Overview:
-Estimated trophy difficulty: NA
-Offline (breakdown): 42 (24 , 14 , 3 , 1 )
-Online (breakdown): 0
-Approximate amount of time to : 16-20+ Hours
-Minimum number of playthroughs needed: 3
-Number of missable trophies: 31 (See start of TG for more information)
- These are missable because they are not mandatory and/or have certain requirements that must be met within ONE playthrough)
-Glitched trophies: None
-Do cheat codes disable trophies?: No Cheats

Introduction
Downpour is the lastest title in the silent hill series. The title follows Murphy Pendleton through a lookback at his life as only Silent Hill can, in other words, as disturbingly as possible, revealing his past secrets. Murphy, an inmate, begins his quest to & through Silent Hill after his prison transport bus crashes, leaving him lost and trying to find a way out of the area. As he progresses forward, he eventually reaches the infamous town of Silent Hill. Soon after he arrives, he realizes that something is truly not right and someone or something knows more about him than they should. I believe the game itself is a huge step forward in the series which has lost ground over it's previous entries. While the main story itself is short for the most part and the game has some flaws (choppiness being a huge one at points), it includes alot of extras that help extend the lifespan of the title through collectibles & side quests. If you are fan of Silent Hill series, survivor horror titles, or a fairly straight forward/easier type platinum, then this game is definitely for you!

Walkthrough
You will need to do a set of three playthroughs minimum to complete the game. I will list them in the order that I did them in and what to aim for in them (although you can switch up parts 1 & 3 if you want and/or do some of the trophies suggested during those runs in other ones if you choose). For all of the playthroughs, make sure that as soon as you are able to do the "All Points Bulletin" side quest you should do so even if you have the trophy for it as it makes exploring MUCH easier.

Playthrough 1: Easy Difficulty/Easy Puzzles
During this playthrough you are going to aim to get the follow:

  • All the story related trophies
  • Side Quest trophies (minus "Useless Trinkets")
  • All the monster killing/incapacitated trophies
  • Ending A & C trophies (make sure you incapacitate more monsters than you kill and make good selections when presented with them)
  • Collect all the mysteries
  • Obtain Fight or Flight?, Stay of Execution, Gun Control & Hypochondriac

After you finish this run through, you should have all of the trophies except the platinum (obviously), 3 of the ending ones (hidden), Useless Trinkets, Good Behavior & the 2 hard difficulty ones. If you are missing any others, make sure to aim for those in one of the following playthroughs.

Playthough 2: Easy Difficulty/Easy Puzzles
During this playthrough your main goals are to get the Useless Trinkets, Good Behavior & Ending E trophies. It's best to do this on easy/easy as mentioned as you can run through it a lot faster and it makes it easier to avoid enemies as it gets annoying not being able to kill anything, so you will probably take more damage for that reason (and with easy difficulty, you will take less, so you won't need a ton of medkits).

Playthrough 3: Hard Difficulty/Hard Puzzle
This last playthrough should be for the only 4 remaining trophies you should have left at this point (other than the plat): Ending B, Ending D, Capital Punishment & Puzzle Master (If you are missing another trophies still, then aim for them during this playthrough so you don't have to do another run through afterwards). During this run you want to make sure that you kill anything that you end up fighting and make bad decisions when presented with them as this will lead to the ending trophies. The hard difficulties really doesn't make things horribly harder, it's just mainly how much damage you take and re-arranges where to find some items and gives you less hints. If you get stuck with any of the puzzles, you can always check the link included with the trophy descriptions in the TG for help with some of them that include solutions to all levels of difficulty.


After you complete those 3 playthroughs, you should have the trophies, but if for some reason you do not, you will need to redo another playthrough and aim for them then. After that, enjoy the platinum!

[PS3T Would Like to Thank OnceFallen for this Roadmap]

Silent Hill: Downpour Trophy Guide

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Show completed trophies
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42 trophies ( 14  24  13  )

  • Collected all trophies.

    Collect all the other trophies to get your platinum for the game!

  • Completed all side quests.

    **Missable Trophy**

    You must complete all 13 of the side quests in one playthrough for this trophy (The "Digging Up The Past" side-quest is NOT required for it). Please note that one of the side quests REQUIRES you to kill monsters, so do not attempt this trophy when you are going for the Good Behavior trophy! For information on all of the side quests and how to complete them, checkout THIS THREAD. After you finish all 13 of the side quests, the trophy will pop!

    (Thanks to FLIPADELPHIIA from X360A for the link!)

  • Completed the "Digging up the Past" side quest.

    **Missable Trophy**

    You must first complete the game and then start your second playthrough in order to access this side-quest. The side quest requires you to dig up a total of 7 items buried throughout Silent Hill. For a complete list of locations, checkout THIS THREAD. After you dig up the 7th one, the trophy will pop!

    (Thanks to FLIPADELPHIIA from X360A for the link!)

  • Completed the "All Points Bulletin" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed the "Stolen Goods" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed "The Art Collector" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed "The Bank" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed the "Homeless" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed the "Cinéma Vérité" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed "The Gramophone" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed the "Shadow Play" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed the "Dead Man's Hand" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed the "Ashes to Ashes" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed the "Ribbons" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed the "Mirror, Mirror" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Completed the "Bird Cage" side quest.

    **Missable Trophy**

    See "Silent Hill Tour Guide"

  • Killed or incapacitated 10 Screamers.

    **Missable Trophy**

    Screamers are one of the most common enemies in the game and are the first enemies you will encounter in the game as well. They are the monsters that look like sirens/women and "scream" at your causing you cover your ears and become "paralyzed" for a little bit until you shake it off. For the trophy, you just need to kill (they stop moving and then disintegrate) or incapacitate (they lay on the ground twitching and don't get back up) 10 of them. This should be extremely easy as there is WAY more than 10 that you will encounter. If for some reason you are having problems with this one, just search the streets of Silent Hill until you find some. After you kill/incapacitate your 10th one, the trophy will pop!

  • Killed or incapacitated 10 Dolls.

    **Missable Trophy**

    Dolls are the mannequin enemies that send out "invisible" versions of themselves that can only be seen in the UV light to attack you. You will encounter them about half-way through the game. For the trophy, you just need to kill (they stop moving and then disintegrate) or incapacitate (they lay on the ground twitching and don't get back up) 10 of them. You will encounter more than 10 of them, but make sure that you kill off all that you find to make sure you get enough as they thin out near the end of the game. After you kill/incapacitate your 10th one, the trophy will pop!

  • Killed or incapacitated 10 Weeping Bats.

    **Missable Trophy**

    Weaping Bats are the tall, gangly looking monsters that jump onto the ceilings and then drop down on to you. These will be the second type of enemies you come across and will encounter them fairly frequently. For the trophy, you just need to kill (they stop moving and then disintegrate) or incapacitate (they lay on the ground twitching and don't get back up) 10 of them. This should be pretty easy as there is more than 10 that you will encounter, but make sure you take care of all that you see in order to be sure. After you kill/incapacitate your 10th one, the trophy will pop!

  • Killed or incapacitated 10 Prisoner Minions.

    **Missable Trophy**

    Prisoner Minions look like demon men and are another very common enemy that can be found throughout Silent Hill and in later locations as well. For the trophy, you just need to kill (they stop moving and then disintegrate) or incapacitate (they lay on the ground twitching and don't get back up) 10 of them. This should be extremely easy as there is WAY more than 10 that you will encounter. If for some reason you are having problems with this one, just search the streets of Silent Hill until you find some. After you kill/incapacitate your 10th one, the trophy will pop!

  • Killed or incapacitated 10 Prisoner Juggernauts.

    **Missable Trophy**

    Prisoner Juggernauts are much larger & stronger version of the Prisoner Minions. You will not encounter them until the very end of the game. For the trophy, you just need to kill (they stop moving and then disintegrate) or incapacitate (they lay on the ground twitching and don't get back up) 10 of them. After you kill/incapacitate your 10th one, the trophy will pop!

    Trophy Tip:

    **NOTE: This part includes partial spoilers for the end of the game!**

    The easiest way to do this is to take care of all the ones you come across throughout the prison and then at the very end of the game when you are fighting Cunningham, let her open prison cells and let them out, then kill them with your club (there are 10-12 of them just in this section alone).

  • Escaped from 20 monsters.

    **Missable Trophy**

    All you have to do for this trophy is find a monster, engage it in battle (you take your battle stance), then turn and run away until you in your normal position again and the monster isn't attacking/near you. Rinse & repeat 20 times until the trophy pops!

    (*Note: This popped for me after more than 20, so just keep trying and it will pop eventually*)

  • Completed Murphy's Journal with all Mysteries.

    **Missable Trophy**

    There are a total of 53 "Mysteries" scatted throughout the game that you need to find in ONE playthrough! These range from pictures, news articles, writings etc etc. If you are having problems finding certain ones or want a walkthrough of them, checkout THIS THREAD on our sister site for a complete listing. After you find the all the mystery pieces, the trophy will pop!

    (Thanks to FLIPADELPHIIA from X360A for the link!)

  • Incapacitated 20 monsters without killing them.

    **Missable Trophy**

    To incapacitate a monster, you must beat them until they are knocked down on the ground. Once they are down, you must not kill them and instead just turn and walk/run away. Unfortunately, depending on your melee weapon (if using one), you have to watch yourself as you can kill monsters just by hitting them normally without hitting them on the ground afterwards or get that kill hit in as they are falling to the ground if you are swinging wildly. Watch the monster and if it lays there twitching, then you know you didn't kill it. Rinse & repeat 20 times and the trophy will pop!

    (*Note: This popped for me after more than 20, so just keep trying and it will pop eventually)

  • Completed the game on the hard game difficulty setting, any ending.

    When you start a new game, just make sure you set the game difficulty setting to HARD, then playthrough the game and finish it with any ending. During this run, I would suggest conserving ammo for firearms for tougher enemies & avoiding conflict as much as possible (if not completely all together). Also, whenever you reach a point where the game saves, if you are low on health, have yourself get killed and then reload that last save point as you will restart there with full health. With that in mind, try to save your health kits for when you direly need them in between save points. After you finish the game on hard and the final cut scene plays, the trophy will pop!

  • Completed the game on the hard puzzle difficulty setting, any ending.

    When you start a new game, just make sure you set the puzzle difficulty setting to HARD, then playthrough the game and finish it with any ending. If you are struggling with some of the puzzles during this run, then checkout THIS THREAD to find the answers to a lot of the puzzles in the game with their solutions on the various difficulties. After you finish the game on hard and the final cut scene plays, the trophy will pop!

    (Thanks to FLIPADELPHIIA from X360A for the link!)

  • Killed 25 monsters with the Pistol or Shotgun.

    **Missable Trophy**

    Just kill 25 enemies with a either a pistol (any type) or the shotgun. To save on ammo, melee the monster until they are knocked down, then finish them off with a shot (or however many it takes for said monster). The easiest enemies to kill are the Screamers & Prison Minions as it normally only takes one shot to kill them after they've been incapacitated (at least on easy difficulty), so search them out around Silent Hill and in other areas and focus on them. After you kill your 25th monster with a pistol/shotgun, the trophy will pop!

    (Thanks to Maaso for the tip & Kahalachan for confirming)

  • Used 20 First Aid Kits.

    **Missable Trophy**

    Exactly as it sounds, just find and use 20 first aid kits throughout your game. If you are playing on Easy, then you should find way more than 20 of them, just make sure that you use them. After the 20th kit used, the trophy will pop!

    Note: There is a spot in the game where after you do something, your inventory resets to nothing, so make sure you use any remaining ones prior to that so they don't go to waste. See below for that spot (contains mini-spoiler):

    After you get to the boat and board it using the key, you will lose everything when you wake up in the next location

  • Completed the game on any difficulty without killing any monsters.

    **Missable Trophy**

    Just as it says, you must complete the game without KILLING any monsters. You can incapacitate them, but make sure that they don't die during combat (make sure they don't disintegrate after they fall to the ground, if so, reload an old save to restart). This is actually easier than it sounds as you can just run by everything and avoid fighting completely (although "The Bank" sidequest that does require killing, so avoid doing it during this run). If you are ever worried that you might have killed something by accident or not, always check your statistics screen under the pause menu (it's almost at the bottom) to make sure it's still 0. "Bosses" do NOT count towards kills. After you complete the game with no monster deaths, the trophy will pop!

    Note: Near the very end of the game you will ride an elevator and it will make stops at different floors where you have to defeat some enemies in order for it to resume. Make sure you just incapacitate them and not kill them (although I'm not 100% positive you even can). After they are all down, the elevator will resume and they will disintegrate, but as long as they were just incapacitated, they will not count against your total.

 

Secret trophies

  • Survived the Diner Otherworld.

    Story related trophy, cannot miss if you finish the game!

  • Rode the Sky Tram to Devil's Pit.

    Story related trophy, cannot miss if you finish the game!

  • Escaped from Devil's Pit.

    Story related trophy, cannot miss if you finish the game!

  • Met DJ Ricks in the Radio Station.

    Story related trophy, cannot miss if you finish the game!

  • Escaped the Radio Station Otherworld.

    Story related trophy, cannot miss if you finish the game!

  • Collected 3 pages of the rhyme book.

    Story related trophy, cannot miss if you finish the game!

  • Defeated The Bogeyman.

    Story related trophy, cannot miss if you finish the game!

  • Reached Overlook Penitentiary.

    Story related trophy, cannot miss if you finish the game!

  • Achieved "Forgiveness" ending.

    **Missable Trophy**

    To get the "Forgiveness" ending, you must make good decisions throughout the entire game (Ex. Save Cunningham, Console JP), not kill that many monsters & then at the end, choose to SPARE Cunningham. After the cut scene finishes, the trophy will pop!

    *Note: This should be done in conjunction with Ending C as you can reload your last save file do the opposite choice you just made to get the other ending

  • Achieved "Truth & Justice" ending.

    **Missable Trophy**

    To get the "Truth & Justice" ending, you must make bad decisions throughout the entire game (Ex. Leave Cunningham, Taunt JP), kill however many monsters you choose & then at the end, choose to SPARE Cunningham. After the cut scene finishes, the trophy will pop!

    *Note: This should be done in conjunction with Ending D as you can reload your last save file do the opposite choice you just made to get the other ending

  • Achieved "Full Circle" ending.

    **Missable Trophy**

    To get the "Full Circle" ending, you must make good decisions throughout the entire game (Ex. Save Cunningham, Console JP), not kill that many monsters & then at the end, choose to Kill Cunningham. After the cut scene finishes, the trophy will pop!

    *Note: This should be done in conjunction with Ending A as you can reload your last save file do the opposite choice you just made to get the other ending

  • Achieved "Execution" ending.

    **Missable Trophy**

    To get the "Execution" ending, you must make bad decisions throughout the entire game (Ex. Leave Cunningham, Taunt JP), kill as many monsters as you choose & then at the end, choose to KILL Cunningham. After the cut scene finishes, the trophy will pop!

    *Note: This should be done in conjunction with Ending B as you can reload your last save file do the opposite choice you just made to get the other ending

  • Achieved "Surprise!" ending.

    **Missable Trophy**

    To get the "Suprise!" ending, you must first complete the game and the start your second playthrough of it. During your second playthrough, you must complete the "Digging Up The Past" sidequest (which is also required for the Useless Trinkets trophy), then finish the game normally. After the game is over and the cut scene has played, the trophy will pop!

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