
(Complete Edition)
- Estimated trophy difficulty: 9/10 (Platinum Difficulty Rating)
- Approximate time to Platinum/100%?: 80-100 hours (DLC included, 100+ hours) (Estimated Time to Platinum)
- Trophy Breakdown: 47 (38
, 5
, 3
, 1
)
- Offline: 36 (30
, 3
, 3
)
- Online: 11 (8
, 2
, 1
) - Unobtainable
- Offline: 36 (30
- Local Justice Pack Trophy Breakdown: 5 (4
, 1
)
- Offline: 0
- Online: 5 (4
, 1
) - Unobtainable
- Hostage Negotiation Pack Trophy Breakdown: 4 (1
, 3
)
- Offline: 0
- Online: 4 (1
, 3
) - Unobtainable
- Painful Memories Pack Trophy Breakdown: 5 (5
)
- Offline: 0
- Online: 5 (5
) - Unobtainable
- Deathmatch Made in Heaven Trophy Breakdown: 7 (5
, 2
)
- Offline: 0
- Online: 7 (5
, 2
) - Unobtainable
- Minimum number of playthroughs: 5+1 DLC (Hard, Hardcore, Old School, A New York Minute, New York Minute Hardcore + Challenge Mode)
- Number of missable trophies: 0
- Glitched trophies: 3, The Shadows Rushed Me, You Pay, You Play, You Bastard (main game), Long Arm of the Lawless (Painful Memories Pack)
- Does difficulty affect trophies?: Yes
- Do trophies stack?: Yes but only for Medium and Hard difficulty
- Do cheat codes disable trophies?: N/A
- Local Justice Pack
- Hostage Negotiation Pack
- Painful Memories Pack
- Deathmatch Made in Heaven Pack
- Challenge Mode Guide

In regards to the trophy list, Max Payne 3 is one of the most difficult Platinums to obtain on the Playstation 3. You will need to play through the game at least 5 times, one for each of the various difficulties. The only stackable difficulty related trophies are those related to Hard and Medium. Each subsequent difficulty will only be unlocked when the previous difficulty is completed. For example, Hardcore difficulty is only unlocked when the game has been completed on Hard. Your playthrough on New York Minute Hardcore will determine if you obtain the Platinum or not. You will need to complete the game in a single session without dying and with a time limit.
The game also has 4 DLCs, most of which relate to online multiplayer but there are also a few trophies related to a new arcade mode difficulty, (Challenge Mode) as well as a co-op mode (Dead Man's Chest).

Start your first playthrough on Hard difficulty and make sure to have targeting set to Free Aim. You'll be using this first playthrough to obtain all the collectibles while learning the mechanics of the game. Given you won’t yet be familiar with enemy spawns or the game mechanics, you will likely struggle a bit throughout this playthrough but as long as you learn to utilise your Bullet Time with

Upon completing Step 1 you should earn:
Story:





Chapter Specific:














Collectibles:



Steps 2-8 are all concurrent and can be completed in any order you so desire. We recommend doing at least two more playthroughs before attempting NYMHC.
Step 2 - Complete the story on Old School (Free Aim) difficulty
Once you complete Hard difficulty you will then unlock Old School difficulty. This is essentially the same as Hard except now you will no longer have Last Man Standing, which means you will have to use your painkillers manually. This won't impose on you that much, plus getting in the habit of manually using your painkillers is good practice for NYMHC. Try and learn the spawns of enemies more during this playthrough, as well as the spawns of painkillers.
Upon completing Step 2 you should earn:
Story:

Step 3 - Complete the game on Hardcore (Free Aim) difficulty
Hardcore will also be unlocked after completing Hard difficulty. This is essentially a step up from Hard, where you'll take even more damage and your Bullet Time gauge will empty very fast. Because of this, Shootdodge (

Upon completing Step 3 you should earn:
Story:

Step 3a - Complete the game on Challenge Mode difficulty (Deathmatch Made in Heaven Pack only)
This Step only applies to those with the Deathmatch Made in Heaven Pack. Challenge Mode is a new arcade mode akin to Score Attack. If you have the DLC then it may be wise to do this playthrough prior to NYMHC, because it can help you to further understand certain mechanics and teach you how to handle certain encounters throughout the game.
For a Challenge Mode walkthrough, please see XniresistX's Challenge Mode Guide: LINK
Upon completing Step 3a you should earn:
Deathmatch Made in Heaven Pack:


Step 4 - Complete the game on A New York Minute (NYM) difficulty
This will be the precursor to NYMHC. NYM requires you to complete each chapter individually with a time limit imposed on you. You'll start each chapter with 1 minute and will gain time by killing enemies and doing particular feats (such as headshots, melee or explosion kills). If you die in a Chapter, you will have to restart it. You will have to work fast in several Chapters, as the time imposed on you can be very strict but this will all be practice for NYMHC. Try and further learn and memorise enemy spawns and painkiller spawns if you can.
Upon completing Step 4 you should earn:
Story:

Step 5 - Complete the game on A New York Minute Hardcore (NYMHC) difficulty
This is it, the trophy that will likely determine whether you will obtain the Platinum or not. In order to unlock NYMHC, you must first finish NYM. NYMHC is the same as NYM, except this time it’s the entire playthrough in one sitting, without dying. The time constraints shouldn't be of concern, because by now you should be so well versed in the game that you can play through the early Chapters very quickly and build up enough time to be able to take your time in later Chapters. Please see The Shadows Rushed Me for tips.
Upon completing Step 5 you should earn:
Story:

Step 6 - Clean up any outstanding collectibles, chapter specific trophies and single player grinds
Now it's time to clean up the remaining single player trophies. These shouldn’t take you too long to earn, especially if you've actively been trying to complete the single player grinds during your many playthroughs.
Upon completing Step 6, you should earn:
Miscellaneous:




Combat:






Step 7 - Online multiplayer (base game and DLC) - Unobtainable
Now for the online. Most of the base game trophies should come easily through regular play but if you have the Local Justice Pack you will want to set the SPP (Sau Paulo Police) as your Deathmatch character to make it easier to get Keep Your Nose Clean, as well as making sure to always use the M4 for M4 Murder. For the rest of the DLC trophies (and maybe Deathmatch Challenge), you will likely need to boost them. Most can be done with 2-3 players but a few will need 4 players, while one will require 5. Long Arm of the Lawless is glitched and the game type on the required map might not start with small numbers so that may also require 5+ people in order to achieve.
In order to boost any of the base game trophies or the DLC trophies, please use the Trophy Boosting Thread.
For details on earning each DLC trophy, please see the respective guides (credit to the respective authors):
Multiplayer:









Local Justice Pack:





Hostage Negotiation Pack:




Painful Memories Pack:





Deathmatch Made in Heaven Pack:





Step 8 - Grinding to Rank 50 - Unobtainable
Last but certainly not least we have the level grind, this can be done either in online multiplayer or arcade mode singleplayer. The latter is more efficient but more tedious so we recommend you use both methods. Please see Training Complete for details.
Upon completing Step 8 you should earn:
Multiplayer:



Which will ultimately unlock:

Overview:
- Estimated Trophy Difficulty: 4/10
- Offline: 0
- Online: 5 (1


- Approximate time to 100%: 2-3 hours, depending on skill
- Glitched Trophies: none reported
- Does difficulty affect Trophies?: no
- Do cheat codes disable Trophies?: no cheats available in multiplayer.
Introduction:
Welcome to the Local Justice Map Pack! This DLC features the following:
- 3 new multiplayer maps: 55th Battalion HQ, Imperial Palace, and the Departure Lounge.
- 1 new weapon: M4 Assault Rifle
- 1 new faction: Sao Paulo Police (SPP)
- 1 new item: Light Fingers (faster body looting)
Walkthrough:
You can earn these trophies in any order. I would recommend that two of them (Air Ace and Express Checkout) be boosted, as you need to have a high level of skill, good use of bursts, and a bit of luck to get them legit. Check the boosting thread here to find partners: Trophy Boosting Thread (Read First Post!) - PlaystationTrophies.org
To make these trophies go as quickly as possible, you will want to play in the Downloadable Content Maps playlist when you log in to the multiplayer. DLC maps WILL come up in the rotation while playing the normal playlists, but depending on who votes for them you may or may not play on them. The 55th Battalion HQ map is available for any game mode. The Imperial Palace and Departure Lounge maps are not available for use in Gang wars - only Deathmatch, Team Deathmatch, and Payne Killer.
A quick note about boosting. When the group I played with was trying to get set up, it appeared that the host player's system would freeze whenever the 8th player would attempt to join the party. We got around this by creating a party of 7, sending the 8th player an invite during the countdown, and having him accept once the game started. Using text chat or Skype really helps.
The servers have now closed, therefore the 100% is unobtainable if you didn't get the online trophies done before that happened.
Overview:
- Estimated Trophy Difficulty: 1/10
- Offline: 0
- Online: 4 (1


- Approximate time to 100%: 1-2 hours, depending on skill
- Glitched Trophies: None reported
- Does difficulty affect Trophies?: No
- Do cheat codes disable Trophies?: No cheats available in multiplayer.
Introduction:
Welcome to the Hostage Negotiation Map Pack! This DLC features the following:
- 4 new multiplayer maps: Favela Heights, Estàdio do Galatians, Club Moderno, O Palàcio Strip Club
- 2 new weapons: IA2 Assault Rifle, M24 Sniper Rifle
- 1 new faction: Filhos De Ogum
- 3 new loadout items: Heavy Helmet, Bomb Suit, Intimidation Mask
- 1 new burst: Explosives
Walkthrough:
You can earn these trophies in any order, and potentially in a single game if you are boosting. To make these trophies go as quickly as possible, you will want to play in the Downloadable Content Maps playlist when you log in to the multiplayer. DLC maps WILL come up in the rotation while playing the normal playlists, but depending on who votes for them you may or may not play on them. The only map you need to look out for is the Club Moderno map.
If you don't feel like paying legit, these trophies are best boosted in a deathmatch mode, and you'll need at least 4 people to do it.
Roadmap
Overview:
- Estimated Trophy Difficulty: 3/10 (personal opinion)
- Trophy Breakdown: 5
- Offline: 0
- Online: 5 (5
) - Unobtainable
- Approximate Time to 100%: 2+ hours (actually doing the trophies and finding the maps/game modes for them)
- Glitched Trophies: 1, Long Arm of the Lawless
- Missable Trophies: None
With Long Arm of the Lawless and Welcome Ashore you need to be playing Payne Killer and Gang Wars respectively, instead of worrying about those, choose the Downloadable Content maps option when starting multiplayer and work on getting Bar Brawler, Ouch My Head and Drinker's Revenge. Due to a blunder on Rockstar's part, the map required for the Long Arm of the Lawless trophy won't load unless there are 5 players in the lobby when the match starts.
Step 2: Play Payne Killer on Canal De Panama for Long Arm of the Lawless and play Gang Wars on Canal De Panama for Welcome Ashore.
It is possible, however unlikely, that you may have gotten Long Arm of the Lawless and Welcome Ashore while trying to complete step 1. If you haven't, now is the time to switch from playing Downloadable Content maps to playing specifically Payne Killer and Gang Wars on the Canal De Panama map.
It is important to note that although another DLC is planned to be released, the multiplayer component of Max Payne 3 is not anywhere near active as it used to be. It is very possible that you may not be able to do these trophies legitimately, this is not because of skill but for the simple fact that no one may be playing the map/game mode you want. It is recommended that you boost these trophies, boosting thread here, however, I will be listing how to do these trophies legit in case you are lucky enough to get into the map/game mode you need. If you do boost this, it's easiest to do this with 8 people for 2 reasons:
- Having 8 people will prevent randoms from joining in every game mode except Gang Wars (you do not need to play on the large modes).
- Having 8 people will make it easier to boost this quickly and effectively in Gang Wars, where 8 people are only half of the potential players in a round (meaning that 8 other randoms could join).
Roadmap
Overview:
- Estimated Trophy Difficulty: 6/10 (personal opinion)
- Trophy Breakdown: 5
2
- Offline: 0 (Challenge Mode has to be played while connected to the PSN)
- Online: 7 (5
2
) - Mostly Unobtainable
- Approximate Time to 100%: 6-10 hours (The MP trophies will take at most an hour if boosted but Challenge Mode requires you to play through the campaign again)
- Glitched Trophies: None
- Missable Trophies: None
Step 1: Through boosting or playing legitimately, play the multiplayer until you've earned the 4 multiplayer trophies
Due to the fact that the online trophies for this DLC expansion are weapon specific and not game type or character faction like previous expansions, the online trophies can be earned in any game mode or map you want. Because the pepper spray and stun gun/cattle prod are both one handed weapons, you can duel wield them and potentially earn 3 Blind Mice and Resisting Arrest within the same game. Since the Bouncing Betty is a projectile/grenade weapon, you can also have that in your loadout whilst trying for the previously mentioned trophies. You can also earn Sweaty Betty and Betty Confetti in the same round or even in the same round as 3 Blind Mice and Resisting Arrest. If you're having problems with the multiplayer trophies or just want to boost them, then please use the boosting thread.
Step 2: Play the co-op until you've earned the one and only co-op related trophy, Breaking and Entering.
The co-op mode in this expansion is known as Dead Men Walking. Dead Men Walking is unfortunately online only. If you need someone to be your partner you can use the boosting thread. There are 2 maps for this mode, one in Hoboken and one in Sao Paulo but it doesn't matter which you choose when trying to get this trophy. Patience and teamwork are the key for getting this trophy done. Having a mic or a PSN text chatroom set up so you know who will open what, makes this trophy all the less frustrating.
Step 3: Play the single player arcade Challenge Mode until you've completed all 17 chapters for It Looked Easy Enough, while earning Breaking the 4th along the way. - Still Unobtainable
Whether you love that there are new single player trophies or hate the fact that you have to play through another round of Max Payne 3's campaign, to complete this step you're going to have to play Challenge Mode. Challenge Mode is a new arcade mode for Max Payne 3 that can best be described as a combination of New York Minute and Score Attack. Like New York Minute the beginning and ending cutscene of every chapter has been removed, this makes it feels like there is more emphasis on gameplay then there is on the narrative. Note: To play the Challenge Mode you need to have beaten chapter 1 of the main campaign, you also need to be connected to the PSN to play this DLC.
[PST Would Like to Thank XniresistX for this Roadmap]