Overview:

  • Estimated trophy difficulty: 6/10 (Personal Estimate, dependent on Raid co-op/solo) (Platinum Difficulty Rating)
  • Offline trophies: 55 (48, 5, 2, 1)
  • Online trophies: 2, (1, )
  • Approximate amount of time to platinum: 50+ Hours (Personal Estimate) (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1 Campaign (2 highly recommended), all 20 Raid Mode levels 3 times + more for cleanup
  • Number of missable trophies: 15
  • Glitched trophies: 0
  • Does difficulty affect trophies?: Yes, you must complete the Campaign on Infernal and Raid mode on all 3 difficulties
  • Do trophies stack?: Yes, the PS3 and PS4 version have separate, slightly differing trophy lists.
  • Do cheat codes disable trophies?: No cheat codes


Resident Evil Revelations is a 3rd person, survival horror game that acts as a prequel to Resident Evil 5. Released on the 3DS and PS3 in 2012 and 2013 respectively, the game has now made it's way over to the PS4. The PS4 version holds up very well running in a crisp 1080p resolution at a buttery smooth 60fps.

The trophies are mostly identical to the PS3 release with 5 new additions and amendments to one other trophy, you no longer need to kill 10,000 enemies in Raid mode as it has been reduced to just 1,000.

Also unlike the 3DS and PS3 version all Raid Mode stages are available without having to complete the campaign, so you can jump straight in to that if you so desire.

Thanks to PowerPyx for the videos in the guide!

Walkthrough

Step 1 - Complete the game on Normal with no continues, scan all handprints whilst looking out for missable trophies

There are quite a few missable trophies in the campaign but none of them are particularly difficult. I highly recommend not starting on Infernal as a fresh run is quite hard without going in to NG+, never mind trying to get some of the missable trophies on this difficulty. If you die you can choose to exit from the main menu and continue, don't ever select continue from the game over screen as this will count as a death.

By the end of this step you will have unlocked:

We'll Find You, Jill
Get Us Out of Here!
The Queen Zenobia
The Storm is Gone
The Dark Forest
The Shores of Purgatory
Surviving Deep Darkness
First Victim
Traces of Tragedy
Last Victim
Researcher
Research Complete
B.O.W. Hunter
Living on the Edge
By the Crosshairs
Bamboozle the Oozes
Die Another Day
Triple Play
A Packaged Deal
Rockets are for Losers
The Pool Is Open
Dodge Master
Angry Fist

Step 2 - Complete the game on Infernal

If are you attempting this on NG+ as I recommend, all of your weapons, ammo and custom parts will carry over, as well as those unlocked for scanning handprints etc. This makes Infernal very manageable as opposed to completing it on a fresh playthrough.

The Vestibule of Hell

Step 3 - Raid Mode

For those unfamiliar, Raid Mode consists of 20 levels entirely based upon locations from the campaign that tasks you with defeating various enemies and reaching the goal. In this mode you will level up, get various weapons and parts as loot, be able to buy weapons and parts to make your character stronger. This is where you will spending the majority of your play time.

You need to complete all 20 stages on all 3 increasing difficulties, Chasm, Trench and Abyss as well as Ghost Ship/Ghost Ship: Chaos, the latter of which is new to the game.

I strongly recommend playing as much co-op as possible as it will make things easier, though it is possible to go through solo. You should also consider linking your PSN to https://www.residentevil.net/uk/ so you can use RE points earned from in game actions to buy weapons and parts that you can send to the game.

You can find co-op partners here Co-Op Partners Thread.

By the end of this step you will have unlocked:

First Circle Traveler
Midland Traveler
Seventh Circle Traveler
First Circle Overseer
Midland Overseer
Seventh Circle Overseer
Beyond the Veil
Full Speed A-dead
On Your Way
Moving on Up
Reaching Higher
Raising the Bar
Meteoric Rise
Top of My Game
One for Each Minnesota Lake
That'll Leave a Mark
Dynamic Duo
Jumping At Shadows
Legendary Find
Legends Are Made, Not Born
Shop 'til Ya Drop
Turning Up The Heat
Third Eye Open
The Unbroken Thread
Gutsy
Apex Predator
Three is the Magic Number
Bonus Enthusiast
Bonus Ace
Bonus Legend
Bonus Demi-god
Eye on the Trophy

[PST would like to thank Sellers for this Roadmap]

Resident Evil: Revelations Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

56 trophies ( 48  )

  • Obtain all trophies.

    Collect all other trophies for a shiny new platinum!

  • 【CAMPAIGN】Clear Episodes 1 - 3.

    Story related cannnot be missed.

    You will unlock this trophy upon completing Episode 3.

  • 【CAMPAIGN】Clear Episodes 4 - 6.

    Story related cannnot be missed.

    You will unlock this trophy upon completing Episode 6.

  • 【CAMPAIGN】Clear Episodes 7 - 9.

    Story related cannnot be missed.

    You will unlock thsi trophy upon completing Episode 9.

  • 【CAMPAIGN】Clear Episodes 10 - 12.

    Story related cannnot be missed.

    You will unlock this trophy upon completing Episode 12.

  • 【CAMPAIGN】Clear Casual difficulty or higher.

    Story related cannnot be missed.

    You will unlock this trophy upon completing the game on any difficulty.

  • 【CAMPAIGN】Clear Normal difficulty or higher.

    Story related cannnot be missed.

    You will unlock this trophy upon completing the game on Normal difficulty or above.

  • 【CAMPAIGN】Clear Infernal difficulty.

    Whilst Infernal difficulty is available from the start, I strongly recommend attempting this on New Game+ as all of your weapons, custom parts and ammo that you found on your first playthrough carry over. This makes Infernal considerably easier, which would otherwise be quite difficult on a fresh playthrough.

    Infernal differences and tips:

    • More enemies and remixed spawns, more powerful enemies will appear a lot earlier and more frequently throughout the game.
    • Enemies are more aggressive and moveattack faster.
    • Higher enemy health.
    • Lower player health.
    • Certain parts and more ammo cases appear only in Infernal, make sure to look out for these by scanning in every room.
    • Scan everywhere, ammo and herbs are still very plentiful on Infernal.
    • Scan enemies when it's safe, this is an easy way to get free herbs.
    • You can skip some enemy encounters, in particular those while playing as Parker in Episode 10 on the Zenobia.
    • Save the rocket launcher you come across in episode 7 while heading for the UAV control room on Normal mode, pick it up and leave it in the item box, don't waste it on Rachael or the Scagdead, use it on the final boss.

    In terms of weapons I used the AUG with Damage, Daze and Bind, M40 with Damage, Charge Shot, Rate of Fire and Reloader and the Hydra with Auto-Loader and Damage. The AUG is very good for it's ability to pierce (switched to the G36 with a fire rate part later) and for use on hunters, the Hydra will kill most regular ooze enemies in 1-2 shots and Pincer ooze in 3-4, the M40 fully charged will kill most regular enemies in a single shot with some having to be hit in the head, this is very useful for the Scarmiglione enemies in particular later in the game.

    When you fight Norman, I would recommend switching the Hydra for the M3 and using Burst, Autoloader, Damage and Infighter, the magnum also works really well if you have the ammo and make sure to use the Rocket Launcher if you saved it as this heavily damages him.

  • 【CAMPAIGN】Clear the game in Normal difficulty or above without dying once.

    Missable!

    This is a lot easier than it sounds as the description is slightly misleading. You can die as many times as you want as long as you DO NOT select continue. Instead, on the game over screen when it asks if you want to continue select no, you will be returned to the main menu where you can then continue the campaign from your last auto-save point. The trophy will unlock after the scene at the end of the credits, which can be safely skipped.

    You will also unock the Autoloader part for doing this which is useful for your Infernal playthrough.

  • 【CAMPAIGN】Scan 1 hidden hand print.

    Missable!

    This will unlock upon scanning your first hand print. See Last Victim.

  • 【CAMPAIGN】Scan 15 hidden hand prints.

    Missable!

    This will unlock upon scanning your 15th hand print, you will also unlock the PSG1 rifle for campaign use. See Last Victim.

  • 【CAMPAIGN】Scan 30 hidden hand prints.

    Missable!

    Hand prints are a form of collectible in the game that can only be seen and scanned while holding using the Genesis, they carry over to subsequent playthroughs in case you miss one. Unlike the PS3 version whenever you scan one a tracker will briefly show up on the screen informing how many you have scanned so you can keep track of this. Scanning all of them will unlock the G18 pistol for the campaign.

    See video below from PowerPyx for all hand print locations.

  • 【CAMPAIGN】Scan an enemy.

    Story related cannnot be missed.

    During episode 1 you will be given the Genesis and then instructed to scan the Globsters on the beach. Hold and highlight over your target then hold to scan the enemy.

  • 【CAMPAIGN】Scan all enemy types.

    Missable!

    For this trophy you need to scan all enemies at least once with the Genesis. This is missable as there are some enemies that you only encounter once. Some enemies can be scanned multiple times but this is not required, just actively scan any new enemy you come across and you won't have to worry about this, your progress carries over to subsequent playthroughs if you happen to miss any. Unfortunately, there is no way to track which ones you have scanned in game.

    List of enemies below:

    • Standard Ooze - Very common throughout the game
    • Pincer Ooze - Large claw arms
    • Tricorne Ooze - Fire projectiles at you from a distance
    • Chunk Ooze - Blobs that explode when you get close
    • Globster - Blobs you encounter on the beach
    • Wall Blister - Pods stuck to walls/cieling
    • Fenrir - Small and large wolves, scan both
    • Scagdead - Fat with a saw hand, a few of these in the game
    • Rachael Ooze - You will encounter her a few times
    • Ghiozzo - Infected fish
    • Sea Creeper - Siren/sea creature like enemies, encountered mainly in the Bilge
    • Hunter - Large reptile like enemies
    • Farfarello - Hunters than turn invisible
    • Draghignizzo - Large rock like boss, only fought on the observation deck
    • Scarmiglione - Sword and shield weidlers, scan when it's just a pair of legs to be safe
    • Malacoda - Giant tentacle boss in episode 11, only fought once
    • Abyss Norman - The last boss

    You will unlock the trophy as soon as you scan the last enemy.

  • 【CAMPAIGN】Defeat 150 enemies.

    You will easily unlock this naturally while playing, likely around episode 3 or 4. You will also unlock the PC356 handgun for campaign use.

  • 【CAMPAIGN】Stop an enemy bullet with your knife.

    Missable!

    Tricorne ooze enemies fire projectiles at you from a distance, you must deflect one of these for the trophy. There are many of these types of enemies located throughout the game so you will have plenty of opportunities. Stand in the firing line of one of them and time your knife attack using to deflect the projectile just before it hits you, it might take a few attempts to nail the timing.

    See video below from PowerPyx.

  • 【CAMPAIGN】Defeat Rachael before she gets to the cafeteria.

    Missable!

    This trophy can be quite tricky as early in the game you don't have the most powerful weapon parts. My advice would be to put the highest damage part on your rifle and stockpile all grenades for this particular fight, try not to use them beforehand.

    During Episode 4 you will have to backtrack through the Crew Quarters area to where Rachael died to get a key from her. She will ambush you in 4 places, first just outside the room where her corpse originally was, then in the shower room from behind, the corridor after exiting the shower room and then the hallway outside of the room where the dummy of Chris was. You must defeat her in one of these locations otherwise she will flee to the Cafeteria and you will miss out on the trophy.

    The best way to go about this is to throw grenades at her to knock her over, then unload 1-2 shots of the rifle in to her head preferably, then throw another grenade which should knock her over again just before she gets up and repeat, she has to be close to the grenade blast for it to knock her down. After damaging her enough she will scream and attempt to flee into a nearby vent, you can shoot her legs which can knock her over again or use a grenade while she runs away to prevent her from escaping.

    If you fail to kill her in time, quit to the main menu and select continue to try again. I wouldn't recommend attempting this trophy on Infernal as she has considerably more health even with your powered up weapons. You can always try New Game+ on casual, it's not too far in to the game and you will have no issues defeating her on this difficulty.

    See video below from PowerPyx.

  • 【CAMPAIGN】Defeat 10 Oozes with headshots.

    Missable!

    There are more than enough enemies in the game for this. I recommend using a rifle as this will kill most regular enemies in one hit on normal to the head. The Tricorne ooze are the easiest enemies as they don't move around much and serve as easy pickings with a rifle.

  • 【CAMPAIGN】Evade a Scagdead's instant-death attack.

    Missable!

    Scagheads are the large, fat enemies that have a saw acting as an arm. You will encounter a few of these during the game with the first one being in the Promenade Deck. You get a save just before fighting it after lifting the shutter so if you die you ca quit to the main menu and continue (so it doesn't count as a death), this is the best location at attempt this.

    To evade it's instant kill attack you need to press the up as it shakes it's mouth in the air and thrusts forward, sometimes he will say 'tasty' when doing this. Time it right to evade the attack and the trophy will unlock.

    See video below from PowerPyx.

  • 【CAMPAIGN】Defeat 3 enemies with one shock grenade.

    Missable!

    In episode 5 you will go to the Bilge. After using a lever to turn off some steam pipes you will come to another room where you climb a ladder to see a set of gears directly ahead.

    Proceed down the stairs to the right and all the way to the other end of the room where infected fish will spawn, ignore them and run up the next small set of stairs and grab the shock grenade from the wooden box. Wait for the fish to catch up with you and throw the grenade at them once they group up, you should easily kill at least 3 of them this way.

    See video below from PowerPyx.

  • 【CAMPAIGN】Defeat a Scarmiglione as a whole without killing both parts of its body separately.

    Missable!

    A Scarmiglione is a large enemy that wields a shield and sword with a shark like head, the first one is encountered in the Lab and you will face several more from this point onward.

    There are a few ways of going about this, you can shoot it in the head repeatedly with the rifle or magnum until it dies, but you have to be quick or it's upper body will explode before you get the kill. They are also extremely vulnerable to shock grenades if you have a few to spare.

    Alternatively you can use the Rocket Launcher you picked up near the end of episode 7 then quit to the main menu and continue to get it back.

  • 【CAMPAIGN】Defeat a Malacoda without using a rocket launcher.

    Missable!

    This trophy is slightly misleading, despite it saying you only need to defeat a single Malacoda, you must defeat all of them without using a rocket launcher.

    Malacoda are the giant tentacles you fight in episode 11. During this fight the helicopter pilot will drop down rocket launchers for you to use periodically, ignore them and use your normal weapons to kill the tentacles instead, the Rifle and Magnum work best.

    See video below from PowerPyx.

  • 【CAMPAIGN】Swim in the Solarium.

    Missable!

    During episode 3 you will enter the hall, a large room that branches out to several different areas of the ship. Make your way up to the 2nd floor where this is a door and passageway leading up to the Solarium. When you enter go to the right where you will have to solve a wire puzzle to open a door, in here you can activate the pools filtration system.

    When you regain control of Jill in episode 4 return to the Solarium where the pool will now be clean and allow you to swim it, at which point the trophy will unlock.

    See video below from PowerPyx.

  • 【CAMPAIGN】Dodge 20 times.

    Missable!

    The game introduces you to the dodge mechanic early on when you are trapped in the cabin without your weapons. To dodge you need to press up on the or down and just before the enemies attack hits you.

    You may get this naturally but if you don't just find a regular ooze and keep trying to dodge it, it's not particularly difficult.

  • 【CAMPAIGN】Land 10 fully charged physical attacks.

    Missable!

    There are several enemies in the game that can be hit with physical attacks. When you damage some enemies in particular ways, they will end up in a stunned daze, at which point you can approach them and hold down , your character will then automatically perform a melee when this is fully charged. Standard ooze enemies can be stunned by shooting their arms enough, using the Daze weapon parts helps with this.

    Pulse Grenades will automatically send all enemies hit by it in to a stunned state to setup for easy physical attacks, this is very effective when playing as Chris and fighting the two Scagdeads in the Casino.

    Hunters are also very easy to hit with physical attacks, they will often get ready to leap at you, if you shoot them mid-jump they will flip over and land in a stunned state, setting them up for an easy physical attack.

  • 【RAID MODE】Clear all stages on Chasm.

    There are a total of 20 stages in Raid Mode, all based upon locations and scenarios from the campaign. Chasm is the first difficulty available and the trophy will unlock upon completing Stage 20.

  • 【RAID MODE】Clear all stages on Trench.

    Trench is the 2nd available difficulty in Raid Mode. You will go through the same stages as before but they contain more powerful enemies, different enemy types and spawns have been remixed. The trophy will unlock upon completing Stage 20.

  • 【RAID MODE】Clear all stages on Abyss.

    Abyss is the 3rd and final difficulty available in Raid Mode and is a considerable step up from Trench. Enemy spawns are quite brutal and much more powerful than before. I recommend getting as much Co-Op help as you can with this as it can get quite difficult.

    Co-Op Partners Thread

  • 【RAID MODE】Clear all stages on Chasm with an S rank.

    See Seventh Circle Overseer.

  • 【RAID MODE】Clear all stages on Trench with an S rank.

    See Seventh Circle Overseer.

  • 【RAID MODE】Clear all stages on Abyss with an S rank.

    For this trophy you need to get an S rank on all 60 Raid Mode stages, all 20 on each of the 3 difficulties. I recommend playing in Co-Op if you can, particularly on Abyss as it will make S ranking more manageable early on. On Chasm you will probably get most S ranks naturally and co-op isn't really necessary.

    There are several factors that determine your rank at the end of any stage, Time, Accuracy and Damage, as well as the 4 bonuses listed below.

    • Genocide - Kill all enemies
    • No Damage - Don't take any damage
    • Low Level - Complete the stage at the recommend level or below
    • Trinity - Get all 3 bonuses in one attempt

    On the lower difficulty stages you can get away without getting many bonuses for an S rank but you should go for them regardless. On Abyss you will want to try and at least get the genocide and recommended level bonuses. I ran through most Abyss stages at level 50 getting only the genocide bonus and got an S rank most of the time, just try to have high accuracy and low completion time as this all helps. You can wait until you are level 50 where you should be able to get most S ranks with ease as combat will be trivial at this point with enemies posing little to no threat, still try and to genocide though if you can.

  • 【RAID MODE】Clear the bonus stage, The Ghost Ship.

    The Ghost ship is the 2nd hardest level to complete in the PS4 version of the game. You can play this stage after completing all 20 stages on Chasm but you won't be anywhere near powerful enough to actually complete it. Enemies will start at level 1 and get progressively higher as you progress. I strongly recommend playing in Co-op if you can, there are often high level players that host matches to carry others through so try your luck with this or a friend.

    Before even thinking about attempting this I recommend you are Level 45+ and have purchased the highest Body Armour, Herb, Grenade and Ammo capacity upgrades available, or at least for the weapons you mainly use. I recommend a Pistol, Rifle and a Magnum or Machine Gun. You need a loadout built for better survival. Use Fangs on the Pistol and Fertilizer/Ammo Magnet on all 3 weapons, this allows you to regain Ammo and Herbs frequently to maximize your chances of survival. Your weapons ideally should at least match your level and have a high number of slots, the PC356 Hangdun and M40A1 Rifle generally have the highest number slots of their category, if you have any spare room equip damage and any burst 2/3 parts if you have any.

    In terms of what route to take I recommend the below:

    • Kitchen - Try to melee enemies here.
    • Flooded Area - Melee most Tricorne ooze, shoot the scagdeads.
    • Casino - Again melee here, shoot the scagdeads.
    • Observation Deck/Solarium - Whichever you find easier, if you go to the observation deck you can utilise the elevator glitch in co-op, details HERE.
    • Promenade - Kill all wolves in the first area for the key and run straight through the next section ignoring all enemies. Alternatively you can run through the cabins and then the bridge instead, your choice.
    • Deck - See tips below.

    This in my opinion is the quickest and easiest route, you won't encounter too many high level enemies until you reach the deck this way.

    Once you reach the deck you will save several waves of high level enemies consecutively, this is the hardest part of the stage. The waves are follows:

    • Hunters and Scarmiglione - Shock grenades are your friend here, throw them at the Scarmiglione enemies to get rid of them quickly and focus on the hunters.
    • Standard, Chunk and Pincer Ooze - Throw decoys immediately in to the middle so the Chunk's explode and damage the other oozes, then use a combination of melee and weapons to kill them.
    • Scagdeads - Be very careful here especially with the purple crowned level 60 Scagdead, he takes a lot of ammo to put down. Use your Pulse Grenades and unload on their heads, always keep moving so you don't get grabbed.
    • Draghignazzos - Try and use decoys to group them up, them spam them with hand grenades as they cause very high damage.
    • Globsters and Tricorne Ooze - Use a decoy in the middle and then throw shock grenades at the Globsters, then melee the Tricorne's.
    • Rachael Ooze - There are 4 of them here, use Pulse grenades to stun them, knife then a little and then use a charge physical attack, they are very vulnerable to this. Make sure you are full health in case you get grabbed as they can kill you instantly.
    • Hunters and Fenrirs - Use Decoys to distract the dogs and try to snipe the hunters, melee the wolves if you can but don't take any unnecessary risks.
    • Norman - He works in the exact same way as in the main game only he has a purple crown and is at level 60. He is actually quite vulnerable to melee if you are struggling with ammo, his attacks are fairly easy to dodge and he won't teleport either unless you are shooting at him.
    • Infected Fish and Giant Puffer Fish - Throw a decoy and use the rest of you shock grenades.
    • Shadow Norman - He will only spawn if one or both players are set to Level 50, see Jumping At Shadows.

    If you managed to complete all of the above waves then congratulations, you have completed the Ghost Ship. You will get 2 weapon cases and illegal custom parts, these have a chance at dropping the best parts in the game and is well worth repeating.

    The Ghost Ship is also by far the best method for grinding EXP and you also get a lot of BP. If you use EXP boost parts you are looking at 30k+ EXP per run which can take 30 minutes or less if you are fast.

    Use this thread if you are looking for other players to help you out Co-Op Partners Thread.

  • 【RAID MODE】Complete "The Ghost Ship: Chaos."

    Missable!

    Scagheads are the large, fat enemies that have a saw acting as an arm. You will encounter a few of these during the game with the first one being in the Promenade Deck. You get a save just before fighting it after lifting the shutter so if you die you ca quit to the main menu and continue (so it doesn't count as a death), this is the best location at attempt this.

    To evade it's instant kill attack you need to press the up as it shakes it's mouth in the air and thrusts forward, sometimes he will say 'tasty' when doing this. Time it right to evade the attack and the trophy will unlock.

    See video below from PowerPyx.

  • 【RAID MODE】Be player level 5 when EXP is awarded.

    See Top of My Game

  • 【RAID MODE】Be player level 10 when EXP is awarded.

    See Top of My Game

  • 【RAID MODE】Be player level 20 when EXP is awarded.

    See Top of My Game

  • 【RAID MODE】Be player level 30 when EXP is awarded.

    See Top of My Game

  • 【RAID MODE】Be player level 40 when EXP is awarded.

    See Top of My Game

  • 【RAID MODE】Be player level 50 when EXP is awarded.

    Completing stages in Raid Mode will reward you with Experience that levels up your character which is essential to completing the mode, determining the amount of damage you inflict and receive from enemies and the level of weapons available to you. I recommend always playing at the recommended level as you obtain more experience the lower your level is. New to the PS4 version of the game are EXP Boost weapon parts, you start with 3 of these and I suggest using them on your weapons from the start as it will equate to around 30% extra EXP every time you complete a stage, this helps a lot with grinding later on in order to reach level 50.

    By the time you reach level 40, progress to the next level will decrease dramatically and it becomes quite a grind, I recommend trying to run the Ghost Ship in co-op at this point as it rewards by far the most EXP and the best weapons/parts.

    General grinding Tips:

    • EXP Boosts Parts - These are new to the PS4 version of the game, make sure you use them.
    • Recommended Level - Playing far above the recommended level of a stage will diminish the EXP/BP returns you get, always play at the recommended level until you reach 50.
    • Grinding EXP - Trench 1/2 are very good stages for EXP and BP that can be completed in a few minutes each, set yourself to the recommended level or below if you are feeling confident, Abyss 1 also works well if you can manage it.
    • The Ghost Ship - The Ghost Ship can be completed in around 30 minutes or less if you have a decent partner, I used this stage to reach level 50 as it can awarded 30K+ exp if you use the boost parts as well.
  • 【RAID MODE】Defeat 1,000 enemies.

    Unlike in the PS3 version of the game where you had to defeat 10,000 enemies, only 1,000 enemies are required this time so you will definitely unlock this naturally.

    You can track your total number of kills through https://www.residentevil.net/uk/.

  • 【RAID MODE】Inflict 100,000 points of damage to an enemy in one hit.

    The higher your level goes the more damage you will inflict on enemies, for example if you wait until you are level 30 and play stage 1 on Chasm, you will cause huge damage to every enemy. Use a Magnum or Rifle for this and try to get a headshot, using damage parts and charge shot can help with this. You could even buy a rocket launcher and shoot an enemy with it on Chasm 1 to easily inflict enough damage.

  • 【RAID MODE】Land a fully charged physical attack on an enemy at the same time as your partner.

    The physical attacks work in Raid mode exactly as in the campaign, only this time you must stun an enemy and have both players fully charge an attack by holding on an enemy at the same time.

    This is the only trophy in the game that requires multiplayer, you can find other players here Co-Op Partners Thread.
     

  • 【RAID MODE】Defeat Shadow Norman.

    Shadow Norman is the end boss of The Ghost Ship and Ghost Ship: Chaos if one or both players are set to Level 50. He will spawn after hitting the Gold medal that appears when defeating regular Norman. I strongly recommend attempting this in co-op as he is very difficult solo unless you have the very best weapons and parts.

    Shadow Norman is more powerful, aggressive and faster than regular Norman, he also has considerably more health and is resistant to different weapons. In his normal state he is vulnerable to Handguns, Machine Guns and Shotguns, while being resistant to the Rifle and Magnum. After taking around 1/4 of his health he will let out a roar, enter his berserk state and be emitting a purple aura, at this point he becomes very aggressive and resistant to Handguns, Machine Guns and Shotguns, while being weak to the Rifle and Magnum. An excellent strategy to stay safe during this part of the fight is to move around the shipping container, kiting him around it can protect you from his attacks which can be difficult to dodge normally.

    When he is in his normal state try to have one player attack him in his weak spot while the other tries to get his attention, he doesn't expose his heart very often so this is the only way to inflict heavy damage. When he goes berserk either unload on his heart with a Rifle or Magnum or you wait a minute by abusing the container to avoid his attacks until he goes back in to his regular state. If he manages to grab or hit you use a herb straight away, even at level 50 with all body armor upgrades his attacks will bring you to the brink of death and can kill you in a single hit if you aren't at full health.

    If you are attempting this solo then you will need solid weapons with gluttony, and preferably an autoloader part, otherwise he will soak up all of your ammo before you can kill him. This risk is mitigated somewhat by playing in co-op.

    Either find players to help here Co-Op Partners Thread or search for games on The Ghost Ship, often there are high level players with powerful gear carrying others through the stage.

  • 【RAID MODE】Obtain a super rare weapon.

    See Legends Are Made, Not Born.

  • 【RAID MODE】Obtain all super rare weapons.

    There are a total of 3 super rare weapons that can be obtained in Raid Mode, they are the Muramasa, Drake and Pale Rider. Despite the icon showing 4 different weapons the High Roller does not count. All 3 are extremely rare drops from weapon cases you cab find in throughout various stages, the Pale Rider is occasionally available in the shop but it is very expensive. You are at the complete mercy of RNG here and there aren't any codes you can use on RE.net either.

    If you don't have all 3 weapons by the time you have finished everything else then play through Chasm 2, kill all enemies in the first area including the puffer fish to get a weapon case and then quit the stage. This is by far the fastest method of obtaining weapon cases, equipping as many Rare Finders as you can afford on your weapons helps in increasing the chance of obtaining a super rare weapon.

  • 【RAID MODE】Spend 1,000,000 BP in the store.

    Each time you finish a stage in Raid Mode you will acquire BP that you can spend in the shop. You are rewarded with additional BP the more bonuses you obtain at the end of a stage and if you play at the recommended level or below. You will end up unlocking this naturally from buying weapons, parts, body armor, ammo/herb capacity upgrades and replenishing consumables during your time playing Raid Mode.

    The trophy will unlock upon spending 1,000,000BP in total and you will also be rewarded with a Full Burst part.

  • 【RAID MODE】Obtain a Lv.50 special weapon.

    Special weapons are new to the PS4 version and can only be obtained on The Ghost Ship: Chaos. Before farming for these I recommend being at least level 40 and having some rare finders equipped. The weapons themselves are basically perfect versions of regular weapons, with the highest potential power, fire rate, capacity and slots. They have a blue/purple icon when viewing them in the weapon box, you can see a screenshot of mine below.


    The method I used to grind does not require you fight many enemies and should be more than managable if you are level 40 or above.

    Route to take:

    • Kitchen - Kill all enemies for the key.
    • Flooded Area - Do not kill any enemies, go in to the small room at the back and grab the weapon case.
    • Casino - Kill all enemies for the key, for the level 52 Scagdead you can knife it on the escalators by using the barrier to stop it from reaching you.
    • Solarium - Kill the first set of enemies with shock grenades, swim to the other end of the pool and grab the weapon case at the back.
    • Observation Deck - Run to the other side and grab the weapon case on the bench. You can also kill the Draghinazzo that spawns here for another case depending on your level.

    Once you have all 3 weapon cases you can safely quit. This is by far the fastest and safest method of farming for special weapons, if you have rare finders equipped you will have a decent chance of getting a level 50 special weapon.

  • 【RAID MODE】Obtain the three Rare Finders.

    Rare finders are new custom parts to the PS4 version that increase the chances of rare weapon drops. You can buy Rare Finders 1/2/3 for 100,000/150,000/200,000 respectively from the in game store.

    Note that you can backup your save and buy all 3 for the trophy, then restore your save if you want your BP back. I would advise against this personally as having the all of the rare finders is beneficial and helps progress towards other trophies.

  • 【RAID MODE】Acquire a No Damage Bonus.

    To acquire a no damage bonus you need to finish a level stage taking damage from anything. There is a damage icon new to the PS4 version in the top right hand corner of the screen that will remain lit up if you haven't taken any damage.

    This is most easily obtained on Stage 1 Chasm, just take your time and watch out for where the enemies spawn. It's a short stage and can easily be accomplished at level 1, you may even get it on your first try.

  • 【RAID MODE】Clear a stage at 5 levels lower than the recommended level.

    For this you want to play a stage that has a recommended level of around 15-20 as it's easier than doing a stage at a recommended level 6 and playing it at level 1. Select the stage you want and press on the character selection screen to lower yourself to 5 levels below the recommended.

    This isn't as hard as it sounds, take your time and use whatever you have at your disposal to make it easier. If you choose to attempt this in co-op make sure your partner is also 5 levels lower than the recommended or it won't count.

  • 【RAID MODE】Get a Genocide Bonus.

    A genocide bonus is awarded for eliminating every single enemy in a stage. On the PS4 version there is a kill counter at the top right hand corner of the screen that you can toggle by pressing . This tells you have many enemies you have killed and how many there are in total within the stage, so you can easily track it while playing through.

  • 【RAID MODE】Acquire a Trinity Bonus.

    To acquire a Trinity Bonus you must finish a stage having achieved all of the 3 standard bonuses in one run, Genocide, No Damage and Low Level. This is easy to achieve on Stage 1 Chasm, take your time and just try to avoid damage mainly as this is the hardest part of any attempt to get a trinity bonus.

  • 【RAID MODE】Acquire 10 bonuses at the results screen.

    See Bonus Demi-god.

  • 【RAID MODE】Acquire 50 bonuses at the results screen.

    See Bonus Demi-god.

  • 【RAID MODE】Acquire 100 bonuses at the results screen.

    See Bonus Demi-god.

  • 【RAID MODE】Acquire 150 bonuses at the results screen.

    There are 4 in total to obtain for each stage on all 3 difficulties, including the 2 Ghost Ship stages for a total of 248 bonuses. A description of each bonus is below:

    • Genocide - Kill all enemies
    • No Damage - Don't take any damage
    • Low Level - Complete the stage at the recommend level or below
    • Trinity - Get all 3 bonuses in one attempt

    For this trophy you must obtain at least 150 bonuses across all stages, it's in your best interest to get as many bonuses as possible from Chasm and Trench as Abyss is very difficult to get no damage and trinity bonuses on in particular, especially without any help. Once you are a high level, if you struggle to get a trinity bonus on any stage you can set yourself way above the recommended level and least try to get a no damage bonus. You can track what bonuses you have on which stages in the stage select screen.

You might also like

Guide navigation

Author

  • Sellers

Game navigation