• Estimated trophy difficulty: 2/10 [Estimated Difficulty Poll]
  • Offline trophies: 17 (3, 3, 10, 1)
  • Online trophies: 0
  • Approximate amount of time to platinum: 2-3 hours [Estimated Time Poll]
  • Minimum number of playthroughs: 1
  • Number of missable trophies: None
  • Glitched trophies: None
  • Does difficulty affect trophies?: N/A
  • Do trophies stack?: Yes, 6 - both PS4 and Vita have separate NA, EU, AS lists
  • Do cheat codes disable trophies?: No cheats available
  • Additional peripherals required?: None



Mekorama is a puzzle game that has been ported from mobile systems. Your job is to get to the goal while manipulating parts of the level in order to traverse. Mekorama suffers from what I call “drunk robot” physics. Sometimes your bot will fall off the level because of some strange physics used on the player bot. The trophy list only accounts for half of the total available levels. You will not need to complete the Hard or Tricky levels, only the Easy and Medium ones. The majority of the trophies are for completing levels. There is one miscellaneous trophy for getting electrocuted by an electric NPC and a trophy for creating a level. The Vita version sufferers from frame rate issues at times, which can add a bit of challenge to a few levels.




Step 1 - Complete All Easy Levels

Complete all 25 levels on the first page, labeled Easy Levels. See No turning back  for a video containing solutions for all 25 Easy levels. You have two opportunities to get the Live Wire trophy in the Easy levels, so walk close to an electric NPC on either level 17 or 25.

During this step you will earn:

Crash landing 
Meeting the locals 
Creative thinker 
Blind spot 
Staying alive 
Interactive entertainment 
No turning back 
Live Wire 


Step 2 - Complete All Medium Levels

Complete all 25 levels on the second page, labeled Medium Levels. See Halfway home  for a video containing solutions for all 25 Medium levels.

During this step you will earn:

Physical Workout 
Memory man 
Illusionist 
Head over heals 
Prisoner 
Obstructist 
Halfway home 


Step 3 - Create a Level

This is on the final page of the level selection. You can create a very basic level and play it to earn this.

During this step you will earn:

Creator 
Platinum Mekorama 

Mekorama Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

17 trophies ( 10  3  )

  • Get all other trophies

    Earn all other trophies to get the Platinum.
  • Complete level 1

    The first level is named Crash Landing and serves as a mini-tutorial. Follow the instructions to the exit goal.

    Please refer to No turning back for a video guide.
  • Complete level 7

    In this level, you simply need to move the player bot directly next to the red bot any time it starts turning. The red bot only turns right so when you block the red bot, it forces it to turn and continue moving up the tower. Once you get the bot to the top of the tower, you are able to get around it and reach the exit goal.

    Please refer to No turning back for a video guide.
  • Complete level 14

    This level is a single tower with a number of different elevators. I found this one a bit tricky as there is a transfer that isn’t exactly obvious.

    Here are the steps for completing this level:
    • Go up the elevator next to you at the start to reach the next platform.
    • Pull the next elevator down, get on, and go all the way up to the next platform.
    • Go to the next elevator, get on, and go all the way up.
    • Walk across to the elevator on the opposite side and get on.
    • Bring the elevator all the way down. You will need to bring the elevator to the left down to meet the one you are on. This will give you a path to walk to the next elevator.
    • Bring the elevator down, to the next platform, and move to the next elevator.
    • Get on the next elevator and go all the way down.
    • Move to the exit goal.

    Please refer to No turning back for a video guide.
  • Complete level 13

    This level is a maze of a castle. Each corner of the castle has elevators which you will use to continue toward the exit goal. 

    Here are the steps for completing this level:
    • Go up the tower to the left of the entrance using the elevators.
    • Walk across to the tower to the right of the entrance
    • Go down this tower using the elevators.
    • Walk to the next tower
    • Go up this tower using the elevators.
    • Walk to the final tower.
    • You only need to go down one elevator then you can walk to the exit goal.

    Please refer to No turning back for a video guide.
  • Complete level 17

    In this level, you need to move the red bot away from the player bot. This is also your first opportunity to get Live Wire. Move the player bot right next to the red bot to get electrocuted.

    Here are the steps for completing this level:
    • Move the double moving platform over so that the red bot steps on it, then move the platform back.
    • Step on the left single moving platform, cross the middle island, and move the top single moving platform, step on it and move to the top island.
    • Move the double moving platform back so that the red bot is back on the top middle island. Move the double moving platform away. When the red bot steps on the left single moving platform, move the red bot to the left island.
    • You should then have a clear path to go from top island, to top middle island, to bottom middle island, to the exit goal island.

    Please refer to No turning back for a video guide.
  • Complete level 4

    Level 4 is completed by moving the center object so that the player bot can use it to follow the path to the exit goal.

    Here are the steps for completing this level:
    • Move the bridge to create a path from the bot to the stairs.
    • Navigate the bot down the stairs and through the doorway in the wall.
    • Move the bridge so that the bottom lines up with the opposite end of the doorway.
    • Move the bot to this platform under the bridge.
    • Move the bridge back to its starting position, next to the grassy platform.
    • Move the bot to the other side of the bridge.
    • Move the bridge back to the middle.
    • Move the bot through the doorway under the exit goal and up the stairs.
    • Move the bridge to create a platform to the other side.
    • Move to the exit goal.

    Please refer to No turning back for a video guide.
  • Complete all Easy Levels

    You must complete all levels on the first page, which are the levels numbered 1-25. This trophy will complete once all 25 levels are completed.

    Here is a video guide of all 25 Easy levels, courtesy of kishnabe:
  • Complete level 35

    This level can be frustrating because of the game's physics. You want to balance the ball on the moving platform so that it rolls to the exit goal. If you move one way, the platform will tilt the opposite direction, meaning you need to do a balancing act to get to the other side. It will take some practice and a bit of luck.

    Please refer to Halfway home for a video guide.
  • Complete level 27

    This level is a memory puzzle of sorts. Each box you pull will move a platform to create a path to the exit goal. The trick is to pull the boxes in the correct order as you can only pull them once. Once you pull the box, you will need to move the player bot to the next space quickly as the platform will go back down.

    This is the order you need: 3 - 5 - 4 - 1 - 7 - 2 - 6

    Please refer to Halfway home for a video guide.
  • Complete level 28

    In this level, you want to mirror the pieces on the right side. Move the top of the left side so that it mirrors what is on the other side. Then you will have a clear path from the start to the exit goal.

    Please refer to Halfway home for a video guide.
     
  • Complete level 47

    In this level, you have two red bots: one with no head and one with a platform on its head. You want to stack these bots so that you are on the top.

    Here are the steps for completing this level:
    • Lower the platform with the no-head bot on it. Allow the platform-head bot to walk over to the other side.
    • With the platform lowered and with the no-head red bot on it, move the player bot on top of the no-head red bot.
    • Raise the platform. When the player bot is next to the platform-head bot, move the player bot to the platform-head bot’s head.
    • When the no-head bot is standing on the platform, lower it.
    • Allow the bot you are riding to step on top of the no-head bot then raise the platform.
    • You should now be at a height that allows you to reach the exit goal.

    Please refer to Halfway home for a video guide.
  • Complete level 46

    In this level, the player bot is imprisoned below and your objective is to guide the red bot to the exit goal using raised platforms. The red bot only turns right. With how the platforms align, you will need to wait until the red bot is on top of the platform before raising it. When the bot starts turning in the correct direction, lower the platform. Rinse and repeat until the red bot is on the left-center platform. At this point, raise the top-center platform so that the red bot can walk into the raised platform and turn to the exit goal.

    Please refer to Halfway home for a video guide.
  • Complete level 48

    This is another frustrating level. You want to stand under the moving pistons to obstruct them. This will slow the piston down. Each one will need to be adjusted so that they are all on the top at the same time. The physics is inconsistent - sometimes the bot will slow the piston marginally, sometimes it will slow it FAR too long. You just have to keep standing underneath pistons until they are all close to being in-sync. When they all hit the top at the same time, the structure in the back will move, providing a path to the exit.

    Please refer to Halfway home for a video guide.
  • Complete all Medium Levels

    You must complete all levels on the second page, which are the levels numbered 26-50. This trophy will complete once all 25 levels are completed.

    Here is a video guide of all 25 Medium levels, courtesy of kishnabe:
  • Make your first level

    From the main level selection page, press  to get to the last page named “Make Levels”. Click the + card to create a new level. Just place a few standard blocks in a row and add the exit block to the end. Drop the robot character onto the standard blocks. When you have this setup, click the pause button in the upper right corner, then press the play button at the center of the top bar. Click on the exit block so the robot walks over it to earn this trophy.
  • Electricuted by an electric NPC

    Even though the trophy image is from level 25, the first level you can get electrocuted in is level 17 “Bot Bypass” (see Staying alive). You need to walk up to the patrolling red bot to be electrocuted.

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