Overview:

  • Estimated trophy difficulty: 3/10 (Platinum Difficulty Thread)
  • Offline trophies: 48 (31, 12, 4, 1)
  • Online trophies: 0
  • Approximate amount of time to Platinum: 15 - 20 hours (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1+ some cleanup
  • Number of missable trophies: None, Level Select
  • Glitched trophies: None so far
  • Does difficulty affect trophies?: No Difficulty
  • Do trophies stack?: The individual trophies don't stack but the PS3 and 4 lists do stack.
  • Do cheat codes disable trophies?: Red Bricks do not disable Trophies.


Introduction

Welcome to the Lego version of Skylanders/Disney Infinity, except with the ability to have virtually any property that isn't owned by Disney (Marvel, Star Wars, Pirates of the Caribbean, Pixar etc.). LEGO Dimensions follows a similar format to previous LEGO games except this time around there is no "Free Play", only Story Mode with areas/Minikits that you can't access unless you have certain characters. Overall though LEGO Dimensions is a fun and hysterical experience that you should still play.


Walkthrough

Note: This guide was written entirely using only the base starter pack, no extra characters were used from other packs/sets. It is possible Plat this game without buying anything else. The following steps are written to represent the fastest and easiest possible way to get the Platinum.


Step 1: Build all three characters and the vehicle

Start off and build the three main characters, and then boot up the game. Note that you don't actually have to build the portal if you don't want to, the game will run the same with or without it. Start the story mode and the game will give you the instructions for how to build the Batmobile, once you build it then you are ready for Story Mode.


Step 2: Play through Story Mode collecting Minikits until you have 1,000,000 studs

Start off going by through Story Mode as you normally would picking up all the Minikits that you can, see the collectible guide for all 30 available Minikits, until you have 1,000,000 studs to buy the x2 Red Brick. If you are looking to Platinum this game as fast as possible then I recommend getting the Forever Alone Trophy on the first level to save some time and backtracking later.


Step 3: Obtain the x2 Red Multiplier Brick

Once you have the 1,000,000 studs head to the Lord of the Rings HUB area. Inside head straight and slightly to the left and you should see the red brick icon on your mini map. You will see a robot carrying the red brick that you will have to catch, easily do this by chasing him with any vehicle. Once you catch him you can buy the red brick from the main portal that you go to levels from. Step on the base with any character, the corresponding area to where the character is on the base, and press to bring up the menu.


Step 4: Continue through Story Mode

Once you have obtained and purchased the x2 red brick, make sure you turn it on in the extras menu, you can continue to play Story mode. To eliminate unnecessary backtracking be sure to follow the collectible guide to pick up all available minikits. Also try to pick up as many


Step 5: Unlock the level 2 upgrade for the Batmobile before Level 12, Prime Time.

Before you begin the 12th level, Prime Time, be sure you upgrade to the Batmobile Level 2 so that you can get a Minikit at the end of the level, if not then you will have to replay the whole story mission again. For more information on the cost of upgrading to level 2, please see the Holy Upgrades, Batman Trophy Description. Once you have unlocked upgrade #2 make sure you save that version to the toy tag so it will appear it game as the second version and not the first version. To do that simply highlight the second upgrade and hit to save it to the toy tag.


Step 6: Complete Story Mode

Once you have upgraded the Batmobile to level 2 and saved it to the Toy Tag you can continue and finish Story Mode.


Step 7: Collect all HUB world trophies

Now is the time to enter the Lego Movie, DC Comics and L.O.T.R. HUB worlds and collect all of the HUB related trophies. In this step you will complete the 15 renovations, 5 races and a quest. The races and quest shouldn't take you too long to complete but you may have to grind for some coins depending on which renovations you decide to complete. See the list of renovations below for the cheapest ones.


Step 8: Cleanup/Miscellaneous Trophies

Now is your chance to finish the Locate and Paint by number Puzzles, as well as beating the Aperture Science Enrichment Center in under 25 minutes and anything else you may have left to do in the HUB worlds. At the completion of this step you will have your shiny new Platinum Trophy. WARNING: The latest patch has fixed the speed run exploit so the only way to use it is to uninstall then reinstall the game, then disconnect your console from the internet so the update doesn't reinstall itself but do note that you will have to start a new game from scratch due to post-patch saves not being recognised by the 1.00 version of the game.

[PST Would Like To Thank Dougiefresh613 for this Roadmap]

 

The Simpsons Level Pack DLC:

Overview:

  • Estimated trophy difficulty: 1/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1-2 hours including build time.
  • Minimum number of playthroughs: 1
  • Number of missable trophies: None
  • Glitched trophies: Possibly Mmmm… collectables
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, the PS3+4 versions have separate lists.
  • Do cheat codes disable trophies?: No cheats available.

 

Introduction

The Simpsons Level Pack is one of three level packs to launch on the same day as the LEGO Dimensions starter pack. It comes with Homer, his iconic pink car and his television set all of which can be built in the physical world and played as in the game.

In order to access this DLC you must buy the physical The Simpsons Level Pack figures, as they must be placed on the LEGO Dimensions toy pad in order to play them in game.

 
Walkthrough

Step 1 - Build the minifigure
Assemble the Homer minifigure included in the level pack following the instructions in the box. Once you have done so place him anywhere on the toy pad.

Step 2 - Complete the 'The Mysterious Voyage of Homer Simpson' Level
To access the level, you must jump through the portal in the Vorton World with Homer on the toy pad. This should give you the option to start The Mysterious Voyage of Homer Simpson level. During this step, try to complete Owww, rules? I hate rules! and Mmmm... collectables! .

Step 3 - Clean up
If you didn't manage to get Owww, rules? I hate rules! and Mmmm... collectables! in the previous level you can go back into the level in the same manner as step two and attempt it again. Once you have the trophy you can quit out of the level.

[PST Would Like To Thank Moosh for this Roadmap]

 

Back to the Future Level Pack DLC:

Overview:

  • Estimated trophy difficulty: 1/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1-2 hours including build time.
  • Minimum number of playthroughs: 1
  • Number of missable trophies: None
  • Glitched trophies: None
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, the PS3+4 versions have separate lists.
  • Do cheat codes disable trophies?: No cheats available.

 

Introduction

The Back to the Future Level Pack is one of three level packs to launch on the same day as the LEGO Dimensions starter pack. It comes with Marty McFly, a Hoverboard and the DeLorean Time Machine all of which can be built in the physical world and played as in the game.

In order to access this DLC you must buy the physical Back to the Future Level Pack figures, as they must be placed on the LEGO Dimensions toy pad before they can be used in-game.

 
Walkthrough

Step 1 - Build the minifigure
Assemble the Marty McFly minifigure included in the level pack following the instructions in the box. Once you have done so place him anywhere on the toy pad.

Step 2 - Complete the 'Back to the Future' Level
To access the level, you must jump through the portal in the Vorton world with Marty McFly on the toy pad. This should give you the option to start the Back to the Future level. During this step, try to complete Mr. Fusion Home Energy Reactor and Rules? ...We don't need rules! .

Step 3 - Clean up
If you didn't manage to get Mr. Fusion Home Energy Reactor and Rules? ...We don't need rules! in the previous level you can go back into the level in the same manner as step 2 and attempt it again. Once you have the trophy you can quit out of the level.

[PST Would Like To Thank Moosh for this Roadmap]

 

Portal Level Pack DLC:

Overview:

  • Estimated trophy difficulty: 1/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1-2 hours including build time.
  • Minimum number of playthroughs: 1
  • Number of missable trophies: None
  • Glitched trophies: None
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, the PS3+4 versions have separate lists.
  • Do cheat codes disable trophies?: No cheats available.

 

Introduction

The Portal 2 Level Pack is one of three level packs to launch on the same day as the LEGO Dimensions starter pack. It comes with Chell, a Companion Cube and a Sentry Turret all of which can be built in the physical world and played as in the game.

In order to access this DLC you must buy the physical Portal 2 Level Pack figures, as they must be placed on the LEGO Dimensions toy pad in order to play them in game.

 
Walkthrough

Step 1 - Build the minifigure
Assemble the Chell minifigure included in the level pack following the instructions in the box. Once you have done so place her anywhere on the toy pad.

Step 2 - Complete the 'Aperture Science' Level
To access the level, you must jump through the portal in the Vorton area with Chell on the toy pad. This should give you the option to start the Aperture Science level. During this step, try to complete For science... you monster and When life gives you Minikits... .

Step 3 - Clean up
If you didn't manage to get For science... you monster and When life gives you Minikits... in the previous level you can go back into the level in the same manner as step two and attempt it again. Once you have the trophy you can quit out of the level.

[PST Would Like To Thank Moosh for this Roadmap]

 

Doctor Who Level Pack DLC:

Overview:

  • Estimated trophy difficulty: 2/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1 hour
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: Yes
  • Do trophies stack?: Yes, PS3 and PS4 trophies have separate lists
  • Do cheat codes disable trophies?: No

Introduction:

The Doctor Who Level Pack (LEGO 71204) was released in the second wave of LEGO Dimensions' pack releases, on November 3, 2015. The level pack consists of The Doctor, TARDIS, and K-9. Each has a small physical LEGO structure that you can be built on top of a blue toy tag. These blue circle toy tags can be placed on the LEGO Dimensions toy pad (included with the Starter Kit) to be used within the main game.

As this is a "level pack", there is a bonus level that The Doctor will unlock once you place him on the toy pad for the first time. Currently there is no way to play this DLC as digital content only; you must have the physical toy tags that come with the the Doctor Who Level Pack (LEGO set number 71204).


Walkthrough:

The first question on my mind after installing a DLC is always: Where is it? There are two ways to access the new Doctor Who bonus level:

  1. The very first time you place the Doctor Who toy tag onto the toy pad while within the main hub world (location of the virtual toy pad portal), the game will ask you if you immediately wish to be taken to the new bonus level. The game does warn you that current progress will be lost if you decide to do so. This will not affect any levels or hub worlds that you have already visited as leaving those worlds already prompts a save. Accepting the game's question will immediately take you into the new bonus level.
     
  2. If you miss out on the first opportunity, have Doctor Who run on to the virtual toy pad platform in the main hub world. Doing so will cause a to appear over his head whereby you can press that to bring up the portal menu. Within this menu is a Level Select sub-menu that you should select. The subsequent menu allows you to scroll through all of the levels that you have unlocked. The Doctor Who bonus level is titled The Dalek Extermination of Earth.


Step 1:
Play the Doctor Who bonus level.

Play through the bonus level smashing up everything you can find so that you can gather enough studs for Rule Breaker and figure out how to advance through the story. Keep an eye out for any Minikits that you can collect. Doing so will net you:

Our destiny is in the stars
People come along and break them
A Minikit! Minikits are cool!

Step 2:
Cleanup

The bonus level can be replayed at any time to find at least one Minikit or to break the Rule Breaker limit for collecting studs. You are not required to finish the level once you pop the Rule Breaker or Minikit trophies.

[PST Would Like To Thank scharn73 for this Road Map]

 

Ghostbusters Level Pack DLC:

Overview:

  • Estimated trophy difficulty: 1/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1 hour (Personal opinion)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, PS3 and PS4 trophies have separate lists.
  • Do cheat codes disable trophies?: No


Introduction:

The Ghostbusters Level Pack (LEGO 71228) was released in the third wave of LEGO Dimensions' pack releases, on January 19, 2016. The level pack consists of Peter Venkman, Ecto-1 and Ghost Trap. Each has a small physical LEGO structure that you can be built on top of a blue toy tag. These blue circle toy tags can be placed on the LEGO Dimensions toy pad (included with the Starter Kit) to be used within the main game.

As this is a "level pack", there is a bonus level that Peter Venkman will unlock once you place him on the toy pad for the first time. Currently there is no way to play this DLC as digital content only; you must have the physical toy tags that come with the the Ghostbusters Level Pack (LEGO 71228).


Walkthrough:

The first question on my mind after installing a DLC is always: where is it? There are two ways to access the new Ghostbusters bonus level:

  1. The very first time you place the Peter Venkman toy tag onto the toy pad while within the main hub world (location of the virtual toy pad portal), the game will ask you if you immediately wish to be taken to the new bonus level. The game does warn you that current progress will be lost if you decide to do so. This will not affect any levels or hub worlds that you have already visited as leaving those worlds already prompts a save. Accepting the game's question will immediately take you into the new bonus level.
     
  2. If you miss out on the first opportunity, have Peter Venkman run on to the virtual toy pad platform in the main hub world. Doing so will cause a to appear over his head whereby you can press that to bring up the portal menu. Within this menu is a Level Select sub-menu that you should select. The subsequent menu allows you to scroll through all of the levels that you have unlocked. The bonus level is titled simply Ghostbusters.

Step 1:
Play the Ghostbusters bonus level.

Play through the bonus level smashing up everything you can find so that you can gather enough studs for Rule Breaker and figure out how to advance through the story. Keep an eye out for any Minikits that you can collect, doing so will net you:

I ain't afraid of no Ghosts!
WE GOT ONE!!!
Rule breakin' makes me feel good


Step 2:
Cleanup

The bonus level can be replayed at any time to find at least one Minikit or to break the Rule Breaker limit for collecting studs. You are not required to finish the level once you pop the Rule Breaker or Minikit trophies.

[PST Would Like To Thank scharn73 for this Road Map]

 

Midway Arcade Level Pack DLC:

Overview:

  • Estimated trophy difficulty: 2/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1 hour
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: Yes
  • Do trophies stack?: Yes, the PS3 and PS4 trophies are separate
  • Do cheat codes disable trophies?: No


Introduction:

The Midway Arcade Level Pack (LEGO 71235) was released in the fourth wave of LEGO Dimensions' pack releases, on March 18, 2016. The level pack consists of Gamer Kid, Arcade Machine and G-6155 Spy Hunter. Each has a small physical LEGO structure that you can be built on top of a blue toy tag. These blue circle toy tags can be placed on the LEGO Dimensions toy pad (included with the Starter Kit) to be used within the main game.

As this is a "level pack", there is a bonus level that the Gamer Kid will unlock once you place him on the toy pad for the first time. Currently there is no way to play this DLC as digital content only; you must have the physical toy tags that come with the the Midway Arcade Level Pack (LEGO 71235).

I'll be up front and forward about the content: you are mostly going to be playing old arcade video games. The actual LEGO aspect is minimal (compared to the other DLCs) but the contrast is that this unique DLC allows you to play real arcade games from the 1980s. I will place the complete arcade game list in the spoiler below. Note that this list only contains the arcade games that are available within the bonus level itself; it does not contain the Arcade Stations that are located in all Free Play worlds or other LEGO Dimensions' levels.

  1. Spy Hunter
  2. Robotron
  3. Joust
  4. Defender
  5. Defender II
  6. Super Sprint
  7. Gauntlet
  8. Gauntlet II
  9. Championship Sprint
  10. Rampage

Walkthrough:

The first question on my mind after installing a DLC is always: where is it? There are two ways to access the new Midway Arcade bonus level:

  1. The very first time you place the Gamer Kid toy tag onto the toy pad while within the main hub world (location of the virtual toy pad portal), the game will ask you if you immediately wish to be taken to the new bonus level. The game does warn you that current progress will be lost if you decide to do so. This will not affect any levels or hub worlds that you have already visited as leaving those worlds already prompts a save. Accepting the game's question will immediately take you into the new bonus level.
     
  2. If you miss out on the first opportunity, have the Gamer Kid run on to the virtual toy pad platform in the main hub world. Doing so will cause a to appear over his head whereby you can press that to bring up the portal menu. Within this menu is a Level Select sub-menu that you should select. The subsequent menu allows you to scroll through all of the levels that you have unlocked. The Midway Arcade bonus level is titled Retro Wreckage.


Step 1
Play the Midway Arcade bonus level.

Play through the bonus level smashing up everything you can find so that you can gather enough studs for Rule Breaker and figure out how to advance through the story. Keep an eye out for any Minikits that you can collect. Doing so will net you:

New High Score
Power Up!
Insert Stud

Step 2
Cleanup

The bonus level can be replayed at any time to find at least one Minikit or to break the Rule Breaker limit for collecting studs. You are not required to finish the level once you pop the Rule Breaker or Minikit trophies.

[PST Would Like To Thank scharn73 for this Road Map]

 

Adventure Time Level Pack DLC:

Overview:

  • Estimated trophy difficulty: 2/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1 to 2 hours
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, Separate lists for PS3/PS4
  • Do cheat codes disable trophies?: No


Introduction:

The Adventure Time Level Pack is one of three packs to release in Wave 6 containing DLC trophies, as well as the first batch of Year 2 content. The level pack consists of Finn the Human, a version of Jake the dog as the Jakemobile which you can drive and the Ancient War Elephant which can be flown in the air. Jake has a number of abilities: Grapple and Swing, Target, Vine Cutting, Sword Switch Activation, Cursed Red Brick Attack and Laser.

As with all Lego Dimensions Level packs, you must first own the Starter Pack to access any game content including this Level Pack. Placing Finn on the Game Pad will give you access to the “A Book and a Bad Guy” Level as well as the Adventure Time Adventure World and the new Adventure Time Pillow Land Battle Arena. To achieve the small set of trophies for the pack, you will need to play “A Book and a Bad Guy” to completion, paying close attention to collecting enough studs for Rule Breaker and finding at least one of the ten mini-kits hidden in the level. Having the three figures included in this pack will allow you to accomplish these tasks without worrying about owning any other packs. Alternatively, if you own all other Wave 6 packs, you will be able to obtain all ten mini-kits and unlock hidden areas. You will not be able to rescue the Mini-Fig in Peril and thus 100% this level until later in Year 2. Neither of these achievements are needed to complete the trophies for this DLC.


Step 1: Play “A Book and a Bad Guy”.

Access the Adventure Time level by selecting The Shard in the Level Select Menu and choosing “A Book and a Bad Guy” on the level wheel or access the portal leading to the level within the Adventure Time Adventure World.

If you have them, it would benefit you to equip the Dwarves Bounty Red Brick for a 2X multiplier on your stud collecting and the new Mathematical! Red Brick you can obtain from the Adventure Time Adventure World, which increases your stud bonus while in combat, for an easy path to Rule Breaker. Neither Red Brick should be necessary if you wish to try getting the required amount of studs on your own. There is a mini-kit towards the end of the level that is along the path of the story, so no issues should arise attempting that trophy in this run.

Once you complete the level you should have all three trophies:

The fun will never end!
Another for the Treasure Room!
Mathematical!


Step 2: Cleanup

If you do not obtain the Rule Breaker requirement the first playthrough you will then need to play through the level again. Please check the Trophy Guide for tips if you are having trouble and equip the above mentioned Red Bricks for an easier clean-up.

[PST Would Like To Thank pennysticks for this Roadmap]

 

Ghostbusters™ (2016) Story Pack DLC:

Overview:

  • Estimated trophy difficulty: 2/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 3 to 5 hours
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, separate lists for PS3/PS4
  • Do cheat codes disable trophies?: No
  • Additional peripherals required?: The LEGO Dimensions portal, plus the Batman and Wyldstyle characters that came with the base game, as well as the new character that came with the LEGO Ghostbusters 2016 set.



Introduction:

The Ghostbusters 2016 story pack is the 8th DLC trophy pack for LEGO Dimensions. Ghostbusters 2016 is set during the female remake of the Ghostbusters story, following Abby Yates, Erin Gilbert, Jillian Holtzmann, and Patty Tolan as they battle ghosts in New York. You will only receive Abby Yates with the Ghostbusters 2016 pack, but you will be able to switch between the other 3 characters whilst you are playing through the levels. All 4 Ghostbusters have slightly different skillsets, and you will need all 4 of them to beat the story. There are 6 levels for you to work through as you try to restore order to the world!


Walkthrough:

Step 1: Play all Story Levels

There are 6 levels in the Ghostbusters 2016 story pack that you need to play through. Nothing different from any other LEGO game, so just enjoy the game and the story as you work your way through. If you have the x2 red brick (or x4 from the Harry Potter expansion), be sure to turn that on so you can get Rule Breaker for collecting enough studs on one level, although level 4 is very easy for obtaining enough studs without the x2 red brick.

By the end of this step, you will have earned:

Rule-Breaking the Barrier
Avoided The Cataclysm



Step 2: Hub clean-up

There is one trophy for completing any quest in the hub world. There is an easy quest to complete for Erin Gilbert that you will need Abby Yates and Wyldstyle for. This quest can only be done after you have finished the 6 story levels, so leave this one for last. This is very easy to find as Erin is located opposite the portal to this world.

By the end of this step, you will have earned:

Quest Busters

[PST Would Like To Thank staytrue1985 for this Roadmap]

 

Mission: Impossible Level Pack DLC:

Road Map:


Overview:

  • Estimated trophy difficulty: 2/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1 to 2 hours
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 1 (See Wouldn’t Have it any other way for tips on not missing mini-kit collectibles)
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, Separate lists for PS3/PS4
  • Do cheat codes disable trophies?: No


Introduction:

The Mission: Impossible Level Pack is one of three packs to release in Wave 6 containing DLC trophies, as well as the first batch of Year 2 content. The level pack consists of Ethan Hunt, a motorbike that doesn’t have any new abilities but is a neat addition and a car that has the three grapple point pull equipped. Ethan has a number of new abilities as well as a few helpful abilities from year 1: Scan Disguise, Magna Gloves, Drone Access, Grapple, Acrobat, Silver Lego Destruction, Stealth, X-ray vision, Technology, and access to a fuse box mini game that gets used a bit too much in this level.

As with all Lego Dimensions Level packs, you must first own the Starter Pack to access any game content including this Level Pack. Placing Ethan Hunt on the Game Pad will give you access to the “Mission: Impossible” Level as well as the IMF Adventure World and the new IMF Battle Arena. To achieve the small set of trophies for the pack, you will need to play “Mission: Impossible” to completion, paying close attention to collecting enough studs for Rule Breaker and finding at least one of the ten mini-kits hidden in the level. Having the three figures included in this pack will allow you to accomplish these tasks without worrying about owning any other packs.

Alternatively, if you own most of the other Wave 6 packs, you will be able to obtain all ten mini-kits and unlock hidden areas. The Mini-Fig in Peril featured in this level is accessible using only characters from the Starter Pack and from this Level Pack and if you are a fan of the best character from the Mission: impossible series, you may want to head to the right when you get inside the IMF building. Neither of these tasks are needed to complete the trophies for this DLC, but they make the experience that much more enjoyable.


Step 1: Play “Mission: Impossible”

Access the Mission: Impossible level by selecting The Shard in the Level Select Menu and choosing the level on the level wheel or access the portal leading to the level within the IMF Adventure World.

If you have them, it would benefit you to equip the Dwarves Bounty Red Brick for a 2X multiplier on your stud collecting. There is also the new Mathematical! Red Brick you can obtain from the Adventure Time Adventure World if you own the Adventure Time Level Pack, which increases your stud bonuses while in combat. This level is not very heavy on the combat for the first three fourths of the level, but can gain you a bit of extra studs on the final few checkpoints, if you choose to use it. Neither Red Brick should be necessary if you wish to try getting the required amount of studs on your own, but I feel it is highly risky not to at least use the X2 multiplier for this level, as the Rule Breaker quota is quite high.

There is a mini-kit towards the end of the level that is along the path of the story, so no issues should arise attempting that trophy in this run, but it can be missed if you are not traveling in the correct path during that moment, so you may want to read the spoiler in the Wouldn’t have it any other way Trophy Guide, especially if you have no other Wave 6 characters to collect any of the earlier mini-kit.

Once you complete the level you should have all three trophies:

Mission: Accomplished
Wouldn’t have it any other way
Good Morning, Mr. Hunt…


Step 2: Cleanup

If you do not obtain the Rule Breaker requirement the first playthrough you will then need to play through the level again. Please check the Trophy Guide for tips if you are having trouble and equip the above mentioned Red Bricks for an easier clean-up.

[PST Would Like To Thank pennysticks for this Roadmap]

 

Fantastic Beasts Story Pack DLC:

Overview:

  • Estimated trophy difficulty: 2/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 3 to 5 hours
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, separate lists for PS3/PS4
  • Do cheat codes disable trophies?: No
  • Additional peripherals required?: The LEGO Dimensions portal, plus the Batman character that came with the base game, as well as the new characters that came with the LEGO Fantastic Beasts set.


Introduction:

The Fantastic Beasts story pack is the 10th DLC trophy pack for LEGO Dimensions. Fantastic Beasts is set in the Harry Potter universe, and you take control of Newt Scamander as he tries to capture the fantastic beasts that have escaped in New York! You will need help from your Lego Dimensions mainstays Batman, Wyldstyle, and Gandalf, as you work your way through the 6 levels and try to restore order.

Walkthrough:

Step 1: Play all Story Levels

There are 6 levels in the Fantastic Beasts story pack that you need to play through. Nothing different from any other LEGO game, so just enjoy the game and the story as you work your way through. If you have the x2 red brick (or x4 from the Harry Potter expansion), be sure to turn that on so you can get Rule Breaker for collecting enough studs on one level, although level 4 is very easy for obtaining enough studs without the x2 red brick.

By the end of this step, you will have earned:

More shinies than a niffler
No-maj, No-problem


Step 2: Hub clean-up

There is one trophy for completing any quest in the hub world. There is an easy quest to complete for Gnarlak that you can use any character for. This quest can only be done after you have finished the 6 story levels, so leave this one for last.

By the end of this step, you will have earned:

Manhattan Tourist

[PST Would Like To Thank staytrue1985 for this Roadmap]

 

Sonic Level Pack DLC:

Road Map:

Overview:

  • Estimated trophy difficulty: 2/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1-2hrs (Personal opinion)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, the PS3 and PS4 versions have separate lists.
  • Do cheat codes disable trophies?: No
  • Additional peripherals required?: The LEGO Dimensions portal, the base characters which came with the base game, as well as Sonic who came with the Sonic Level set.


Introduction:

The Sonic Level Pack is the 11th DLC trophy pack for LEGO Dimensions. You should have received Sonic as playable character with this expansion pack. With as little spoilers as possible, you are trying to defeat Dr Eggman as you play through the level. In my opinion this is the best level I have played in any Lego game. The attention to detail in this expansion and the quality of level is extremely impressive and anyone who played Sonic as a child will absolutely love this!


Walkthrough:

There is just one level in the Sonic Level Pack that you need to play through but it is quite a lengthy level. Nothing different from any other LEGO game so just enjoy the level and the story as you work your way through. If you have the x2 red brick (or x4 from the Harry Potter expansion), be sure to turn that on so you can get Ring Breaker for collecting enough studs in the level. Ring Breaker is extremely tough to achieve without the x2 multiplier, so I highly advise using it. Also be sure to collect the easy Minikit in the second main section of the level. You should earn all 3 trophies in one playthrough of the level.

Chaos Theory
I usually collect Emeralds...
Ring Breaker

[PST Would Like To Thank staytrue1985 for this Roadmap]

 

The LEGO Batman Movie Story DLC:

Overview:

  • Estimated trophy difficulty: 2/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 3 to 5 hours
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, Separate lists for PS3/PS4
  • Do cheat codes disable trophies?: No
  • Additional peripherals required?: The LEGO Dimensions portal, plus the Batman character that came with the base game, as well as the new characters that came with the LEGO Batman Movie set.



Introduction:

The LEGO Batman Movie story pack is the 12th DLC trophy pack for LEGO Dimensions. You should have received Robin and Batgirl as playable characters, as well as having Batman from the main game. You will also now have the Batwing, so you can have a lot of fun flying around the levels! With as little spoilers as possible, you are trying to defeat The Joker as you play through the story.


Walkthrough:

Step 1: Play all Story Levels

There are 6 levels in the LEGO Batman Movie story pack that you need to play through. Nothing different from any other LEGO game, so just enjoy the game and the story as you work your way through. If you have the x2 red brick (or x4 from the Harry Potter expansion), be sure to turn that on so you can get Rule Breaker for collecting enough studs on one level, although level 4 is very easy for obtaining enough studs without the x2 red brick.

By the end of this step, you will have earned:

Bat-Dollars
Make a change


Step 2: Hub clean-up

There is one trophy for completing any quest in the hub world. There is a very easy quest to complete for The Flash that you can use any character for. This quest can only be done after you have finished the 6 story levels, so leave this one for last.

By the end of this step, you will have earned:

I've been 'Batmanning'

[PST Would Like To Thank staytrue1985 for this Roadmap]

 

The Goonies Level DLC:

Road Map:

Overview:

  • Estimated trophy difficulty: 2/10 (Personal opinion)
  • Offline trophies: 3 (3)
  • Online trophies: 0
  • Approximate amount of time to 100%: 1-2hrs (Personal opinion)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, the PS3 and PS4 versions have separate lists.
  • Do cheat codes disable trophies?: No
  • Additional peripherals required?: The LEGO Dimensions portal, the base characters which came with the base game, as well as Sloth who came with the Goonies Level set.


Introduction:

The Goonies Level Pack is the 13th DLC trophy pack for LEGO Dimensions. You should have received Sloth as playable character with this expansion pack. The story loosely follows the plot of the film, as you are chasing down the Fratellis and One-Eyed Willy's treasure. Chunk will join you as you start the level and you will need Batman, Wyldstyle and Gandalf for parts of this level. If you have seen the 80s classic you will enjoy the nostalgia of this, and if you haven't this is still an enjoyable Lego expansion pack.


Walkthrough:

There is just one level in the Goonies Level Pack that you need to play through but it is quite a lengthy level. Nothing different from any other LEGO game so just enjoy the level and the story as you work your way through. Rule Breaker is extremely easy to achieve on this level, because there are plenty of purple studs available to collect as you make your way through the story so you won't need the x2 multiplier. Also, be sure to collect the easy Minikit once you reach the pirate ship. You should earn all 3 trophies in one playthrough of the level.

Declared A Fellow Goonie
A Pirate's Bounty
Hey, You Guys!

[PST Would Like To Thank staytrue1985 for this Roadmap]

LEGO Dimensions Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

78 trophies ( 12  61  )

  • Collect all the trophies

    Once you have collected every other Trophy, you will have your shiny new Platinum Trophy. Congratulations!

  • Complete ''Follow the LEGO Brick Road''

    Story Related, Cannot Be Missed.

  • Complete ''Meltdown at Sector 7-G''

    Story Related, Cannot Be Missed.

  • Complete ''Elements of Surprise''

    Story Related, Cannot Be Missed.

  • Complete ''A Dalektable Adventure''

    Story Related, Cannot Be Missed.

  • Complete ''Painting the Town Black''

    Story Related, Cannot Be Missed.

  • Complete ''Once Upon A Time Machine in the West''

    Story Related, Cannot Be Missed.

  • Complete ''Aperture Science Enrichment Center''

    Story Related, Cannot Be Missed.

  • Complete ''Riddle-earth''

    Story Related, Cannot Be Missed.

  • Complete ''The Phantom Zone''

    Story Related, Cannot Be Missed.

  • Complete ''All Your Bricks Are Belong To Us''

    Story Related, Cannot Be Missed.

  • Complete ''Mystery Mansion Mash-Up''

    Story Related, Cannot Be Missed.

  • Complete ''Prime Time''

    Story Related, Cannot Be Missed.

  • Complete ''The End is Tri''

    Story Related, Cannot Be Missed.

  • Complete ''The Final Dimension''

    Story Related, Cannot Be Missed.

  • Rebuild the LEGO Gateway

    Story Related, Cannot Be Missed.

  • Complete all story levels

    Story Related, Cannot Be Missed.

  • Collect all of the Gateway Keystones

    Story Related, Cannot Be Missed.

  • Collect 30 Minikits from levels

     

    Unfortunately there are only 30 Minikits available to people that only bought the starter pack and there is no checkpoint system to skip to different points in the game so if you miss one then you will have to replay the entire level again. Since the game is setup without a checkpoint system I strongly recommend you follow the guide below as you play through the game to avoid any unnecessary backtracking. The locations of the Minikits are as follows:

    Note: There is a Minikit in the Dr. Who level, A Dalektable Adventure, that you can glitch and get early. In case it's fixed I will list it here but not add to the list below.

    When you get to the cemetery section, slightly in front of you and towards the screen you can actually drop down and you will see a giant cracked door. If you walk up to the door and hit it you can actually glitch and grab the Minikit.

    Follow the LEGO Brick Road Level

    1) After breaking open and getting past the wagon, head to the far left, off the road and you will see three boxes. Use Wyldstyle to detect the hidden Lego bricks and then use batman to pull the grapple hook and grab the Minikit.

    2) After jumping over the broken bridge with the Batmobile, turn around and break the statue of the witch in the left corner. (1/5) Head up the path a little more and there will be another statue on the right side to break . (2/5) Head up the path a little further and on the left will be another statue to destroy. (3/5) Continue up the path and there will be another statue on the right to destroy. (4/5) Continue along the path and just in front of the drawn up bridge will be the last statue. (5/5):

    https://www.youtube.com/watch?v=neZdBgbZcQg

    Meltdown at Sector 7-G Level

    3) While free falling there will be 5 birds to destroy that will get you a Minikit. The first platform you land on will have two you flying around you can shoot, the second platform will have two you can shoot, one flying around and the second will be on the platform that you raise with the terminal on it and the third platform will have one flying around that you can shoot.

    4) During the boss battle with Joker jump over the fire on the left side and push the silver tower under the AC unit, then jump up and grab the Minikit:

    https://www.youtube.com/watch?v=hFh7dtqX-Ow

    Elements of Surprise Level

    5) At the very start of the level, in the top right corner is a door that you need a Model 2 Batmobile to open. Tear down the wall and the Minikit will be inside.

    Thanks to CoolGamer for finding this one.

    https://www.youtube.com/watch?v=11tnR37hUDM

    A Dalektable Adventure Level

    None.

    Painting the Town Black Level

    6) After you take down the first purple barricade on the right, in front of you will be an orange truck on its side. Destroy the truck then use the Batmobile to drive up the ramp and take out the tower.

    7) Head to the far left and you will see an armored truck that Gandalf can open, hit the keystone and go through the pink portal to find the Minikit.

    8) Drive through the barricade with all the archers on it and take the first right, head all the way down to the end and then head towards the screen. On the right you will see a wire going down into a sewer, break the Lego pieces to the right of it and build the Batarang target for a Minikit:

    https://www.youtube.com/watch?v=zV0i_CFyKio

    Once Upon a Time Machine in the West Level

    9) When you start in front of the Kwik-E-Mart on the left is a wooden barricade to destroy. (1/5) On the other side of the area, by the save terminal, is the second one. (2/5) After you head through the Kwik-E-Mart the next one is on the left. (3/5) The last two are after you get over the carrier ship, they will both be on the right. (4/5) (5/5)

    10) After you get over the carrier ship, in the back right corner will be a grapple point for Batman. Head up and down the path to find the Minikit.

    11) After getting taken to the top of Town Hall, on the right will be a bunch of items that you need Gandalf to get out of your way. After clearing the path follow it around and you will eventually clear some boxes to find a Batarang symbol. Hit it for the Minikit.

    https://www.youtube.com/watch?v=u67kvTAGHjk

    Aperture Science Enrichment Center Level

    12) In the second level, in the middle of the room will be two doors. The left one you will open as part of the story but the right one you can use Wyldstyle to reveal a Batarang symbol. Climb up the agility wall inside to grab the Minikit.

    13) After meeting Wheatley you will have to open a pipe to escape, instead jump towards the screen, in front of the pipe, and you will see a platform. Use Wyldstyle to reveal a Batarang symbol, once you hit it the Minikit is yours.

    14) In test chamber 9 you will have to reveal the yellow plate by shrinking down and going through a hole in the wall in the back. After you gain access to the yellow platform, use Gandalf to clear the blockage and grab the Minikit:

    https://www.youtube.com/watch?v=-9ALGyDOmKo

    Riddle-earth Level

    15) After you open up the tower with the Batmobile and the keystone comes out, use Wyldstyle to jump up the wall inside and grab the Minikit.

    16) After you enter the second area underneath the stairs will be a purple box with a green question mark on top of it. (1/5) Follow the bottom wall and you will see the second one tucked in a corner. (2/5) The third one is on the fountain in the middle of the area. (3/5) The fourth one is on the top right ledge in the back right of the area. (4/5) The last one is to the left of the stairs that are being blocked by the big green barrier. (5/5)

    17) In the same area as the riddle boxes there will be three doors that you will have to go through to progress with the story. Go through the big middle door and head around to the far right. At the end of the path you will see Brainiac but instead at the beginning of the path you will see some Lego bricks to break and rebuild. Use Batman to grapple to the top and break the boxes at the end for the Minikit:

    https://www.youtube.com/watch?v=zmkOaMOEG_4

    The Phantom Zone Level

    18) At the start of the level in the front left corner is a ghostbuster sign you can destroy. (1/5) After breaking through the wall of cars, in the back right corner there will be a sign hidden in the corner. (2/5) Continue following the road until you see a closed DOCK gate on your left, in front of the gate is the sign. (3/5) The next sign is down the road to the right from the last one, in the bottom right corner. (4/5) When you come to the area with the flying police vehicle shooting at you, the sign will be in the bottom right corner of the area. (5/5)

    19) At the start of the level at the top middle of the screen you will see a garbage truck with a grapple point on the back, pull it for a Minikit:

    https://www.youtube.com/watch?v=3fK36__UM7Q

    All Your Bricks Belong to Us Level

    None.

    Mystery Mansion Mash-Up Level

    20) At the start of the level there will be three owls outside of the house that you can shoot, the first is to the left of the house on the little greenhouse. (1/3) The second is way up on the left side of the house, stand at the top of the stairs where you spawn and you should be able to hit it. (2/3) The last one is on the shack to the right of the house. (3/3)

    21) Once inside the mansion to the left of the stairs and in front of the fire place will be a bunch of Lego pieces you can break and then put back together. Build them into the clock by the stairs and use Gandalf to spin the clock hands for the Minikit:

    https://www.youtube.com/watch?v=oiu-W_aMndk

    Prime Time Level

    22) After you hit the platform that flies you across the area, turn around and use Wyldstyle to reveal a chest with the Minikit in it.

    23) At the very end of the level, during the boss battle, in the back left corner will be another door with three grapple points that you need a Model 2 Batmobile to access. Pull open the door and grab the Minikit:

    https://www.youtube.com/watch?v=a75NdZyqIik

    The End is Tri Level

    24) After you turn off the electricity jump on the newly available platform and head to the right. High above you will be a rock that you can shoot and break open. Pull the grapple point to grab the Minikit.

    25) After you arrive in Middle Earth head to the back right corner and you will see a grapple point, pull it then use Wyldstyle to climb the wall and grab the Minikit.

    26) After you climb up the wheel head over the right and there will be a cave you need Gandalf to light up, inside is the Minikit.

    27) During the fight with the Tri there will be 5 flying monkeys flying around above you. Shoot all five of them and the Minikit is yours:

    https://www.youtube.com/watch?v=9LGQFV5AR_E

    Final Dimension Level

    28) After Vortech traps you for the second time forcing you to move the character you are playing as around the toy pad, there will be a Minikit floating towards you at the bottom of the screen. If you land on him the second time you’ve missed it.

    29) After the Doctor gives Vortech a little push and you land on solid ground, head to the front right corner. Use Batman’s Grapple hook to get to the top and break the statue. (1/5) The second statue is in the middle area on the left side. (2/5) The third statue is in the middle area on the right side. (3/5) The fourth statue is behind the throne in the middle of the map. (4/5) The last statue is behind you from where you spawned into the area, through the wall of fire. (5/5)

    30) When you spawn on the small little platform off to the right will be a Minikit that Gandalf can access, when you get close to the edge platforms will spawn:

    https://www.youtube.com/watch?v=dvtwuFf6TSY

    The trophy will not unlock until you finish the level it seems so if it doesn’t unlock right after collecting it, then finish the level and it should.

  • Upgrade the Batmobile to Model 2

    To upgrade the Batmobile to Model 2 you will first have to buy ten upgrades for the Model 1 version, each one will cost you 15,000 studs. After you have spent the 150,000 studs on the ten upgrades you will have to unlock the second set for 10,000 studs as well. Once you do that the trophy will only unlock once you have saved the Model 2 to the toy tag. To do that simply highlight the second model and hit and it will save to the toy tag. Once it's saved, then the trophy will unlock.

  • Upgrade the Batmobile to Model 3

    To upgrade the Batmobile to Model 3, you first have to buy 10 upgrades for the Model 2 version but each one will cost you 20,000 studs. After you have spent the 200,000 studs on the three upgrades you will have to unlock the third model for 10,000 studs as well. Once you do that the trophy will only unlock once you have saved the Model 3 to the toy tag. To do that simply highlight the third model and hit and it will save to the toy tag. Once it's saved, the trophy will unlock.

  • Visit any Hub World for the First Time

    From the main Portal, head to the left and take the elevator up then head into any of the portals. If you only have the Starter Pack then only the LEGO Movie, Lord of the Rings and DC HUB worlds will be available to you. Head through any of the portals and the trophy will unlock soon afterwards.

  • Visit the homes of Batman, Gandalf and Wyldstyle

    The trophy description is a little misleading because you don't have to visit the physical houses of each character, only their worlds. To get to each of the HUB worlds, from the main portal, head to the left and take the elevator up. Head into the Lord of the Rings, DC Comics and LEGO Movie HUBs and on entering the last world the trophy will unlock.

  • Collect 5 Gold Bricks

     

    Story Related Cannot Be Missed.

    You get one gold brick for each level you complete so the latest you will unlock this is upon completion of level 5.

  • Collect 30 Gold Bricks

     

    By the end of the story you should have at least 15 gold bricks, possibly more, depending on how many Rule Breakers you've achieved. You will also get one for completing a HUB race and one for completing a HUB quest bringing your total to a minimum of 17. If you picked up the x2 red brick as early as possible then you most likely have upwards of 20. Once you get to 20 gold bricks you can also access the Mystery Dimension, which will also net you another three gold bricks if you complete the 3 sets of three waves. For the last 5-10 gold bricks you can simply collect them from any combination of the HUB worlds or by achieving rule breaker status in levels that you previously didn't, this takes way longer though. In the HUB world you can complete quests, races or just simply find them laying about. Most of the gold bricks that are scattered around are fairly simple to obtain and shouldn't cause you too much trouble. Once you have obtained your 30th gold brick, the trophy will unlock.

  • Complete a race in any of the hub worlds

    See Pedal to the Metal for more information.

  • Complete 5 hub races

    The easiest way to get this trophy is by completing the same race in the LEGO Movie HUB world five times in a row. Each race will take you between 20-25 seconds, getting you this entire trophy in 2-3 minutes, most single races take that long. To get to this specific race spawn into the LEGO Movie Hub and head up the stairs in front of you, head straight through the buildings and it will be the one in front of you on your Minimap, it's the race in front of the stairs that look like Q-Bert steps. Once you have completed that race 5 times the trophy will unlock:

     

  • Complete any hub world quest

    There are a number of HUB world quests, they are denoted by an "!" on your minimap. If you spawn into the Lord of the Rings HUB there is one in the town that will simply require you to beat up three people, there is also a tour the city type one in the DC Comics HUB world off to the right as you spawn, and there is one in the LEGO Movie Hub right in front of you as you spawn from "fake" Batman. Once you complete the quest, then the trophy will unlock.

  • Complete any hub world renovation

    See Official Master Builder for more information.

  • Complete 15 hub world renovations

    HUB world renovations are located in various numbers in each of the three HUB worlds, they are denoted by wrench icons on your minimap. The breakdown of prices and names of each renovation by HUB world are as follows:

    Renovations in Lego Movie HUB

    1) 25,000 Restore the Billboards
    2) 10,000 Restore the Rainbow
    3) 25,000 Jukebox
    4) 25,000 Restore the Saloon
    5) Locked I believe

    Renovations in Gotham

    1) 20,000 Restore Penguins Hideout
    2) 90,000 Restore Artic World
    3) 60,000 Fund the Wayne Manor Party
    4) 90,000 Restore the Bat Symbol
    5) 25,000 Jukebox
    6) 5,000 Superman Statue
    7) Locked I Believe
    8) Locked I believe
    9) Locked I believe

    Renovations in LOTR Hub World

    1) 25,000 Jukebox
    2) 40,000 Water Mill
    3) 35,000 Crop Field
    4) 55,000 Council Repair
    5) 100,000 Restore Barad-dur
    6) 45,000 Restore the Forge
    7) 60,000 Restore the Argonath Statue
    8) 50,000 Restore the Courtyard

    https://www.youtube.com/watch?v=5NmuQLmkHu0

  • Travel through 20 rifts throughout the game

    If you are attempting to obtain the Platinum trophy, this will most likely come naturally through natural play. Rifts are the portals that you enter to travel to levels and HUB worlds. You will have travelled through 14 playing through the story, 3 to get to each HUB world and 1 by replaying the Portal Level, Aperture Science enrichment Center, for a total of 18. All you will have to do is just enter a two levels or two HUB worlds again or some mixture and the trophy will unlock.

  • Complete ''Aperture Science Enrichment Center'' within 25 minutes

    This is the hardest trophy in the game and probably any Lego game I've played in recent memory. The portal level is quite long and has a few unskippable cutscenes that really cut into your time, as a result you will have to be almost perfect throughout the entire level to ensure you beat it within 25 minutes. I had an almost perfect run, lost maybe ten seconds and beat the level with only 30-35 seconds to spare. You will most likely have to replay the level once or twice to really get a feel for the level but here are a few tips to help:

    - Be sure to have all the vehicle and characters close to you so that you can switch them out as fast as possible when needed to cut down on time.

    - During or before cutscenes, be sure to prepare for the following room and if vehicle or certain character is needed then be sure to place them on the toy pad or switch to that character.

    - If a character is stuck in a room because of a rift it went through and can't get out, then either save that puzzle for last (Best Option) or simply take the character off the portal and place it back on after it disappears and it will reset the character back in the main part of the level.

    The final tip I can give is to simply watch the video below a few times to really get a feel for the level, then play it once to make sure you get everything down. Once you feel comfortable then attempt the trophy:

    https://www.youtube.com/watch?v=QmqMD8nL-S0

    WARNING: The following exploit was fixed with the 1.09 patch so to use it you will have to uninstall everything, then reinstall the game after disconnecting your PS3/4 from the internet so the update doesn't try to reinstall itself but you will have to start a new game from scratch since post-patch saves won't be recognised.

    Here's an exploit you can use to make getting this trophy a lot easier:

    To start play through the level until you get to the GLaDos boss fight. Once the boss fight starts and it says checkpoint, save and exit back to the main menu. Restart the level and then complete the level, the trophy should pop during the score screen. It does not matter how long you take to actually get to the GLaDos boss fight as the timer seems to reset when you join back into the level.

  • Complete a level while only ever keeping one character active on the Toy Pad

    The best level to get this trophy in is the very first one, just follow the LEGO Brick Road. Puzzles in the first level will not require two characters at once and it is a pretty short level so you won't have to spend too much time switching characters. To unlock this trophy before you start the level, remove all but one character from the toy pad but do note that the Batmobile doesn't negate this trophy so it doesn't matter which character you leave on. Play through the level like normal and when you have to switch be sure to remove the character on the toy pad first, wait for the character to disappear then place the new character on the toy pad. Repeat that process as needed when switching characters throughout the level. Once you have completed the level then the trophy will unlock:

    https://www.youtube.com/watch?v=PinUaUprY1o

  • Complete 25 'Locate Mode' puzzles

    A locate puzzle is the keystone where the screen will have a green outline and the eye appears in the bottom right corner and you are required to find a white brick that opens up a rift. These will first appear in the Back to the Future Level. You will unfortunately not have enough of these puzzles completed simply playing through the story. The best way to farm these I think is to replay the Aperture Science Enrichment Center Level, the Portal one, as there are quite a few to complete throughout the level. If you did not get the trophy for completing the level within 25 minutes then this trophy should unlock as you complete that trophy. If it doesn't. then replay the level one more time and the trophy will unlock upon completion of the 25th puzzle.

  • Complete 25 'Chroma Mode' puzzles

    The chroma puzzles are the ones where you have to step in the paints and then match each part of the Toy Pad to the colors of your characters. Upon completion of the story you should only need 1-2 more of these to unlock the trophy. The best way to unlock this trophy is to complete the Aperture Science Enrichment Center Level as there are 1-2 in that level and you will have to unlock the trophy for beating the level within 25 minutes, if you have not already. Upon completion of the 25th puzzle the trophy will unlock.

  • Enter 'Elemental Mode' on 25 unique occasions

    This trophy should unlock while playing through the story mode but if it doesn’t then you will definitely unlock it while you are attempting to complete the Aperture Science Enrichment Center level within 25 minutes as there are a number of elemental puzzles in the level.

  • Shift through 50 ''Shift Mode'' rifts

    Story Related Cannot Be Missed.

    You will get through natural progression so don't worry about it.

  • Give the Batmobile a pink paint job

    The upgrade to change the color of the Batmobile to pink is under the third model meaning you will have to upgrade to model three before you can unlock this trophy. Be sure you have picked up the x2 red brick as early as you possibly could to make sure you have enough studs to unlock this by the time you're done with story mode and the HUB world trophies. Once you unlock the upgrade and change the color to pink, hit on the upgrade to change the color then the trophy will unlock.

  • Give the Batmobile a chrome paint job

    The upgrade to change the color of the Batmobile to chrome is under the third model meaning you will have to upgrade to model three before you can unlock this trophy. It will cost one 1,000,000 studs to purchase the upgrade. To ensure you have enough studs by the end of the game be sure to buy the x2 red brick from the Lord of the Rings HUB as soon as you have your first 1,000,000 studs. Once you unlock the chrome paint job upgrade and equip it the trophy will unlock.

DLC: The Simpsons™ Level Pack

3 trophies

  • Complete ''The Mysterious Voyage of Homer''

    Story related, cannot be missed.

    Simply complete the level to earn this trophy. It will pop once you reunite with Marge at the lighthouse, after Homer's chile trip.

  • Collect any Minikit within the 'The Mysterious Voyage of Homer' level

      

    *Potentionally Unobtainable*

    This may be unobtainable without an extra character not included in the starter pack or the Simpsons pack. I achieved this with a character from the Portal Level pack and have yet to find a minikit that can be collected with one of the base characters or Homer.


    There are 10 Minikits scattered throughout the level. Simply find any one of them to earn this trophy.

  • Achieve the ''Rule Breaker'' stud goal in the ''The Mysterious Voyage of Homer'' level

    To earn the 'Rule Breaker' status you have to collect a score of 275,000 studs. This is easily done with no Red Brick multipliers, provided you destroy everything you possibly can and collect as many studs as possible. Keep in mind that each time you die, you will lose studs so try not to die too often.

DLC: Back to the Future™ Level Pack

3 trophies

  • Complete ''Back to the Future!''

    Story related, cannot be missed.

    Simply complete the level to earn this trophy. It should pop once Marty and the Doc are reunited in the future, one Marty has successfully connect all three plugs and travelling back to 1985.

  • Collect any Minikit within the 'Back to the Future!' level

     

    There are 10 Minikits scattered throughout the level and there are some which are easily collected with either Marty or one of the three starter pack characters.

    The easiest place to get a Minikit is in the parking lot where you build the DeLorean. To the right hand side there is an orange grappling spot that Batman can remove. Behind it is the Minikit.

  • Achieve the ''Rule Breaker'' stud goal in the ''Back to the Future!'' level

    To earn the 'Rule Breaker' status you have to collect an n score of studs. This is impossible to do with no Red Brick multipliers, even if you destroy everything you possibly can and collect as many studs as possible. Therefore to get this you will need to grab the 2x Multiplier red brick first, which can be found in the Lord of the Rings world by completing the task 'Dwarf Bounty'.

    See the video below for how to acquire this (credit to TheHiddenBlade01):

    https://www.youtube.com/watch?v=3u1ofP2OCy0

    Keep in mind that each time you die, you will lose studs so try not to die too often.

DLC: Portal™ Level Pack

3 trophies

  • Complete ''Aperture Science''

    Story related, cannot be missed.

    Simply complete the level to earn the trophy. You will get this shortly after defeating GLaDOS and jumping through the portal in her closet.

  • Collect any Minikit within the 'Aperture Science' level

     

    There are 10 Minikits scattered throughout the level some of which are easily collected with either Chell or one of the three starter pack characters. I earned this trophy with Gandalf, early on in the level there will be some stairs descending to the front of the screen leading to a dark alcove. Use Gandalf to illuminate the area and collect the Minikit.

  • Achieve the ''Rule Breaker'' stud goal in the ''Aperture Science'' level

    To earn the 'Rule Breaker' status you have to collect a score of 110,000 studs. This is easily done with no Red Brick multipliers, provided you destroy everything you possibly can and collect as many studs as possible. Keep in mind that each time you die, you will lose studs so try not to die too often.

DLC: Doctor Who Level Pack

3 trophies

  • Complete 'The Dalek Extermination of Earth'

    Story related and cannot be missed.

    Central London (2025) – First area

    1. Fix the machine in the background using The Doctor so that you can proceed up the stairs.
    2. Use The Doctor to destroy the first power generator for the energy field.
    3. The cut scene shows a new robot that you must use to defeat 3 floating Dalek enemies. Defeating these enemies produces rubble that assembles into a TARDIS station.
    4. Use the TARDIS machine and hold to go inside of the interdimensional space located within TARDIS.
    5. Use K-9 to destroy the silver bricks.
    6. Use The Doctor to travel to Central London (2015)

    Central London (2015)

    1. Use The Doctor to plant the tree in the central area.
    2. Defeat the Dalek enemies until the game allows you to use TARDIS to return to the first area.

    Brick arch (2025) – Second area

    1. Use the tree you planted in the past to reach the second area.
    2. Blow up the silver LEGO car and then assemble the pieces to create a blue lift.
    3. Use the lift and have The Doctor pull the switch in the lower left room to disable the first of two switches.
    4. Use TARDIS on the pad in the far right to go back in time again.

    Brick arch (1895)

    1. Use K-9 to destroy the silver LEGO bricks near the scaffolding to produce rubble.
    2. Assemble the rubble and then use the device to melt the ice LEGO bricks on top of the scaffolding. Climb up.
    3. Use the crane to place the window in the upper right (exactly where the white outline is located).
    4. Return to the present time via the TARDIS pad.

    Brick arch (2025)

    1. Use The Doctor to end the room where you just placed the window and have him flip the second switch.
    2. Unfortunately, to reach the power generator that you just deactivated you must return the crane in Central London (2015) to move the window yet again. This time place it in the upper left room. Return once again and use this window access to reach the power generator. Use The Doctor to destroy it.
    3. Defeat the remaining Dalek enemies and a new third area will open up that is protected by lasers preventing your entry.

    I.M.Foreman scrapyard (2025) - Third area

    1. Use the Stealth ability of TARDIS to get past the lasers and deactivate them.
    2. In this new location use TARDIS to go back in time once again.

    I.M.Foreman scrapyard (2015)

    1. Use K-9 to destroy the silver LEGO dumpster, rebuild the parts, and then use the newly created switch to break the padlock on the gate.
    2. Entered the previously locked area and fix the yellow machine on the right. Assemble the pieces it drops.
    3. Destroy the yellow dumpster on the left. Assemble the pieces it drops. Return to the present.

    I.M.Foreman scrapyard (2025)

    1. Go as far forward as you can where the zigzag floor is that you just repaired in the past.
    2. Destroy everything in this area, including the hanging bar on the wall. Assemble the pieces and move the creation across the zigzag floor.
    3. Use The Doctor on the technology switch to turn on the creation that you just moved.
    4. The platform now rises up and down. Use it to reach the next level.
    5. Break the glass using The Doctor.
    6. Destroy the silver LEGO objects using K-9.
    7. Hack the terminal using The Doctor. You must use The Doctor on the colored toy pad to make certain tiles appear within the hacking mini-game.
    8. Destroy the third and final power generator using The Doctor.
    9. The energy gate will fall and you can now run through to initiate a cutscene.

    Trenzalore Graveyard

    • Destroy the silver LEGO blocks and then assemble the remains to create a technology panel.
    • Use The Doctor on the panel.
    • Build the next set of pieces and then climb up.
    • Run over the right where there is a spider gate. Move the statue to the opposite side of its L-track. Smash in the pillars that are in the background to uncover pieces that you can build. Once built you can use the yellow wheel to start a flame. If the statue is at the end of the L-track, a torch will light in its hand. Once the torch is lit, push it back to where you started and it will destroy the spider web.
    • This will cause 10 enemies to spawn. Defeat them and the way forward will be unlocked.
    • Proceed up the steps, destroy the silver LEGO bricks, build the pieces, then use the climbing bar to move to the next area.

    Trenzalore Tomb

    • After the cutscene, assemble the LEGO bricks to make a TARDIS pad then use it.

    Skaro Tower

    • Destroy the glass switch on the left then build the LEGO pieces on the ground.
    • Use The Doctor to fix the right machine.
    • Enter the elevator.
    • Cross the green toxic river.
    • There are two pipes on the ground spewing the green toxic liquid. Jump on the platforms next to them which will cause them to close. You must do this quickly enough so that both are closed at the same time to cause an overload in a nearby tube.
    • Complete the technology puzzle using The Doctor which will stop the 2 large pouring green toxic streams to the right.
    • Use TARDIS's Stealth ability to move through the laser protected doors.
    • Eventually you will come across a Hacker panel. Use The Doctor to complete it.
    • Take the final elevator up to the boss fight
  • Collect any Minikit within the 'The Dalek Extermination of Earth' level

     

    There are 10 Minikits contained within this level; all you need to do is collect one of them and this trophy will immediately pop.

    If you need help with figuring out who or what has particular abilities, there is a complete ability list located here: LINK

    If you are interested in figuring out how to find all of the 10 Minikits then look here: LINK

    One very easy Minikit from this level is shown in the spoiler below, and it does not require any special abilities outside of the normal story required characters.

    You will start in an area that is cornered off by Dalek security walls. You initially will not be able to proceed through the right energy wall. As part of the story-line, you will eventually be able to move to the area to the right of the starting area. In this location is a small apartment building where you can clearly see through the lower right window a Minikit floating within one of the rooms:



    The story-line requires you to use TARDIS to change things in the past. The white outline in the picture below is where the story-line wants you to place the window opening. Instead of doing that, use the crane one more time to move the window to the lower right room where the Minikit exists in the future.



    After placing the window, use TARDIS to go back in time to where you were previously. You can now access the Minikit.

  • Achieve the ''Rule Breaker'' stud goal in the 'The Dalek Extermination of Earth' level

    This trophy requires that you gather 245,000 studs within this level. The trophy will immediately pop as soon as you cross this threshold; you are not required to finish the level with this amount (or finish the level at all for that matter). If you are having trouble with this trophy there are two things you can try:

    1. Turn on the Dwarf's Bounty red brick which will double all studs that you receive. When enabled you will visually see a x2 displayed in the upper left quadrant of your active screen at all times.
    2. Every time that you use TARDIS to travel back and forth between times and locations, the studs within are reset. This means you can go back and forth as many times as you want collecting the same studs over and over again.

DLC: Ghostbusters Level Pack

3 trophies

  • Complete 'Ghostbusters!'

    Story related and cannot be missed.

    1. Ghostbuster Headquarters

    1. You need to suit up Egon and Ray.
    2. Use Peter to shoot the gold bricks in this area which will allow you to proceed and/or create other objects.
    3. It is all pretty intuitive with one exception: When traversing the left side of the screen and reaching the very top, you must destroy a gold panel. Pulling the switch stops the electricity and that you must jump to the hanging rope. This action causes some blocks to fall to the floor that you must assemble.
    4. After everybody is suited up you must build Ecto-1.
    5. Use Ecto-1 to leave this area.

    2. Hotel Lobby

    1. This is where you learn how to do what Ghostbusters do: catch ghosts.
    2. As shown in the original movie, you must first press and hold to shoot a particle beam at a Ghost Swarm.
    3. This causes the ghosts to get mashed together.
    4. Once that is complete, simply place the Ghost Trap nearby and it will automatically capture the Ghost Swarm.
    5. From here on out I will refer to this as Capture a Ghost Swarm.
    6. After your first successful test, use Peter to melt the gold door and enter the next area.

    3. Hotel Dining Room

    1. Try to shoot Slimer which will cause him to hide behind the slime chandeliers.
    2. Destroy the 2 slime covered chandeliers which will cause rubble to appear on the floor.
    3. Build an Accelerator Switch from the rubble and then use Ecto-1 on it.
    4. Capture a Ghost Swarm
    5. There is new rubble whereby you can build an Accelerator Ramp and once again use Ecto-1 to break the floating green table.
    6. Capture a Ghost Swarm
    7. Destroy everything to make rubble.
    8. Make a cake from the rubble that Slimer will eat.
    9. Shoot Slimer to destroy the table.
    10. Capture a Ghost Swarm
    11. Destroy the far right gold dinner plate (out of 3 choices) to cause Slimer to run behind the bar.
    12. Shoot everything on the bar and then build from the rubble.
    13. Use the blender that you have created to knock Slimer down.
    14. Use the plasma beam on Slimer while he is lying on the bar.
    15. Capture a Ghost Swarm
    16. Use Peter to slice open the large gold painting on the wall.
    17. Use the plasma beam on Slimer to make him run into a table.
    18. Use the plasma beam on the green table for the final sequence of this area.

    4. Street (First Time)

    1. This is a long linear path from the Hotel to Ghostbusters Headquarters.
    2. Shortly after you start you will encounter a construction area that kills you immediately if you touch it.
    3. Jump on the blade of the bottom left bulldozer to get floor tiles.
    4. Assemble the floor tiles.
    5. Push the port-a-potty across the floor tiles until it falls into the ooze.
    6. You may now jump on it.
    7. Shoot the snoozing bulldozer operator to cause him to lift up his bulldozer blade.
    8. Jump onto his blade and move safely off to the left to continue.
    9. Eventually you will get to two crashed buses.
    10. Bust up the nearby yellow objects then create an Accelerator Ramp.
    11. Use Ecto-1 to break through and continue to the end.

    5. Containment Room

    1. Head to the left and bust up stuff to create rubble.
    2. Assemble the rubble to make switches.
    3. Flip the wall switch then run and stand on the floor switch.
    4. While standing on the floor switch, use Peter to shoot the gold brick that appears.
    5. This will expose a switch. Flip it to activate the red containment receiver.
    6. Use it (there is a Peter icon on the floor at this point).

    6. Street (Second Time)

    1. Run all the way from Ghostbuster Headquarters back to the Hotel. It is very linear.
    2. There will be many times for you to Capture a Ghost Swarm so do so along your way.
    3. At the very end, bust open the ambulance in front of the hotel to create rubble.
    4. Create a red containment receiver and then use the Ghost Trap on it.

    7. Haunted Hotel

    1. Capture a Ghost Swarm
    2. Take out Terror Dogs.
    3. Confront 3 ghosts with metal shields.
    4. Bust up the area to get rubble and then build a large magnet from it thereby removing their shields.
    5. Capture a Ghost Swarm

    8. Gozer (Boss Fight)

    1. Destroy the gold bricks located on the pillars.
    2. Use the rubble to builds push switches on 2 stationary blackish pillars.
    3. Push the switch on one of these devices to activate it.
    4. Stand behind it such that Gozer tries to shoot electricity at you but instead hits the device. This will charge it and cause it to blind Gozer.
    5. This is the moment of vulnerability so attack to remove 1 heart. Note: You must use Peter Venkman's plasma attack. I tried with a different range character and it glitched the fight, The attack did not hurt her and she went back to a permanent invulnerable state.
    6. Repeat this a second time.
    7. She will land on the concrete bench at the edge of the hotel roof, just like in the movie.
    8. Fire your plasma beam at her and she will disappear.

    9. Stay Puft (Boss Fight)

    1. Stay Puft will try to smash you and shoot small versions of itself at you. Run around and destroy what you can.
    2. Eventually it will lift up an object in its hand and make like it is going to throw it at you. It will be a gold object. Shoot it with your plasma beam to hurt Stay Puft.
    3. Repeat this process 2 more times.
    4. A Peter Venkman silhouette will appear on the ground which will trigger the end of this story when you use it.
  • Collect any Minikit within the 'Ghostbusters!' level

     

    There are 10 Minikits contained within this level; all you need to do is collect one of them and this trophy will immediately pop. If you need help with figuring out who or what has particular abilities, then there is a complete ability list located here: LINK. If you are interested in figuring out how to find all of the 10 Minikits then look here: LINK. One very easy Minikit from this level is shown below and does not require any special abilities, outside of the normal story required characters.

    Complete the first area to leave the Ghostbuster headquarters and arrive at the Hotel lobby. Head to the far right side of this area to find 3 portable luggage racks on tiles. Match up the red, yellow and blue colors of the luggage and floor tiles to cause a cutscene to occur whereby a porter will whisk the luggage away and leave a Minikit behind.

  • Achieve the 'Rule Breaker' stud goal in the 'Ghostbusters!' level

    This trophy requires that you gather 425,000 studs within this level. The trophy will immediately pop as soon as you cross this threshold; you are not required to finish the level with this amount (or finish the level at all for that matter). To make this trophy significantly easier, turn on the Dwarf's Bounty red brick which will double all studs that you receive. When enabled you will visually see a x2 displayed in the upper left quadrant of your active screen at all times.

DLC: Midway Arcade Level Pack

3 trophies

  • Complete 'Retro Wreckage'

    Story related and cannot be missed.

    There are two game mechanics to cover before proceeding. The first is Gamer Kid's powers that are operated with the button. You can tap the button and this will display Gamer Kid's powers on the screen, one at a time per tap. While you see one of his powers displayed on the screen, if that is the one that you want, press and hold the and it will activate that specific power for a short time duration. If successful you will see a wall clock above Gamer Kid's head. For the small walk through below I will refer to this as Activate {POWER} where POWER is obviously the power that you need.

    The other is the Arcade Machine. For the small walk through below I will refer to this as Play {GAME} where GAME is obviously the game in question. This phrase means this:

    • You just did something to reveal an Arcade Game Station.
    • You must play this game to continue the story; it is not optional (some are and will be noted).
    • Ride the Arcade Machine toy tag via
    • Press while in front of the Arcade Game Station. This will engage the toy tag 'vehicle' in the game station and Gamer Kid will jump off.
    • Press one more time to start playing the game.
    • Press to start the game and to exit the game.
    • There are 3 medals that you can earn while playing the game. If no medals are shown, then this is an optional game. To continue the story, you only need to acquire the Bronze Medal which is vastly more simple than the Gold Medal.
    • The moment that you acquire enough points for the Bronze Medal, the game will be interrupted and you will be asked if you want to keep playing or exit to continue the story.
    • Select Continue Exploring Arcade to continue the story.

    Lock #1

    1. Activate Invincibility and destroy the car that is firing at you from the far side of the area.
    2. Create the G-6155 Spy Hunter toy tag from the rubble and use it on the Accelerator Switch.
    3. Create the Arcade Machine toy tag and head to the Arcade Game Station in the back right.
    4. Play Spy Hunter
    5. This will unlock elevator lock #1 of 6.

    At this point the other 5 locks may be unlocked in any order that you wish. In other words, you do not have to do them in the order that I list them; this is simply how I did it.

    Lock #2

    1. From the first area, head into the left room. It has air hockey tables inside of it.
    2. Activate Invisibility and destroy the Robotron enemy that is bouncing around.
    3. It will take a few destruction respawns but eventually it will respawn with confusion stars around its head. This is the final time you have to destroy it.
    4. Play Robotron
    5. This will unlock elevator lock #2 of 6.
    6. Optional Game: Defender II (Need to use Fix-It on the blue LEGO pieces in the back right corner)

    Lock #3

    1. Return to the first area then head into the right room. It has 4 floor switches.
    2. Activate Super Speed and run across all 4 switches very quickly. I found this rather clunky control-wise but eventually I got it.
    3. Play Joust
    4. This will unlock elevator lock #3 of 6.

    Lock #4

    1. From the same location as the previous step, head down the steps that are located in the back left of the room.
    2. The next area will have you at the top of two zig-zag stair steps.
    3. Activate Laser Vision and destroy the large gold item that is near the top of the stairs. This reveals a cracked LEGO wall.
    4. Activate Super Strength and destroy the cracked LEGO wall.
    5. Build an Accelerator Ramp from the rubble and use the G-6155 Spy Hunter on it.
    6. Play Defender
    7. This will unlock elevator lock #4 of 6.

    Lock #5

    1. From the same location as the previous step, head down the steps and proceed to the front of the area.
    2. Near the front of the screen you will see 2 sets of gold objects: one on the left and one on the right. There will be a race car zooming around on the floor, and it will intentionally try to knock you down.
    3. Activate Laser Vision and destroy one of these gold objects. Build the rubble to activate a small cutscene.
    4. Repeat the last step on the last gold object.
    5. Build a refuelling station from the final rubble which will activate a final small cut-scene.
    6. Play Super Sprint
    7. This will unlock elevator lock #5 of 6.

    Lock #6

    1. From the same location as the previous step, head back to the steps but do not go up them.
    2. Look to the right to see a security camera over a door.
    3. Activate Invisibility and walk through the double doors underneath the security camera to enter the next room.
    4. Defeat the 4 Gauntlet character that are walking around.
    5. Play Gauntlet
    6. This will unlock elevator lock #6 of 6.
    7. Optional Game: Gauntlet II - Use the G-6155 Spy Hunter on the triple grapple points in the front of this room to create the Arcade Game Station.

    You have now unlocked the elevator, which can be accessed both this lower area (near where you played Super Sprint). Entering the elevator will take you to the final story-related area. Final steps:

    1. Walk forward from where you enter and pull the switch that is nearby. This will activate an Arcade Game Station on the far right of this area.
    2. Play Rampage
    3. After acquiring enough points, select ????? to complete the level.

    The trophy will unlock during the level completion sequence.

  • Obtain any Minikit within 'Retro Wreckage'

     

    (Collectible)

    There are 10 Minikits contained within this level; all you need to do is collect one of them and this trophy will immediately pop. If you need help with figuring out who or what has particular abilities, there is a complete ability list located here: LINK but if you are interested in figuring out how to find all of the 10 Minikits, then look here: LINK

    One very easy Minikit from this level is shown below and you can collect it immediately after starting the level.

    You will start in an area that has a grapple hook on the wall to your right. Grapple that hook to drop some LEGO bricks on the ground then build them to collect the Minikit.

  • Achieve the 'Rule Breaker' stud goal in 'Retro Wreckage'

    This trophy requires that you gather 131,000 studs within this level. Frankly, this is a very low number and you will get it very easily. The trophy will immediately pop as soon as you cross this threshold; you are not required to finish the level with this amount (or finish the level at all for that matter). If you are having trouble with this trophy you can turn on the Dwarf's Bounty red brick which will double all studs that you receive. When enabled you will visually see a x2 displayed in the upper left quadrant of your active screen at all times.

DLC: Adventure Time Level Pack

3 trophies

  • Complete 'A Book and a Bad Guy'

    Story related and cannot be missed.

    Treehouse

    1. Select Finn’s crossbow to hit the target in the top left of the area. Build a sword switch with the resulting pieces and have Finn stick his sword in the switch to open the path to the bottom floor
    2. Once on the bottom level of the treehouse, break the items in the area to construct a fan to lift Finn to the platforms and a grapple hook to reach the top left area. Shoot the target for the second grapple point and find the blue treasure chest at the top left platform closest to the screen to push off the item and construct the second sword switch. Use the sword switch to open the door to the outside.

    The Forrest

    1. If you haven’t already done so, use the instructions to build the Jakemobile and save it to the Toy Tag. Smash the rocks around the roadblock and construct a ramp to jump over the roadblock with the Jakemobile.
    2. Destroy the picnic area and the tower of tires to produce a grapple hook and use Finn to open the buried oven to find the rest of the pieces to construct the next ramp
    3. Free three of the five Old Women being held captive: One is held by two gnomes on the ground. One is freed by using the Demon Sword to break the red colored bricks on the pole. The last is behind vines in the back left and can be freed by using the Grass Sword to cut the vines.
    4. Break the TV and Radio to make the third ramp in this area. Use Jakemobile to jump over the roadblock
    5. Rescue the final two Old Women: Use Finn’s Crossbow to shoot the flying gnome to free the first, Grapple up the tree and hit the bulls-eye to construct a trampoline to free the second.
    6. Freeing all Old Women will cause the boss fight to begin: Attack the feet of the Giant Ogre while avoiding getting stepped on or falling ice cream. The fight is not complicated and is only one stage so it should end quickly. Once the Giant Ogre’s health is depleted the cutscene will bring Finn and Jake to the next area

    Castle

    1. Break the items in the middle of the area to construct a tow point on the branch above the hole. Pull it towards Finn to turn it into a grapple point and cross the hole to build a ladder to move up one level
    2. Break the items, including the red statue, which requires the Demon Sword, to construct the Sword Switch and move the platform to cross to the left
    3. Break items and finish the push path. Climb the ladder and push the Old Woman Statue down both levels
    4. Travel back down to the sword switch to change platforms to access the vine covered Keystone on the right side of the third level of the area. Climb up using the left side using the new ladder made by the ghost of the Old Woman Statue. Access the Elemental Keystone by cutting the vines with the Grass Sword. Activate the Keystone.
    5. Set Finn on the Earth pad (middle back on the game pad) and use the growth ability to grow a flower from the patch of dirt on the second level on the right. Climb up to the top level using the full grown plant. [Most of this can be avoided if you use a flying character to go all the way to the top level and re-spawn Finn, but that’s not as fun].
    6. Set Finn on the marker in front of the doors to build the Ancient War Elephant. If you have yet to build the figure, do so now using the instructions and save it to the Toy Tag. Use the Ancient War Elephant to melt the gold squares on each side of the door activate both sword switches and enter for the next area.
    7. Proceed toward the Evil Guy and initiate the next boss fight: For this fight, there will be periods where you can not damage the boss. Avoid the ground pounds, spike trails and energy waves during these moments. When the boss tires out, select the Demon Sword and hit it while you can. After three cycles of this common boss fight you should succeed and prompt the cutscene to end this part of the level.

    Candy Kingdom

    1. Follow Princess Bubblegum around the towers of her castle. Target the bullseye to reveal poles to swing across to the next area. Melt the gold bricks with the Ancient War Elephant.
    2. Break the items around the Gumball machine to construct a platform Finn can stand on to deflect the beam with his Finn Sword which destroys the gumball machine into pieces that will produce a ramp. Use Jakemobile on the ramp to activate some climbing points and climb up to the keystone in the above window.
    3. Activate the Shift Keystone and set Finn on the purple lit area on the gamepad to access the next area.
    4. Break the items around the pancake stack to construct a lever to push the direction of the bouncy pancake stack towards the final window ledge. Bounce on the final pancake stack to initiate the next cutscene.

    The Gauntlet

    1. Use the Gauntlet to destroy the two beams atop the structure behind the giant saw blade to destroy the first obstacle. Do the same for the top of the axe pendulum to remove your second obstacle.
    2. Pull off the middle of the scissors using the pull switch to get beyond your third obstacle. Avoid the spike traps that move on either side of the scissor trap while you pass through it.
    3. Melt the gold shape atop the guillotine to destroy the gears behind it with the Gauntlet.
    4. Avoid getting hit by the Flying Mace pole and once close to the pole use the Demon Sword to destroy your final obstacle.
    5. Break the surrounding objects to construct a ramp and collect your mini-kit before moving on to the next checkpoint

    Old Subway Station

    1. Use the Gauntlet to melt the gold around the subway train doors. Enter the train car and head to the right side of the area.
    2. Head towards the screen to the tracks below and pull apart the barrier. Proceed to the next area on the right
    3. Destroy the objects in the back left of this new area to construct a sword switch
    4. Locate the Keystone Activator behind the now opened gate and use the Locate Keystone
    5. Look for the activation close to the tracks and activate it to produce a hole down to the final boss fight

    The Lich Boss Fight

    1. Avoid the Lich’s attacks as much as you can. These include the beam he shoots at you, energy waves, skeleton enemies and floor hazards.
    2. When there is a window of opportunity, use the Gauntlet to damage the enemy while he refills his energy from the pool in front of him
    3. Repeat this process three or four times to drain most of The Lich’s health.
    4. When turned upside down, destroy the objects to construct a Gauntlet shaped object. Use Finn’s Gauntlet on the gold area of the object to thrust it towards the Lich and end the fight as well as complete the level.
  • Collect any Minikit in the 'A Book and a Bad Guy' level

    As is customary with all Lego games, the Adventure Time Level has ten mini-kits hidden throughout the level. To obtain all ten, you would need to have all other Wave 6 packs on hand as some require BMO, Harry Potter, Mr. T, Abby Yates from Ghostbusters 2016 or Lumpy Space Princess to obtain the kits. Some of these kits can be collected via Rent-a-Hero. Nevertheless, you only need to obtain one mini-kit for the trophy and this level happens to give you one directly towards the end of the level. Check below if you would like to know exactly where this mini-kit is located:

    In the Gauntlet section, as you are chasing after The Lich, you will need to destroy 5 obstacles using the Gauntlet weapon you are given in the previous cutscene. When all five obstacles are destroyed you will break all the objects in the final area to construct a ramp and drive through a portal to get to The Lich. Inside this portal is the unmissable mini-kit.

    If you are impatient and want to get a mini-kit as soon as possible, you may use BMO (if you own the Adventure Time Team Pack) in the very first area for a mini game that will award you mini-kit #1 or follow the instructions within the spoiler below to obtain mini-kit #2 using Finn:

    Once you get to the bottom floor of the treehouse, you will destroy some objects and construct a fan and grapple points to get to a blue chest at the top left platform. Once the chest is dropped and used to create a sword switch to open the door to the outside and all other objects in the room have been destroyed, you will be able to construct a red button in the middle of the room. Hitting this button will start a timer and you will need to hit all five of the crystal pedestals. I found the best path to take is to start at the far right and jump up to the bar to pull up and hit the first, jump down to the fan to get the next crystal heading left. Then, follow the path you took earlier to get to the two remaining crystals on the upper platforms. Lastly drop down to the final crystal on the floor and you should make it just in time. All five crystals will activate a beam in the middle that will produce the mini-kit

  • Achieve the ''Rule Breaker'' stud goal in the 'A Book and a Bad Guy level

    This trophy requires that you collect 235,000 studs within the level. The trophy will pop as soon as you reach the amount of studs and there is no need to go past it or finish the level to receive the trophy. This amount of studs can be achieved without any multipliers or other aids, but turning on the Dwarves Bounty Red Brick will multiply your earnings by 2 and give you the trophy by the time you leave The Forrest area, not even half way through the level.

    Additionally, the Mathematical Red Brick can be obtained in the Adventure Time Adventure World and it will increase the bonus stud level you achieve during combat. If you choose to go it alone, you will need to break every object you come across and utilize any available stud roulette mini-game (the giant Lego pieces that blink different colors) that you can access with your characters. This will be risky if you only use Finn throughout the level, as other figures (especially Harry Potter and--to a lesser degree--Lumpy Space Princess) will unlock areas that will provide you access to hidden areas and more stud mini-games.

    If you fail to reach the required amount at the level's end, you will need to repeat the level for the trophy, but you may quit out as soon as you reach the Rule Breaker amount and are awarded the trophy.

DLC: Ghostbusters™ (2016) Story Pack

3 trophies

  • Complete all of the levels in the Ghostbusters (2016) Story Pack

    Story related and cannot be missed. Just complete the 6 story levels. No spoilers here, so just play through!

  • Complete any quest in the Ghostbusters (2016) Adventure World

    The quests are not available until you have completed the story levels. Once you have completed the story levels you will be placed back inside the New York City hub. Opposite the world portal is Erin Gilbert. Complete her easy quest using Abby Yates and Wyldstyle for a gold brick and this trophy.

    See THIS video if you are struggling to find Erin, and if you need a video walkthrough for this quest.

  • Achieve the ''Rule Breaker'' stud goal in any Ghostbusters (2016) Story Pack level

    Standard trophy for any Lego game. Collect enough studs on ANY level to reach the goal of Rule Breaker. Below is a list of the values for all 6 levels. I got Rule Breaker on every level very easily with the x2 red brick, so this is a very easy target to attain. Level 2 is the best to do this on, as with the x2 red brick I got 209,000 studs when only 100,000 studs were needed.

    Paranormal Beginnings - 125,000
    Ghostbusting! - 100,000
    The Mercado Building - 125,000
    Breaking The Barrier - 170,000
    The Battle For Times Square - 175,000
    The Final Showdown - 125,000

DLC: Mission: Impossible Level Pack

3 trophies

  • Complete 'Mission: Impossible'

    Story Related and cannot be missed

    Simply play through the Mission: Impossible level and you will receive this trophy once the level is complete. Below is a full walkthrough to complete the level.

    American Embassy - Exterior

    1. Shoot the four flags in the middle of the area to reveal acrobat poles. Swing along the poles and climb the crumbling ledges to the area on the right. Keep in mind the game attempts to make this a stealth section, but does not offer much in the way of keeping yourself hidden, so tread lightly as possible to avoid combat. If you are spotted there are usually not too many agents to fight.
    2. Pull off the grapple point on the gargoyle to construct a new climbing point and continue up and to the right. If you are able to sneak around the patrolling agent, do a stealth takedown from behind (tap when prompted) and proceed to destroy the objects on the balcony to construct a walkway to the next ledge.
    3. Use Ethan’s Explode Silver Objects ability to open the gate to the first of many fuse box mini-games. Simply take the fuse on a path from the starting position designated by a green dot to the exit point marked by a red dot without running into any circuit walls or running out of time (fuse will begin to burn up as you move) If you fail you can simply start from the green dotted entry point without any penalty
    4. Activating the fuse will open a door above and reveal a grapple point directly under a few patrolling agents. Grapple up, defeat the three or four men and enter the Embassy.

    American Embassy – Main Hall

    1. Pull off the grapple point to the right and destroy the glowing furniture to the left to construct your first Scan Disguise platform.
    2. Stand on the platform and a viewer will show a white haired man enter the room. Center the view on the man and tap until complete. Use this disguise to walk up to the scan station at the left of the door to gain entry to the Main Hall
    3. Enter the Main Hall and proceed to the middle level to meet Sarah. Access the device on the side of the piano to construct your second Scan Disguise platform
    4. Stand on the platform and focus your viewer on the guard at the top of either stairway (I found the right-side guard easier to capture) Take your disguise to the Security Access Computer to the left.
    5. Enter the elevator

    American Embassy - Basement

    1. Once in the basement, use Ethan’s Stealth ability to walk over to the switch without getting caught by the camera
    2. After activating the switch, use Ethan’s X-Ray Vision ability to join the three red circuits together in the middle.
    3. Walk over to the newly revealed computer area and destroy the glowing objects. Construct a Technology device Ethan can access.
    4. The screen will quickly flash a direction on each of the three squares followed by a sequential series of numbers. Press the set of directions on your d-pad to solve the puzzle.
    5. Click on the three icons on the screen to open each video feed (it will always be the third selection) to find the mark.
    6. Take the elevator back up to the main hall

    Streets of Prague

    1. Head up the stairs to the right and destroy the cart next to the large wooden gate. Destroy the Silver Lego covering to find a fuse box. Have Ethan complete the Fuse Box mini game, which will break apart the wall to Ethan’s right. Construct a ramp from the pieces.
    2. If you haven’t already, build the motorbike vehicle and save it to the Toy Tag. Use the Bike to jump through the large wooden gate
    3. Head to the left of the area to destroy some silver Lego bricks to create your first set of Magno Glove pipes (Bright blue glowing pipes)
    4. Destroy the door knocker to the left of the central stairways to find a Blue Paint Switch. Destroy the Juice cart next to it for the Keystone Selector.
    5. Pull off the grapple point on the cart next to the vehicle to construct a fuse box. Completing the mini game will move the car out of the way of the Yellow Paint Switch.
    6. Activate the Keystone and set Ethan on the corresponding spots on the gamepad when he is the correct color. Access the Red Paint Switch by climbing the Magna Glove pipes to the left of the area.
    7. When done correctly, Ethan will be able to climb the central stairs and construct a Grapple point which he can pull off the unnecessarily large lock to enter the next entertaining cut-scene

    Street of Prague – Bar Fight and Streets pt. 2

    1. Destroy the objects surrounding Ethan during the fight to construct a grapple point on the right to pull out a cart from the debris. Blow up this silver Lego cart and initiate the kitchen doors to open
    2. Fight your way to the kitchen and access the Technology device to overflow the rightmost fish tank
    3. Construct a ramp out of the resulting pieces and use your motorbike (or any vehicle) to exit the bar
    4. Head to the Silver statue to the right of the bar and destroy it to construct a vehicle activation ramp.
    5. Drive your vehicle on to the ramp, activate the awning and destroy the nearby objects to construct a climbing point to traverse the windows and street lights above
    6. On the next balcony you will find a trash bin. Destroy it to construct a fuse box game behind it
    7. Once completed the doorway will be opened, enter both doors to activate the next cutscene

    IMF Headquarters - Exterior

    1. Destroy the silver objects on the left to construct a ramp. Use your vehicle to enter the area beyond the gate.
    2. Pull off the grapple point on the van. Use X-ray vision to flip the switch inside the van. Destroy the vent above the van. Construct an activation ramp from these pieces and drive up the ramp to open the garage to the right.
    3. If you haven’t done so yet, build the Mission: Impossible car and save it to the Toy Tag. Use this car to pull off the three hooks on the wall in the garage to reveal an Acrobatic Wall
    4. Jump up the wall and hit the switch to open the path for Ethan to push the giant plug into the outlet at the left.
    5. Construct the Keystone Selector and activate it. Jump to the platform above and destroy the glowing box. Construct the entry point for Ethan to use his Magna Gloves to cross over to the other building on the right and find the tear to call up the first use of drones in this level. There are also a few guards in this area.
    6. Guide the drone through the path to the Fire Alarm to cause a bit of pandemonium and open the IMF doors.
    7. Ethan will spawn directly back at the position at the beginning of the checkpoint and he will be able to construct and use a Scan Disguise platform. Focus your viewer on the Hazmat Suit character who should be crossing from the right area of the circle to the front doors.
    8. Once in the disguise walk up to the Security Access Computer and scan in for entry into the IMF Interior

    IMF Headquarters - Interior

    1. Run through the turnstiles towards the back console. Use Stealth to access the Technology device against the back wall
    2. When using the device, move the red green and blue pieces so they match the position of each color on the color key to the right of the console
    3. Once complete you may take the ladder to the next checkpoint

    IMF Headquarers – Ventilation Shafts

    1. Use the drone in the top pipe to move the laser barrier to the right. Pull off the grapple point on the floor and drop down. Use the drone in the pipe below to move the laser barrier back to the left and away.
    2. Traverse the now accessible Magna Glove pipes, avoiding the steam sprays as you climb.
    3. To the right, there will be two silver vents that can be blown up to construct an activation ramp. Use your vehicle to lower a large fan that will propel Ethan up to a new platform
    4. Locate the fuse box game on this higher platform and complete the mini game for access to the area on the right.
    5. Set your grapple on to the above hook and lower Ethan down avoiding the timed laser barriers. Once at the bottom, play yet another fuse box mini-game.
    6. Climb back up and turn the lever to turn off the steam and enter the next checkpoint


    IMF Headquarers – Ventilation Shafts pt. 2

    1. Use the drone to open the foot switch on the left side. Use Stealth to sneak over to the console on the far right to destroy the panel and leave the foot switch accessible. Have Ethan either run from one to the other before time runs out, or select Franz to aid in activating both foot switches at the same time. This opens the central area where you will be surprised to find another fuse box mini-game
    2. Completing this final fuse box game will open up the floor in the middle of the room.
    3. Lower Ethan down the iconic white room, avoiding the lasers as much as possible. Half way down, in the center of the room directly above the spinning laser wheel, will be the easiest mini-kit to obtain in the level, so if you need it for the Wouldn’t have it any other way trophy - grab it, because it can be missed.
    4. Once at the bottom, use X-ray vision to turn the four pieces into the IMF symbol to initiate the cut-scene

    Train Roof
    In the event that you have never seen the movie and you want to be surprised by the twist, I will refrain from naming the boss character from here on out

    1. Head across the train car fighting the enemies and blowing stuff up as needed
    2. When you are grabbed by the boss, you will receive a prompt to tap and/or to free yourself from their choke hold.
    3. Drop down to the train car floor and hit the target to climb up to the second train section
    4. After your second boss encounter Ethan will be able to construct and then pull off a grapple point to drop into the train car below. Advance to the end of the car.
    5. Blow up the objects to access the drone pipe and use it to open a pile of Magna Glove Pipes to construct.
    6. Climb the pipes and advance to the third train roof.
    7. Combat the thugs and then move on to fight the boss to whittle down their health. Once they are incapacitated, grapple the front of the helicopter to initiate the final checkpoint

    Train Roof - Tunnel

    1. Work through the enemies and head away from the screen towards the helicopter
    2. Move up to the helicopter and it will bang up against the tunnel wall and produce pieces you will need later.
    3. Battle the boss until they try to choke you again. Tap the indicated button ( and/or ) when prompted.
    4. Repeat the process of fighting your way to the helicopter through waves of enemies, this time being fired at from the helicopter as well.
    5. Approach the helicopter and receive another array of pieces and studs. Construct the catapult device and access the Technology Panel in the back to jump on for the final cutscene and end of level
  • Collect any Minikit in the 'Mission: Impossible' level

    As with all Lego games, the Mission: Impossible Level has ten mini-kits hidden throughout the level. To obtain all ten, you would need to have a number of Wave 6 packs on hand as well as a character or vehicle that shoots a gold melting laser (TARDIS Level 2 from the Dr. Who Level Pack or the turret from Portal 2 Level Pack are my personal choices for this abilities, if you happen to own either of them already) as well as a year 1 character with Sonar Smash (Dr. Who or Benny) and one with the Dig Ability (Scooby-Doo). Some of these do have the option to Rent-A-Hero. The Wave 6 characters you would need include Harry Potter (Parseltongue), Abby Yates (Intelligence, Charge Transfer) from Ghostbusters 2016, and Lumpy Space Princess or Jake (vent access) to obtain the remaining kits. Some of these abilities are available via Rent-A-Hero. Nevertheless, you only need to obtain one mini-kit for the trophy and this level happens to give you the last one directly towards the end of the level. See below if you would like to know exactly where this mini-kit is located:

    At the end of the IMF Headquarters section, when Ethan Hunt is repelling down the film’s iconic high security white room, there are a series of lasers he must try to avoid. Towards the bottom of his descent, directly in the middle of a multi-beam laser, you can grab the final mini-kit of the level. While hard to miss, it is possible to swing too far away from the middle and not get the kit, so stick to the middle if you want this mini-kit for the trophy

    If you are impatient and want to get a mini-kit as soon as possible, you may use Wyldstyle and Harry Potter or Voldemort (if you own the Team Pack, or you can rent Harry Potter for 50,000 studs) in the very first area, to the far right of where you start out for the first mini-kit in the level:

    Head to the far right of the Embassy exterior and use Wyldstyle’s Relic Detector ability to produce a grapple point. Use Ethan Hunt to pull off the hook to reveal a Parseltongue Door. Use Harry or Voldemort to open the door using Parseltongue to obtain Mini-Kit #1. Harry can be rented for 50,000 studs

  • Achieve the ''Rule Breaker'' stud goal in the 'Mission: Impossible' level

    This trophy requires that you collect 470,000 studs within the level. The trophy will pop as soon as you reach the amount of studs and there is no need to go past it or finish the level to receive the trophy. This amount of studs may be achievable without any multipliers or other aids, but turning on the Dwarves Bounty Red Brick is highly recommended. It will multiply your earnings by 2 and give you a safe enough cushion to reach the fairly high amount needed for this trophy.

    If you choose to go it alone, you will need to break every object you come across and utilize any stud mini-game (the giant Lego pieces that blink different colors) that you can access. This will be risky if you only use Ethan Hunt throughout the level, as other figures (especially Abby Yates from the Ghostbusters 2016 Story Pack) will provide you access to hidden areas and more stud mini-games.

    If you fail to reach the required amount at the levels end, you will need to repeat the level for the trophy, but you may quit out as soon as you reach the Rule Breaker amount and are awarded the trophy. A word of warning, though: Even when using the X2 multiplier, I did not get Rule Breaker until the second half of the IMF Headquarters section which is fairly late in the level. It is strongly suggested to use the Dwarves Bounty Red Brick the first time, as playing through the second time may mean you would basically be playing most of the game all over again and nobody needs to play that fuse box mini-game THAT many times.

DLC: Fantastic Beasts Story Pack

3 trophies

  • Complete all of the levels in the Fantastic Beasts Story Pack

    Story related and cannot be missed. Just complete the 6 story levels. No spoilers here, so just play through!

  • Complete any quest in the Fantastic Beasts Adventure World

    The quests are not available until you have completed the story levels. Once you have completed the story levels you will be placed back inside the New York City hub. Make your way across Times Square and find Gnarlak in the entrance to an underground bar. He is at the bottom of a staircase. The quest is to help rebuild the 3 musical instruments for the stage.

    The first one is on the red wall at the back of the stage, use your magic to cut the shape out. The second one is at the very front of the bar. You will need to speak to a Slytherin door to gain access to the pieces for the drum. You can hire a hero for 15,000 studs to get this done. You only need Harry Potter to open this door, but it also doesn’t matter if you then continue on using Harry. You will then need to use the elemental keystone you have assembled to grow the plant (which will give you the drum), then melt the ice and put out the ensuing fire to give you a car access point. Use your batmobile (from the original base set) to sort the third instrument, the piano. This will conclude the quest.

    See THIS video if you are struggling to find Gnarlak, and if you need a video walkthrough for this quest.

  • Achieve the ''Rule Breaker'' stud goal in any Fantastic Beasts Story Pack level

    Standard trophy for any Lego game. Collect enough studs on ANY level to reach the goal of Rule Breaker. Below is a list of the values for all 6 levels. I got Rule Breaker on every level very easily with the x2 red brick, so this is a very easy target to attain. Level 1 is the best to do this on, as with the x2 red brick I got 308,000 studs when only 130,000 studs were needed.

    Accruing Interest - 130,000
    Grand Opening - 85,000
    A Walk In The Park - 125,000
    A Trial With Style - 125,000
    Demiguise Double-Cross - 105,000
    Obscurus For-Sure-Us - 60,000

DLC: Sonic Level Pack

3 trophies

  • Complete 'Sonic Dimensions

    Story related and cannot be missed.

    Just complete the story level. No spoilers here so just play through!

  • Collect any Minikit in the 'Sonic Dimensions' level

    You need to collect any of the 10 Minikits available in the Sonic Level Pack. There is a very easy one which is available in the second main area of the Sonic Level Pack (this is the area after your first bonus stage where you earn your first chaos emerald). The area you need is about halfway through this section and it is a dark cave which you need Gandalf (part of the base game pack) to complete. Use Gandalf to light up the dark cave, break the Lego pieces inside, and then assemble the Minikit. The below image shows the cave you are looking for. You should pass it as you play through the level. There is a video available here if you would like to look: LINK

  • Achieve the ''Rule Breaker'' stud goal in the 'Sonic Dimensions' level

    Standard trophy for any Lego game. Collect enough studs on the story level to reach the goal of Rule Breaker. The target is 300,000 studs. I got Rule Breaker very easily with the x2 red brick so this is a very easy target to attain. I finished the level with 585,000 studs so whilst the target is attainable without the x2 multiplier if you are extremely thorough, I would highly advise using the x2.

    Alternatively there is trick to farm unlimited studs at the very start of the level. Please see scienide's thread on the matter, which can be found here: LINK.

DLC: The LEGO Batman Movie Story Pack

3 trophies

  • Complete all the levels in the The LEGO Batman Movie Story Pack.

    Story related and cannot be missed. Just complete the 6 story levels. No spoilers here, so just play through!

  • Complete any quest in the The LEGO Batman Movie Adventure World.

    The quests are not available until you have completed the story levels. Once you have completed the story levels you will be placed back inside the Gotham City hub. Jump in your vehicle and make your way to the raised train track in the city (just drive around and you will soon see it). Follow the track round until you see The Flash, and complete his quest. He wants to hand out ice cream to the people of Gotham, and needs help fending off the thugs whilst he does so. Help Flash defeat the bad guys. This is very easy and can be done with any character. See THIS video if you are struggling to find The Flash.

    Alternately, there is an easy one in the back left of the city area near the museum/aquarium (there's a banner that says “ANT WORLD”) called Penguin's Penguins. From the gate, turn towards the city and keep going forward and left until you hit it. Note that you will need to hire Emmett to drill above the water tank – it should cost 25,000 studs.
     

  • Achieve the ''Rule Breaker'' stud goal in any The LEGO Batman Movie Story Pack level

    Standard trophy for any Lego game. Collect enough studs on ANY level to reach the goal of Rule Breaker. Below is a list of the values for all 6 levels. I got Rule Breaker on every level very easily with the x2 red brick, so this is a very easy target to attain. Level 4 is the best to do this on, as with the x2 red brick I got 244,000 studs when only 100,000 studs were needed.

    The Energy Plant - 100,000
    The Fortress Of Solitude - 110,000
    Arkham Attack - 90,000
    Attack Of The Uber Villains - 100,000
    The Phantom Zone - 50,000
    The Final Showdown - 70,000

DLC: Goonies Level Pack

3 trophies

  • Complete 'The Goonies'

    Story related and cannot be missed.

    Just complete the story level. No spoilers here so just play through!

  • Collect any Minikit in 'The Goonies' level

    You need to collect any of the 10 Minikits available in The Goonies Level Pack. There is a very easy one which is available about three quarters of the way through the level, once you reach the big pirate ship. Once you gain control of your characters after the cutscene switch to Sloth and jump off the front of the ship and into the water. Sink to the bottom with Sloth and smash open the chest that is there, which contains a crab. You will receive a 1/3 notification. Find the other 2 chests (one to the left, one to the right) and smash them open for an easy Minikit. There is a video available here if you would like to look: LINK

  • Achieve the "Rule Breaker" stud goal in 'The Goonies' level

    Collect enough studs on the story level to reach the goal of Rule Breaker. The target is 185,000 studs. I got Rule Breaker very easily with the x2 red brick so this is a very easy target to attain. I finished the level with 869,000 studs as there are a fair few purple studs tucked away in the corners of this level. You shouldn't have any trouble at all with this one.

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