Overview:

  • Estimated trophy difficulty: 3/10 (Platinum Difficulty Thread)
  • Offline trophies: 35 (17, 13, 4, 1)
  • Online trophies: 0
  • Approximate amount of time to platinum: 35-50 Hours (Estimated Time to Plat Thread)
  • Minimum number of playthroughs: 1 (2 highly recommended for NG+ bonuses)
  • Number of missable trophies: 4 (Ascension Ending, Revival Ending, Treasure Master, and Quiz King)
  • Glitched trophies: 0
  • Does difficulty affect trophies?: N/A
  • Do trophies stack?: Yes, English, Japanese, Korean, and Chinese
  • Do cheat codes disable trophies?: N/A
  • Additional peripherals required?: No


Introduction: Megadimension Neptunia VII not only marks the eighth-generation debut of the Neptunia series, but is also the next true main game in the series after a three-year hiatus filled with remakes and spinoffs all on the Vita and generally by other developers. The time spent away from the series shows, with a largely revamped gameplay system and several quality-of-life improvements such as fully-skippable cutscenes (no more having to wait for the cutscenes to run through on NG+!) and improvements to the scout system from Victory, not to mention better graphics than previous entries in the series.

As far as the platinum, while there isn’t quite as much aimless grinding this time around with only one character required to have maxed lily ranks and the credit grinds being largely trivial, there is also a lot more involvement thanks to hidden treasure challenges as well as some RNG madness with the figures and especially the cards, so it evens out in the end to being just as annoying as previous entries in the series if not more so because in addition, the game is also more difficult to go through, though not terribly so.

Step 1: Ascension Ending: Start by playing the game naturally, just make sure to get the Ascension ending as the requirements for it are very simple and the bad ending does not grant you any trophy at all. During the run, you should try to beat the Hyperdimension Neplunker so you can have some fun breaking boxes. You should also make sure to aim for the Millionaire trophy as soon as the game lets you.

If you want to optimize your trophy route, you should try to do a few things before you finish your run. First, you should aim for 100 formation skills for Coordination Expert early on because they aren't very good in end game. Second, before you finish this playthrough, if you got the 250 million credits for Millionaire, you should invest in Public Relations in Ruins of the Heart, Planeptune, Leanbox, and Lowee to trigger their Quiz! Millionep events to get 32 Chocolate eggs and 62 CPU Chips that can turn into all the Figurines needed for Figure Collector and hopefully some of the Rares and Super Rares needed for Card Master. It's best to go for at least one Super Rare each time you max out your chips so you have at least two out of the way in your first playthrough alone, but if you want to do them all at once, you can wait.

Trophies Earned in This Step
Neptune Activated
Zero Dimension Master
Hyper Dimension Master
Ascension Ending
Slice Through!
Investor
Owner
Mayor
Trader
Got Rare Item!
Got Super Rare Item!
Figure Collector
Millionaire
Battle Veteran
Ultimate Evolution
Pinch Coordination
Surround Coordination
Coordination Expert
Quiz King

Step 2: Revival Ending: Now that you have an already-leveled party and various NG+ bonuses, you should have no problem meeting the conditions for the Revival Ending. You can work on other miscellaneous trophies during this, though if you want the ending quickly, you can just go through the game as quickly as you can while meeting the requirements and you can possibly beat the game in as little as 2-4 hours depending on how much you skip cutscenes. That said, you should try to send scouts to dungeons whenever possible to start working on unlocking challenges for Treasure Hunter as it involves scouts and will take place in the background for the most part.

Trophies Earned in This Step
Revival Ending

Step 3: Post-Game Cleanup: Now that you're in postgame, you can clean up any trophies you have left. However, your main focus will probably be Treasure Hunter because almost every other post game trophy can done while doing Treasure Hunter or can be helped along by Treasure Hunter. Just make sure to effectively use your scouts since dungeons take time to scout and some dungeons take a lot longer than others. For more details, see the description for each individual trophy.

Trophies Earned in This Step
Lovey-Dovey
Harem
Godly Game Creator
Sucky Game Creator
Figure Collector (if not gotten yet)
Card Master
Treasure Hunter
Scavenger Novice
Scavenger Master
Item Meister
Battle Master
Hit Combo
Maximum Firepower
Coordination Expert (if not grinded out beforehand)
Parts Remover
Max Level Attained
Megadimension Master

[PST would like to thank blissfulyoshi for this roadmap]

Megadimension Neptunia VII Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

35 trophies ( 13  17  21  )

  • Completed Neptunia VII!

  • Invested for the first time.

    You'll get this trophy when you invest into any aspect (Commerce, Industry, or Public Relations) of the 6 cities. However, before you spend your credits on investing, please see Mayor for the ideal time to do so.

  • Invested in either Commerce, Industry, or Public Relations to max level.

    You'll get this trophy when you reach the max level of an aspect (Commerce, Industry, or Public Relations) for any of the 6 cities. However, before you spend your credits on investing, please see Mayor for the ideal time to do so.

  • Connected two cities and traded between them.

    You'll get this automatically towards the end of Neptunia G when you have to connect every nation together.

  • Produced 10 "Godly Games" within Disc Dev.

    First off, you'll want to wait until you get the True Ending to go for this as the final boss drops the Infinidisc, which has Level 5 slots for every chip, meaning it'll take any combination you can think of. Also, at this point, you should have at least 250 million credits to your name assuming you've done the method outlined under Mayor, so you can buy one of every chip from Levels 1-3 to make this much easier on you. On another note, chips no longer disappear when you clear a disc. Instead, they go back in the inventory for reuse, which means you only ever need one of each chip unless you want to put the same effect on two or more discs at once.

    To find the chip locations, please see the included Chip List.

    Here is a list of all Godly Games:

    Easy To Develop: Only requires chips from store.
    Moderate to Develop: Only requires store chips or chips from Colosseum/Treasures.
    Annoying to Develop: Requires at least one quest chip, which may or may not require going out of your way to find tough enemies with scouts.

    Template: Yellow Blue Red Game Name

    L4 Crime Action L4 Open World L4 Not For Kids! Amazing Car Larceny
    L5 RPG L4 Combined L2 Auto-map dungeon Strange Dungeon: Drifter
    L5 Adventure L3 item collection L2 Killer Aim The Anecdotes of Lunk
    L4 Baseball L4 Long Series L2 Epic Making Huh?! Mister!?
    L4 Fighting L1 Versus L2 Epic Making Street Buster 2
    L5 RPG L1 Monster L5 Japanese Taste Mono-Noke Clock
    L3 Simulation L3 Uses Mic L3 Niche Umio
    L3 Simulation L3 History L2 Epic Making Nobu's Hope
    L3 Action L4 Long Series L4 Crazy Difficult Giga Man
    L4 Fighting L1 Combo Focus L1 Includes Video Tekko and Migen
    L5 RPG L1 Pretty 3D CG L4 Jargon Finalist Fantasia
    L3 Racing L1 Pretty 3D CG L4 Worldwide Grant Sherismo
    L4 Hunting L4 Combined L2 Killer Aim Monster Chaser
    L5 RPG L4 Fantasy L3 Orthodox Drunken Quest
    L1 TPS L1 Pretty 3D CG L2 Journey Charted
    L5 Strategic Scouting L3 Older Man L3 War M-Gear Liquid
    L5 RPG L4 Combined L4 Famous Artist Outlier Roro
    L4 Action RPG L4 Fantasy L4 Crazy Difficult Demons Spirit
    L3 Action L2 Stupid Game L4 Die So Fast Spell Lunker
    L4 Strategy RPG L5 Robot L5 That's A Good Look Super Mecha Fight
    L3 Action L5 Zombie L4 Million aim Resentful Evil
    L2 Girl Game L3 History L2 Moe Burnin' Doki Doki Memorium
    L5 Novel L3 Silhouette L1 Investigative Spectre's Final Wail
    L3 Racing L3 Bearded Italian L1 Casual Amazing Maryo Go-Karts
    L4 Fighting L2 Polygon L3 Famous Creator Virtual Battler
    L5 Novel L4 Photorealistic L3 Famous Creator Village
    L1 FPS L1 Pretty 3D CG L3 War Cool of Beauty
    L5 RPG L1 Monster L5 Child-oriented Pocketed Monstrosities
    L3 Action L3 Bearded Italian L2 Killer Aim Amazing Maryo Siblings

  • Produced 10 "Sucky Games" within Disc Dev.

    For the general strategy of how to get this trophy, please refer to Godly Game Creator. To find the chip locations, please see the included Chip List. As for the list of "Sucky Games", please refer to the list below.

    Easy To Develop: Only requires chips from store.
    Moderate to Develop: Only requires store chips or chips from Colosseum/Treasures.
    Annoying to Develop: Requires at least one quest chip, which may or may not require going out of your way to find tough enemies with scouts.

    Template: Yellow Blue Red Game Name

    L5 Adventure L1 School Life L4 Crazy Difficult Lethargy! School Detective Club
    L4 Baseball L1 School Life L3 Port Aim For That Summer Ballpark!
    L4 Board Games L5 Animal L4 Crazy Difficult Together with Hell Cat!
    L4 Board Games L1 Versus L5 Low Price Fight with Cee-lo!
    L5 Adventure L1 Combo Focus L2 All Luck Neighborhood Rumors
    L3 Rhythm Action L5 Anime L5 Mediamix Strategy Gergalion Rhythm 3rd
    L5 Shmup L5 Motion Controller L3 War Heavy Bullets: A Fan is Stan
    L1 FPS L2 Stupid Game L4 Refer the Internet Dom Bombem Eternal
    L3 Simulation L3 Kinda Pervy L3 Port Hey! Welcome! 4
    L4 Fighting L3 History L1 Character Creation Clan of Warriors
    L3 Simulation L1 DLC L5 Tie-up City and Maker
    L4 Fighting L5 Anime L2 All Luck Dargon Bawl: Extreme Blast
    L5 RPG L5 Anime L2 Moe Burnin' Age and Forever
    L3 Simulation L2 Super Real L3 War Winds of the Atlantic
    L5 Shmup L5 Anime L2 Moe Burnin' Surprise! Red Watch
    L3 Action L5 Animal L3 Niche Cheetahs and Men Part 2
    L2 Party L4 Life Game L3 Wide Market Your Life's a Game
    L5 RPG L4 All Attacks L4 Worldwide Final Rebellion
    L3 Simulation L4 Love L2 Moe Burnin' Sengoku Queen
    L5 Novel L1 Horror L3 Famous Creator 4800 Yen
    L3 MO L2 Sci-Fi - PSHU
    L5 RPG L3 Seamless L1 Famous Voice Orc Space
    L1 Golf L5 Anime L5 That's A Good Look Pro Golfing Boar
    L5 Adventure L3 History L3 Hover Movement Kooku-san
    L4 Baseball L5 Anime L5 That's A Good Look No Good...

  • Acquired a rare item for the first time.

    You'll get this automatically upon defeating the first boss in Coral Station.

  • Acquired a super rare item for the first time.

    You will get this automatically once you create the Power Bracelet from a plan you get by defeating your first Dark CPU in the Jingu Sakura Park. This object is necessary in order to break objects, so you will have to make it at some point.

  • Collected all figurines from Chocolate Eggs.

    Figurines are one of the 2 collectibles in the game, and there are 16 of them, of which 15 of them are rare. Luckily, the game makes this collectible trophy fairly easy to get unlike Card Master.

    Getting Chocolate Eggs:
    The easiest way to get Eggs is by doing Quiz! Millionep at Planetune and Lowee, each of them will give 16 Chocolate Eggs for a total of 32. You can do this once a playthrough for a total of 64 which should be more than enough, but if you need more, you can break monster parts at Hex Grasslands to get more.

    Collecting Strategy:
    Since all 16 of them are of about equal rarity, aim to get a unique figurine every 2-4 eggs, and you'll easily be able to get this trophy.

    Egg Opening Strategy:
    For tips on opening eggs as efficiently as possible please read about the second method in Card Master (Do not use the first as the lack of control over a turbo controller and/or the prep work needed for the setup will hinder you in getting this trophy)

    Notes:
    Please read the Notes section in Card Master

    List of figurines:

    • Back-Man
    • Pang
    • Car Race
    • Monument
    • Monster Chaser
    • G To A
    • Cook Now Papa
    • Assassin Motto
    • Danky Ape
    • Semaruaru and Ammi
    • Z Chief
    • Soldier
    • Pocketed Monstrosities
    • Ricky the Rat
    • Mono-Noke Clock
    • Trespassers
  • Collected all cards from CPU Chips.

    This is by far the worst grind in the game and it is deeply entrenched in RNG shenanigans as you have to get all 33 cards in the game, 12 of which are Rare and 4 of which are Super Rare (the latter cards in particular have about a 0.1% chance of appearing).

    Getting CPU Chips:
    In Vert's route in Neptunia G, you will unlock Halo Forest early on, which is filled with enemies who have breakable parts where you can easily grind to the maximum of 30 chips. In addition, the game also gives out CPU Chips from Quiz! Millionep. You can get 32 (really 30) from Ruins of the Heart, 16 from Planeptune, and 16 from Leanbox.

    CPU Chip Opening Strategy:
    Once you have 30 chips, you have two options as to how to open them, though I recommend saving before you start opening cards so you can reload if you get nothing.

    The first method is to go into a dungeon and have enemies damage you until you have five characters at under 25% health (each chip can heal 15% of your HP, so you can use six chips on a character with over 75% of their health drained; you could use 7 on a character with less than 10%, but I wouldn't recommend going that far on purpose lest you outright die). After doing this, save and use your CPU chips on your characters to heal them. (Using a turbo controller or mashing really fast, you can go through a full deck in 13s)

    As a note, if you're using this first method with a turbo controller, I highly advise you aim for the SRs first because this method shines when you rarely have to stop. Luckily, both Rares and Super Rares both have their own unique sound when you come upon one. As a result, you should get used to the sound of opening CPU chips and sound of getting a Rare, and when you hear a sound unlike those 2, then you got a Super Rare. After you have all SRs, you probably would have also accumulated a fair amount of Rares. From, there you can take chip opening a bit slower and actually look at what Card you're getting. Also, if you're using a turbo controller, you might have to press down on both thumbsticks to get to the next person. The game for some reason has the button override a single thumbstick down, but by having both thumbsticks down, the thumbsticks finally has priority.

    As an alternate method, you can just use them without healing at all if you don't want to damage your characters every time you have to reset the grind. This method can also be done far earlier in the game since you don't need to have five characters in your party to do it this way. The tradeoff is that this method requires a more complex button sequence each time you do it compared to healing your characters, so each individual cycle will take a bit longer no matter how fast you become at inputting it (it's possible to do a full deck this way in about 30-35 seconds, but it'll likely take you closer to 50-60 seconds when starting off).

    Either way you do it, you should save whenever you get a new rare or super rare card and grinding your way back to 30 CPU Chips and taking however much damage you need to if using the healing method. Also, make sure to sell any items in your inventory below CPU Chips and then invert your sorting order so that CPU Chips are the first item that appear when you press Items. This might only save you 1 second of time, but if you scale that over the many cycles you have, it can add up.

    In the end, remember, there is no easy way to make the RNG stack in your favor, but you can increase the amount of chances you have to achieve your expected result in a period of time. As a result, regardless of which method you use, make sure you do it as efficiently as possible.

    Notes:
    Also, if while you're playing Neptunia G, you get part of a complete collection with one character and the rest with another, you'll get the trophy not when you get your last card, but when you combine the inventories by linking the various landmasses towards the end of Neptunia G. For example, if you get every common and rare and two of the super rare cards on Neptune's route and the remaining two super rare cards on Vert's route, you won't have the trophy until you link Planeptune and Leanbox together.

    List of cards:

    Super Rare Cards

    • "Main" Neptune
    • "Silent Night" Noire
    • "Pondering Moment" Blanc
    • "Games for Life" Vert


    Rare Cards

    • Purple Heart
    • Black Heart
    • White Heart
    • Green Heart
    • Purple Sister
    • Black Sister
    • White Sisters
    • Iris Heart
    • Yellow Heart
    • Planeptune Sisters
    • Lastation Sisters
    • Lowee Sisters


    Common Cards

    • Neptune
    • Noire
    • Blanc
    • Vert
    • Nepgear
    • Uni
    • Rom
    • Ram
    • Plutia
    • Peashy
    • IF
    • Compa
    • Histoire
    • Kei Jinguji
    • Mina Nishizawa
    • Chika Hakozaki
    • Nepgeardam
  • Found all of the hidden Treasure Boxes.

    MISSABLE

    When you look at dungeons on the world map, you'll notice that they all have some black stars under their names. These are the hidden treasure challenges. At the start, you will be unable to access the challenges and even if you complete the requirements beforehand, you will not be rewarded at all. In order to access the challenges, you will have to send a scout over to the dungeon and have them find the challenge, after which one of the stars will get a white outline around it indicating that a challenge is available. Once this happens, you can press to look at what challenges you have incomplete. Alternatively, you can check on the challenge requirements as well as a progress bar on said challenge by bringing up the map in a dungeon. Once you successfully complete the challenge, a notification will pop up and you'll notice that the star has turned yellow. You can go from here and claim the treasure hidden in the dungeon to turn the star red, but for the purposes of this trophy, simply turning every star yellow will suffice. Beware that stars will not carry over between playthroughs, so it is best to save this for your second playthrough.

    For the most part, these challenges are easy, especially if you wait until your second playthrough where you get toggleable flags to both run faster and jump higher. However, there are a few exceptions. Probably the biggest challenge in the game are the two Neplunker minigames, which can be a tad tricky due to platforming and cannot be made much easier. Thankfully, you don't have to do all of this platforming to get the required gold star, but if you wish to collect the treasures, here are some videos of how to complete these challenges.

    Neplunker Run (credit to Boots Sikia)

    Neplunker Hidden Treasure Challenge (credit to Walt the Dog)

    Neplunker Zero Hidden Treasure Challenge (credit to Walt the Dog)

    Another exception is the incredibly annoying Senmuu Labyrinth, mainly because there are not one, but two challenges asking you to clear out every enemy in the dungeon in one run in a dungeon where there is no minimap, the enemies are all fairly strong (though they are all terribly weak to magic), there are five floors, and to top it all off, there's even a secret passage with two enemy mobs on the first floor where you have to jump into a wall to access it. Thankfully, there is a map of all five floors that will help immensely with clearing these challenges. To access the gray portions on floors 1 and 3, you must jump into the wall where the entrance should be to access them.

    Maps:





    Credit goes to Cat Miimi for the maps (WARNING: NSFW images on site).

    Also, if you're taking on the boss on the fifth floor (required for both "kill all monsters" challenges) without any DLC, I recommend using Ram and Rom in your front lines, giving them each weapons with as many Standard slots as possible, and loading those slots up with ice attacks. Not only is the boss weak to magic attacks (as is every other enemy in the dungeon), but it is also weak to Ice, so by using magic ice attacks, you can deplete a bar of the boss's health at once with each of the Lowee twins.

    As for the other two party members, you should pick two characters who have high defense and health as with Ram and Rom being so weak, you'll find yourself having to heal and revive them quite a lot.

    Another one of the challenge types that might pose an issue is the one requiring you to do consecutive preemptive strikes without being noticed. Luckily the game does have an item to help you do this one. If you have reached S-rank in the quest system, you can take on a quest to get the item called "Memories of that Day" which is dropped from the Dragon at the bottom of the dark dungeon above. If you complete that quest, you'll get a toggleable flag called White Orb which makes you invisible to all enemies and forces all fights on a map to only occur if you do hit a preemptive strike on an enemy. making the challenge a lot easier. The only way you can make a mistake on the challenge now is by missing a preemptive strike, so to mitigate that issue find the biggest enemy on the map and when it stops moving, attack it. When the battle starts, run away from the fight and repeat the process again until the hidden treasure appears.

    If you want to get the white orb, here is a list of all the monsters you need to hunt to rank up and a location where you can find them (they do spawn in more locations than listed)

    Rank D – Metal Guarder Mk2: Westward Ravine
    Rank C – Pervert-San: Tacan Road
    Rank B – Alien Squeed α: AffimaX Base
    Rank A – Great Big Senpai: Virtua Forest
    Rank S – Double Cross Box: Stealth Arc

    As for every other challenge, don't be afraid to spam Forbidden Twigs to make sure the necessary monster respawns, as killing 40 of the same monster on 1 map is pretty annoying otherwise. Alternatively, if you don't care about item drops, you can simply go into a battle, kill all of whatever monster you have to within the battle, and then run and reenter the battle to get more enemies instantly.

    As a final note, if you're playing a foreign version of the game, it will be of great help to download a translation app such as Google Translate to a smartphone or tablet so you can take a picture of the challenge requirements and have the app translate them for you as there are no guides for challenge requirements on the internet.

    Here is a list of dungeons for each dimension as well as the amount of hidden treasures in each dungeon:

    Zero Dimension

    • Nameless Ruins - 1
    • Coral Station - 2
    • Jingu Sakura Park - 2
    • Club ZECA - 3
    • Datoyna Cave - 1
    • Smash Box Stadium - 3
    • Deprived Domain - 2
    • Stealth Ark - 2
    • Delusion Planeptune - 2
    • Neplunker Zero - 1
    • Reality Distortion Field - 1
    • Gralange Point - 1


    Hyper Dimension

    • First-Gen CPU's Sanctuary - 1
    • Sakura Tree Row - 2
    • Haneda City Station - 1
    • Planepark - 3
    • Westward Ravine - 2
    • Daze Station - 3
    • Golden Summit Lastation - 2
    • Player 2 Park - 2
    • Hex Grasslands - 1
    • Golden Summit Lowee - 2
    • Halo Forest - 1
    • Games Vision - 3
    • Golden Summit Leanbox - 3
    • AffimaX Base - 2
    • Division Passageway - 1
    • ABXYLR Grasslands - 1
    • Maryo Land - 2
    • Neplunker - 1
    • Virtua Forest - 1
    • Uncharted Canyon - 1
    • Hyrarule Plateau - 1
    • Ario Plateau - 1
    • Reload Grasslands - 1
    • Tacan Road - 1
    • Otori Cave - 1


    Heart Dimension

    • Channel Space - 1
    • Ontario Corridor - 1
    • Tangram Road - 3
    • Dreampass Area - 1
    • Depths of the Heart - 1
    • EX Planeptune - 0
    • Senmuu Labyrinth - 3
  • Acquired 50 items from dungeon objects.

    See Scavenger Master.

  • Earned a total of one million credits.

    You earn this trophy when you earn a total of 1 million Credits, which means you can get Quiz King[ and get the trophy, but in order to do Quiz King, you need a large amount of funds. As a result, the best way to get this trophy is to get certain items that can be sold for 250 million.

    After a certain point on the Ascension or Revival end, Investments will become available in the Zero Dimension. Grind 244,000 credits so you can max out Public Relations at Uzume's Hideout. Once you've done this, you'll get the Delphinus processor parts. These can be sold for a whopping 50 million credits each for a total of 250 million credits, easily getting you this trophy.

    To make the grind for 244k credits easy, there are a few things you can do:

    Assuming you have the Jumping Star and Power Bracelet, you can go to Smash Box Stadium (in Zero Dimension) and pick up a treasure that will give randomly between 92k-97k. (Thanks to minh2t from PSNProfiles for the idea and pictures)

    If you are of decent level (hopefully 99 if you went to Senmuu), you can do the Colosseum S-rank match "Sky Wars" to get the ability to turn 10 Silver Ore or 10 Gold Ore into a Silver Bar or Gold Bar respectively. Silver Bars sell for 80k apiece, and Gold Bars sell for 100k apiece. (Thanks to Dalez1658 from PSNProfiles for the idea)

    If you are still short on funds, you can quickly sweep all the other matches at the Colosseum and earn about 10k a fight in rewards.

    If you are still short or didn't want to fight in the Colosseum, sell all your extraneous items like those extremely powerful AOE revives and related items to hopefully reach the necessary amount of funds.

  • Used Formation Skills 100 times.

    For details on Formation Skills, please see Pinch Coordination.

    In general, Formation Skills become increasingly useless as the game goes on, so try doing this towards the beginning of the Zero Dimension after you unlock Jingu Sakura Park as the boss within said dungeon is fairly powerful and grinding out this trophy will leave you strong enough to take it on. Alternatively, if you want to do this later in the game, Affimojas is a good boss to grind on because of his immunity to physical attacks while his cape is still on.

 

Secret trophies

  • Started a New Game.

    You'll get this trophy naturally upon starting the game.

  • Cleared [Zero Dimension Neptunia Z: Twilight of the Desperate CPU].

    You'll get this trophy after the conversations that follow beating Dark Purple a second time.

    This is not a very difficult arc, but there are also no quests or mechanics to help you grind. As a result, if you find yourself needing to grind, you'll most likely want to convert your money into Life Fragments to help you challenge every boss.

  • Cleared [Hyper Dimension Neptunia G: The Golden Leaders, Reconstructors of Gamindustri].

    You'll get this trophy after the conversations that follow beating Affimojas.

    If you find yourself not being able to beat a boss, consider grinding to level 30 to gain access to EXE skills. EXE skills can sometimes do about 2x the damage of normal skills, giving you a way to beat bosses faster. Note, the bosses I warn about below for the Hyperdimension are difficult assuming you fight them all below level 30, so you can safely ignore most of the warnings if you're above that level.

    Neptune
    This is one of the easiest arcs, with both IF and Compa there to help Neptune and inheriting all the resources gained from Zero Dimension. As long as your keep everyone alive during boss fights, you'll probably easily get through this arc.

    Noire
    This is the hardest arc of Hyperdimension, not to mention proof that one does not simply fight a yandere. With a hard 1v1 duel with K-sha and a very difficult 2v1 again with K-sha, K-sha can prove to be quite a challenge with her high damage output.

    Before, you even think about dueling with K-sha though, you need to get past the beginning dungeon in Noire's arc. Noire starts out in a dungeon with no healing items, so avoid all normal mobs and head straight for the boss. If you do end up in a fight, run away as soon as possible. After getting out of the dungeon, you probably won't have any more problems until you go up against K-sha.

    For the 1v1 duel vs K-sha, you don't really have much choice in strategies. Do as much damage as you can while trying to tank for at least 2 turns. Afterwards, heal to full and see if you can repeat. You do not want to spend every turn healing, because that will probably end up with you using all of your items and losing.

    For the 2v1 vs K-sha, make sure you get the first turn so you can split up Noire and Uni, avoiding having both from getting hit. Afterward, just make sure you have plenty of revives, and keep both people alive. If both are alive then just spam skills, but if someone is dead use Life Fragments from the farthest distance possible. It might take some grinding and some time, but this is definitely a possible fight.

    Blanc
    Another fairly easy arc because you have both Ram and Rom. However, it is still more challenging than Neptune's route because both Rom and Ram are very squishy, and there are many fights where Blanc will have to fight solo. Your strategy for every team fight should be to have Blanc tank and heal as much as possible, while Ram and Rom do the damage dealing. Still, if Blanc is fighting solo, carefully calculate how much damage an enemy can do, and heal when necessary.

    On the note of fighting solo, Blanc's route starts off with her being a few spots away from town, making it possible to die from fighting 3 monsters at once in a random encounter. Make sure to save, and try to run away from fights if all possible.

    In case you need to farm, on the spot that forks out in Lowee (3 spots left of town or 3 spots down from the Golden Summit), you have a chance of fighting a monster that can drop 10k Credits or a monster that gives 10k xp. If you want to farm using this method, cross over this spot as often as possible and hope it spawns.

    Vert
    Vert's arc is another difficult arc because like Noire's, you only have two team members. Consequently, you can follow Noire's strategy for K-sha for every fight. The only other thing worth noting is the fact that the Golden Summit here has 3 separate boss fights, so don't force yourself to do it in 1 shot. Leave the tower, heal, and restock between fights to make the boss fights go smoothly.

    Conclusion
    The end of the Hyper Dimension is fairly easy, but a few of the bosses have a few small surprises.

    Steamax: He is a fairly easy boss because you now have 4 characters. However, beware as he does have an AOE attack that can do 1-2k, so make sure you have some magic users dealing damage to him as magic does more damage to him just like any other robotic enemy.

    Affimojas: A very tanky boss with a cape that nullifies every physical attack. To make things more annoying, you need to beat him twice, first time with anyone you want, second time with a starting line-up of every CPU in NEXT Form. Luckily, he is a pretty low damage boss, so if you bring a good assortment of healing items, there is a very low chance that he will kill your entire team. However, to beat him, you are pretty much limited to 2 methods, spamming elemental attacks and/or breaking his cape. If you attack him from the back, over time you'll do part breaks on his cape. You need 3 part breaks to break it. Alternatively, you can avoid breaking the cape or do damage to him while breaking the cape by using characters like Ram, Rom, and Vert to spam elemental attacks. Just remember that even if you start with CPUs, you can swap to your back line characters like Ram or Rom.

  • Achieved Ascension Ending in [Heart Dimension Neptunia H: Into Legend].

    MISSABLE

    You'll get this trophy after you're congratulated for finishing the game but told that there might be another happier end.

    To trigger the Ascension Ending, first defeat the boss in Channel Space, the first dungeon in Heart Dimension. Upon leaving the dungeon, 4 green exclamation points will appear on the map. Before entering the next dungeon, create routes and go to each of these exclamation points to see each Goddess's dream. Afterward, you're free to progress in the story however you want, and you'll get the Ascension Ending (assuming you didn't do the extra things required for the Revival Ending).

    While most of the arc isn't that hard, this arc contains what is probably the hardest battle in the game, the battle against 4 HDD state goddesses. There is no real trick you can use for the fight, but luckily the game allows you to do the quick grind to lvl 99 right before this battle, so before heading to Ontario Corridor, scout for the dungeon Senmuu Labyrinth and follow the instructions for Max Level Attained to get to 99 and make this battle and every following battle incredibly easy.

  • Achieved Revival Ending in [Heart Dimension Neptunia H: Into Legend].

    MISSABLE

    You'll get this trophy after you're congratulated for finishing the game with the happiest possible ending.

    To get the Revival endings, a few things must be done.

    1. In Zero Dimension, you must see the conversations about Uzume's memories of Histoire. If you watch every Zero Dimension conversation, you won't miss it.

    2. In Hyper Dimension, for every Goddess's arc besides Neptune, you must get their shares to ~40% to cause a conversation to appear where the Goddess will be sleepy, and might see a dream. The easiest way to do this is increase Public Relations up to the point where the event will trigger. (Every time Public Relations increases a level, the nation's shares will increase, so you can do some combination of quests and investing to trigger the event)

    2a. Noire has 1 required quest in her arc that brings up her shares, so you do not need to grind for money for Noire. Even if you rush the arc, you should have enough money before entering the golden summit to get Public Relations to level 3 and trigger the event.

    2b. Blanc has no required quest, so sadly she needs to grind for money in her arc. Fight a few extra mobs or run a quest to get Lowee's Public Relation to level 4 to trigger the event. Remember, you can sell back the processor parts you get from Public relations for a reasonable 2500 credits, and if you don't need healing items, you can sell those as well, making the money grind almost unnecessary.

    2c. Vert is like Noire except with 2 required quest in her arc, so just follow the same advice as 2a.

    3. Neptune's arc has a total of 4 events you must see to trigger the Revival end, many of which are easily missable, so please read through every step before doing this. Luckily, Neptune, inherits all the money from the previous arc, and if this is your 2nd playthrough, she also inherits all the money from your previous run.

    3a. As soon as you can access Sakura Tree Row, a quest will appear to kill 8 Dogoos. Before beating the boss in Sakura Tree Row, complete this quest, and check Conversations, to see a memory of Histoire's.

    3b. After defeating the boss in Sakura Tree Row, a quest will appear to kill 10 Delinquent Cats. Complete this to trigger Chuko's first event.

    3c. After 3b, you'll unlock a quest to kill 10 Red Dogoos. Complete the quest to trigger Chuko's second event.

    3d. Finally, raise Planeptune's shares to ~60% to unlock a conversation where Histoire will become sleepy, and have a dream

    4. Finish the Hyper Dimension however you want, and just follow the guide for the Ascension route from here. If you did everything correctly, during the final scenes that lead to the Ascension Ending, you'll see Neptune break the 4th wall saying that their actions need to change if they want to reach a happy end.

  • Used Route Building for the first time.

    You'll gain this naturally towards the end of the Zero Dimension story when you have to build a route to go to a dungeon.

  • Invested in Commerce, Industry, and Public Relations to max level for all cities.

    You'll get this trophy when you reach the max level of all aspects (Commerce, Industry, or Public Relations) for all 6 cities. However, you should not bother with this trophy or related trophies until you get Millionaire. Afterwards, with the 250 million credits you have, you'll have more than enough to max out investments everywhere. Also make sure to answer every Millionep Quiz correctly when investing into Public Relations so you do not miss Quiz King.

  • Maxed a Lily Rank.

    To get this trophy, you need to reach a level 10 lily rank between 1 character and another. If you grind out Coordination Expert early on, you will likely be close to this trophy.

  • Maxed all Lily Ranks for a single person.

    To get this trophy, you need to reach a level 10 lily rank between 1 character and all other characters.

    Unlike previous games in the series, lily ranks increase when people fight together and use skills in the front of the party rather than having one person in the back, so the grind itself is a lot more convenient as you can grind up to three ranks at once. In addition, you can turn on Lily Rank notifications in your options so you don't have to constantly go to your menu to check on lily ranks.

    Also, I highly recommend getting the Novel chip from a hidden treasure in Westward Ravine - East and applying it to a disc for the character you want to raise lily ranks with as it will make the process much faster.

    If you have a Lily Rank increasing disc and constantly switch out characters that don't have maxed out lily rank, you'll easily get this trophy during the grind for Treasure Hunter.

    However, if you don't like switching out characters while doing Treasure Hunter, you can go into fights and continuously spam support skills until you reach a level 10 lily rank with that character. Alternatively, you can go into map battles and just spam battles there as they will take seconds at this point if you pick one with only one or two enemies or have AOE skills. The spot in Lowee where you would normally go during her route for the 10k EXP and 10K Credit monsters is a great place as this will usually just spawn a single enemy that will go down in a second, and even if the two other enemies show up, they are similarly easy to kill.

  • Acquired 100 items from dungeon objects.

    Whenever you destroy a breakable item in a dungeon, you have a chance of getting a drop. Get 100 drops, and this trophy is yours. If you need to grind this out, Maryo Land and Player 2 Park are great for this as they have several bundles of breakable objects.

    To start getting this trophy, you need to have at least the Power Bracelet. The Power Bracelet is developed by combining the item you get for beating the early boss in Coral Station and the plan you get from beating the Hyper Dimension Neplunker. Once you get this, you can break level 1 items, usually denoted by the wood material or a #1.

    However, there are things that are only breakable with an upgrade called the Hyper Bracelet. To get the Hyper Bracelet plan, develop Planeptune's Industry to Level 5. Once the Hyper Bracelet is made, you can break any breakable item.

    This trophy is more luck-based than anything. You will likely break hundreds of objects on your way to getting this one. Just break items every so often while getting Treasure Hunter, and this trophy will be yours.

  • Developed 100 different item types.

    It's best to wait until you've gotten Mayor to get 250 million credits and all the plans needed to make getting this trophy easy.

    The best way to handle this trophy is to craft every possible color variant of costumes and accessories. To start out this process, do the S-rank Colosseum "Lots o' Dogoos" to unlock the recipes for the dyes. Assuming you got the Mayor trophy already, go buy at least three of each costume and accessory available (buying 11 of each might be easier since it requires you to just press once), as well as maxing out on every pigment you can. At this point, you should be able to just run down the list of accessory and costume recipes and keep making enough items to get you the trophy with ease. If you're missing some of the pigments, try to craft as much as you can anyway because you only need about 70% of the pigments to craft enough accessories for the trophy. If you're missing materials to make the pigment, use IF and Neptune (Big) to steal the required items from the monsters.

    Almost every palette swap of a monster that is not a boss or Colosseum opponent, will drop the item related to that species, so the chart below will show what a monster of the group(s) needed to create the necessary pigment and a location where you can find them. You can use your own enemy info to find other monster/locations that may be better for you.

    Pigment List

    Red Pigment
    Magic Core: Argu Deus (Jingu Sakura Park)

    Blue Pigment
    Water Dragon Scale: Stab Wyrm (Golden Summit Lowee)

    Orange Pigment
    Land Beast’s Skin: Long Horn (Smash Box Stadium)

    White Pigment
    Gel Feeler: Heal Dogoo (Sakura Tree Row)

    Black Pigment
    Squeed: Squeed (Planepark)

    Pink Pigment
    Bright Rabbit Tail: Rabilim (Sakura Tree Row)

    Purple Pigment
    Magical Paper: Koitsu ? (Jingu Sakura Park)

    Green Pigment
    Plum-met Piece: Plum-met (Coral Station)

    Light Blue Pigment
    Dogoo Jelly: Exhausted Jelly (Westward Ravine) or Chubby Jelly (Division Passageway)

    Yellow Pigment
    Dot Antenna: Pixelvader (Nameless Ruins)

  • Fought in 300 battles.

    This trophy will almost certainly pop during your first playthrough due to the amount of grinding you will have to do for the main game.

  • Fought in 1000 battles.

    You will likely get this naturally at some point in your postgame cleanup. If by some miracle, this is your last trophy for the plat, just go to some point on the map and keep running map battles, which can be done in seconds with either AOE skills or just small numbers of enemies. The spot in Lowee where you would normally go during her route for the 10k EXP and 10K Credit monsters is a great place as this will usually just spawn a single enemy that will go down in a second, and even if the two other enemies show up, they are similarly easy to kill.

  • Achieved 100 Hits.

    The easiest way to get this is to wait until you have Vert's Next Form as she has an EXE Attack in this form that does over 100 hits all on its own, basically handing you this trophy on a bronze platter.

  • Achieved maximum damage of 100,000.

    Unlike previous Neptunia games, this trophy can actually prove to be quite a challenge if you don't have the level increasing or weapon/armor DLC. The easiest way found to do this is to run the C-rank Colosseum quest "Large Dogoos Assemble" with a team consisting of Ram, Rom, Neptune (Big), and IF. First, keep forfeiting the fight until you have a formation where the big dogoo is in front, to ensure that the small dogoo gather up behind him. Second, on your first turn, have everyone gather up in the center and defend to make the small dogoo gather up behind the big one. Third, when your turn comes again, fire your AOE skills to hit as many as possible. If done right, you'll break 100k. If you're unlucky and only hit 98k, try using better weapons/supporters and hope you can break 100k.

    Below is a video demonstration of what is stated above.

  • Changed into Next Form for the first time.

    You get this trophy upon transforming to Next Form from HDD for the first time. You'll not get this trophy if you start the battle in Next Form.

    As far as unlocking Next Form, you will unlock it after a battle right near the end of Neptunia G where all four goddesses go into their Next Forms at the same time.

  • Used a two person Formation Skill for the first time.

    Formation skills are skills that on the right-most tab of the skill menu, and they require you to trap your opponent in between your formation and have a certain amount of the EXE gauge to be filled to be activated. The Result is a skill that does about the same amount as a normal MP skill.

    You get this trophy upon using a Formation skill that only requires 2 people. You can technically use such a skill as soon as the final boss of Zero Dimension with Neptune and Big Neptune, but it is much more practical to do this in Hyperdimension and beyond since setting up the attack in Zero Dimension could potentially cost you the battle since the Neptunes have to be on opposite islands.

  • Used a three or four person Formation Skill for the first time.

    For details on Formation Skills, please see Pinch Coordination.

    You get this trophy upon using a Formation skill that uses 3-4 people, and you'll have access to these very early on in the Zero Dimension before you even leave the first dungeon.

  • Caused a Parts Break 100 times.

    You will likely get this trophy naturally as many enemies later in the game have parts to break and you'll be breaking plenty of parts anyway for Card Master as this is the main method of card grinding.

  • Got one person to Level 99.

    By far the best method of doing this is to unlock the Big Metal Dogoo tough foe in Senmuu Labyrinth by sending a scout with Dungeon Change to the dungeon. Said foe happens to give 10 million EXP and will always give you at least one level even in the high 90s despite the fact that it can be brought down with one skill. However, you will have to symbol attack it as it happens to have a high agility stat and it will run at the first opportunity to make up for its horrendous HP.

    You can also send scouts with an EXP Up effect to make the grind go by even quicker.

  • Answered all "Quiz! Millionep" questions correctly.

    MISSABLE

    As you invest in Public Relations for each city, you will notice that when you go from Level 5 to 6, you have to go through a Quiz Millionep section. If you answer all the questions correctly at all 6 locations, you'll get a special cutscene where the trophy will trigger and they'll give you 1 million credits. Below are the answers to all the questions and important prizes to take note of.

    Planeptune

    1. A) Protagonist of Protagonists
    2. A) Light Blue (Goddess Chips x16)
    3. B) Crosses (Chocolate Eggs x16)


    Lastation

    1. A) Bluish Green
    2. C) Uni
    3. B) Blue


    Lowee

    1. C) Brown (Chocolate Eggs x16)
    2. A) Right Ankle
    3. A) Ram


    Leanbox

    1. A) Vert (Goddess Chips x16)
    2. A) Black
    3. C) Yellow


    Uzume’s Hideout

    1. A) Gray
    2. B) Left Leg
    3. B) Left Swirl


    Ruins of the Heart

    1. D) Nep-Note (Goddess Chips x32)
    2. B) Left Thigh
    3. D) You Have No Shoelaces

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