of the ten episodes can drag on a little too long at times.
A strange mix of unmissable trophies, and rewards for finding some obscure clues or offering specific responses during conversations. There’s even a couple that require you to find every inane conversation relating to certain objects through both titles. These trophies are nice surprise pop-ups for when you accidentally stumble across something, but as a platinum to get, they are a bit of a pain.