Overview:
- Estimated trophy difficulty: 2/10 (personal estimate) (Platinum Difficulty Rating)
- Offline trophies: 53 (44
, 7
, 1
, 1
)
- Online trophies: 0.
- Approximate amount of time to platinum: 60 hours skipping all cutscenes, 100+ hours if playing normally (personal estimate) (Estimated Time to Platinum)
- Minimum number of playthroughs: 1.
- Number of missable trophies: 43: all non-story related trophies are missable.
- Glitched trophies: 1 - The Purpose of a Thief. Can be resolved.
- Does difficulty affect trophies?: No, you can play the entire game on the lowest difficulty and still get all trophies.
- Do trophies stack?: Yes. There are multiple trophy lists: Japan, Korea, Southeast Asia, North America and Europe.
- Do cheat codes disable trophies?: N/A, no cheats.
- Additional peripherals required?: None.
Introduction
Welcome to Persona 5 Royal, an updated version of one the best Japanese RPGs ever made, Persona 5. The game involves balancing a finite period of time between hunting dungeons for demons and maintaining your social life as a regular high school student. Many characters can be interacted with in "Confidant" social events that will strengthen you in the dungeons and expand your ability to create "Personas", which are demons that assist you in fights. The game is structured into "days" over the course of three school semesters, so managing your free time is critical to getting the most out of the game.
For new players, the game features a trophy list that is easily finished in the first 100+ hour playthrough, with very little rework required and no big emphasis on completionism. Almost all of the trophies are "one-offs", requiring you to finish a task just once and almost never having to do 100% of something to get a trophy. One thing you'll need to focus on from the start is increasing your five social stats for Pure Perfection, but in case you don't get this on your first playthrough, the progress is carried over into New Game Plus.
For players returning from Persona 5, you will be pleased to hear the trophy list is heavily streamlined and focuses on Royal's new features, cutting out trophies that require excessive amounts of scheduling and organization. While you still need to max out all of your social stats for Pure Perfection again, you won't need to read every book, watch DVDs or max every confidant. The previous game's trophy "Passionate Listener", much to the relief of most Persona 5 platinum earners, has also been removed.
For this roadmap, I've structured the game into several story-related segments. The game doles out features over time, so it'll be really easy to identify exactly when you're first able to earn a trophy. This guide will refer extensively to the dates system used within the game, so whenever you see something like 11/17, that will indicate a time limit or a first day when you can do something.
Thanks: To YokA_sun, rubhen925 and Finn527 for their intense dedication and collaboration with me for the original Persona 5 Trophy Guide and Roadmap. Their work helped lay the foundation for this guide years later, even when I didn't realize it.
Walkthrough
Step 1a: Pre-endgame – Castle Palace
The first six hours or so of the game are an extended tutorial introducing you to the base mechanics while also running you through the first of the game's dungeons, called "Palaces". You will be acquainted with the RPG mechanics within the Palaces as well as the social "Confidant" mechanics in the real world.
From the outset and throughout, you should focus on building your social stats: Knowledge, Guts, Charm, Kindness and Proficiency. You won't have an abundance of Confidants this early into the game, so you can focus your time on building your social stats for Pure Perfection. Head to the batting cages for some quick early Proficiency levels or study a whole lot at school for Knowledge. You'll be able to start confidants with Ryuji, your troubled classmate, and Tae, the shady doctor who runs a clinic near your house.
By the end of this step, you will have earned:
Castle of Lust: Seized (story related)
Spirit of Rebellion (Awakened Arsene - story related)
Phantom Thieves: Assemble! (Named the Phantom Thieves: story related)
Tokyo Tourist (Went to a hangout location with a Confidant)
I am Thou... (Obtained a persona through negotiation)
Tactical Teamwork (Performed a Baton Pass)
Let's Blow It Up (Defeated an enemy using a Disaster Shadow’s explosion)
You'd Better Hang On! (Moved using the grappling hook – unmissable)
Technician (Damaged an enemy using Technical damage)
Leblanc Buffer (Cleaned up the inside of the Leblanc café)
Punch That Clock! (Worked a part-time job)
Batter Up! (Hit a baseball at the batting cages)
Getting the Vapors (Went in the public bathhouse on a rainy day)
Easy Money (Won money from a lottery ticket)
Step 1b: Pre-endgame – Museum Palace
Continue to build your social stats and Confidant ranks. Eventually, you will be introduced to the next palace as well as an area called Mementos, Persona 5 Royal’s procedurally generated dungeon. I recommend clearing an area of Mementos after every palace as this will help you build your party and save time later.
You'll also be introduced to one of Royal's two new characters, Takuto Maruki. During this period, I recommend getting a start on Maruki's Confidant line, the Councillor. Getting his Confidant up to rank 9 is critical for the true ending. If you don't get onto the path for the true ending, you will miss out on at least two trophies.
By the end of this step, you will have earned:
Museum of Vanity: Repossessed (story related)
True Confidence (Maximized a Confidant – It will likely be Ryuji this early on)
Talent Thief (Obtained a Palace ruler's Skill Accessory)
The Purpose of a Thief (Obtained a treasure demon)
Jose's Favorite Customer (Traded flowers to Jose)
The Phantom Philatelist (Traded a stamp to Jose, starting Mementos’ cognition changes)
The Deviated Cognition (Encountered a Mementos deviation)
A Deadly Debut (Fused personas using a guillotine execution)
Efficient Executioner (Fused personas using a group guillotine execution)
Intensive Training (Used incense on a persona sent to prison)
Success Built on Sacrifice (Powered up another persona using a hanged man execution)
A Grand Experiment (Generated an item using an electric chair execution)
Step 1c: Bank Palace, Pyramid Palace, Spaceport Palace
The next three palaces settle into more of a rhythm as the gameplay loop of the game takes the driver’s seat rather than an abundance of introductory stuff.
As such, you’ll earn relatively few trophies here, instead progressing toward the late-game trophies. What trophies you do earn are associated with the palaces and new mechanics the game doles out at this point.
Two new locations are introduced during this time, Kichijoji and Akihabara. Be sure to visit those places for a plethora of trophies earned by spending free time in different ways there.
By the end of this step, you will have earned:
Bank of Gluttony: Cleaned Out (story related)
Pyramid of Wrath: Plundered (story related)
Spaceport of Greed: Obliterated (story related)
The Search for Power (Maximized one of three Mementos cognition changes)
Accident-Prone (Fused a persona during a Fusion Alarm)
Angler's Debut (Caught a fish at the fishing pond)
Going Against the Crane (Got a prize in the crane game at the arcade in Akihabara)
Master of Akihabara (Got the off-the-menu special at the Maid Café in Akihabara)
Dartslinger (Played darts at Penguin Sniper in Kichijoji)
A Hustler's Journey (Played billiards at Penguin Sniper in Kichijoji)
A Night in Kichijoji (Went to the jazz club in Kichijoji)
Trash Into Treasure (Sold clothes at Kichijoji)
A Serene Experience (Went to the temple in Kichijoji)
Step 1D: Casino Palace
This is the last palace before the game branches off into the different ending paths. This will also be the last opportunity for you to get Maruki's Confidant to rank 9, as further progress will be locked out after 11/17. As mentioned earlier, this will also stop you from obtaining the new true ending and therefore at least two trophies, so make sure it's done.
You'll also be getting some trophies you've been working towards up until now to do with social stats. As gun customization requires Guts rank 4, you'll be around the point where you can do this now.
Once the palace is finished, refer to The Path Chosen for what to do next as the next dialogue choices are very sensitive to getting the true end.
By the end of this step, you will have earned:
Casino of Jealous: Bankrupted (Story related)
My Closest Partner (Began a romantic relationship with a Confidant – very likely you'll have gotten this by now)
Professional Modification (Customized a gun)
Step 2: Point of no return: Cruiser Palace and Mementos Depths
After finishing the Casino palace on 11/18, the game's plot begins to zero in and you'll have generally less time to do things. You'll unlock a host of story-related trophies from here on out. This will also be about the point where you unlock Pure Perfection if you've been focusing on all of your social stats.
If you're on the path to the true ending, you will be asked to enter Mementos on 12/24 to finish another dungeon that functions a lot like a palace. This dungeon is at the very bottom of Mementos, so if you haven't been clearing areas of Mementos during your free time, then you'll have to do all 60+ floors in one go.
Get to the bottom of Mementos, finish the dungeon, and defeat the original final boss. If you haven't fulfilled Royal's true ending requirements, the gameplay will end here and you'll get Persona 5's original true ending, missing the trophies in Step 3 below.
By the end of this step, you will have earned:
Cruiser of Pride: Capsized (Cruiser Palace finished - story related)
The Thorough Trickster (story related)
A Most Studious Disguise (Took first place in the school exams)
Pure Perfection (Maxed all five social stats)
The Path Chosen (Saw the Persona 5 true ending, if you missed out on the Royal true ending's requirements)
Step 3: Third Semester
If you've fulfilled the conditions to reach the true ending, the game will continue after the above dungeon and into some events over Christmas. After some story scenes, the scenario for the third semester will be set up. You have one more palace to finish for Take Back the Future. Awakening the Phantom Thieves will also unlock during a scene on 1/10. Now is also the best time to get Unsurpassed Rebel as you'll have refined your skills and Persona repertoire enough to face the Reaper. Finally, once you see the ending, The Path Chosen will unlock along with your platinum trophy.
By the end of this step, you will have earned:
Take Back the Future (story related)
Awakening the Phantom Thieves (Awakened the final form of a party member’s persona – story related)
Unsurpassed Rebel (Defeated the Reaper)
The Path Chosen (Saw the true ending)
The Phenomenal Phantom Thief
[PST Would Like To Thank BeforeJam for this Roadmap]