Tony Stark, Living Legend Trophy in Marvel Pinball

  • Tony Stark, Living Legend

     

    Complete all Tony Stark's missions on Iron Man table!

    How to unlock Tony Stark, Living Legend

    [Difficulty: Medium] Overview | Discussion

    There are six Tony Stark missions on the Iron Man table. You must complete them all in a single game for the trophy to pop. They can be done in any order. These missions can be accessed at any time outside a Whiplash/Mandarin mission – you do not need to do anything special to initiate them. However, if a Whiplash/Mandarin mission begins, you will either need to complete or fail the mission to continue working on the Tony Stark ones. This can be annoying since there are a few that cannot be failed unless you lose a ball (Whiplash Attack, Whiplash and Mandarin).

    The Tony Stark missions are listed on the table, in the middle, left and right. For the ramp-based missions, you merely need to hit the ramp 8 times to complete the mission. One hit of the ramp will cause an indicator at the entrance of the ramp to blink, and two hits will make it completely solid. There are four indicators to light up. If you lose your ball while an indicator is blinking (i.e. you've hit an odd number of shots on the ramp), the blinking indicator will go dark and you'll lose the last hit you made.

    Once you complete the requirements for a mission, the name will light up on the table. The trophy will pop the moment all six are lit.

    The missions are, in order from bottom-left on the table, running clockwise:

    • S.H.I.E.L.D. Target Practice
      For this one, you need to hit both orbits 6 times each. There are 3 shield lights at the entrance to each orbit. When all 6 lights are lit, hit the Stark Tower to divert the ball to the mini-playing field in the upper-right of the table. In this area, there are moving targets in front and to the side two rotating cannons. Use the flipper buttons to launch mini-balls and knock down the targets. You can have three mini-balls on the field at once. There will be a countdown of 2.8 million points... if you don't knock down all the targets before the countdown reaches 0 the mission will fail.

      The countdown ends up being 40 seconds long... so don't stress out. There is plenty of time to hit all the targets. I've never once failed this mission.

    • Stock Market
      You merely need to hit the Stock Market ramp 8 times to complete the mission. One hit of the ramp will cause an indicator at the entrance of the ramp to blink, and two hits will make it completely solid. There are four indicators to light up. If you lose your ball while an indicator is blinking (i.e. you've hit an odd number of shots on the ramp), the blinking indicator will go dark and you'll lose the last hit you made. This ramp can easily be hit from the end of the right flipper. It's the easiest ramp on the table to hit.

    • Stark Tower
      Same as Stock Market, except with the Tower ramp. A hit on the ramp to complete the S.H.I.E.L.D. Target Practice mission doesn't count toward the 8 hits. The ramp can be hit from the middle of the right flipper, but the easiest way is straight up from the butt of the left flipper from a caught position.

    • Science Award
      Same as Stock Market, except with the Science ramp. This ramp can only be hit from the upper left flipper. The ball will dump past that flipper after hitting either the right orbit or the Tower ramp. You can easily hit it again after a successful Science ramp hit – hit the ball again from the end of the upper left flipper. If you do it right you can hit the ramp multiple times in a row without the ball falling back down to the bottom of the table.

    • Party
      Same as Stock Market, except with the Party ramp. The easiest way to hit the ramp is straight up from the butt of the right flipper from a caught position. You can do it from the middle of the left flipper, but it's not a consistent shot and the section with the multiball hole (between the Science ramp and right orbit) tends to get in the way.

    • S.H.I.E.L.D. Multiball
      To complete this mission, you need to start the multiball. Do this by locking three balls. The lock is behind two drop targets on the right, between the Science ramp and right orbit. Lower both drop targets, then hit the hole to lock the ball. Be very careful when hitting the drop targets, though – hitting directly between the targets when both are up will send the ball directly into the center drain. Once the third ball is locked, multiball will start. The mission will light up and be "complete" as soon as it starts.

    Here is a video by StOrMtRoOpErMx19 showing how to complete each Tony Stark mission:

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