Apart from the Challenge trophies, this will likely be the last trophy you will earn. It basically requires you to see everything in the game and to find every single secret so it won’t come easily. Thankfully, this trophy is somewhat unique, in that does not have the “non-seeded single-player run” requirement, meaning that you can use seeds to your heart’s content. You can find more information on using seeded runs in the dedicated section in the The Full Spelunky
. Using seeds is especially recommended for the more complicated and difficult secrets, which you can find at the bottom of this section.
In filling out the Journal, you are also finally allowed to use multi-player so feel free to invite a buddy if you think it might make finding the last pages of the Journal easier. Also, on a side note, while the game does not specifically require you to unlock every character for the Platinum, it does require you complete the Journal entry for every unlockable character. This means that if, for whatever reason, you failed to find an unlockable character, you can use online multiplayer to find someone that does have this character unlocked and kill them or get hit by them, to still get the Journal entry, without having to go back to find and unlock the character. Do also note that unlockable characters will not appear in seeded-runs or in multiplayer runs.
The Journal can be opened at any time by pressing the touch-pad. For every category, it shows you how many entries you have completed and how many you are still missing. The entries are sorted by biome so you can use that to find out where your missing entry can be found. An incredibly helpful source for finding which entries your missing is Spelunky.fyi
so be sure to check it if you want to find out where to go next. Note that for most entries, especially enemies and traps, you have to actually interact with them (that means either killing or getting hit by them), before the entry is unlocked. You might find you will still be missing the entries for some enemies you’ve seen before, like the lavamander or the humphead for this reason. Below some easily missable Journal entries are listed, followed by a guide on how get to the to some of the more secret sections of the game. If you’re wondering how to find any of the other secret areas not mentioned here, check the Pilgrim
trophy.Warning: This section contains spoilers for the game's secrets! Easily Missable Entries and SecretsGolden Monkey:
Awarded to you by Kali for placing a Golden Idol on her altar. Perci & Poochi:
In the gameplay options, you can select which pets appear in the caves for you to rescue. By default, only the dog Monty is selected. Simply select either the cat (Perci), the hamster (Poochi) or all three and you will be able to find them in place of Monty, giving you the opportunity to add them to your Journal. Queen Bee:
Sometimes when entering a floor on either The Jungle or the Temple of Anubis, you will be notified that you “hear an incessant buzzing”. This lets you know that a beehive is somewhere on the floor. After entering, you will find the queen bee, which drops some delicious Royal Jelly when killed. Lavamander:
These giant salamanders will spawn in the lava pools in Volcana. If you get close, you can see their head sticking out, before they splash a wave of lava at you. Getting killed by the lava may not count as an interaction with the lavamander so it is very much possible you are still missing this entry. If you find one, you can consider trying to bomb below it to get it out of the lava pool, after which it will turn a purple colour and he will be susceptible to damage, like bombs, spike boots or a shotgun. Alternatively, you can try jumping on its head while it's still in the lava, which will still net you the Journal entry because you'll get hit (and likely killed) by it. Of course, if you get lucky, one might appear below the drill, which you can use to kill it, although this is not reliable. Boulder:
Grabbing the idol found on the Ice Caves will cause this giant boulder to appear. Great Humphead:
This large Napoleonfish can be found swimming in the water below 4-2 in the Tide Pool. Killing it will always drop a gift, a camera and a Hired Hand. Ghist:
Ghist’s are small ghosts that appear in some places, which you can only see when you are cursed. You do not actually have to be cursed to gain the Journal Entry however. Using the camera kills a ghist, adding them to your Journal. The easiest way to do this is to kill the Humphead on 4-2, which will drop a camera and to use it on the caveman’s body you can find inside the small subspace on the bottom-right of the body of water on the same floor. Elixir:
item heals you for a lot of HP and is awarded to you for beating the Stars Challenge on the Temple of Anubis. Clone Gun:
This item allows you to clone anything you shoot with it and is awarded to you for beating the Stars Challenge on the Tide Pool. Broken Sword:
This broken version of Excalibur can be found by trying to clone Excalibur with the clone gun on 4-2 of the Tide pool. Dirk:
Dirk is a playable character that is hidden inside the mouth of a Goliath Frog inside the Sunken City. To unlock him, find and kill a Goliath Frog and enter through its mouth, where you should find Dirk trapped in a coffin. As mentioned previously, you could also unlock his Journal Entry by playing with an Online player who does have him unlocked. Sparrow & Tusk Idol:
To gain access to the Tusk Idol, you will have to find Sparrow, who will challenge you to steal it from Madame Tusk. Sparrow will (usually) appear in 2-1 (independent of which path you choose) if you impress her by successfully stealing from a shopkeeper in 1-2. The definition of stealing here is very strict and kind of vague: you have to rob the shopkeeper without hurting him (using the rope tactic counts as hurting him), which you can do by grabbing something from his shop and running out. Be careful, as he will immediately shoot his shotgun so be sure to jump over it or place a rope to dodge him all together. You will know if you did it right if you see the shopkeeper yell “Stop Thief!” instead of his other voice lines. It is unclear whether hurting or killing him afterwards will cause Sparrow to not appear so make sure you run straight to the exit. Try to get shopkeeper forgiveness by 2-1, although it is unclear whether this is actually required for Sparrow to appear. Sparrow can be found in a wooden hut-like structure. When talking to her, she gives you a rope bundle and challenges you to rob Madame Tusk. Later on in either 4-1 or 4-2 of the Tide Pool, you will have to enter the closed door above Madame Tusk's Casino. This can either be done with a Skeleton Key or you can get the key by killing Tusk. Inside you will find Tusk’s Idol. If you haven’t talked to Sparrow earlier in the run, you will only find a note saying that she was there first, making the previous steps a requirement for finding the Tusk Idol. Ghist shop:
The Ghist Shop is a very secret shop located on 1-4, which sells incredibly rare items for a steep price. It can only be entered while you are cursed so make sure to curse yourself somewhere before 1-4. Cursing yourself in the Dwelling can be done by dropping the Ghost Pot on yourself, which can be quite tricky. Consider placing the Ghost Pot on a two tile high platform, placing a sticky bomb on the bottom of the platform and standing below it, causing the Ghost Pot to fall on you. When you are successfully cursed, you will have to find the entrance to the shop, which is directly below the two middle ladders that lead down to Quilback, at around the same height as the door where you exit the subspace, leading to 2-1. This means that you will have to dig around 10 tiles deep, requiring a lot of bombs or using a well-placed bomb in Quilback’s path causing him to fall down, rolling through a deeper layer in the ground. Whichever method you use, it is advisable to try and obtain some extra bombs before attempting this. Upon entering the shop, you will find the Ghost Shopkeeper added to your Journal entry. It should be mentioned that, while all items he sells are very rare, none are impossible to find elsewhere so you don’t have to actually buy anything in the shop to earn the Platinum Trophy. Beg & The True Crown:
Beg is Tun’s Hundun-worshipping brother. He loves chaos and will reward you with The True Crown if he feels you do as well. To make Beg appear, one must first blow up one of Kali’s altars. On the next of Kali’s altars you find, you will find Beg, who will after talking to him give you some bombs before disappearing. Next, you will have to curse yourself, before Beg will appear again. Cursing yourself can be done with either the ghost pot, as described in the Ghist Shop section or by a witch doctor in The Jungle. Whichever way you choose, entering a floor with an altar while cursed, will have Beg standing on it again. Talk to him and he will be impressed by your love of chaos and award you with The True Crown. The True Crown has the rather fitting effect of randomly teleporting you every 22 seconds, often to your death. Note that The True Crown technically counts as royal headwear and can be used instead of the Crown or the Hedjet for obtaining Excalibur or entering the City of Gold. This is however not recommended, as the random teleporting makes any attempt at a normal run while having this item a fool’s errand. Secret Areas: Duat:
Duat is a secret area that requires you to sacrifice yourself on the large altar in the City of Gold, while carrying the Ankh (see A Second Chance
). After reviving, you will find yourself in an underworld-like area, with low gravity and many dangerous enemies. The Duat is the Temple of Anubis equivalent of Abzu in that in both places you can slay a boss to obtain the Tablet of Destiny. The Duat-route however is much more dangerous and yields very little benefit to make up for it, making the Abzu-route the more desirable route if one is to obtain the Tablet of Destiny. Moving through the Duat and killing the two (yes, two) bosses at the top will yield you the Journal entries for Ammit, Apep, Osiris and Anubis II. Alien Mothership:
The Alien Mothership is another very secret location, found at the very bottom of the Ice Caves. The entrance is only locatable by using the Alien Compass, although there is a cheeky way of finding it without the Alien Compass, which is explained in the section below. To obtain the Alien Compass, one must first free Van Horsing in 2-1 in Volcana, by bringing a key to his prison. Next, you will have to kill Vlad, in Vlad’s castle along with Van Horsing (he will wait for you at the top of the castle after freeing him). Lastly, you must find Van Horsing somewhere hidden in a subspace in either 4-1 or 4-2 of the Temple of Anubis. Talking to him, he will give you the Alien Compass. The Alien Compass works like a regular compass but it also points to the entrance of the Alien Mothership. Note the entrance to the Alien Mothership is located at the literal lowest tile of the Ice Caves so you should be careful not to accidently jump past it.
Inside the Alien Mothership, you can find the following Journal Entries: Lamahu, Proto Shopkeeper and Plasma Cannon and an unlockable Character, The Pilot. If you are using co-op while entering the Mothership, you will not be able to unlock The Pilot however.
If you want to find the Alien Mothership without the Alien Compass (note that you will have to find the Alien Compass at least once for its Journal Entry), you can use this method. The entrance will always appear at the very bottom of the Ice Caves in one of three locations: 5 tiles from the left, 6 tiles from the right or exactly in the middle of the stage (15 tiles from either the left or right edge of the floor). To find in which of these three locations the entrance is located, pick up a mine and hang from a ledge just above one of the locations, then drop it by pressing
. You can hang from the ledge with the mine in hand by jumping slightly past the edge and quickly moving back, instead of crawling towards the edge, which drops your mine in the wrong place. You might have to use some bombs to make sure there is an edge to hang from on the right place as this method won’t work if you just drop it while standing. If you hear an explosion, it means the mine fell all the way down and that the entrance is in different place. If you don’t hear an explosion, it means the mine has landed exactly on the entrance. You can then get to it by placing a rope down and jumping down from it. Be careful though, as the mine is still there. You can clear it by dropping a dead yeti on top of it. Also note that jumping down without any way to slow your descent, will make you take 1 point of fall damage but you won’t fall of the edge. This can be done without any prerequisite items so you are free to start from the shortcut to the Ice Caves, then make your way down through the Wet-Fur section. This method is quite tricky to get right so it might take multiple tries before you manage to get in this way. Eggplant World:
The final and most mysterious secret area of the game, getting to the Eggplant World is likely the task that requires the most luck, patience and skill to complete. It requires you to find the Eggplant Child and carry it to the Sunken City and place it on the mother statue, which will open the red door next to it.
This combination of steps, in theory, requires you to combine every single step from Pilgrim
. However, since you are allowed to use seeded runs for this trophy, you can ensure that you get a good start, find the present and Kali altar on the same floor and skip having to obtain the Tablet of Destiny, making this much, much easier than it normally would be. Note that as of December 23rd, all seeds have been changed. As of now, I would recommend BEEF5EED, as it yields a Jetpack on the first shop and a chance to get the eggplant on 4-2 (possible by killing the Humphead for it to drop a present). Note that the Eggplant Child behaves largely the same way as a Hired Hand so it will still be a challenge to keep him from harm for the entirety of Neo Babylon. Your most effective method of keeping him safe is to pick him up and put him down, which will make him go to sleep for exactly 2 minutes. Entering the Eggplant World, you will find the Journal Entries for the Eggplant World, the Eggplant Minister, the Eggplup, the Eggplant King and by hitting him, the Eggplant Crown. Note that this area is mostly safe and you won’t be attacked by its inhabitants so you won’t have to worry about dying after you make it this far.