You’re unlikely to start humming any tunes from Stray, but its ambient audio is very good, and nicely sets the tone for each area you’re in. Also, there’s a meow button, and when you press it, you hear the cat meowing through the controller speaker, which is excellent.
It might lack the raw heft of a Sony first-party title, but Stray is frequently one of the most gorgeous games on PS5. Its art direction finds a nice middle ground between realistic and fantastical, and the use of colour and lighting throughout, is excellent.
Stray’s gameplay is deceptively simple, but the mix of open areas and linear sequences keeps things moving along at a great pace, and every platforming section becomes its own little puzzle.
A first playthrough of Stray will likely clock in at around 8 hours or more, especially if you attempt to grab all of the collectibles. Once you’ve found everything, there’s not much more to do, but it’s the perfect length for a game like this. There’s an attention to detail throughout Stray that really makes it stand out.
Stray has a really nice trophy list that’s a joy to complete, with some tough challenges combined with fun tasks. A chapter select system means no trophy is missable and you can easily return to earlier stages, and while it does require a second playthrough to get the platinum, it’s more enjoyable than you might expect.