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- Estimated trophy difficulty: 7/10
- Offline trophies: 46 (25 , 18 , 2 , 1 )
- Online trophies: None
- Approximate amount of time to platinum: 50-75 hours (highly dependent on luck and skill)
- Minimum number of playthroughs: Numerous
- Number of missable trophies: None
- Glitched trophies: None
- Does difficulty affect trophies?: Yes. One run must be completed on the hardest Ascension, Ascension 20.
Welcome to the Spire! Slay The Spire is a roguelike, deck-building game, where you will play as one of four characters, each with their own unique deck, as you ascend a tower encountering enemies, shops, events, bonfires and bosses. The floors are seperated by three Acts and one secret Act, with each Act increasing in difficulty; testing the power of your deck, acquired relics and the decisions you have made. The game is easy to pick up, but will take hours to master.
Most of your success rate will be highly dependent on luck, both in terms of game difficulty and the platinum. The rest of it comes with the knowledge of the game mechanics and the smart decision making based on the choices the game gives you. You will die a lot. Don't fret though - the game is exceptional and addicting.
The majority of the trophies will come naturally throughout the game, including luck-based and situational trophies. Some on the other hand require you beating the game under specific requirements (e.g., beating the Spire in under 20 minutes) or extremely situational scenarions requiring specific cards and relics - these will take the longest and can be frustrating.
The amount of variables needed to be the game are endless as each run is dependent on the bosses, map layout, cards, relics, potions and enemy encounters. In other words, there is no true way to play the game; however, there are some fundamentals that can be learned early on that can be used as a foundation for multiple runs.
Tips and Approach to the Game:
Slay the Spire is is kind of a unique game in terms of providing tips. Even the most fundamental rules you pick up may not apply as there are hundreds of variables to account for; however, there are a few things to keep in my mind when learning and playing Slay the Spire.
- Prioritize your initial run on the boss you get, followed by how many Elites you want to handle and with a plan on how to handle them.
- Try to prioritize flexible paths that feature shops, rest sites and Elites, as you can adjust if things are not going your or are going better than expected.
- Focus on front loaded damage in Act 1. This may not always be an option immediately as you may get stuck with Skill or Power cards early, but front loaded damge will help you deal with early Elite fights and hard pool fights (spawns after 3 fights).
- Many players recommend keeping your deck small, but in some cases having a large deck may also be benefical. The efficiency of your deck is more of a priority or preventing too much debt of unupgraded cards,
- Lastly, have fun and experiment! Some cards or relics may seem pointless, but just try them out. You may learn something new to prevent a pitfall or enhance another build later.
- I highly suggest checking out the following YouTube channels of players who play this game routinely:
Step 1: Beat the game with each character and achieve Level 5 with each character.
When starting a new game, you will only have access to the The Ironclad, Once you beat the game wth him, you have access to the Silent. Once you beat the game with her, you will unlock The Defect then lastly The Watcher. In addition, you'll want to level each character to Level 5 to unlock all of the game's relics and cards. Each time you play with a character, whether you win or lose, you will get XP. Getting to Level 5 does not take too long.
Trophies unlocked in this step:
The Slime Boss
The Time Eater
And more than likely:
Come At Me
Step 2: Beat The Heart with each character.
This will be your first difficulty spike. In order to access the The Heart, you need to collect three keys over the three Acts. The Emerald key can be acquired by beating a "burning" Elite, a Ruby key can be chosen at rest sites and the Sapphire key can be chosen in the one guaranteed treasure room. Once you beat Act 3, you will be taken to Act 4 which features one shop, one rest site a mini-boss and then The Heart. Although you have to beat The Heart with each character, it can be done on Acension 0 (easiest difficulty) and is not required for any other trophy.
Trophies unlocked here:
Step 3: Beat Ascension 20 with any character.
With each Ascension comes an additional difficulty modifier (e.g., less potion slots) which carries over to the new Ascension. By time you reach Ascension 20, you will have 20 difficulty modifiers making the runs quite challenging and giving you little room for error. I found The Ironclad to be the easiet, but you can do this with any character you find most comfortable grinding the Ascension levels with.
Trophies unlocked here:
And more than likely:
Step 4: Trophy clean-up: Challenge trophies and unique scenario trophies.
Technically, you can do this step at anytime. If you are feeling frustrated working your way up to Ascension 20 or beating The Heart, feel free to take a break a try these to help break up the monotony and increase your knowledge of the game. These can all be done at Ascension 0 to make it easier, but I would suggest doing them on Ascenion 1 which has increased Elite spawns - as this can help with extra gold, rare cards and relics.
Trophies earned here:
You Are Nothing
Who Need Relics?
and Eternal One