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Overview:
  • Estimated trophy difficulty: 1/10 (Platinum Difficulty Rating)
  • Offline trophies: 14 (2, 12, 1)
  • Online trophies: 0
  • Approximate amount of time to Platinum: 40secs - 2.5hrs, depending on if you play normally or just skip through everything (Estimated Time to Platinum)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: No
  • Does difficulty affect trophies?: No difficulty options available.

Introduction:

Welcome to the land of Talia! In this game you will help the legendary warrior "Arcadia" to face her personal demons and redeem herself in the eyes of her number one mega fan, for a terrible mistake made 12 years earlier. There are no missable or glitched trophies in this game, plus it can be finished in under a minute if you just auto-skip through everything but I recommend just playing the game normally since the story is decent enough.

Notes:
  • If you just want the Platinum and don't care about the story, tick all 3 boxes under the "Skip" section of the Preferences menu, then set both the Text Speed and Auto-Forward Time meters all the way to the right. Once you're in game, just press r1.png and watch the trophies pop.
  • If you use the settings above, then you can get the Platinum in 40 seconds or less but if you just play normally and use the default settings, you will get the Platinum in approximately 2hrs.
  • Due to the translation not being great, the author of this Guide has taken the liberty of fixing some typos and grammatical errors for certain walkthroughs so the text makes sense.
  • Due to the story heavy nature of this Guide, there won't be any spoiler tags used - you have been warned!
Controls:
 

The controls for this game are your standard ones for Visual Novels:
 
 
l1.png = Skip back to a previously seen moment.
square.png = Autoplay.
r1.png = Skip ahead.
= Opens the Options menu and lets you save or load your game.
tp.png = Hides the HUD.
ls.png = Menu navigation, though you can also use the D-Pad.
cross.png = Confirms your menu/options choice.
 
The other buttons on your controller do absolutely nothing.


Walkthrough:

Step 1: Play the game

Since this is a linear Visual Novel with no branching choices or life and death decisions to make, you can just press square.png once, then put down your controller for a couple of hours whilst the game plays itself. If all you want is the Platinum, use the settings listed in the Notes section to speed run your way through the game in 40 seconds or less. At the end of 2.5hrs (give or take a few minutes due to your reading speed and text settings) you will have your Platinum, hence why there is no second Stage to this Guide and no video Guide either, since including them would be pointless.

At the end of this step, you will have earned the following:

The Hero of Talia trophy_platinum.png
Painful Memories trophy_silver.png
Ensnared trophy_silver.png
Meet Cecily trophy_gold.png 
Fairside Village trophy_gold.png 
Imprisoned trophy_gold.png 
Revenge trophy_gold.png 
The Dragon trophy_gold.png 
Fighting fire with fire trophy_gold.png 
Victory trophy_gold.png 
The morning after trophy_gold.png 
A happy ending trophy_gold.png 
Moving on trophy_gold.png 
Sudden Kiss trophy_gold.png

Legends of Talia: Arcadia Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

14 trophies ( 11  2  )

  • Discover everything about Arcadia's past and kill the dragon.

    Earn all the other trophies to get this one.
  • Memories you can't forget.

    Story Related, Can't Be Missed

    This trophy will pop immediately after the flashback sequence finishes at the start of the game, where Arcadia is reminiscing about her past and a terrible mistake she made that still haunts her to this day. The exact popping point is when the green forest background appears, along with the text "It's midday and the sun is high in the sky. I walk, my head bent, trying to keep beneath the cover of the trees".
  • Find a girl in need.

    Story Related, Can't Be Missed

    This trophy will pop at the start of the scene showing a young woman being attacked by a killer plant monster. The exact popping point is when the text "It's a Mandragora. A large, plant-like monster with a flower for a head and lots of thick, ropey vines" appears on screen.
  • Meet the bubbly Cecily.

    Story Related, Can't Be Missed

    This trophy will pop shortly after you rescue Cecily and she thanks you, then reveals her name. The exact popping point is when the text "Oh but this is incredible!" appears on screen.
  • Welcome to Fairside Village.

    Story Related, Can't Be Missed

    This trophy will pop shortly after you arrive at Fairside Village and the text "Despite its name, Fairside Village isn't particularly fair but maybe that's to be expected. It is on the outskirts of Littleoak Forest, after all and it's partially bathed in the shadows of the tall, twisted trees. Mostly Ash and Hawthorn, I think" appears on screen.
  • Wake up in the prison.

    Story Related, Can't Be Missed

    This trophy will pop shortly after being knocked out by Cecily, then waking up sometime later in the village jail. The exact popping point is approximately when the text "I lift my head" appears on screen.
  • Freycross' past haunts you.

    Story Related, Can't Be Missed

    This trophy will pop when Celesta (the girl from the flashback at the start of the game) comes to see you in jail. The exact popping point is when the text "If her heart is one that can be placated by needless bloodshed, perhaps I did the right thing, choosing not to save here. Talia is full of people like that already" appears on screen.
  • Meet an old foe.

    Story Related, Can't Be Missed

    This trophy will pop when the dragon appears on screen for the first time and the text "The dragon hovers in the air. Its eyes are wicked and yellow, like runny egg yolks. Its skin is dark black. The scales glisten beneath the moonlight like pieces of polished obsidian. Its wingspan is large, perhaps ten, twelve metres across. I'm not sure. I've never been good at maths" appears on screen.
  • Let Cecily distract the dragon.

    Story Related, Can't Be Missed

    This trophy will pop when Cecily unleashes her magic on the dragon. The exact popping point is when the text "She unleashes a barrage of magic on the dragon. Magic Bullets" appears on screen.
  • Successfully kill the dragon.

    Story Related, Can't Be Missed

    This trophy will pop during the blackscreen transition that happens shortly after Cecily kills the dragon. The exact popping point is after the text "It's dead" appears on screen.
  • Rise and shine.

    Story Related, Can't Be Missed

    This trophy will pop once the image of Arcadia in her borrowed nightgown appears on screen, after she wakes up the day after the dragon has been killed. The exact popping point is when the text "When I wake up the next day, the sun is shining. Birds are chirping. I hear them outside my window, merrily hopping about in the trees" appears on screen.
  • Experience a Happy Ending.

    Story Related, Can't Be Missed

    This trophy will pop once the image of Celesta and Cecily appears on screen. The exact popping point is when the text "She lifts her head and smiles. Her whole face radiates with happiness" appears on screen.
  • Head for new goals.

    Story Related, Can't Be Missed

    This trophy will pop the moment the end credits start rolling, which is shortly after getting the A happy ending trophy_gold.png.
  • It pays of to stay after the credits rolled.

    Story Related, Can't Be Missed

    This trophy will pop during the post-credits scene where Cecily and Arcadia are in the forest and decide to go adventuring together, then moments later they kiss each other. The exact popping point is when the text "Her lips are soft. Her mouth is warm. She tastes... light, I suppose. Airy and soft" appears on screen. Once the trophy pops, you can end the game right then and there if you want to, even though there is still approx another minute of gameplay to go.

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