- Estimated trophy difficulty: Personal Estimate: 8/10 (Platinum Difficulty Rating)
- Offline trophies: 43 (30, 8, 4, 1)
- Online trophies: 0
- Approximate amount of time to platinum: 25+ hours (Greatly Dependent on Skill; Est. Time to Platinum)
- Minimum number of playthroughs: 14 Story Modes, Challenge Mode, Trial Mode, Survival Mode, Tutorial Mode, Marie 300% Mode, Numerous Versus Matches
- Number of missable trophies: 0
- Glitched trophies: 2 (see patch notes)
- Does difficulty affect trophies?: N/A
- Do trophies stack?: Unknown until Vita version release
- Do cheat codes disable trophies?: N/A
- Extra equipment: A second controller is recommended for boosting in Versus via Sparring Mode
Skullgirls 2nd Encore developed by Lab Zero is the most complete version of Skullgirls to date, exclusively for the PS4/Vita. For those new to the Skullgirls series, it is a wacky fighting game designed with frame by frame hand-drawn animation. What separates this title from its previous versions is pretty significant. With 2nd Encore, there is an updated roster, new modes (challenges, combo trials), full voice acting for story mode, and more trophies, which also includes a lovely platinum trophy this time around. The PS3 version of the game is an easy 100% game when compared to 2nd Encore. Due to the variety of added modes tied to trophies, the difficulty has been tuned up quite a bit in this new complete version. Earning the platinum will definitely test your skill and patience.
Even though most of the trophy list is roughly the same when it comes to the character related trophies, there are a few changes and additions. For example, Valentine's character trophy Medical Board Will Be Notified from the previous game has been changed to an easier trophy called Fear of Needles. The stage selection trophy from the previous titles called World Warrior Princess has been renamed to A Gadabout Town with a new set of rules to unlock it. Read descriptions in the guide for more details.
If aiming for the platinum, do yourself the favor and patch the game. Updating the game to 1.02 fixed a few things, including two trophies that were previously glitched and unobtainable (Two Weeks and Challenge #7 for Conqueror). In the latest patch 1.03, the Beowulf trophy By the Scruff of Their Necks became easier to obtain as well. EU patch 1.02 fixes all of these things.
Light Punch =
Light Kick =
Medium Punch =
Medium Kick =
Heavy Punch =
Heavy Kick =
Tag Assist 1 =
Tag Assist 2 =
Tagging in Partner 1: +
Tagging in Partner 2: +
A blockbuster is Skullgirls version of supers or ultras that you see in fighting games. Many of them will require you to press ↓?← or ↓?→ with a combination of two kick or two punch buttons pressed down. You can even transition a blockbuster, tag in your partner and have them immediately perform their blockbuster as well.
An ensemble is the game's term for its tag system that allows you to build a team of either 2 or 3 vs a team of 1 to 3 opponents. Depending on the ratio of the teams, it can put you at an advantage or disadvantage. For example, teams of 3 produce 100% Health and 100% Damage. Yet, if they face a team of 1, that single opponent will get 205% Health and 150% Damage output. The more team members you add, the less health you have but you'll be given more of a variety of characters to work with. During the selection screen, you're allowed to pick one of three assist moves. When you call on a partner to help you ( or ), you'll jump in and perform one of the moves from the selection list. The first two are default assist selections while the third option allows you to pick your own custom move for that assist character to use. If you wish to tag out to any of the ensemble cast and play as them, just press + or + .
There is no real set order in getting these trophies, so play how you wish. If you are familiar with the previous game, you may want to hit the newer modes or start playing story mode. New players will definitely want to go visit the tutorial section.
If you've never played Skullgirls before or need a refresher, it might be best to become acquainted with the game mechanics. Starting off with the tutorial mode will teach you both the basic and advanced methods in being successful in the overall game. Completing the tutorial will unlock:
It's also possible to unlock Independent Study in this mode. Read more in the guide for further details.
Training mode is designed to help you practice and learn how to play as the character of your choice. Spending over 2 hours in training mode will unlock:
Lab Zero Monster
Take note that none of the character trophies can be unlocked from training mode. There is one trophy that is an exception. The trophy called Funded! is best to be earned in this mode and requires you to hit a 829 hit combo. Read more about this further down in the section of the guide to help unlock:
Story mode allows the player to get to know more of the back story and personalities of the main 14 characters. The Story mode doesn't take long to complete with each character. If you don't want a challenge, you can set the story to its easiest setting of "sleepwalk" and just enjoy the story.
The PS3 version of the game had only one trophy for beating all of story mode. The updated PS4/Vita version has a whopping 15 trophies total tied to story. Completing story mode will unlock:
Threads of Fate
A Normal Life
And It's All Thanks To You
Picking Up Where Marie Left Off
Training the Next Generation
Nadia Fortune and the Mystery of the Missing Fishfolk
Deeper Into Enemy Lines
The Other Candidates Will Be Consumed
Until You Next Awaken
Not What It Used To Be -- But Neither Am I
Let Them All Bathe In My Glory
Kind of an Idiot, But Not a Bad Guy
Days of Future Cats
April Fact's Day
Challenge Mode is a new feature in Skullgirls and will give you a series of 25 challenges to complete. They vary from using specific characters, damaging opponents at a set combo number or placing restrictions on the player, such as not being able to jump during the match. One MAJOR note is to make sure that you patch the game. Challenge #7 is glitched and even if you're successful with it, the game will not give you credit for its completion. The latest patch fixes this issue. Completing challenge mode will unlock:
Trial mode is another new feature that provides combo challenges for each character. Each character is given 4 trials to complete, meaning there are a total of 56 combo trials in the game. Completing these will unlock:
You will find this mode in the single player section. Your goal is to win up to 10 matches. After each match, some of your health will be replenished. After your 10th victory, you will earn:
This mode isn't new to Skullgirls, however this is the first time it is required to beat Marie 300% for a trophy. You are forced to play as Squigly and you must face a souped-up version of Marie. This is arguably the hardest mode in the game outside of the character trials. Completing this will unlock:
Playing various modes, such as arcade and story will unlock art and cut scenes in the gallery mode. Unlocking and viewing a number of these will eventually give you the trophy:
Museum of Unnatural History
Versus Mode/ Misc. Character Trophies
Every character in Skullgirls has a special trophy usually tied to doing special moves, blockbusters or combos a specific number of times. Some of these can be unlocked normally while playing the different modes. It is also possible to boost them as well. If you have a second controller, I advise using the Sparring Mode trick. When playing a local match with a second controller, pause the game and switch "On" Sparring Mode. This will give the player an unlimited super meter to perform blockbusters and enough time to perform trophy requirements for a particular character. It will make earning most of these trophies rather simple.
Trophies that can be earned here:
A Gadabout Town
Beau-coup de Grâce
A Victim No More
Character related trophies that can be performed here (use the Sparring Mode trick mentioned above if needed):
Instant Hair Dash
Real Circus Damage
The Kitchen Sink
Good Hunting, Commander
Getting A Head In the Game
My Pain Will Be Visited Upon You
Fear of Needles
Toil and Trouble
SForeshadowing and Cymbalism
Me and My Shadows
The Beast Within
By the Scruff of Their Necks
WHY - WHY WAS I PROGRAMMED TO FEEL PAIN?
[PST Would Like to Thank fancyfox for this Roadmap]