Night Terrors Trophy in Resident Evil 5
Night Terrors
Complete "Lost in Nightmares" on Professional.
How to unlock Night Terrors
If you were to even consider this DLC chapter difficult, this is the trophy that would make it so. Unlike many games where "higher difficulties" only change how much you damage you take and how much damage enemies take, Resident Evil brings it to a new level. Enemies spawn in new areas. Puzzles require more components to complete or take longer in general. Ammo is limited. In Lost In Nightmares, the noteworthy differences are:
- A Guardian of Insanity will definitely spawn after Jill plays the piano. It'll appear in the room moments after picking up the Emblem in the secret hallway.
- A Guardian of Insanity will spawn after the player saves their partner from the spike ceiling trap. This can be the most dangerous new factor; it'll go straight for the player near the switch that stopped the trap and will come directly into the cobble hallway towards them. It always uses the grab attack so try to reunite with your partner as quickly as possible.
- It may have just been a coincidence but I found that in Professional Mode, the Guardian of Insanity monsters use their grab attack (which is an instant-kill move) *much* more frequently, meaning you must stay close to your partner at all times.
- The puzzle before encountering Wesker will require you to find all four puzzle pieces; this can be tough if you're not careful.
- Unlike all other difficulties, the locations of Guardians of Insanity in the previously mentioned crank puzzle will NOT be available on the map. The music that starts playing when one notices you or simply the sound of them trudging through the murky water is your only indication.
As you can see, these are the most noteworthy differences and are simply a heads up on the changes. Boosting can make this a lot easier, as you won't simply be working with computer A.I. To find a partner to boost any of the trophies in Lost In Nightmares, check the Resident Evil 5 Boosting Thread.
First unlocked by
- Jun 28, 2016 06:29 PM
- Jun 29, 2016 05:55 PM
- Jun 29, 2016 09:08 PM
- Jun 30, 2016 03:01 AM
- Jun 30, 2016 09:02 AM
Recently unlocked by
- Mar 20, 2024 01:45 PM
- Mar 07, 2024 01:58 AM
- Mar 05, 2024 07:50 PM
- Feb 22, 2024 07:20 AM
- Feb 19, 2024 05:19 AM
Sunday, January 28, 2024 @ 09:10 AM