King and Goddess Trophy in Marvel Pinball

  • King and Goddess

     

    Unite all of the heroes on your side then start the wizard mode on Civil War.

    How to unlock King and Goddess

    Step 1: Get all allies to your side
    TIP: I recommend Choosing Iron Man if going for this trophy. There are several methods to get allies and you will most likely have to utilize all methods to obtain all the allies. However, I find that Iron Man can accumulate them easier and faster (read below).

    Method 1: In the beginning: The Stanford Multiball: Every time you rescue 10 citizens, you will get 1 ally. Locate citizens by making successful ramp or orbit shots. Then you have to shoot either the left or right hole by hitting the ball off the tip of either flipper to save the citizens. This is very hard and I only managed to recruit one ally at most (this is after several tries) so don't worry if you don't get any allies here.

    Method 2: Hit ramps and orbits frequently you will get combos. After 4 hit combo you will trigger a super combo. During the super combo the flippers will automatically hit the ball a few more times and then give you an ally but each subsequent super combo requires one more hit. Therefore after a 4-hit combo (your first super combo), you would need a 5 hit combo to trigger another super combo and so on.

    Method 3: If the ball goes down your flipper in lane, you have 5 seconds to immediately hit an orbit for an ally. For example: The ball goes down your left flipper in-lane, it rolls over a trigger and lights up "REG" (for registration). You now have five seconds to shoot the Right Orbit (GAIN ALLY will be lit up on the orbit) and if you make the shot then you will have a new ally.

    Method 4 (For Iron Man Only):
    Shoot the blue swirl area in the center (The Raft Prison). Keep shooting it over and over will capture villains. The first one is Task Master. Every time you capture, you gain an ally. This is by far the easiest method.

    Method 5 - Start a fight:
    Step 1. Spell FUTURE (if you are Iron Man) or Freedom (if you are Captain America).

    To spell these words shoot any ramp (2 main red ramps or 1 blue cross ramp accessed by top right flipper. Each shot on a ramp gives you a letter. You can check your progress below the flippers. Below left flipper is the red FUTURE for Iron Man. Below the Right flipper is the blue FREEDOM for Captain America. Notice that "FUTURE" is minus one letter, meaning less shots to be made for Iron Man.

    Step 2. Hit fight lane to start a fight.

    Step 3. Hit flashing lanes to win There will be 3 phases. Each phase consists of you shooting a flashing lane or orbit. They are randomly selected. Look for flashing lights to indicate to you which ramp or orbit to shoot at. If you win the fight you take one of the enemy's allies and turn him to your side but if you lose you will lose an ally to the other side.

    Method 6 - Start Iron Man's ambush mission (For Iron Man only):

    Step 1. Keep hitting the "safe house" two targets quickly in rapid succession quickly, until the safe house opens up.

    Step 2. When it opens, hit the ball in from the top right flipper. This starts a Multiball mode you have to lock three balls into the prison (blue swirl area).

    For each ball you hit in the swirl will do one of two things:

    1. If Captain America has any allies you will turn them back to neutral.
    2. If Captain America has no allies then every ball you put in to the blue swirl will give you one ally.

    Example 1: Captain America has 2 allies. I start this mode and shoot all 3 balls into the swirl. Captain America would now have 0 allies and I would have 1 new one.

    or

    Example 2: Captain America has 0 allies. I start this mode and shoot all 3 balls into the swirl. Captain America would now have 0 allies and I would have 3 new ones.

    TIP: If you start Iron Man's ambush mode (Method 6) early in the game then that could be 3 potential allies.


    Step 2: Shoot the Fight Lane
    After you have all the allies lit up on your side; the Black Panther & Storm circle lights up in the center of the table. Shoot the fight lane. This will start the wizard mode and the trophy pops once you hit the fight lane.

    The wizard mode is a 4-ball multiball with an infinite ball save. Just score as many points as you can by shooting ramps, orbits and lanes. When it's over, you flip sides and now everyone is against you on the other side and you have to try to get them back.

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