Overview:

Estimated trophy difficulty:
6/10 Personal estimation (Platinum Difficulty Rating)
Offline trophies: 46 (31 , 12, 2, 1)
Online trophies: 0
Approximate amount of time to : 20 hours
Minimum number of playthroughs needed: 2
Number of missable trophies: 36 – Please refer to Step One.
Does difficulty affect trophies?: Yes, there is a trophy for all four difficulties.
Do cheat codes disable trophies: No cheats.

Introduction:

The story has been told a million times, orcs and goblins against humans. This time, you are on the other side of the fence however. You control an orc and a goblin that are on a mission to kill the Emperor, the man who has persecuted both your races for years. This game has a difficult to manage combat system, but if you can deal with that, it has a great story and interesting quests. You will soon find yourself immersed in the gameplay.


Step One - First Playthrough

With the exception of the story and difficulty related trophies, the vast majority of the trophies are missable. Below you'll find clear step by step, chapter by chapter instructions on when you should be unlocking all the missable quest related trophies. While it's likely the various miscellaneous trophies will come naturally during the course of 1 playthrough, you may miss a few. However, you don't need to worry about these too much, as you can consciously work towards any you may have missed on your second playthrough. Note that there is absolutely no backtracking in this game, and skills cannot be reassigned, so if you happen to not take a skill necessary for a trophy, or don't upgrade your armour at any point, you will end the game missing some trophies relating to these tasks.

I recommend playing through on the Easy difficulty for your first playthrough to get a hang of the combat and gameplay in general. Extreme difficulty will present quite a challenge, so it is good to have a grasp of the game before you play it. At the end of this step you're aiming to unlock the majority of the games trophies excluding those that relate to the higher difficulties and "Big chest lover".

Note: "Big chest lover" must be unlocked over the course of two playthroughs. Please refer to the trophy guide for more details.

Chapter One:

7 missable trophies – "The hard way", "Talk it out", "Deratizator", "Well trained", "Hand shake", "A hair too late", "One less nut case"


When you first arrive in Shantytown, before you get to the Black Hand Camp, you will meet another orc, Sork, outside the gates. You will watch a cutscene and be given three dialogue options:

  • Arkail: Shut your damn mouth, traitor! – "The hard way"
  • Styx: Uhm, Sergeant, you gonna let him do that? – "Talk it out"
  • Arkail: [shut up]

The first two will both give you a trophy. Pick one of them, it doesn’t matter which. After the trophy has popped, reload the autosave file, which was right before this event, and choose the other option. This will grant you both trophies.

Once you arrive in Black Hand Camp, there is an order that you can follow to make sure you do every mission:

1. Talk to Monkey
2. Challenge the Smith
3. Talk to Fox and go see Sarkyss through her
4. Meet Sarkyss and then head back to Black Hand Camp
5. Challenge Fox
6. Talk to Monkey, he will tell you about a Scourge. Agree to wipe it out
7. Clear all three waves of the Scourge – "Deratizator"
8. Challenge Monkey
9. Talk to The Last (he will refuse to fight)
10. Talk to the smith and ask about The Last
11. Talk to Fox and ask about Dorek, then agree to go take him down
12. Find and kill Dorek – "Well trained"
13. Head back to the Camp and challenge The Last – "Hand shake"
14. Talk to Raven and go burn the chapel
15. Talk to Fox, she will tell you about another Bloodjaw in the area. Agree to help him
16. Clear the map, and you will find a woman named Brune at the end of it being assaulted. Rescue her – "A hair too late"
17. Talk to Raven and agree to leave
18. Once you are back in the Black Hand Camp, choose to Save Arken
19. Clear the map and deal with the shaman – "One less nutcase"

Chapter Two:

9 missable trophies – "Class struggle", "The beast and the beast", "Throat slitter", "I don’t like chit chat", "All this for that", "You mythed!", "No quarter", "Samaritan", "Guidance counselor"

You will start off in a prison, and be forced to fight in an arena style combat called the Row. Once you have completed that you will appear in a camp lead by the resistance. To obtain all of the missable quest trophies, complete the quests in the following order.

1. Talk to Adek and learn of the miner’s planned revolt. Agree to go calm them
2. Clear the area – "Class struggle"
3. Return to the camp and talk to Garok
4. Ask him about his past and continue asking questions until you are given the option to tell him that Dorek is dead. Do so – "The beast and the beast"
5. Talk to Adek and inquire about the foreman. Tell him that Styx will handle the Inquisition alone
6. Clear the area – Throat slitter
7. Talk to Adek again and enquire about the foreman again to be sent to the next area
8. When you reach the final area where the Head Foreman is, when the first dialogue option comes up, choose “Arkail: [Kill]” – "I don’t like chit chat"
9. Talk to the Shaman and agree to get water for him
10. Clear out all the goblins – "All this for that"
11. Talk to Braggart and choose dialogue options to continue the conversation – "You mythed!"
12. Talk to Adek and enquire about the remaining foremen to be sent to the next area
13. Make a save file before you enter the final area
14. Enter and defeat the orcs there, a cutscene will start
15. Choose to kill the orc – "No quarter"
16. Reload your save and spare his life. It is important you do this in the correct order, because you need Dakath alive for later – "Samaritan"
17. Talk through the cutscenes until you are able to appoint a runner, a strategist, and a warrior. Appoint Dakath as the runner, Drakane as the strategist, and Garok as the warrior – "Guidance counselor"

Chapter Three:

5 missable trophies – "Nobody’s perfect", "Slicer-Dicer", "Into the shadow", "Inner rage", "Anger management"


You will start out in a monastery talking to a monk. He will inform you that there is an Imperial in the monastery.

1. Agree with Styx and hunt down the Imperial officer – "Nobody’s perfect"
2. After you enter Styx’s past, make a save file. Clear the first area, and then choose whichever option you don’t want. Reload, then choose the option you do want – "Slicer-Dicer" , "Into the shadow"
3. After you enter Arkail's past, make a save file. Clear the first area, and then choose whichever option you don’t want. Reload, then choose the option you do want – "Inner Rage" , "Anger management"

Chapter Four:

1 missable trophy – "Regicide the first"


When given the option, kill the emperor. – "Regicide the first"

Chapter Five:

There are no missable trophies in chapter five.


Step Two - Extreme Playthrough

The next step is to complete the game on the highest difficulty for the "Bloodjaw" trophy (which will also unlock the lower difficulty trophies). Work towards any trophies you may have missed on your first playthrough, as well as collecting the remaining chests needed to unlock "Big chest lover".
 

[PS3T Would Like to Thank DKsDragon for this Roadmap]

Of Orcs and Men Trophy Guide

Printable Guide
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46 trophies ( 12  31  )

  • Unlock all of the Trophies in Of Orcs and Men

    Unlock all other trophies and this one will pop.

  • Trade an item

    Trading is the monetary system in this game. To trade an item, find a shop. The first one you encounter will be the blacksmith Spearhead in Black Hand Hideout. Simply ask to trade with him, then sell him any item and this trophy will pop.
     

  • Upgrade a Skill

    Upgrade any skill. This will be first available when you hit level three. Simply go into the skills section of the menu, select a skill that you want to upgrade, and press on it. It will ask you what upgrade you would like to add to the ability, select one and the trophy will pop.
     

  • Poison three different enemies at the same time

    You will need to use Styx and make use of the skill Poisoned Daggers under his Hand-to-Hand tree. Simply attack three different enemies with the three attacks that the skill offers. If all three are poisoned at the same time, this trophy should pop.
     

  • Equip a full set of upgraded equipment (weapons and armor)

    To get this trophy you will need to upgrade everything you are wearing at a smith. It will cost one trade point per item, and you will have to upgrade your weapon, breastplate, gloves, and leggings. Your talisman does not need upgrading. Once you have obtained four trade points by selling objects, upgrade all of your gear on one character. After leaving the smith, this trophy will pop.
     

  • Bind Skills to both of each character's shortcut keys

    Simply go into the skill menu using and navigate to skills using and after you have both characters. Select any skill and press to bind it to the key, then select another skill and press to bind it to . Switch characters by pressing , then bind two skills on your second character, and this trophy will pop.

  • Deal with the Scourge issue in the shantytown

    After you have met Sarkyss in Shantytown, you will be sent back to Black Hand Camp. Choose not to go to the chapel right away, and go talk to Monkey. He will tell you about the scourge and send you out to deal with it. After accepting you will be transported to the area where they attack. Clear all three waves and this trophy will pop.
     

  • Save a brunette in distress

    After you burn the chapel, talk to Fox. She will tell you that she has seen another Bloodjaw around. Go to his aid and you will be transported to another map. At the end of the map you will find Brune (not a Bloodjaw member) being assaulted by several guards. Defeat them and this trophy will pop.
     

  • Kill Dorek the Trainer

    To start this mission you will have to complete the first three challenges in the Black Hand challenge (see "Hand shake"). Once you have done this, talk to The Last and ask to challenge him. He will tell you that he has more important things on his mind. Talk to the smith, and ask about The Last. He will inform you that Dorek is in the area. Talk to Fox and ask about Dorek, she will transfer you to the area where he is. Find him and kill him and this trophy is yours.
     

  • Put an end to the madness of the Shaman of the Bowels

    After Raven betrays you, you will find yourself in the Bowels. You will meet a shaman down there who talks of your brother, but you will not be able to question him yet. After you leave, you will be given the option to save your brother, Arken. Choose this option and return to the Bowels. Find and kill the shaman and this trophy is yours.
     

  • Win the Black Hand challenge

    To complete the Black Hand challenge, you must defeat all four members of the camp. You can challenge the blacksmith when you first arrive, but to challenge Fox you will need to see Sarkyss first. After you have returned to camp you can challenge Fox, then Monkey will send you on a mission to clear the Scourge. After you have done that you can challenge him. The Last is the final person you will need to challenge. However, when you ask to challenge him, he says he has more important things on his mind. Talk to the smith and ask about The Last, then talk to Fox and ask about Dorek. After you have found and killed him, return and The Last will agree to face you. Defeat him and this trophy will pop.
     

  • Complete Chapter 1 on any difficulty setting

    Story related, cannot be missed.

    After you escape the sewers, you will see a cutscene and this trophy will pop.
     

  • Survive the Row

    Story related, cannot be missed.

    You will start chapter two, after all the cutscenes, in an arena. Fight your way to the end of it, and after clearing the final area this trophy will pop.

  • Prevent a miners' revolt in the Mire

    After reaching the resistance’s camp, talk to Adek. You will learn about the miner’s planned revolt. Agree to go quell it and you will be transported to the area. Clear the map and this trophy will pop.
     

  • Let Styx take out the Imperial sentinels of the Mire on his own

    After meeting Barimen, talk to Adek and ask about the Foreman. Tell him that Styx will deal with it. Styx will be transported to the area alone. Kill all the guards and this trophy will pop.
     

  • Kill Gorkash the head Foreman without further ado

    Ardek will send you on a mission to kill the Head Foreman. When you reach his area, a cutscene will start and a dialogue option will soon appear. Choose “Arkail: [Kill]” and this trophy will pop.

  • Kill all the dug-in foremen and guards

    After you meet your father, talk to Ardek again. Choose to go after the remaining foremen. When you clear the final area, choose to kill the orc for this trophy. Keep in mind that if you kill him, you will not be able to get "Samaritan", so make a save file beforehand to collect both. You must leave the orc alive if you want to get "Guidance counselor".
     

  • Spare Dakath the repentant

    After you meet your father, talk to Ardek again. Choose to go after the remaining foremen. When you clear the final area, choose to spare the orc for this trophy. Keep in mind that if you spare him, you will not be able to get "No quarter", so make a save file beforehand to collect both. You must leave the orc alive if you want to get "Guidance counselor".
     

  • Take pure water to the Shaman of the Mire

    After you meet your father, talk to the Shaman. Agree to fetch water for him to be transported to the area. Clear the map and collect the water and this trophy will pop.

  • Be buddy-buddy with a force of nature

    When you are in the resistance camp, talk to Garok. Ask about his life and keep having Arkail ask questions. You will learn that his family was killed by Dorek. Inform him that Dorek is dead and this trophy will pop.

  • Confront Braggart with his lies

    After you meet your father, talk to Braggart. Simply keep talking to him and this trophy will pop.
     

  • Put together a special squad to assault the Pillar

    Story related, cannot be missed.

    Once you have met your father you can plan an assault on the Pillar by simply appointing a runner, strategist, and warrior. If you want the best results and another trophy, refer to "Guidance counselor".
     

  • Finish Chapter 2 at any difficulty level

    Story related, cannot be missed.

    Infiltrate the Inquisition’s Sanctuary and save the mage in the bottom floor. Once you have done this, a cutscene will start and this trophy will pop.
     

  • Kill the Imperial officer in the Monastery

    You will start chapter three in a monastery, in which a monk will inform you that there is an Imperial officer. Agree with Styx and hunt down the officer. After you kill him and his men, this trophy will pop.
     

  • Follow the path of the Assassin

    When you are inside Styx’s memory, after Arkail has defeated the goblins, you will talk to the shadow Styx. He will give you two options, the path of the assassin or the path of the shadowgoblin. Choose the path of the assassin for this trophy. Keep in mind that getting this trophy means you will be unable to get the other one, so make a save file beforehand so you can reload and get both.
     

  • Follow the way of the Shadowgoblin

    When you are inside Styx’s memory, after Arkail has defeated the goblins, you will talk to the shadow Styx. He will give you two options, the path of the assassin or the path of the shadowgoblin. Choose the path of the shadowgoblin for this trophy. Keep in mind that getting this trophy means you will be unable to get the other one, so make a save file beforehand so you can reload and get both.
     

  • Follow the path of the Berserker

    When you are inside Arkail’s memory, after Styx has helped berserk Arkail defeat the guards, you will talk to the berserk Arkail. He will give you two options, the path of the berserker or the path of the master. Choose the path of the berserker for this trophy. Keep in mind that getting this trophy means you will be unable to get the other one, so make a save file beforehand so you can reload and get both.
     

  • Follow the path of the Master

    When you are inside Arkail’s memory, after Styx has helped berserk Arkail defeat the guards, you will talk to the berserk Arkail. He will give you two options, the path of the berserker or the path of the master. Choose the path of the master for this trophy. Keep in mind that getting this trophy means you will be unable to get the other one, so make a save file beforehand so you can reload and get both.

  • Finish Chapter 3 at any difficulty level

    Story related, cannot be missed.

    Once you have escaped the monastery, and arrived at the boat, the traditional chapter end cutscene will appear and this trophy will pop.
     

  • Kill Emperor Damocles

    When infiltrating the palace, choose to kill the emperor.

  • Finish Chapter 4 at any difficulty level

    Story related, cannot be missed.

    After you escape the palace, a cutscene will start and this trophy will pop.
     

  • Finish Chapter 5 at any difficulty level

    Story related, cannot be missed.
     

  • Finish Of Orcs and Men at Easy level

    Please refer to "Bloodjaw".

  • Finish Of Orcs and Men at Normal level

    Please refer to "Bloodjaw".

  • Finish Of Orcs and Men at Hard level

    Please refer to "Bloodjaw".
     

  • Finish Of Orcs and Men at the highest difficulty level

    To get this trophy, you will have to beat the game on the hardest difficulty. This will actually pose a bit of challenge, and I suggest playing through on Easy first to get the miscellaneous trophies and learn the gameplay. The difficulty related trophies do stack, so if you get this trophy the others will all unlock.

    Some basic tips:

    The most important thing to know before you start your extreme playthrough, is that it's highly recommended you level up Arkail's stamina pretty much exclusively. For Styx, you can level up his critical chance or strength, but you will need Arkail to be able to take hits while Styx does damage. Always upgrade stun chance when you are upgrading skills, this will be required for the final boss. In every area, before you fight, try and assassinate as many enemies as possible. Keep in mind that an assassination is always a one hit kill, so try to assassinate harder enemies before the fight starts. More difficult enemies have more yellow health bars, while easier enemies have dark green bars.

    There are two areas in which you'll have the most trouble. Here I have to thank user Lightsp33d1987 for his help, I couldn't have done it without his advice. The first difficult area is The Row. You will have to fight three enraged orcs, and Arkail will not have any equipment. There are two strategies that can be employed here, both of which have the same idea behind them. Once Arkail falls, and he will, use Styx to lure the orcs to the back corner of the area, while keeping them far enough away that they cannot hit you. Loop around and keep running outside their reach. You are significantly faster than them, so you will be able to either go back and revive Arkail and be able to attack while he is alive, then repeat - or simply stay out of their reach and continue to turn around and throw basic attacks at them. Both strategies WILL take a long time, but they are the easiest ways to complete this area.

    The second difficult area is the final boss. You will have to fight through a wave of men, a wave of orcs, then fight the final boss. If you die, you will have to fight the previous two waves and watch the cutscenes again. The strategy here is a bit different than you are likely used to. Instead of being purely defensive with Arkail, you are going to use your stun smash over and over on the boss. Between that and Styx's buff that makes every crit stun, you should be able to stun lock the boss and stop him from summoning more orcs or healing. Continue to deal damage as fast as you can while keeping him stunned. It will likely take quite a bit of trial and error, but when you manage to stun him properly, he will have no opportunity to react. Once the boss himself is dead, the fight is over, you do not have to fight the orcs remaining, so don't worry about Arkail getting dangerously low health.

  • Answer Sork's provocation in a language he understands

    This will be near the start of the game, when you first enter shantytown. You will see a group of humans and one orc ahead. After a cutscene, you will approach them, and the orc will provoke you. You will have three dialogue options. Choose “Arkail: Shut your damn mouth, traitor!” and this trophy will pop. Be warned though, you will then have to fight several guards. Or you can simply reload the autosave which was right before this point and choose a different dialogue option. This is also the cutscene where you get "Talk it out".

  • Have Styx calm things down a bit

    See "The hard way". Instead of choosing that dialogue option, choose “Styx: Uhm, Sergeant, you gonna let him do that?”. This will grant you the trophy. Be warned, you will then have to fight several guards.
     

  • Defeat a boss without using an automatic attack (assassinations excluded)

    To get this trophy you will have to defeat a boss without ever using the auto attack (the attack that starts when you press ) for whichever character you are controlling. Personally I got this in the Sewers on my way out of Shantytown, defeating the boss of the final area by taunting him and his allies and using Disengagement repeatedly.
     

  • Learn every Skill in a single tree.

    This is achieved by unlocking all the available skills under one designation (offense/defense etc.) on one of the characters. The earliest level you can do this is 10. Once all of the abilities under one of the trees is unlocked, this trophy will pop.
     

  • Learn and improve every Skill in a single tree.

    After you have learned all the skills in a single tree while getting "To each his branch", you simply need to upgrade each of the abilities. You can only upgrade each one once. The earliest this trophy can be unlocked is level 13, as that is when you are allowed to upgrade the last ability in a tree. Keep in mind that you will need to upgrade the actual tree itself as well.
     

  • Assassinate 47 enemies

    You can assassinate enemies when you are playing as Styx by stealthing and walking up behind an enemy, then pressing when prompted. Once you have assassinated 47 enemies, this trophy will pop.

  • Break 15 spinal columns while Berserk

    When Arkail is berserk, he will sometimes grab a low health human and snap their spine on his knee. After he does this 15 times, this trophy will pop. Note: you do not have to be controlling him when he snaps their spines.
     

  • Find and empty 20 chests

    There are chests hidden throughout the game. Most of them will be in optional side missions, so to get this trophy you will need to do most if not all of the side missions. The chests do not show up on the map, so keep an eye open for them and try not to miss any.

    1. Entrance to Shantytown, just before entering the Black Hand Camp. You will have to fight a group of guards and one orc, it is just off to the right. - Chapter One
    2. In Jared’s camp. Obath will ask you to kill Jared. Agree and head over there. After you have dispatched him, grab the chest in the area. - Chapter Two
    3. Just after you deal with Jared, you will enter an area with quite a few soldiers. Once you have killed them all, there will be a fairly obvious chest in the area. - Chapter One
    4. During the quest to purge the Scourge, you will come across this chest. It will be in the area where you intercept the second wave. - Chapter One
    5. As you are on your way to burn the chapel, you will find this in an alley that you have to pass through, with only one guard and a few civilians (and a cow) there. - Chapter One
    6. In the sewers there will be a giant fork in the path. Go down the path that leads to a dead end, this chest will be obvious in the middle of a large group of goblins. - Chapter One
    7. On the quest to kill the Head Foreman, just before you get to the last area there is a fork off to the side. There will be a chest in there. - Chapter Two
    8. After killing the Head Foreman, talk to Ardek again and ask about the remaining foremen. You will be transported to deal with them. In the second main area, you will find this chest. - Chapter Two
    9. When you are assaulting the Inquisition base, this will be in the last area before you leave the Pillar. - Chapter Two
    10. In the last floor before you reach Arkence, you will find this box in a large room off to the side. It will be fairly hard to miss if you are checking your map regularly. - Chapter Three
    11. In the monastery, as you are trying to escape, take a right into a small side passage and you will find a chest. - Chapter Four
    12. In the Island of Laments, after escaping the monastery, you will find this chest just before arriving at the palace. It will be in a small nook guarded by a number of guards. - Chapter Four

    You will have to do two playthroughs to get this trophy, since you need 20 for the trophy, and there are only 12 in one playthrough.
     

  • Hit eight enemies with a single attack

    The best way to do this is to use Rain of Blades. In fact, I think this may be the only viable way to do this. What I did was run into one of the areas in the catacombs with a lot of weak goblins and used Taunt then Carapage with Arkail. Then I ran up and used Rain of Blades in the middle of all of them as Styx, and the trophy came no problem.
     

  • Put together the best squad possible to assault the Pillar

    Before you can get this trophy, you will have to have gone after the rest of the foremen, after you have killed the Head Foreman. You must choose to spare the orc at the end of this quest, or you will not be able to get this trophy – see "Good Samaritan". Your father will tell you to appoint a runner, a strategist, and a warrior. Talk to him and appoint Dakath as the runner, Drakane as the strategist, and Garok as the warrior, and this trophy will pop.

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