Overview:

  • Estimated trophy difficulty: 4/10 (using walkthrough videos) or 6/10 (figuring it out yourself) (Platinum Difficulty Rating)
  • Offline trophies: 38 (18, 16, 3, 1)
  • Online trophies: 0
  • Approximate amount of time to Platinum: 25 hours (using walkthrough videos) to 50 hours (figuring it out yourself) (Estimated Time to Platinum)
  • Minimum number of playthroughs: 2+
  • Number of missable trophies: None
  • Glitched trophies: 1 (Oh My Gob!)
  • Does difficulty affect trophies?: No
  • Do trophies stack?: No
  • Do cheat codes disable trophies?: No cheats available.


Introduction:

Styx: Shards of Darkness is a sequel to Styx: Master of Shadows. It can be played in single player or co-op mode and even though there are 4 difficulty settings they do not affect any of the trophies. This game would be massively more difficult if there were trophies at the highest difficulty level.

As with the previous game, if you like stealth then you should enjoy this game as the stealth element is great. If you enjoy no-kill-stealth games then it is possible to complete the entire game in this play-style but if you plan on achieving 100% trophy completion, you will be required to successfully complete both no-kill-stealth runs as well as dabbling in the macabre.

This game employs a central hub, called the Hideout, where you may replay any mission that you have previously completed. This is why none of the trophies are missable as you can replay any mission over again, including the last mission.

The trophies consist of defeating enemies in certain ways, finding all collectibles, fully upgrading all skills and completing each mission with no alerts, no kills and be within a certain time limit. The extremely good news is that all trophy statistics are cumulative and save immediately so this means they count across different games, if you die and have to restart or if you replay a mission.

Many trophies can be "farmed" by saving, performing an action and then reloading that save to do the action again and to be clear, you do not need to save after doing the action. For example: If you save before a crafting table and then use that table to craft an item, just wait 2 or 3 seconds and then reload the save to do it again; as the save is immediately updated when a tracked trophy action occurs e.g. crafting an item.

The developers from the prior game must have listened to complaints because they fixed some significant pain points:

  • The load times have been significantly reduced for loading a zone from scratch such as starting the game the first time or moving into a new zone.
  • The load times have been massively reduced when loading from within the same zone. In other words, as long as you in the same zone as the save you are loading the load can take as little as 3 seconds.
  • You can check Insignia status at any time and this includes the first playthrough.
  • Quick Saves truly are quick and painless. As someone who prefers perfect runs, I found this an enormous boon for painless save reloads.
  • Cutscenes do not add to your overall mission time.


Walkthrough:

There are ten missions in all, with sub-zones in each (excluding the Prologue). You will be required to get four insignias for each mission. These insignias are medals awarded to you for completing a mission with no alerts (Shadow), no kills (Mercy), not going over the time limit (Swiftness) and gathering all tokens (Thief). You do not have to get all 4 insignias in one go. If you get Shadow and Thief in your first playthrough, you can replay the mission for Mercy and Swiftness in your second playthrough. When in your Hideout, you can see which tasks you have left to do by viewing the Replay Mission area.

This brings us to how may playthroughs are required. If you want to be technical, it is possible to achieve 100% trophy completion with a single playthrough and only playing each mission once. Frankly, that really is not feasible unless you watch another person's perfectly played game video from start to finish and follow it exactly.

The most enjoyable (and realistic) experience will be 2 full playthroughs of the game (or more accurately, one full playthrough and then use mission select to replay each of them). If all you care about is getting trophies fast, then play on the easiest difficulty as it won't affect any trophies.

I recommend going for Shadow (no alerts), Thief (collect all tokens) and Mercy (no kills) on your first playthrough, then Swiftness (beat time limit) on your second playthrough. Here are a few reasons why:

  • You don't know the area when you first start so how can you do a speed run (Swiftness)?
  • Unless following someone's video, you are going to be exploring to figure out how to get to the target location and along the way you will probably find most tokens without even trying (I know I did).
  • Shadow is easy to tell when you brake it, because an enemies' detection meter turns red but if you do it on the 1st run then you can just bulldoze through enemy territory on your 2nd run to complete an area faster for Swiftness.


Step 1: First Playthrough
Play through the entire game without setting off an alert (Shadow), collect all tokens (Thief), without killing anyone (Mercy), destroy some enemies and complete all secondary objectives.

It should be noted that, when in your Hideout, you can always "Forget" skills that you previously learned to "Learn" other skills. In the early missions, I would select all defensive skills (like stealth improvements) for my first playthrough and then switch to more offensive skills for my second playthrough.

Playing through the Prologue mission with all 4 gold insignias will earn you:

Golden Gob
Untouched
Ace of Scrap!
Did you see something?
An athlete through and through
Sensitive Gob
Rehab

As you progress through the story, perform all of the action related trophies. Several you will unlock without even trying but almost all can also be farmed to unlock in less than 4 minutes each. The Quick Save feature makes it easy to knock one of these out and then go right back to your nicely timed mission that you already had going. Completing all action trophies will give you:

Lamb of Gob
My precious…
It's time for soup
A Rat Life
Pickpocket King
Goblin Farmer
Morpheus' Blade
This. Is. THOBEN!!
The Professional
The Gob in a Box
Acidification
Fugitive
Phoenix
Devoted Servants
Master Alchemist
The Unseen Gob is the Deadliest
Trigonal Elven System
A Taste of Gob

Story and completion trophies:

Slowly but surely?
The Mysterious Scepter
Welcome to Korrangar
A Handsome Gift
Weapon of Choice
Desertion
Crime and Prejudice
The Seed of Discord
Dr. Boom!
Revenge


Step 2: Second Playthrough
Replay each mission by completing underneath the time limit (Swiftness).

When a mission completes, you will end up in your Hideout. You may replay any previous missions or begin the next mission. For your second playthrough I suggest that you immediately replay a mission after you complete it the first time. The mission layout is fresh in your mind and comparatively the second run will not take very long. Most likely the final two trophies you will unlock are:

All Along The Gobtower
Oh My Gob! - Note: The game's skill point system can glitch causing the overall skill points to fall short of the amount necessary to unlock all skills. While it seems rare, three people have reported encountering the glitch. All three reported having 9,460 points when they should have had 9,500. The cause is unknown and there is also no reported way to correct if it occurs.


Step 3: Clean Up
If you did happen to miss any trophies, the game allows you use your Hideout to replay any mission you have previously completed. Completing the game also returns you to your Hideout so don't worry about doing that.

Once all individual trophies are out of the way, Gobelin Master will be yours.

Credit:

Full credit to 360GameTV for some really great HD walkthrough videos!

[PST Would Like To Thank scharn73 for this Roadmap]

Styx: Shards of Darkness Trophy Guide

Printable Guide
Show completed trophies
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38 trophies ( 16  18  3  )

  • Unlock all trophies

    This unlocks after collecting all of the other trophies.

  • Finish the introduction

    Story related and cannot be missed.

    See Revenge

  • Finish Mission 1

    Story related and cannot be missed.

    See Revenge

  • Finish Mission 2

    Story related and cannot be missed.

    See Revenge

  • Finish Mission 3

    Story related and cannot be missed.

    See Revenge

  • Finish Mission 4

    Story related and cannot be missed.

    See Revenge

  • Finish Mission 5

    Story related and cannot be missed.

    See Revenge

  • Finish Mission 6

    Story related and cannot be missed.

    See Revenge

  • Finish Mission 7

    Story related and cannot be missed.

    See Revenge

  • Finish Mission 8

    Story related and cannot be missed.

    See Revenge

  • Kill all the enemies in a zone

    You could do this in any zone you please but obviously the Prologue is the first and easiest place to do this. Rid an entire zone (not an entire mission) of all enemies and this trophy will unlock during the zone transition or mission completion screen.

    The Prologue mission only has one zone and within are 31 enemies.

    • 2: An unmissable sequence occurs where two guards cut down a goblin in front of you.
    • 2: Right after this you need to head to the back of a building where you will see two guards by a fire.
    • 2: Another unmissable sequence between two guards occurs near the mission documents.
    • 2: Upstairs from the documents is a bunkhouse with two guards.
    • 1: Take the stairs upwards once more to find a lone patrolling guard in a corridor.
    • 3: Another unmissable sequence between two guards talking about C.A.R.N.A.G.E. A lone worker is below their location.
    • 2: Head outside to find two guards patrolling on an open platform.
    • 1: On the tavern platform there is a lone guard leaning against some crates next to an explosive barrel.
    • 4: The tavern has two guards in front and two in back.
    • 3: The main floor of the tavern has two guards and 1 worker.
    • 1: The lower level of the tavern has one guard near the Guards' pay.
    • 1: The second tavern level has one noble near the Guards' pay.
    • 4: The upper attic area of the tavern has 3 guards and 1 worker near the final Guards' pay.
    • 3: The tavern roof has 3 guards.
  • Push 10 enemies over the edge

    Anytime a guard is standing next to an edge of a platform, a push option () will become available if Styx gets close enough so press it to send them over the edge. Use the Quick Save feature to repeat this over and over again. The trophy will unlock immediately when doing this for the 10th time.

  • Kill an enemy in his sleep

    There are plenty of guards all over that are sleeping during missions. You will see "Z"s floating in the air by their head. Simply go up to any of them and take them out. You can unlock this as early as the first mission Prologue. Just after hearing about a secret room in a guard conversation (you can't miss it) you will proceed upstairs. There is a guard bunkhouse on the second floor where one guard should be sleeping standing up. You may have to reload a Quick Save to make him fall asleep. The trophy will unlock immediately when done correctly.

  • Craft 30 items

    You must use a Crafting table in order to craft items. There is always one in your hideout and frequently one can be found somewhere in your current mission. Every time you successfully craft an item the game will record this automatically so you can use the Quick Save then reload trick if you wish to complete this trophy quickly. The raw materials can be found lying around in zones and they are always in the same locations. The trophy will immediately unlock after crafting your 30th item.

  • Get out alive from 10 red alerts

    Anytime a guard attains a red detection status, this counts as a red alert. After that, all you need to do is complete the zone that you are in for it to count for this trophy. You can take your time too as you can run, hide and continue playing through the zone as long as you like. Multiple red alerts in one zone do not stack as the count only increases by one when you successfully leave the zone at its normal end. This will unlock during a loading screen once you've done this 10 times.

  • Having hidden 50 times in a duct or a hideout

    There are certain places where a Hide option may be available, such as a red barrel. Find one of these locations and just spam the button so styx will repeatedly enter and leave the hiding spot. The trophy will unlock immediately when hiding for the 50th time.

  • Pickpocket 10 enemies

    Some enemies carry items that you can visually see on their belt. If you crouch and sneak up behind them, a option will appear allowing you to pickpocket them.

    The very first guard in the Prologue mission has a Vial of Life on his belt. You cannot miss him as an automated sequence occurs as you progress where you see two guards attack a goblin and then move to stationary posts where they never move again (unless alerted). If you walk anywhere near the closest guard a tutorial will pop up about how to perform muffled kills. Crouch, get close enough to see the pickpocket option, Quick Save your game, then do the action. Wait for the circular save icon to stop spinning in the top right of your screen then Load Last Game from the main menu to do it again. It took me 2 minutes to do this 10 times. The trophy will unlock immediately.

  • Unlock Gold level for all Insignias in all missions

    There are four types of Insignia: Swiftness, Shadow, Mercy and Thief. You do not have to earn them all in the same play-through as once they are unlocked they will stay unlocked. With that said, each insignia does require you to fully complete an entire mission in order for it to unlock. It is possible to unlock all 4 in a single run of any mission. You can review all unlocked insignias while in your hideout and any mission insignias at any time within a mission during the pause screen. There are 10 missions in all for a grand total of 40 gold insignias. This trophy will unlock during the mission completion screen of your final gold insignia completion.

    Refer to the following trophies for insignia descriptions:

    Swiftness - An athlete through and through
    Shadow - Did you see something?
    Mercy - Sensitive Gob
    Thief - Ace of Scrap!

    See Oh My Gob! for videos on Shadow/Mercy/Thief in one go.
    See An athlete through and through for Swiftness videos.

  • Finish a level without taking damage

    This is self explanatory and the very first mission is the easiest and fastest to earn this trophy. While you almost certainly will unlock this trophy before, or during, your first completion of a Shadow gold insignia it is possible that you could have some sort of environmental damage (such as falling or fire). Use of Quick Save reloads does not void this trophy in your current run so use as often as you want.

    This trophy will unlock during the mission conclusion screen if you have navigated all the way through with no damage.

  • Finish a mission with the gold Insignia of the Thief

    This requires you to collect all the tokens that are in any mission. The pause menu will tell you how many tokens are possible for you to find and how many you have found so far. While few of these tokens are hard to find, they are really easy to miss as you could simply oversee a corner or a ledge.

    As with the previous game, the Omniscience skill still exists and will make token collection considerably easier if you are not using a walk-through video. Important: You must get all the tokens in every zone in a single playthrough for them to count. This will unlock during the mission completion screen.

    See Oh My Gob! for videos of every token location in every mission.
     

  • Finish a mission with the gold Insignia of the Shadow

    To unlock this Insignia, you must complete every zone in a mission without raising any alerts. An alert is whenever any enemy has a red detection meter above their head. For reference, here are the detection levels:

    • Yellow - The enemy is suspicious and will look around (but not deviate from their path).
    • Orange - The enemy is very suspicious and will investigate (walk to) whatever alerted them.
    • Red - You're busted.

    Make liberal use of your ability to Quick Save whenever you wish so that you can reload if you do happen to alert an enemy. Do not forget that you have invisibility for the tough spots! If your clone is detected it does not count against you. The red detection of bugs or boss fights does not count against you either.

    The pause menu will tell you at any time how you are progressing with this insignia. You begin every mission with it satisfied and it will instantly update if you are spotted so check it before every Quick Save to ensure you're still undetected. This will unlock during the mission completion screen.

    See Oh My Gob! for videos of a stealth run through every mission.

  • Finish a mission with the gold Insignia of Swiftness

    For this Insignia, you must complete an entire mission (all zones) within the specified time limit. Unless you are watching a walkthrough video this almost certainly will take you 2+ attempts. Your current time is always shown on the pause menu. Some suggestions:

    • Unlike the predecessor of this game, cutscenes don't add to your time.
    • Liberally use Quick Saves to save your progress.
    • Proceed as fast as you can straight to the main objective marker(s).
    • Avoid all fights if you can; they only add to your time.
    • Look for shortcuts, such as jumping off ledges to physically get to the exit faster. As long as you don't die from the fall, you have 2 health vials you can use to restore your health.
    • The maximum time is pretty lenient so don't try to go for perfect (unless of course you simply want to).

    This will unlock during the mission completion screen.

    Speed run videos by 360GameTV:

    These videos were done on Discovery Difficulty with a continuous run from beginning to end and the author has removed all cutscenes.

    Mission 0: Prologue

    Mission 1: Revelations

    Mission 2: Korrangar

    Mission 3: Diplomacy

    Mission 4: That Which is Hidden

    Mission 5: Caught In The Trap

    Mission 6: Smell of Freedom

    Mission 7: Manipulation

    Mission 8: Sabotage

    Mission 9: Vengeance

  • Finish a mission with the gold Insignia of Mercy

    Unfortunately, there is no way in this game to simply knock an enemy unconscious. Any confrontation with an enemy results in their death. For this insignia you must complete an entire mission (all zones) without killing anyone. The PS4 pause menu will tell you at any time how you are progressing with this insignia. You begin every mission with it satisfied and it will instantly update if you kill anyone so check it before every Quick Save to ensure you're still good. This will unlock during the mission completion screen.

    Note: Story-related kills do not count against the trophy.

    See Oh My Gob! for videos of a mercy run through every mission.

  • Complete a level without using an amber power

    An amber power is when you use any unlocked skills. Pressing does not void this trophy for your current run (you would think it should but it does not). The very first mission is the easiest and fastest to earn this trophy. I recommend going for this trophy right away (while you have no unlocked skills) before you start learning to instinctively use them. This trophy will unlock during the mission conclusion screen if you met the conditions.

  • Be saved by a Life-saving Clone

    This is a very simple trophy but does require 910 skill points in the Cloning skill tree. As the trophy description suggests, you must have learned the Life-Saving Clone skill. Once you have it, create a clone then go off somewhere and get Styx killed. The trophy will immediately unlock as he transfers to his clone.

  • Teleport 20 times into a clone (with the skill)

    This is a very simple trophy but requires 380 skill points in the Cloning skill tree. You must learn the Rebirth skill. Once you have it, create a clone, press and hold then to trigger the Rebirth skill. This counts as one teleport because Styx will go to wherever that clone is located. The trophy will immediately unlock as you do this the 20th time.

  • Create 50 clones

    To create a clone press and hold then press . Without letting go of you can immediately press to destroy the clone. Creating a clone takes a small amount of amber and voluntarily destroying a clone returns that same amount of amber. You should get this without even trying but if you want to unlock it as soon as possible then do it as soon as you start.

    You do not need to Quick Save your game as you won't lose any amber. Repeatedly create and destroy a clone over and over; never let go of holding . It took me 2 minutes to do this 50 times. The trophy will unlock immediately after creating the 50th clone.

  • Being invisible in a chest and not being caught by an enemy on a search

    All over in missions there are large chests that Styx can hide in. Go up to a single guard, let him go into a red attack state, then enter one of these large chests. While inside of the chest, press and hold then to enable invisibility. The guard will fling open the chest, Styx will be invisible, the guard will be confused and then will shut the lid. The trophy will unlock as the lid closes.

  • Give of yourself to the worship of Lyssril...

    This action must be performed within Mission 3 (Deliverance) in its second zone (The Sanctuary). One of the tokens in this zone is lying right next to an altar. There are several in this room, but this is the only one that Styx can interact with. All you need to do is press next to this altar and the trophy will unlock.

  • Kill 5 guards with acid traps

    You can craft an acid trap with 3 Iron Ore and 2 Unstable Spores. Sometimes you are able to find an acid trap in a mission. Once you have one in your inventory, find any guard that travels a path. Place an acid trap along their path via then do a Quick Save. Wait until they croak and the circular save icon stops spinning in the top right of your screen, then Load Last Game from the main menu to do it again. The trophy will unlock immediately on the 5th kill.

  • Drink 25 vials of amber

    To drink a Vial of Amber press and hold then press . You start the game with 3 vials. You should get this without even trying but if you want to unlock it as soon as possible then do it as soon as you start.

    Quick Save your game. Press and hold then press to go invisible. This will consume amber as you can only drink a Vial of Amber if your gauge is not full. Once your amber falls drink all 3 vials of amber. Reload your Quick Save and do it again. It took me 4 minutes to do this 25 times. The trophy will unlock immediately after drinking the 25th vial.

  • Dissolve 10 enemies (vial of acid)

    As the trophy description states, there are Vials of Acid that you can find or craft in the game. The Prologue mission (very first one) has a tutorial Vial of Acid that is along the path you must take to progress to the end. However, you must pick up the Vial of Acid for the tutorial box to pop up. Right next to it is a dead body that was already there. Alternatively, you can do this anywhere else in the game when you already have a Vial of Acid and a dead body.

    Pick up the Vial of Acid, press on the D-pad, select the Acid Solution, stand over the body then press to make a Quick Save. Press to dissolve the body, wait for the circular save icon to stop spinning in the top right of your screen, then Load Last Game from the main menu to do it again. It took me 2 minutes 30 seconds to do this 10 times. The trophy will unlock immediately.

  • Collect 50 raw materials

    Raw materials are anything that you can use at a Crafting table to make something else. You should get this without even trying but if you want to unlock it as soon as possible then proceed through the Prologue mission until you find your first Crafting table. You cannot miss it as it is along the required route and Styx will talk about it. To the right of it are 4 raw materials. Make a Quick Save before picking them up. After that, go ahead and pick up the 4 raw materials then reload your game. It took me 3 minutes to collect 50 raw materials. The trophy will unlock immediately after collecting the 50th one.

  • Unlock your first ultimate skill

    To unlock ultimate skills, you must acquire enough skill points to unlock all pre-requisite skills within a skill tree and have a quartz. Quartz are part of the story line and the first one you will acquire will be at the end of Mission 3. If you have unlocked all gold insignias by the end of Mission 3 then, when you return to the hideout, you will have enough skill points and one quartz to unlock whichever ultimate skill you wish. Ultimate skills can be forgotten and relearned just as with normal skills. The trophy will unlock immediately as you unlock your first ultimate skill.

  • Unlock all skills

    GLITCH WARNING: The game's skill point system can glitch causing the overall skill points to fall short of the amount necessary to unlock all skills. While it seems rare, three people have reported encountering the glitch. All three reported having 9,460 points when they should have had 9,500. The cause is unknown and there is also no reported way to correct if it occurs.

    There are 41 skills that may be learned in total, which are divided into 5 different talent trees. The 41st skill is the ultimate master skill and can only be learned when the other 40 have been learned. Skills may be learned by using Skill Points (SP) when you are in your hideout. The total amount of SP necessary to get all skills is irrelevant here as you must acquire every last skill point the game has to offer.

    There are several different actions that will award you with Skill Points (SP). You must do them all. The hideout has a "mission" area that you can interact with via to view your stats for each mission that you have completed. You will easily be able to see what actions you are missing for each mission.

    • Complete all missions
      This is what you will accomplish when you complete the entire game story; all 10 missions. The game tells you, at all times, exactly what your objective is and where you need to go.
       
    • Complete all side quests
      Most missions are divided into sub-zones. Secondary objectives are specific to a zone, not the overall mission. Also, not all zones will have a secondary objective. The good news is that the game is very clear when a secondary objective is available. The PS4 touch bar will bring up the game map, which also contains your current main and secondary objective (if any). The game will also display an on-screen reticule locator for both the main and secondary objectives. It is impossible to complete the main mission without triggering all possible secondary objectives.
       
    • Acquire all Shadow insignias
      Complete every mission without being seen. See Did you see something?
       
    • Acquire all Mercy insignias
      Complete every mission without killing anyone. See Sensitive Gob
       
    • Acquire all Swiftness insignias
      Complete every mission within a specified time limit. See An athlete through and through for additional Speed Run videos if you do not get this insignia using the videos below.
       
    • Acquire all Thief insignias
      Collect all tokens in every mission. See Ace of Scrap!

    Walkthrough videos by 360GameTV that accomplish All missions/All side quests/Shadow/Thief/Mercy and sometimes Swiftness in a single run:

    These videos were done on Discovery Difficulty so if you choose a higher difficulty, then they won't work for you! The videos show a continuous run from beginning to end, plus the author has removed all cutscenes.

    Mission 0: Prologue

    Mission 1: Revelations

    Mission 2: Korrangar

    Mission 3: Diplomacy

    Mission 4: That Which is Hidden

    Mission 5: Caught In The Trap

    Mission 6: Smell of Freedom

    Mission 7: Manipulation

    Mission 8: Sabotage

    Mission 9: Vengeance

 

Secret trophies

  • Finish Mission 9

    Story related and cannot be missed.

    The mission trophies are all obviously story related. Normally I would post some detail here but frankly, the game is sufficient in telling you exactly what your next objective is while you are playing. This is to the degree that there is an on-screen reticule marker that tells you exactly where you need to go at all times. If you need help completing any mission, then see Oh My Gob! for stealth video walkthroughs of each mission.

  • Unlock Gold level for all Insignias in a mission

    See All Along The Gobtower

  • Remain invisible for a total of one minute

    Styx is able to consume amber and turn invisible with no skill points applied; this is a base skill. It requires 630 total skill points to learn both Persistence and Latency in the Stealth skill tree which will help this last longer. Styx can also learn the ultimate skill in the Alchemy skill tree to boost the number of potions that he can carry (this would give you more vials of amber that you can consume to drag out the length of invisibility).

    With all of that said, I think the trophy may be positively glitched because I unlocked it after only 20 seconds or so. I definitely did not have to go 60 seconds in one go without losing invisibility but this may be corrected in a future patch (I had no patches applied). The trophy will unlock immediately when successful.

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  • scharn73

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