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  • Estimated trophy difficulty: 4/10 (Platinum Difficulty Rating)
  • Offline trophies: 48 (35, 10, 2, 1)
  • Online trophies: 0
  • Approximate amount of time to platinum: 21-25hrs+ (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1, plus Cleanup
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No so play on Easy

Welcome to the Mafia II Trophy Guide, includingthe  Jimmy's Vendetta and Joe's Adventures DLCs. The game are fairly straightforward. You'll need to beat the game on the hardest difficulty, collect two sets of collectibles and do some miscellaneous tasks throughout the game. Overall, it's fairly easy to do but some points can get quite difficult on the hardest difficulty.
 
Before you start the game, here are some important tips
  • Make sure you install the 1.02 update to be able to get the Platinum.
  • No trophies can be missed. You can reload the chapters as much as you like.
  • To save time, when completing the story, make sure you pick up the Playboy magazines to get Ladies' Man trophy_silver.png 
  • As soon as you have access to your garage, choose a vehicle and don't change it. Use it for your journeys when history allows you to do so in order to quickly accumulate the 80 km needed to One Careful Owner trophy_bronze.png 
  • After taking Leo to the station in chapter 11 "A dear friend", the man will give you his car, an Ascot Bailey. Take it back to your garage: you will use it to achieve some trophies Tuned Ride trophy_bronze.png and Dream Handling trophy_bronze.png  trophies. Now that the car is at the top of its capabilities, run it at full speed until it reaches 200 km/h which will give you Petrol Head trophy_bronze.png  Perform the action on the bridge that connects the two sides of Empire Bay. Please don't forget to remove the speed limiter.


Step 1: Complete the story on Hard difficulty whilst obtaining all collectibles
 
Start your game directly on Hard. The fights will not pose any big problems to you except that against Derek in chapter 14 "Stairway to Heavenbut you'll get the hang of it after a few tries. You also have to complete several collection trophies. 

The collectibles trophies: Collector's Item trophy_bronze.png, Card Sharp trophy_silver.png and One Careful Owner trophy_bronze.png can be obtained and completed throughout the story. For the Card Sharp trophy_silver.png trophy, you have to collect posters for the entire city. The profiles can usually be found on the walls of houses. It's best to use a collecitables guide because it's easy to overlook a one. The Stuck Up trophy_bronze.png trophy make sure that you have driven as many different cars as possible before the sixth chapter, because then you can still find cars that are difficult to find after the 6th chapter. In addition to the ones mentioned, there is also a collector's trophy that depends on the chapter so you should find out beforehand where to find the Playboy magazines for the Ladies' Man trophy_silver.png  trophy. If you overlook a one, you can reload the chapter again and collect the forgotten magazine afterwards.

Also pay attention to the trophy The Enforcer trophy_bronze.png, which is actually can be obtained automatically during the course of the game. As already noted, you can also leave the story for a short time. If you do that, you have the opportunity to win the trophies Stuck Up trophy_bronze.png and not be killed. You should drive a perfect route and always park your car right in front of the shops.

Game History Related Trophies:

Collectables
Collector's Item trophy_bronze.png  - Find your first Playboy Magazine (from Chapter.2)
Ladies' Man trophy_silver.png  - Find all 50 Playboy Card Sharp trophy_silver.png  magazines- Find all 189 "Wanted" posters 
 
Note: Some Playboy magazines will only be available for a certain mission and others are only possible in certain missions such as prison (Chapter.6 Time Well Spent) where it is only impossible to visit randomly. I will list the number of journals available per chapter.
 
Chapter 1
  • 1 Story related trophy
After completing the chapter, you will receive the Viva la Resistenza! trophy_bronze.png  trophy.
 
Chapter 2
  • 2 Playboy-Magazine
  • 3 Story related trophies
  • 4 Miscellaneous trophies
After helping your sister with a nasty guy, you will find a car across the street, directly across from the alley you are coming out of. A couple is arguing there; let the sour man move away first and then go to the woman. He will then help you with your engine and you will receive the trophy A Real Gentleman trophy_bronze.png. Later in the chapter you have to break into a car and the police catch you. To escape from the police, you have to hide in a workshop afterwards. There you have the opportunity to receive the Stuck Up trophy_bronze.png trophy. To do this, you have to upgrade your car once. As the game progresses, you also have to completely upgrade a car. For this you will receive the trophy Dream Handling trophy_bronze.png. If you want to upgrade the car to the maximum in this chapter, raid a few shops and you can bring your car completely to the highest level. Furthermore, you have to cover a total of 80 km (50 miles) with one and the same car, for which you will receive the One Careful Owner trophy_bronze.png trophy. Make sure that you use a car for this and that you don't overlook this trophy.

After completing the chapter, you automatically get the trophies Back in Business trophy_bronze.png, Big Brother trophy_bronze.png and Home Sweet Home trophy_bronze.png.
 
Chapter 3
  • 5 Playboy-Magazine
  • 2 Story related trophies
  • 3 Miscellaneous trophies
After you've met the junkyard dealer Mike Bruski in the second chapter, you can now with him the trophy Proper Scrapper trophy_bronze.png. Just bring Mike Bruski 5 cars to the junkyard and have them scrapped there. In the further course you should get petrol brands. If you get the petrol tokens quietly, there's a trophy The Professional trophy_bronze.png so make sure you take down the three guards quietly. In addition, you have to go into the basement to turn off the safe alarm. After you get the petrol brands, you have to sell them quickly until the time runs out. When her've done, you'll get the trophy Mail Man trophy_bronze.png. If you have to stop at the six petrol stations, don't get out of the car at all but park your car right next to the counter, which saves a lot of time. After completing the chapter, you will automatically receive the trophies He Who Pays the Barber trophy_silver.png and The Price of Oil trophy_bronze.png.
 
Chapter 4
  • 4 Playboy-Magazine
  • 1 Story related trophy
After completing the chapter, you will automatically receive the Night Shift trophy_bronze.png trophy.
 
Chapter 5
  • 3 Playboy-Magazine
  • 1 Story related trophy
  • 1 Miscellaneous trophy
In the fifth chapter you leave Joe's apartment at some point. There you will witness how a woman creates an accident. The other party in the accident molested the woman, went there and beat up the driver. When you have completed this, you will receive the trophy A Lesson in Manners trophy_silver.png. After completing the chapter, you will automatically receive the Trophy of Good spirits trophy_bronze.png.
 
Chapter 6
  • 3 Playboy-Magazine
  • 1 Story related trophy
After completing the chapter, you will automatically receive the Time Well Spent trophy_bronze.png trophy.
 
Chapter 7
  • 3 Playboy-Magazine
  • 1 Story related trophy
After completing the chapter, you will automatically receive the trophy Last Respects trophy_bronze.png.
 
Chapter 8
  • 4 Playboy-Magazine
  • 1 Story related trophy
  • 4 Miscellaneous trophies
After throwing Molotov cocktails at a bar, you can steal a hot rod after a shootout. If you have the hot rod, take the car to the garage instead of Derek and tune the car to the max. In addition to the intended trophy, you will automatically earn Dream Handling trophy_bronze.pngwhen you upgrade, if you haven't earned it yet. If you have completely pimped up the car, the car can now go over 200 km/h. When you have reached 200 km/h, you will receive the Petrol Head trophy_bronze.png trophy so take the hot rod and speed it down the autobahn. If you drive on the motorway and are near Derek's harbor, you can now also get Get Rich or Die Flyin' trophy_bronze.png trophy. On the autobahn you can drive through a guardrail at Derek's harbor and crash down the street. Normally you should be at least 20 meters in the air while doing this. The final trophy in this chapter is the Exporter trophy_bronze.png trophy. To do this, you have to sell Derek five rare or expensive vehicles. A list of vehicles can be found in the trophy guide. This trophy can only be obtained from Chapter 8 - Chapter 13. After completing the chapter, you will automatically receive The Wild Ones trophy_bronze.png trophy.
 
Chapter 9
  • 4 Playboy-Magazine
  • 1 Story related trophy
  • 2 Miscellaneous trophies
At the beginning of the chapter you should go to Eddie. Instead of going to Eddie, you first make the missing trophy Cruise Control trophy_bronze.png. To do this, you have to drive at least 50 km/h (30 mph) for 5 minutes. A route has been drawn in the trophy guide so that you can easily get this trophy. If you haven't received the Knucklehead trophy_bronze.png trophy in the course of the process, you can do it right afterwards to earn Cruise Control trophy_bronze.png. The best thing to do is to go to Derek's harbor, where you can just mess with the people. Kill enemies until the trophy appears. After completing the chapter, you will automatically receive the trophy of Man of Honor trophy_bronze.png.
 
Chapter 10
  • 4 Playboy-Magazine
  • 2 Story related trophies
After completing the chapter, you will automatically receive the Hey Joe trophy_silver.png and Checking Out trophy_bronze.png trophies.
 
Chapter 11
  • 5 Playboy-Magazine
  • 1 Story related trophy
  • 2 Miscellaneous trophies
At the beginning of the chapter you hear how it was said that Leo should be killed so go to his house quickly. There you have to get Leo out of the house without being discovered. If you've done that, you'll get the trophy Wake Up Call trophy_bronze.png. In the further course of the chapter you can still try to get the trophy End of the Rainbow trophy_silver.png. To do this, as soon as you have killed the enemy in the Hill of Tara, shoot at the tank of the car racing away until it explodes. After completing the chapter, you will automatically receive the Our Good Friend trophy_bronze.png trophy.
 
Chapter 12
  • 3 Playboy-Magazine
  • 1 Story related trophy
After completing the chapter, you will automatically receive the trophy Chasing the Dragon trophy_bronze.png.
 
Chapter 13
  • 3 Playboy-Magazine
  • 1 Story related trophy
  • 1 Miscellaneous trophy
In this chapter you can earn the trophy Hairdresser trophy_bronze.png. As soon as you are in the restaurant, you have the possibility of giving opponents a headshot relatively easily. The Explorer trophy_bronze.png trophy can no longer be earned from chapter 14 onwards or by repeating the chapter. After completing the chapter, you will automatically receive the Checking Out trophy_bronze.png trophy.
 
Chapter 14
  • 3 Playboy-Magazine
  • 3 Story related trophies
  • 1 Miscellaneous trophy
You should do Stuck Up trophy_bronze.png  in chapter 14, because there you have to raise a certain amount of money due to the story. After completing the chapter you will automatically receive the trophies In Out for Justice trophy_silver.png, The Mafia Never Forgets trophy_silver.png and Men at Work trophy_silver.png.
 
Chapter 15
  • 4 Playboy-Magazine
  • 3 Story related trophies
After completing the chapter, you will automatically receive the trophies Hard to Kill trophy_bronze.png, Made Man trophy_gold.png and Tough Nut trophy_gold.png 

You will receive the following trophies in the course of the game:
 
Step 2: Clean up
 
If you've overlooked Playboy magazines or whatever collectibales, you can now use Chapter Select to get the missing magazines. There is also the opportunity to use chapter selection to make up for missing trophies that were not made in the game or were overlooked.

You will receive the rest the trophies and Platinum!
Overall Conclusion:

Congratulations, you now have  for Mafia II: Definitive Edition! While most trophies are relatively easy, some parts on Hard can prove bit challenging. If you followed the Roadmap and Guide to save yourself mission replays, you should be able to get through the completion like a breeze. If you do have any problems, you will find a clear answer in the Guide itself.

 
Jimmy's Vendetta DLC:

  • Estimated trophy difficulty: 4/10
  • Offline trophies: 10 (8, 2, 0, 0)
  • Online trophies: 0
  • Approximate amount of time to 100%: 10hrs+
  • Minimum number of playthroughs: 1, plus cleanup
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No so play on Easy


Jimmy's Vendetta, is not connected to the original game story. You play the role of Jimmy who, after being betrayed by his old bosses and being thrown in prison, we will have to take revenge on these last ones. The DLC starts with Jimmy in prison, who already knows that a riot will break out and thanks to a corrupt cop, his cell will be opened and he will be able to escape. Once out of prison, we will immediately begin looking for traitors to take revenge. The trophies of this DLC are simple but a bit long. By following this Guide you will be able to minimize the efforts to obtain them.

rings a new little story with it. In addition, you have to take some actions in the free world.
 
Before you start the game here's some important tips
  • No trophy can be missed. All missions can be restarted at any time.
  • No trophy is linked to the difficulty, you can complete the DLC on Easy.

    During your first mission, "Witness - Frozen Memories" , you will have to pursue the last witness on the frozen lake. Play bumper cars until you turn your car off and push it into one of the holes overlooking the water, which will earn you the Arctic Grave trophy_bronze.png trophy.

    At the end of the mission "A bet", after having decimated your enemies, recover the vehicle present in their camp before leaving the scene. This is a Delizia Grandeamerica. It will be useful for certain trophies. Likewise, during your city breaks, try to find an Ascot Bailey. It appears in three specific places on the map. These appearances are random: you can very well find it parked at the first location or at the last. Don't forget to bring these vehicles back to your garage to always have them at your disposal.
     
    You can find the location of the Ascot Bailey on the map.
Credit: Mafia Wiki

After finishing the story, you will only be left with a few trophies that require you to obtain a certain number of points in specific categories. The cars collected previously will be very useful to you. Go to the workshop to increase their capabilities to the maximum.

Launch a mission to activate the point system otherwise the trophies will not drop. Once the score is reached, slow down and stop your vehicle without hitting any obstacle to collect the points.
  • Hypersonic trophy_bronze.png: Use the Delizia and go full throttle with it  on the portion of the highway shown in the video.
  • Jacked Jumper trophy_bronze.png: Use the Delizia and go to the industrial area. A springboard will allow you to have the trophy after a few tries.
  • Driftin' Daddy-O trophy_bronze.png: Use the Ascot Bailey and go to the docks. Pull on two of your tires, the ones on the same side. In the car, drive by tilting the vehicle from left to right so that the points are accumulated.
  • Jack of all Trades trophy_bronze.png: Buy grenades and Molotov cocktails from Harry and Giuseppe. Relaunch the "The Key Under the Door" mission.On the road to the cluster of enemies, perform a skid, jump and burst of speed. On the spot, crush an enemy with your vehicle. Kill the remaining enemies one with a Molotov cocktail, the other with a grenade. Blow up the cars then get ready for the next wave. Kill one enemy with a single shot, another with a headshot and the last with melee. Complete the mission.
 
 
Step 1: Beat Story Mode on any difficulty
 
Beat Story Mode on any difficulty. You will automatically receive the following trophies in the course of the game: First Step trophy_bronze.png and Revenged trophy_silver.png. When playing, make sure to use as many different weapons as possible, kill opponents with headshots and achieve high multipliers in the missions.
 
 
Step 2: Cleanup
 
Go to the open game world and unlock the rest of the trophies with certain actions.
 
To the game:
 
Weapon trophies:
  • 4 playable trophies
Obtain the weapons that you haven't had any kills with. If each weapon has been used once, you will receive Armament King trophy_bronze.png trophy. Then kill opponents with headshots until you have 100 kills together. This will give you snipers. Then it is best to always play the last mission to get a total of 1000 kills. If this is done, you will receive Massacre trophy_bronze.png  Finally you have to destroy 100 vehicles for Firebug trophy_bronze.png 
 
Points trophies:
  • 2 playable trophies
Repeat the story missions and earn high multipliers. If you haven't received it yet, you will get Faster Than Light trophy_bronze.png with a 10-fold point multiplier. For the Millionaire trophy_silver.png trophy you have to earn a total of one million points.
 
Vehicle trophies:
  • 2 playable trophies
Completed the whole car dealers missions to Carnapper trophy_bronze.png  to earn. For the final trophy you have to cover 1,609 kilometers in vehicles. It is best to drive up and down the motorway steadily. If the required number of kilometers is reached, you will earn the Explorer trophy_bronze.png trophy.
 
You will receive the following trophies in the course of the game:
Congratulations, you made Joe a Mafioso worthy of the name!
Joe's Adventures DLC

  • Estimated trophy difficulty: 4/10
  • Offline trophies: 10 (8, 2, 0, 0)
  • Online trophies: 0
  • Approximate amount of time to platinum:  10 hours
  • Minimum number of playthroughs: 1+
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: Nope



Impulsive and unpredictable, Joe Barbaro has been Vito's companion since childhood, until his friend was caught and thrown in jail. In Joe's Adventures, Joe uncovers the truth behind Vito's conviction and the secrets of the Clemente family.

Joe's Adventures offers players an exciting storyline and the chance to visit new locations such as the station, brothel, pier, new Empire Bay buildings and admire the lake landscape that changes with the season. This exciting chapter of Mafia II includes new clothes, collectibles and songs from the 40s and 50s. In addition to the missions that follow the development of the plot, Joe's Adventures offers optional missions that take place in the streets of the city and are based on an arcade game structure and a points system that allows you to climb the rankings thanks to combos and multipliers. Executions with a headshot or explosives are ideal for earning points.
 
Before you start the game here's some important tips
  • No trophy can be missed. All missions can be restarted at any time.
  • No trophy is linked to the difficulty, you can complete the DLC on Easy.
After you've completed the story, it's time to focus on the trophies that require specific action. Some may already be yours without you looking for them particularly.
  • Faster Than Light trophy_bronze.png: The multiplier takes into account deaths (enemies and police) but also vehicle explosions. The best is to lead it during one of the last missions like "The Don" which has a number of enemies and vehicles to explode by shooting in their tank.
  • Armament King trophy_bronze.png: Kill an enemy with each weapon available in the game. You must buy all the weapons available at the armory, at Harry and Giuseppe. All you need is the M1A1 Thompson to pick up from the corpse of an enemy or a policeman.
  • Firebug trophy_bronze.png: Destroy one hundred vehicles by shooting in their reserve. This is located above the rear wheel on the driver's side. For trucks, it is just above the front wheel, always on the driver's side.
  • Sharpshooter trophy_bronze.png: Perform 100 headshots. On Easy, your viewfinder automatically focuses at head level when you press so don't hesitate to abuse it to get easier headshots.
At this point, you will only have three trophies left which will require a lot of your time. You must kill 1,000 enemies to pop the Massacre trophy_bronze.png trophy, which will require you to relaunch the last missions, like "The Don", in a loop. However, It's unlikely you will reach the million points required for the Millionaire trophy_silver.png trophy by this point in the game. This trophy can be combined with Explorer trophy_bronze.png thanks to an exploit. Go to the location indicated in the Explorer trophy_bronze.png walkthrough and go through the scenery as shown in the video. Let the car fall endlessly. You will reach the million in 4 hours. As for the 1,600 kilometers, that will require around 40 hours.
​​​​​​
 
Step 1: Beat Story Mode on any difficulty
 
Beat Story Mode on any difficulty. You will automatically receive the following trophies in the course of the game:

What Witness? trophy_bronze.png, Hypersonic trophy_bronze.png, Five Finger Discount trophy_bronze.png, Mind the Goods trophy_silver.png and Same Shirt Different Day trophy_silver.png 
 
To the game:
 
Mission: Witness
  • 1 automatically obtained trophy
  • 1 playable trophy
During the chase, you must take the fleeing car into the water to receive the Arctic Grave trophy_bronze.png trophy and What Witness? trophy_bronze.png, which follows with the completion of the mission.
 
Mission: Connection
  • 1 automatically obtained trophy
At the end of this mission, you will receive Arctic Grave trophy_bronze.png.
 
Mission: Supermarket
  • 1 automatically obtained trophy
Complete the mission and thereby automatically unlock the trophy Five Finger Discount trophy_bronze.png.
 
Mission: Bordell
  • 2 automatically obtained trophies
Through the mission you get to Mind the Goods trophy_silver.png. With the end of the story, Same Shirt Different Day trophy_silver.png.
 
Step 2:
 
Go to the free game world and unlock the rest of the trophies with certain actions. First you do the trophies with the cars. Scored over 2000 points in one drive through turf and thus achieved Hypersonic trophy_bronze.png. Now look for a drop-off point in order to obtain at least 200 points there. This will give you Jacked Jumper trophy_bronze.png. Finally, you also have to score 200 points with a drift to unlock Driftin' Daddy-O trophy_bronze.png. Finally, you edit the conditions for Jacked Jumper trophy_bronze.png 

You will receive the following trophies in the course of the game:
Congratulations, you have been able to take revenge on the Mafia.

Mafia II: Definitive Edition Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

68 trophies ( 14  51  10  )

  • Unlocked when all trophies collected.

    “I've been killing for ten years. I killed for my family. I killed for my country. I killed everyone I was told to get off but you there, you are for me. - Vito Scaletta.
  • Complete Chapter 1.

    Story related and cannot be missed.

    Here you will learn the basics of the game, especially the cover system and weapon controls. As soon as you are prompted to do so, aim your gun and fire at the leader of the enemy forces. In the hustle and bustle, it can be difficult to spot enemies. So pay attention to the color of the crosshairs. If it is red, you are targeting a villain. After you've cleared the forecourt,climb through the window to the left of the door to flank the machine-gun nest and remove it with a grenade. Then fight your way through the building, always taking cover and firing from there.

    Later you also meet a hostage in the grip of a soldier. Aim precisely at the villain here. In the further course of the mission you shoot from a balcony at an enemy group and at the end you land on a machine gun. Opponents rush towards the entrance from the left and right. It helps a lot in blowing up the three trucks. All you have to do is hold out until a tank pulls up. Then the mission is over.
  • Complete Chapter 2.

    Story related and cannot be missed. 

    After enjoying a beer with Joe, take a cab and walk to see your mother. After the conversation, take the door on the right and go to bed. The next morning you get dressed in the closet and leave the house after the conversation. Outside, you rush to your sister's aid and beat up the debt collector. You will be taught the controls and, as long as you hold cover and strike with the right timing, you shouldn't have any problems.
  • Complete chapter 3.

    Story related and cannot be missed. 
     
    After your mother called you visit the port area and get a lousy job: hauling boxes. Save yourself unnecessary work and quit after the first case and you will be offered a better job: collecting money. To do this, check out all the workers in the workshop. A fist fight quickly ensues that you should easily win. Then go to Derek's, get your money and drive to Joe at Freddy's Bar. Upstairs you will find your buddy and Henry, a new client. After talking to Henry, pick up the cleaning lady Maria and drive to the hospital. Here you will be shown how to use the speed limiter. It's a useful tool to avoid getting noticed. Drop off Maria and drive to the nearby Price Inspectorate. There you climb over the fence and then get in through the window. Use the sneak mode and go straight to the great hall where the guards are talking.

    Take cover behind one of the pillars and wait for a guard to begin climbing the stairs. You can easily overpower him. Likewise his colleagues at the desk. After that, cautiously sneak upstairs where another guard is patrolling. As long as you take cover regularly and keep an eye on your surroundings and the minimap, you shouldn't have any problems taking the guy out quietly. Before you now the gasoline brands steal, first go into the basement, to which a door leads on the left side of the hall. There the alarm system is hidden behind a metal door - easy to recognize by a conspicuous red lamp. Turn them off and return to the upper floor, where you will now steal the key from the office, crack the door to the safe room and steal the petrol tokens. Exit the building as you entered it. Make sure to keep your cart in good shape for the next section.

    Back at the restaurant, there is a cutscene: You then have to drive to six of the eight gas stations in town within a time limit in order to sell the gasoline brands. Before you start, take a look at the map and think of a route that will take you to six petrol stations as quickly as possible. On the screenshot we show you the route with which we mastered the mission. Be careful not to drive too wild. Accidents cost a lot more time than careful driving. After that, go back to Joe's apartment and go to sleep.
  • Obtain ration stamps without raising the alarm.

    It is recommended to do this in  chapter 3 "Enemy of the state".

    The chapter 3 "Enemy of the State" confronts you with your first real mission as a mobster to infiltrate an administrative building and steal gasoline rationing coupons. The whole purpose of the maneuver to avoid setting off the alarm will be to get rid of the guards (to avoid any trouble) and go to the basements in order to silence the famous alarm.

    When you come out in a room where there are several guards, follow the one leaving towards the stairs to the left. Crouch down to put him out of harm's way with  Retrace your steps to do the same with the one seated at the desk. Repeat with the two guards upstairs. Take the keys in the director's office then go down the stairs to the basement to deactivate the alarm mechanism.

    To guide you step by step, follow the video below. The video begins in the director's office but shows you the full progress to be made in the building. The trophy will drop when you exit the building with the coupons in your possession. The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
  • Sell all the gas stamps before the time runs out.

    It is recommended to do this in chapter 3 "Enemy of the state".

    By returning the gasoline ration coupons to your employer, your employer will tell you that their expiration date is tomorrow. To avoid losing all that precious money, you are going to have to sell the tickets at six different gas stations before midnight. Use the map to place your marker on the target service station and find the path that leads there. Disable your speed limiter with  so as not to waste time and go for it. The video can help you if you have some difficulty. The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
  • Complete Chapter 4.

    Story related and cannot be missed. 
     
    Your first target is clear: Freddy's! After the conversation there you drive to the destination point. Pick the door of the shop, step inside and wait for the cutscene. After that, follow Joe immediately and don't bother about your pursuers at first. Stay behind Joe and always wait for him to open doors for you. You only have to shoot after you have climbed the stairwell. There is always contact with the police on the roofs. Always seek cover immediately and return fire with targeted volleys. Keep following Joe. At the end there is a cutscene and you have to flee from a large police force for the first time.
     
    Steal a car as quickly as possible. Don't bother with lockpicks, just break the window or drag a driver out of his car. Then drive carefully towards your accommodation. There is a workshop on the way where you can change the number plates of the car if necessary. With a little care and a good eye on the radar, it shouldn't be difficult to get home unnoticed. If you have problems here, just bribe the police from a phone booth. This ends your escape immediately but is very expensive.
  • Complete Chapter 5.

    Story related and cannot be missed. 
     
    When you leave the apartment, you take care of the little accident in front of the house. You shouldn't have any problems with fistfighting by now. Now drive to the restaurant, pick up your next order and first visit Harry to get an MG 42. Afterward, head to Misery Lane, where you will take a stand with your cronies.

    After the cutscene, fire at the two parked cars. If these explode, it clears away all opponents. Then fight your way to the schnapps distillery. Make sure you always take cover. On top of that, your companions are quite capable of distracting their opponents. In the distillery you fight your way through two floors. After the elevator ride, sprint through the door on the left in front of you to flank the enemy group. Remember to pick up the weapons of your adversaries. Then two opponents lurk upstairs directly behind the stairs. Caution!
     
    After the cutscene, escort Joe out of the building, shooting your way down one floor at a time. On the burning first floor, look for the brightly lit exit. Step through and a race against the clock begins: you have to get to the doctor before the time limit expires. To do this, just follow the route on the radar. On the way you will meet the police but in the last winding section of the route they can be shaken off quite well. After the cutscene, you drive quietly to your sister's, then go home yourself.
  • Complete Chapter 6.

    Story related and cannot be missed. 
     
    This mission consists almost entirely of cinematics. In between, just follow the obvious directions. You can only lose your first boxing match in the yard, after which you get to know Leo Galante, your most important contact in prison. He will teach you new fighting moves. More fights follow later. Just keep cover up and use counterattacks or quick blows to win the fights. We hope you enjoy this cinematic episode!
  • Complete Chapter 7.

    Story related and cannot be missed. 
     
    In this mission, too, you will hardly be challenged in terms of play. First you move into a new apartment. If you haven't already, get yourself a suit and meet up with your friends at Joe's. A boozy night follows, ending with a corpse in the trunk and a funeral in the dark and foggy. A fun mission that shouldn't pose any problems for you
  • Complete Chapter 8.

    Story related and cannot be missed. 
     
    Get in the van and start the sales spree with Joe. At the destinations, hand Joe the desired cigarettes. At the second station you get uninvited visitors. After the cutscene you chase the gang car but you have no chance, then use a phone booth and drive to the gang's hideout. Disassemble the building with bullets and Molotov cocktails.Then storm the foundry. 

    Take cover behind the boxes on the left and right and don't be afraid to rush forward. Your colleagues will join in and your opponents will fall behind more and more. If your adversaries are hiding behind a car, fire at the fuel filler cap and the car will explode. Keep fighting your way through the grounds until all gang members are defeated. Watch out for opponents with machine guns and remember to pick up all weapons. Then drive the hot rod to the docks, meet up with Joe and finish the mission. There are no dangers lurking here, except perhaps the rather powerful engine of the hot runabout so drive carefully!
  • Complete Chapter 9.

    Story related and cannot be missed. 
     
    This mission begins with the shadowing of the crooked Mafioso Luca. Get a snappy car and a usable arsenal of weapons before chasing him. Be careful never to drive too close or too far away. A timer shows you how much time you have to adjust your distance. When you arrive at the slaughterhouse, talk to the man at the broken car, he will show you the way to the sewer system. At the exit, immediately take cover behind the dumpster.

    Once the air is clear, climb the pipes into the building.Then sneak up on the prisoners. To do this, take cover again and again, use the stealth mode and flank the guards via the rooms on the right-hand side. The employees notice your presence but as long as you quickly disappear from their field of vision, the alarm will not sound. If you have reached the target point, a fist fight follows, because you should easily win with your prison experience. As soon as Luca is holed up in the office, reinforcements will arrive. Position yourself by the windows by the office door and try to catch the bad guys before they leave their cars. If you have a clear firing path on a fuel filler cap, fire at it to blow up the vehicle and its occupants. Take care of the remaining opponents and then wait for the cut scene. Afterward, head back into town and collect your reward. Welcome in the family!
  • Complete Chapter 10.

    Story related and cannot be missed. 
     
    Drive to Joe and then into the hotel's underground car park. There you take a left detour through the laundry to open the door for Joe. Then grab your overalls and after a short interlude go up to the elevator. You should avoid the groups of people on the conference floor in order not to be recognized. Go straight to your cleaning job and then leave the floor towards the roof. A gun battle ensues with Clemente's boys. Since there is enough cover, that shouldn't be a problem. At the end you call the elevator and tie up the cleaner. Head downstairs and use the scrubber to avoid arousing suspicion. Then Joe detonates the bomb and you storm the floor through the window. You should especially be careful of the machine gunmen behind the glass walls. In the following shootouts, make sure that your opponents are also lurking on the piers above you. The hunt finally ends in the underground car park.

    When chasing a car, you should try to steer your car as close as possible to the two target vehicles and keep it as steady as possible. Take turns slowly and cleanly, even if you lose time as a result. You can easily catch up on the straights and on top of that you don't risk any accidents. In the end you catch Clemente and go to Joe to process what you experienced, then you drive home and go to bed but you are woken up by a call at night.
    Now drive to the cafe where Joe accidentally kills someone. Drag the body to the car, then go home and be careful on all of these journeys. If you have an accident at any point, always start again in the cafe!
     
  • Complete Chapter 11.

    Story related and cannot be missed. 
     
    Outside your house, you meet Henry. They drive to the restaurant together. After the cutscene, rush over to Leo to warn him. Use a fast car as possible or tune your wheeled vehicle in a workshop. When you get to Leo, you'll have to sneak away from the killer squad, which is quite tricky but even if you fail to do that, you will be free after an interview. Drive Leo to the train station and then home. You meet your sister who has problems with her husband Eric. So drive to your destination, step onto the stairwell and follow the loud music. You can find Eric in the kitchen. Talk to him and give him a lesson. Now go home, listen to your sister's lecture on the phone, then go to bed. You will be greeted with a fiery surprise during the night. Go to the bathroom and jump out the window. Then you have to flee. It is a good idea to immediately take out the villain on the right wall with a melee attack. This will give you a pistol that will make it easier for you to escape. Better not risk a gun battle with the attackers. That only leads to problems with the police. Better get out of the way, steal a car and drive over to Joe.

    In Joe's apartment, marvel at the tasteless furnishings and put on new clothes, then drive together to the Irish pub. Once there, take cover immediately after the cutscene and kill all opponents. Now leave the pub to the left and follow the fleeting car to a workshop. Approach cautiously, as good cover is rare. Before you head home after your work, grab the money from Desmond's body, then go to Joe.
  • Complete Chapter 12.

    Story related and cannot be missed. 

    After Henry's call, drive to the meeting point in the park. Then you drive Henry and Joe to the loan shark Bruno and finally you go to Chinatown to buy the hot goods. You enter the premises and buy the fabric with no problem. On the way back you are ambushed. You know the drill: look for cover, fire well and look on the minimap to see where other enemies are hiding. Your way leads over the stairs into the warehouse on the right, where you will find heavy resistance. On top of that, there are mainly boards as cover. And they can be shot. So choose positions that are a little better protected by boxes. Once you've fought your way down to the courtyard, grab one of the black wagons and break through the gate. You can easily get rid of your pursuers at full throttle, then all you have to do is deliver your goods to the destination and the mission ends with an entertaining little assembly.
  • Complete Chapter 13.

    Story related and cannot be missed. 
     
    You answer the phone and have a rude awakening: Your coup is blown. You should have a useful arsenal on hand for this mission. If necessary, get some gun sticks, take Joe to the park and take them out Attacker. Now follow Wong's car at a proper distance. An on-screen display will alert you if you are driving too close or staying too far away. Once you've found his restaurant, storm the establishment.

    The following gunfight is a bit tricky as you will also be shot at from above in the first room, making it difficult to find good cover. Shoot your way to the counter. You are relatively safe behind it. After that, continue through the building until you enter an elevator. Sneaking is now the order of the day. In the following section, try to remain unseen for the time being and quietly take out opponents. When entering the large factory hall, first examine the room on the right to stock up on good weapons. With that, the ensuing shootout shouldn't be a problem for you. On top of that, the pillars in the room offer good coverage. Finally, take the elevator to Wong. A cutscene follows. Then leave the restaurant.
     
    Outside you have to deal with a large number of law enforcement officers. If you still have grenades, now is the best time to use them. With it, you can sweep the police cars off the road in no time at all. As soon as the air is reasonably clear, you steal a car and head to the nearest clothing store to reset your wanted status. Then drive Joe home and finish this dramatic mission.
  • Complete Chapter 14.

    Story related and cannot be missed. 
     
    Pick up the phone, get dressed and meet Joe in the yard. The following job is very simple: you drive to the destination and turn off your target. Anyone who played the first mafia should even know this person. It is important not to damage the red car. Only with him can you complete the mission and he is automatically your getaway car. After the hit, the police show up and very aggressively try to stop you. Go full throttle, dodge the patrol cars and quickly get rid of your wanted status. Now drive Joe to his destination and look for a job with Derek at the port. Follow him to the workers where the story takes a sudden turn. Your new goal: kill Derek.
     
    Ideally you have a submachine gun with you. You will storm out of the courtyard immediately, take cover on the left and empty a magazine on the group of enemies before they all take cover. Fight your way from box to box and take out reinforcements as well. Look out for the guy on the stairs targeting you from above. The final shootout in the warehouse can be frustrating, as it is very gloomy there, Derek is constantly throwing Molotov cocktails and the checkpoint is unfavorably located. Take out the shooters on your level, then take care of the gangsters on the upper floor. Keep changing your cover and keep an eye on the stairs to the left, as new enemies keep coming towards you. When the time is right, fight your way up those stairs and take out Derek. You grab the money in his office and get out of there. 

    Now you need to organize enough money to pay off your debt. Bring cars to Bruski's scrap press or rob stores. Arms shops are very profitable and easy to rob, as there is always only one person at the cash register. Clothing stores have the advantage that you can steal a new outfit with which you can get rid of your wanted status but little money can be stolen here and the customers can be extremely defensive. When you have the money, go to Joe's apartment. It's not there so check out Falcones Restaurant, Giuseppe and the Mona Lisa Bar. Bring cars to Bruski's scrap press or rob stores. Arms shops are very profitable and easy to rob, as there is always only one person at the cash register. Clothing stores have the advantage that you can steal a new outfit with which you can get rid of your wanted status - but little money can be stolen here and the customers can be extremely defensive. When you have the money, go to Joe's apartment. It's not there so check out Falcones Restaurant, Giuseppe and the Mona Lisa Bar. Bring cars to Bruski's scrap press or rob stores. Arms shops are very profitable and easy to rob, as there is always only one person at the cash register. Clothing stores have the advantage that you can steal a new outfit with which you can get rid of your wanted status but little money can be stolen here and the customers can be extremely defensive. When you have the money, go to Joe's apartment. It's not there so check out Falcones Restaurant, Giuseppe and the Mona Lisa Bar. with which you can get rid of your wanted status - however, little money can be stolen here and the customers can be extremely defensive. When you have the money, go to Joe's apartment. It's not there so check out Falcones Restaurant, Giuseppe and the Mona Lisa Bar. with which you can get rid of your wanted status, however, very little money can be stolen here and the customers can be extremely defensive. When you have the money, go to Joe's apartment. It's not there so check out Falcone's Restaurant, Giuseppe and the Mona Lisa Bar.
     
    You end up in Vinci's clutches but can break free. You can slowly clear the upper floor of the construction site. Approach the guards from behind and push them to ruin. Down below you have to shoot - as usual, cover and radar will save your butt. You have to be particularly careful when descending through the stairwell, as enemies are lurking there too. Shoot your way through until you reach the foyer of the building. Take cover behind the pillars and fire at all enemies who are just leaving cover. Make sure that opponents also come towards you via the stairs on the right. After that, drive Joe to the doctor and then visit loan shark Bruno to repay the money. That would solve one of your many problems but your situation is still extremely sticky!
  • Finish the story on medium difficulty or higher.

    By completing your game on Hard, you will get it along with Tough Nut trophy_gold.png.
     
  • Finish the story on hard difficulty level.

    By completing your game on hard, you will get it at the same time as Made Man trophy_gold.png. This Hard diffculity is not as hard as it sounds, Just play carefully and you will get through it.

    Below I present some more general advice.
    • During a fist fight, keep the block all the time. You are then untouchable. Fight with quick attacks right after you avoid the enemy's blow. This is a safe tactic for the first encounter before we get to know the counter mechanics of the main storyline.
    • During shootouts, always hide somewhere behind cover. You can also easily shoot down enemies by slightly leaning out from behind the wall. It happens that the opponents are standing and just waiting to be shot.
    • If you often lose your health level, it replenishes less and less, then it is worth buying something to eat or drink at the bar or use the fridge in the apartment.
    • You don't have to worry too much about the ammunition. The enemies leave a lot of her. We can also pick up weapons from them.
    During the whole game I had actually one more difficult moment. It was a fight in the docks, where the opponent constantly hurled Molotov cocktails inflicting damage, even if they exploded a piece away from you. Additionally, the thing takes place in a closed warehouse, where gangsters with machine guns still enter but if you die, you have to cross the harbour again towards this warehouse. However, there is a way to this clash. Normally you knock out all the opponents outside the port. Once you are about to head towards the open warehouse, get into some car. You slowly drive inside to activate the fight with the opponent, then quickly drive back outside. This allows you to shoot calmly from behind the gate, where the hail of cocktails will not reach you.
  • Get all wheels of your car into the air for at least twenty meters and then touch the ground again.

    To obtain this trophy, choose a fast car like the Ascot Bailey that Leo leaves you after having driven him to the station in chapter 11 “A dear friend” . Remove the speed limiter with  and drive fully on the bridge located in the center of the map. When you reach the end, let go of the accelerator and watch your car fly like a bird. The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
     

    Credit: Mafia Wiki
  • Travel at 125 mph.

    It is recommended to do this in chapter 11 "A dear friend".

    As with Get Rich or Die Flyin' trophy_bronze.png favor a fast car like the Ascot Bailey left by Leo after driving him to the station in Chapter 11 "A Dear Friend" . In this same chapter, take advantage of being at the top of your fortune to go to a garage and offer your car all the possible improvements. The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
  • Travel a total of fifty miles in one vehicle.

    It is recommended to do this in chapter 15 "Per Aspera Ad Astra".

    You will have to accumulate the kilometers with one and the same vehicle. You are free to choose the car you want for this trophy. Just make sure to "save" your vehicle by bringing it to your garage to keep it throughout the various chapters. You can find out the number of kilometers by going to your garage and selecting the car. A vehicle profile is displayed to its right with, among other information, the distance traveled with.

    I recommend you to reload the last chapter "Per Aspera Ad Astra" and to roll until obtaining the requested quota while leading the hunt for collectibles like the posters for Card Sharp trophy_silver.png, just to give you a goal. Note: If you reload in a previous chapter, the distance traveled by your vehicle will not take into account what you have played after that chapter.
  • Sell five vehicles to Mike Bruski at the scrapyard.

    It is recommended to do this in chapter 2 "home sweet home".

    You meet Mike Bruski during chapter 2 "Home Sweet home". In this same chapter, Mike Bruski will explain to you that he can give you money against any car you bring in his chopper. The scrapyard owner accepts any model of vehicle entering the chipper (so eliminate all trucks and vans). You can carry the trophy in the wake of chapter 2 "Home sweet home" or wait for chapter 8 "The barbarian team"

    during which, towards the end, you will have to collect a certain amount by robbing shops or selling cars. So bring four vehicles to Mike Bruski (the one you had to bring him in Chapter 2 "The sweetness of the home" already counting) to have the money and the trophy.
  • Sell five vehicles to Derek at the dock.

    Cannot be completed before Chapter 3 "Enemy of the State", nor in Chapters 14 "Lift for the Scaffold" and 15 "Per Aspera Ad Astra”.
     
    You will meet Derek in Chapter 3 "Enemy of the State" . The man will give you money in exchange for luxury cars he sends abroad. The easiest way to find these cars is to go to the observatory. The surrounding car park is continuously filled with high-end vehicles. When you get into a car, make sure the name that appears at the bottom right of the screen is in the list. Repeat the operation until you get the trophy.
     

    Credit: Mafia Wiki
     

    Credit: Mafia Wiki
  • Keep any vehicle at thirty mph or over for five more minutes.

    Driving hard will not allow you to get this trophy. You will need to ride at a reasonable speed and over a long distance. Take the vehicle you want, activate the speed limiter with it  to avoid overflowing. Enter the highway and drive. Above all, be careful not to drop below the 30 bar on your meter, otherwise everything will have to start all over again. The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
     

    Credit: Mafia Wiki
     
  • Kill five enemies in rapid succession with a headshot.

    It is recommended to do this in chapter 1 2 "The Old Country".

    The whole trick of the trophy is having five enemies on hand and taking them down quickly. For more ease, relaunch chapter 1 "The land of the ancestors" in easy mode. When the game offers you a first initiation to shooting, all the conditions will be met. Help yourself by pressing  it very quickly so that your sight stabilizes at the level of the enemy's head and shoot with it  Repeat the combination with each opponent to get the trophy.

    You can help yourself with the following video which takes place during the last chapter "Per Aspera Ad Astra". The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
  • Kill a total of thirty enemies using melee attacks.

    The story will teach you how to fight with your bare hands and pit you against more than one enemy to take down this way but not enough to get the trophy. Load the chapter of your choice and go rub shoulders with civilians. Start the duel by pushing them with  and knocking them down. Remember that  allows you to dodge blows.

    You can follow your progress in the pause menu. In the Statistics menu you will see the number of enemies knocked down with fists in Melee Kills . Even if you die, your victims remain counted.
  • Rob five stores in under five minutes.

    You can carry this trophy at any point in the story. Knowing that, during  chapter 8 "The barbarian team", you will be asked to collect a certain amount of money and that you will be offered, as an alternative, to rob businesses.

    The businesses that you can rob are clothing stores, arms dealers but also restaurants and bars. Pushing sellers with it  is considered a heist, which can be very helpful in moving from one business to another very quickly. Remember to steal the contents of the crate with . Use a car and feel free to mark the business you are targeting on the map so you don't get lost. Watch out for gun sale owners who themselves have a gun and won't hesitate to use it on you.

    The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
  • Kill fifty enemies.

    The trophy will come naturally so don't worry about it, just kill everyone in sight.
  • Buy your first luxury suit.

    A mafioso, a real one, dresses with all the presence that his status confers on him. Only the "Chez Vangel" store will allow you to obtain this coveted costume. You will find it in the southwest part of the map. Buy the most expensive costume to get the trophy.
     

    Credit: Mafia Wiki
  • Upgrade one of your cars one level.

    It is recommended to do this in chapter 2 "The sweetness of the home".

    During chapter 2 "The sweetness of the home", after having stolen your first car, Joe will take you to a garage to carry out your improvements. Grand prince, he will take charge of everything. Take advantage of his generosity and buy your first upgrade.
  • Upgrade one of your cars to the maximum level.

    It is recommended to do this in chapter 11 "A dear friend".
     
    You will get it by following the walkthrough for Pedal to the Metal trophy_bronze.png.
  • The police want you dead. Survive for ten minutes!

    It is recommended to do this in chapter 4 "Murphy's Law".

    The trophy is that you raise your search to four stars (robbing businesses, hitting civilians, leading pilots) so that the police chase you and you last ten minutes during the chase.

    A very simple trick is to relaunch Chapter 4 "Murphy's Law". After leading the heist of the jewelry store, you will be alone, on your own, in an alley. Exit to find that the police are stalking you and that you are at maximum research level. Attract the officers to you and take refuge in the alley behind a crate. The police will not approach and will just shoot you, touching you sometimes but without putting you in danger. Let them shoot in the wind until you get the trophy. The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
  • Find at least one collectible in the game.

    You will get it by following the walkthrough for Ladies' Man trophy_silver.png.
  • Drive at least thirty different vehicles.

    You will need to drive no less than thirty different vehicles which also involves thirty different models. Pay close attention: from chapter 7 "In memory of F. Potenza" the times change as well as the cars. You can follow your progress in the pause menu via the Statistics section and the heading Cars driven .

    To help you, you will find below, a list of cars present in the game and counting for the trophy. You will be able to redact as you go knowing that, as soon as you get into a vehicle, its name is displayed at the bottom right.

    Vehicles from the 1940s. They are located between chapter 2 "The sweetness of the home" and 5 "The sulphate".
     

    Vehicles from the 1950s. Accessible from chapter 7 “In memory of F. Potenza”
     
                                   

    Credit: Mafia Wiki
  • Find all of the Playboy magazines.

    This trophy can be done throughout the game.
     
    Very important information: Each magazine has its "number" (Playboy X), at the bottom it shows in which mission you will get which magazines. 50 Playboy Magazines are just waiting for you to be picked up and added to your collection for you to watch any time of the day or night. These being scattered in places that you will cross during the story (and otherwise inaccessible) the best is to carry this trophy while going through the different chapters. If ever you are missing a magazine, you will only have to reload the corresponding chapter to go and find it. Each collectible is timestamped in the walkthrough below:

    CHAPTER 02 - Home Sweet Home
    • Playmate 1. At 0:14. In Joe's apartment.
    • Playmate 3. At 0:27. In the junkyard of Mike Bruski.
    CHAPTER 03 - Enemy Of The State
    • Playmate 18. At 0:50. Out of Derek's office.
    • Playmate 4. At 1:03. On the ground floor of the building where you will pick up Maria Agnello.
    • Playmate 5. At 1:26. In the administration building where you have to steal the gas coupons, in the room facing the director's office.
    • Playmate 40. At 1:53. In the same building, on the ground floor, on the office located in the central room.
    • Playmate 6. At 2:02. In the same building, in the basement.
    CHAPTER 04 - Murphy's Law (Muerphy's Law)
    • Playmate 9. At 2:54. When escaping into the jewelry store, just after the first door Joe opened.
    • Playmate 2. At 2:54. Before following Joe upstairs, go down the steps.
    • Playmate 8. At 3:08. On the roofs of the shopping center when entering a covered building.
    • Playmate 7. At 3:22. On the first floor of the building where Joe lives.
    CHAPTER 05 - The Buzzsaw
    • Playmate 11. At 3:52. When you have to leave the building where you used the sulphate, go upstairs.
    • Playmate 10. At 4:08. On the ground floor of the building where you are chasing the Whale.
    • Playmate 12. At 4:23. On the top floor of the same building near a chair.
    CHAPTER 06 - Time Well Spent
    • Playmate 13. At 4:42. In the prison yard near a set of benches.
    • Playmate 14. At 5:00. In the prison yard between the fence and a building.
    • Playmate 15. At 5:22. In prison, after your training with Leo.
    CHAPTER 07 - In Loving Memory Of Francesco Potenza (In Memory of Francesco Potenza)
    • Playmate 16. At 6:42. In the Army Navy store where you bought the Sulfate in Chapter 5 "The Sulfate", on the counter.
    • Playmate 50. At 5:50. In the building where Joe's apartment is on the fourth floor.
    • Playmate 17. At 6:17. In the building where your apartment is located on the second floor.
    • Playmate 46. At 6:28. In your apartment on the kitchen table. If he doesn't appear at the start of the chapter, you will find him when you return home after the mission.
    CHAPTER 08 - The Wild Ones
    • Playmate 19. At 7:23. During the mission leading you to the Gominés foundry, in a building to your left.
    • Playmate 21. At 7:57. During the same mission, you will find it near barrels as you advance.
    • Playmate 20. At 7:43. During the same mission, before the final assault, go to the alley on your left.
    CHAPTER 09 - Balls & Beans (Balls and Beans)
    • Playmate 41. At 8:29. In the Faucon Maltais restaurant, on the counter.
    • Playmate 23. At 8:39. During your mission, in the sewers, in the tube on your left.
    • Playmate 22. At 9:10. In the room where the hostage was, on your left.
    • Playmate 24. At 10:00. In one of the slaughterhouse rooms.
    CHAPTER 10 - Room Service
    • Playmate 27. At 11:00. During your mission to the hotel, when you have to take the stairs to reach the roof, go down.
    • Playmate 26. At 11:27. On the freight elevator located on the roof.
    • Playmate 25. At 10:40. Coming out of the elevator, go straight ahead to find it on a desk.
    • Playmate 48. At 11:35. In the bathroom of your villa.
    CHAPTER 11 - A Friend Of Ours (A Friend Of Ours)
    • Playmate 47. At 12:04. At Leo's, take the door on the left to find him on a window sill.
    • Playmate 29. At 12:12. In the same place, after finding the playmate 47, open the door and go through the room. Open the door on the left to find the bathroom and the magazine.
    • Playmate 28. At 12:28. In the apartment where you are looking for your brother-in-law, enter the room facing the entrance.
    • Playmate 49. At 12:54. In Joe's apartment, near his bed.
    • Playmate 30. At 13:02. In the Irish pub, go through the saloon style doors at the back to the right.
    CHAPTER 12 - Sea Gift (Sea Gift)
    • Playmate 31. At 13:49. In the courtyard of the Seagift factory, take the alley in front of you.
    • Playmate 32. At 13:25. In the same place, go behind you to find it behind a truck.
    • Playmate 33. At 14:14. After the meeting with the fake police officers, in a covered building that you will cross.
    CHAPTER 13 - Exit The Dragon
    • Playmate 34. At 14:35. In Wong's private club, on the left floor where the shooters were standing.
    • Playmate 36. At 14:48. Inside the opium den, in the small room to your left.
    • Playmate 35. At 15:00. In the basement of the private club, in the office on the right also serving as a weapons cache.
    CHAPTER 14 - Stairway To Heaven
    • Playmate 44. At 15:37. On the roof where you are imprisoned.
    • Playmate 37. At 15:50. On the ground floor of the building next to a wooden structure.
    • Playmate 38. At 15:59. On the ground floor of the same building, on the right.
    CHAPTER 15 (finale) - Per Aspera ad Astra
    • Playmate 45. At 16:27. In the observatory, in the room where there was a gunner on the roof, go down the stairs.
    • Playmate 39. At 16:40. On the roof of the observatory, to the right.
    • Playmate 43. At 16:54. In the telescope room.
    • Playmate 42. At 17:13. In the center of the room where the final boss fight takes place.
    See here for a video walkthrough (Credit to FirstPlace): LINK
  • Find all of the Wanted posters.

    Getting all those wanted notices (189 of them) will take time and sometimes patience. Reload the chapter of your choice and take a leisurely stroll through the streets of Empire Bay to collect all these collectibles. Considering the time and effort this trophy will require, take the opportunity to drive the same vehicle in order to gain a few extra kilometers for One Careful Owner trophy_bronze.png. See here for a walkthrough video (Credit to FirstPlace): LINK
  • Improve the dockworkers' haircuts.

    Story related and cannot be missed. 
     
    It is recommended to do this in chapter 3 "Enemy of the state".
     
    When you visit Derek, he will ask you to collect from the dockers their contribution to the payment of a certain barber. Do your job until you get into a duel with one of them. The trophy will pop after you win the fight.
 

Secret trophies

  • Do your first job for Mike Bruski.

    Story related and cannot be missed. 
     
    During Chapter 2 "The Sweet Home" , Joe will introduce you to Mike Bruski, the owner of the car junkyard. Respond to his desire for a vehicle by going to steal one and bring it back to him to show you how to reduce a car to nothing.
  • Protect Francesca.

    Story related and cannot be missed. 

    It is recommended to do this in chapter 2 "The sweetness of the home".

    In chapter 2 "The Sweetness of the Home", your sister Francesca will be bothered by a man. The game will confront you with him to introduce you to melee combat. The duel will not be a big problem for you. Follow the directions of the tutorial and it will be in the pocket. The following video shows you a possible route for this trophy (Credit to Brandon Lee): LINK
  • Help the woman fix her car in Home Sweet Home.

    It is recommended to do this in chapter 2 "The sweetness of the home".
     
    The victim to be helped is near Joe's apartment. Get closer to witness an argument between the couple. As soon as the husband is gone, the wife will ask for your help. Be a true gentleman and fix the car by pressing  near the engine. The following video shows you a possible route for this trophy (Credit to Brandon Lee): LINK
  • Help Leo out of a tricky situation without getting caught.

    It is recommended to do this in chapter 11 "A dear friend".

    The Chapter 11 "A very dear friend" will ask you to save your old friend Leo an attempted assassination on to. The only concern: you don't have time to run away from the fact that the murderer is already there to accomplish his mission. You're going to have to find a way out without either you or Leo being seen. To do this, stay upstairs to access Leo's bedroom. From there, go left through a series of rooms to find a basket full of dirty sheets - your salvation! The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
  • Finish What you started.

    Story related and cannot be missed. 

    It is recommended to do this in chapter 15 "Per Aspera Ad Astra".


    Pick up the phone and leave the house. You will be given a surprising ride and will then be dropped off at the side of the road with one last chance to clear the road. Steal a car, equip yourself with good weapons  and head to the observatory where some fierce firefights await. As soon as it starts, switch to a submachine gun immediately; load through and aim for the top of the stairs. Ideally, you should catch the entire host of enemies before they get dangerously close to you. With your weapon at the ready, go around the building on the right-hand side. Again and again, small groups of opponents come up against you but you make short work of them. As soon as you enter the building, watch out for the shooter on the skylight. In addition, opponents are lurking on the left of the first flight of stairs. Fight your way to the roof and keep the gangsters at a distance as far as possible. You reach the telescope room and shoot yourself down the stairs. While there are plenty of bad guys in the museum rooms, they also have more than enough cover to deal with them. Stay behind the rows of chairs and avoid being flanked. Also watch out for supplies through the doors on the side. It's a good idea to sprint all the way out for a quiet moment and take cover behind one of the desks. From there it shouldn't be a problem to finish off all opponents and ultimately Carlo as well. Then you leave the building with Joe. Congratulations you got the torphy!,
  • Show that you know how to treat a lady.

    It is recommended to do this in chapter 5 "The sulphate".
     
    As you exit the building where Joe lives, you will witness a scene where a lady's car gets run over by a motorist. The latter, furious, wants to come to blows. As a self-respecting gentleman, go to the aid of this poor woman and put the man to the ground. The duel will hardly be a problem if you are careful to dodge with it . The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
  • Clean up after Joe.

    Story related and cannot be missed. 
     
    It is recommended to do this in chapter 10 "Room service".
     
    Your mission in this chapter will have serious repercussions on your friend Joe. So much so that a bartender will call you at home to get your friend out of his establishment. Except that a tipsy and low-spirited Joe can cause a lot of damage that the bartender will bear the brunt of. Take Joe home and dispose of the body as indicated in your mission order to conclude this chapter.
  • Settle the score with the Irish once and for all.

    It is recommended to do this in chapter 11 "A dear friend".

    Joe will propose you to take revenge on the Irish mafia by going after them in their pub. After shooting the men there, their boss will try to drive away. Lead the chase with your vehicle and catch up with them so that Joe can shoot the occupants or stamp on the car with your own to force them to stop. You can also, as soon as you leave the pub, shoot the wheels of the car to prevent it from rolling and shoot the mob boss directly. The following video shows you a possible route for this trophy (Credit to San Andreas Gaming): LINK
  • Pay a visit to an old friend.

    Story related and cannot be missed
     
    It is recommended to do this in chapter 14 "Lift for the scaffold".
     
    Selling out your family can have serious consequences, which your target in this chapter will understand. Follow the mission order and deliver a message to a former member of the mafia. This scene will surely be familiar to those who played the first Mafia.
  • Learn what it means to be a Scaletta.

    Story related and cannot be missed.
     
    It is recommended to do this in chapter 14 "Lift for the scaffold".
     
    After learning the truth about your father's death, it's time to avenge him properly. Shoot Derek and his henchman to conclude the tragedy and get the trophy. The fight with Derek can be difficult as he throws Molotov cocktails at you, forcing you to change your position to avoid getting hurt. Don't panic and don't hesitate to change your cover as soon as the cocktails appear. Beware of the stairs on your left where enemies will come down after a while. Patience and self-control will allow you to overcome Derek and his men.

    A glitch makes the battle easier. After decimating all the enemies on the docks, take the car and drive to the water. The game will send you back to the docks. The garage is no longer accessible so take the stairs to Derek's office. From there you can shoot your enemies without receiving a single Molotov cocktail. The video shows you how to activate this saving bug.

DLC: Jimmy's Vendetta

10 trophies

  • Complete your first mission in Jimmy's Vendetta.

    Very simple and first trophy that you will unlock; you just have to escape from prison to complete the first mission and get the trophy.
  • Achieve a 10x point multiplayer in "Jimmy's Vendetta".

    The multiplier triggers and continues to rise as soon as you kill an enemy and / or detonate a vehicle. You have a count that starts after each shot, thus requiring to chain the successes so as not to lose the combo. You will probably get the trophy during the later story missions, such as "The Don", which is generous in enemies and explosive vehicles. For my part, I succeeded during the mission "Protection of the witness" .

    The following video shows you a possible route for this trophy (Credit to Chen Chan GAMING): LINK
  • Drive a total of 1,000 miles in vehicles in "Jimmy's Vendetta".

    This trophy will probably be the last in your acquisition, unless you use the exploit present in the DLC. To do this, go to the location indicated on the map below. From there, rush into the window in front of you to find yourself in free fall. You will need around 40 hours to accumulate the kilometers, at a rate of 20 kilometers in 4 hours.

    Glitch note: For my part, even having reached the 1,609 kilometers, the trophy didn't pop. I returned to the last save point which thus returns to the map while maintaining your progress. I went to one of Jimmy's apartments to save my game. I quit the game and relaunched it. As soon as I opened a car door, the trophy popped.
     

    Credit: Mafia Wiki

    Chen Chan GAMING has video showing the exploit in action: LINK
     
    Otherwise you can do it by upgrading your Ascot Bailey in a workshop. From there, follow the motorway turns. You can follow your progress in the menu by going: Options => Statistics => Distance traveled by car.
  • Kill your enemies in "Jimmy's Vendetta" with every weapon available in the game.

    To gain access to all weapons, you must purchase them from the Armory, Harry's and Giuseppe's. A weapon is also to be recovered from your enemies or the cops: the Thompson M1A1. To do this, pick up the rifle from the corpse of an enemy on a mission or from a policeman after being in maximum search by the police.
     
    As soon as you've killed an enemy with a weapon, switch them to make sure you don't miss a thing.

    Some weapons are common to shops.

    Armory:
    • Revolver .38
    • Semi-auto 1911
    • Magnum
    • M1 Garand
    • Shotgun
    Giuseppe:
    • Molotov cocktail
    • Magnum
    • Special 191
    Harry:
    • Thompson 1928
    • Grease Gun
    • MP40
    • Magnum
    • M1 Garand
    • K98 rifle
    • Shotgun
    • Submachine gun 38
    • Grenade MK II
    • C96 pistol
  • Destroy 100 vehicles in "Jimmy's Vendetta".

    To blow up a car, you have to shoot the tank. The latter is located above the rear wheel on the driver's side. On trucks, it is placed above the front road, always on the driver's side.

    You can follow your progress by going: Options => Statistics => Destroyed cars.
  • Kill 100 enemies by headshots in "Jimmy's Vendetta".

    On Easy difficulty, aiming aid applies the sight to the head as soon as you aim with it .Take advantage of this support to easily chain shots.

    You can follow your progress by going: Options => Statistics => Headshot casualties.
  • Finish all car dealer missions in "Jimmy's Vendetta".

    This will come naturally whilst playing the story. Dealer missions are marked with a blue pentagon with a wheel inside.
  • Finish "Jimmy's Vendetta" on any difficulty level.

    To get this trophy you will have to complete all the story missions. Once you have completed the last one and finished the cutscene, you will get the trophy.
  • Earn 1,000,000 points in "Jimmy's Vendetta".

    If you want to obtain it without exploits, you need to perform excellent mission scores and exceed the previously established score to acquire points. You must, for example, keep your multiplier by chaining deaths and vehicle explosions and complete the mission in record time. The other, simpler method is to use the exploit explained in Explorer trophy_bronze.png . Thus, in free fall, you will accumulate the required million points in 4 hours.

    You can follow your progress by going: Options => Statistics => History score.
  • Kill 1,000 enemies in "Jimmy's Vendetta".

    By enemies, the game defines members of the mafia and not civilians, nor members of the police. So relaunch one of the last missions like "The Don" and do it in a loop until you get the trophy.

    You can follow your progress by going: Options => Statistics => Enemies Killed

DLC: Joe's Adventure

10 trophies

  • Finish the Witness level in "Joe's Adventures."

    To get this trophy you have to complete all the story missions. Once you have completed the last one and finished watching the cutscene, you will get the trophy.
  • Push the chief witness into the ice lake in "Joe's Adventures."

    It is recommended to do this in the mission "Witness - frozen memories".
     
    During this mission, you will pursue several witnesses in order to silence them. The last one will take you to a frozen lake. You will have to push it into one of the holes in the ice to silence it. Dash into his vehicle until he can no longer move forward. From there, you can just as easily push his car into the water or pull it out of the cockpit and push the man with your bare hands, using , until he sinks into the depths.
     
    If you ever see your witness leaving the frozen lake, press Options and rerun the last save point to start the chase again.
  • Finish the Connection level in "Joe's Adventures."

    Story related and cannot be missed

    After completing the "Connection" mission the trophy will appear. This is the second 'main' mission in the game. Note: Make sure your weapons are loaded before starting this mission.
  • Finish the Supermarket level in "Joe's Adventures."

    Story related and cannot be missed.

    After completing the mission "Supermarket" the trophy will appear. This is the third 'main' mission in the game. Note: Make sure your weapons are loaded (at least your favorite one) before starting this mission, if you are not, buy some ammo and enjoy buying grenades too, this mission has a lot of police officers at the end.
  • Finish the Cathouse level in "Joe's Adventures."

    Story related and cannot be missed.
     
    Tip: Before playing this level buy weapons, ammo and grenades, because after this mission you will automatically be directed to the last mission in the game, without even having time to buy anything.
  • Finish Joe's Adventures on any difficulty.

    Story related and cannot be missed

    Just complete the last mission of this DLC at any level. This last quest will start right after you finish the quest "Cathouse". Before starting the "Cathouse" mission, buy weapons, ammo and grenades to be safe.
  • Reach 2000 points for one velocity run in "Joe's Adventures."

    Collect the Delizia Grandeamerica, as described in the guideline, at the end of the mission "A bet". Improve it thoroughly in a workshop.
     
    Activate the mission "Evidence" and enter the highway located a few meters. Go for it while remaining pressed  and dodge the other cars. As soon as you reach 2,000 points slow down, even if it means sticking to the guardrail. Above all else, don't hit any obstacle, otherwise the accumulated points will be canceled. Activate a mission for the points system to be active. The following video shows you a possible route for this trophy (Credit to Budgie Power): LINK
  • Reach 200 points for one Jump in "Joe's Adventures."

    Collect the Ascot Bailey, as shown in the guideline. Improve it thoroughly in a workshop.
     
    Activate the mission "Balls & Beans" then, from there, go straight towards the industrial zone. You will face a springboard that will allow you to make the jump. The most complicated thing is not to fly too high so as not to crash against the metal elements. If necessary, reduce your take-off runway or slow down briefly when you reach the end of the springboard. Note: You must land on the wheels for the points to be counted so activate a mission for the points system to be active.

    The following video shows you a possible route for this trophy (Credit to Budgie Power): LINK
  • Reach 200 points for one Drift in "Joe's Adventures."

    Collect the Delizia Grandeamerica, as described in the guideline, at the end of the mission "A bet". Improve it thoroughly in a workshop.
     
    Activate the mission "Limo Movin'" then go to the docks located nearby. You will have to accelerate your car to around 40 km/h and then slide it from left to right to accumulate points for skidding. For convenience, you can puncture the tires: only two on the same side. This will enhance the sliding effect. Then all you have to do is find the right rhythm to "juggle" your vehicle. Slow down and stop when you have reached the score. Note: You must land on the wheels for the points to be counted so activate a mission for the points system to be active.

    The following video shows you a possible route for this trophy (Credit to Minxy): LINK
  • Reach 10 different score actions in one mission in "Joe's Adventures."

    This trophy will require a little preparation for you. Visit Harry and Giuseppe to buy them grenades and Molotov cocktails, as well as stock up on ammo (never too much). Relaunch the "The Key Under the Door" mission. On the road with the cluster of enemies, perform a skid, jump and burst of speed. To do this, keep pressed  to go forwards. Slow down as soon as you have activated points by performing a burst of speed. Slide your car to the side or take a sharp turn to perform the skid. As for the jump, you can have it by rushing at full speed on the hill leading to the mission or by taking the springboard.
     
    Once there, crush an enemy with your vehicle. Kill the remaining enemies one with a Molotov cocktail, the other with a grenade. Blow up the cars then get ready for the next wave. Kill one enemy with a single shot, another with a headshot and the last with melee. Complete the mission. The trophy will drop when the point summary is displayed. The following video shows you a possible route for this trophy (Credit to Minxy): LINK

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