Overview
  • Estimated difficulty: 2/10 (Platinum Difficulty Rating)
  • Estimated time to Platinum: 6-10hrs (Estimated Time to Platinum)
  • Minimum number of playthroughs needed: 1.
  • Trophy breakdown: 19 (2 , 7 , 9 , 1 ).
    • Offline: All.
    • Online: None.
  • Missable trophies: None.
  • Glitched trophies: None.
  • Does difficulty affect trophies? Not applicable.
  • Do cheats disable trophies? Not applicable.
  • Special hardware required for platinum? Not applicable.


Introduction (taken from Wikipedia, link here: LINK):

The game takes place in the world of Junovald which is governed by the will of two gods, Meitilia and Formival. Meitilia is the god of death presiding over the destruction of life while Formival is the god of life presiding over the birth of all life and the creation of things. Meitilia is said to have blessed two types of people namely Blades and Sealers each with special powers. Blades have the unparalleled power to destroy things physically while Sealers have the magical power to destroy the souls of things.

Formival's power on the other hand grants him the ability to revive any dead object. Creature's in the face of death allow their souls to escape from their body, once escaped these souls are controlled by fragments of what is known as the Formival's Soul. The souls of the creatures would then manifest into monsters which are more powerful and stronger than before. These creatures are known as the Belzeds, they cannot be killed by normal means instead requiring the skills of both a Blade and a Sealer to destroy both its body and soul.

The game follows the main protagonist, Nine Asfel, whose homeland which was ravaged by civil war nine years ago led to the land becoming a nesting ground for the Belzeds. A group of sorcerers, Necromancers and Wizards had created a barrier surrounding the kingdom to prevent a massacre by the Belzeds. In order to solve the problem of the Belzeds, King Arzelide summoned Nine whose skills are widely recognized as the best of the blades and Aisha whose Sealer powers have isolated her from the rest of kingdom to eliminate the Belzeds.

Walkthrough:

Step 1: Play through until just before the end boss saving at the Vamino Room.
The exact time you'll want to make this save is just after you defeat the Eyes of Argos boss (i.e. just after you unlock the “Stopped the failed experiment” trophy. This game is pretty linear and very easy. In fact, I didn’t really care for the story so I skipped all the pseudo cut-scenes. This had little effect, since I could figure everything I needed to do by just talking to nearby NPCs or checking the story's progress by going to the “Outline” section of the “Tips" menu. Keep in mind that some key items are needed to advance the story. These key items are in various chests, which are often given after you defeat a boss. You'll need Ganon keys to unlock these chests so it's best to stock up about 15 or 20 Ganon keys just before battling a boss. Ganon keys are awarded randomly after regular battles, so you can always get more. Finally, I have included a tips section below that outlines how to quickly level and easily defeat all enemies.

Step 2: Defeat all the optional bosses in the Another World arena. There are eight optional bosses located in the Another World arena. You will only unlock the mirror (i.e. portal) for the Another World arena when you've unlocked all the other mirrors. To unlock a mirror, you must first find the associated black stone for a given area and use it. Four of the enemies you encounter in the arena are Prinnies and they appear randomly when you enter the Another World arena with Nine. The other four are Oranges and they appear randomly when you enter the Another World arena with Aisha. Once you're in the arena, you don't have to leave, as the enemies will always respawn. As long as you follow the boss sub-guide under the game-play tips section below, you should have no problems with theses enemies.

Step 3: Finish the final boss. Provided you followed the boss guide for the optional bosses, your characters should pretty much be omnipotent and the final boss will be a cake walk, especially if you follow the boss guide tip listed below. Defeat him and the last gold trophy and the platinum will unlock. Congrats!

Gameplay Tips

Power levelling: First you need to understand how to fill your combo meter: Each enemy has a certain number of attackable body parts and there is an ideal order to attack these body parts. If you attack a body part in the appropriate order, you get a “Bingo”. String together Bingos and you’ll get a combo. The more Bingos you get consecutively (i.e. the more body parts you hit in the correct order), the larger your combo gets and the faster your combo meter fills. Combos will continue to stack as long as: you are getting Bingos, your hits are landing (i.e. the enemy doesn't dodge your attack) and it's still your turn. In particular, if you do physical attacks with Nine and with Aisha and fulfill all of the above requirements, the combo will continue to build. The combo meter maxes out at 999 and getting a 999 combo against non-trivial enemies rewards a huge experience bonus. This is the key to quickly levelling your characters. It is important to remember that your combo meter only fills when using physical attacks. As such, you’ll find that you’ll rarely be using any magic other than support magic.

Enemy Data: The hard part of this game is correctly figuring out the order in which to hit the enemies to get Bingos and subsequently fill your combo meter. See the enemy data guide provided by Daredevil96: LINK

Quick-Calling Enemy Data: To save you the time and hassle of re-entering the enemy data (i.e. hit order) of each enemy every time, the game has a built in quick-call system. It's quite simple: when in battle enter the enemy data as you normally would, now hit . The order you just entered is now permanently stored and associated to that enemy, until you overwrite it, which you never should, provided you're following the enemy data guide given above. To recall the enemy data, just press .

Boss Guide: First and foremost, make sure to follow the power levelling guide above to get a 999 combo during your boss fights, because they reward an incredible amount of experience, especially the first couple of optional boss fights. Most of the time, you'll be able to get by just fine by continuing with the "combo strategy". However, for the more difficult bosses (i.e. the Prinnies), you’ll want to buff yourself with the following support magic, preferably all at level five: physical attack power boost, critical hit boost, auto recovery (heal) boost, increased physical defense and increased magical defense. After buffing yourself with these, just continue to follow the "combo strategy". For strong enemies that you know you're going to battle (e.g. the prinnies and oranges), you can actually buff yourself prior to initiating the battle. Just use whatever support magic that you want before walking into the enemy.

If you're feeling lost and need to know where to go, WishingTika has compiled a walkthrough available through IGN. Here is the link: LINK

Acknowledgements: I'd like to give a special thanks missauru for helping with the boss battle locations and to Aeliana for pointing out some useful information.

[PST Would Like to Thank Cauchy for this Road Map]

Last Rebellion Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

19 trophies ( 19  )

     

    Secret trophies

    • The Ultimate Blade

      As usual, just unlock all the other trophies.

    • Prinny IV Defeated

      Remember you encounter the Prinnies in the Another World arena when entering it as Nine. The arena can be accessed through a portal in the Vamino Room. The portal becomes available just before you fight the game's final sequence.

      Prinny 4 enemy data: 2, 1, 7, 8, 9, 10, 3, 4, 5, 6.

    • Prinny III Defeated

      Remember you encounter the Prinnies in the Another World arena when entering it as Nine. The arena can be accessed through a portal in the Vamino Room. The portal becomes available just before you fight the game's final sequence.

      Prinny 3 enemy data: 4, 1, 5, 6, 9, 10, 7, 8, 2, 3.

    • Prinny II Defeated

      Remember you encounter the Prinnies in the Another World arena when entering it as Nine. The arena can be accessed through a portal in the Vamino Room. The portal becomes available just before you fight the game's final sequence.

      Prinny 2 enemy data: 10, 1, 6, 7, 2, 3, 4, 5, 8, 9.

    • Prinny I Defeated

      Remember you encounter the Prinnies in the Another World arena when entering it as Nine. The arena can be accessed through a portal in the Vamino Room. The portal becomes available just before you fight the game's final sequence.

      Prinny 1 enemy data: 9, 1, 4, 5, 2, 3, 10, 6, 7, 8.

    • Orange IV Defeated

      Remember you encounter the Oranges in the Another World arena when entering it as Aisha. The arena can be accessed through a portal in the Vamino Room. The portal becomes available just before you fight the game's final sequence.

      Orange 4 enemy data: 6, 1, 2, 5, 4, 3.

    • Orange III Defeated

      Remember you encounter the Oranges in the Another World arena when entering it as Aisha. The arena can be accessed through a portal in the Vamino Room. The portal becomes available just before you fight the game's final sequence.

      Orange 3 enemy data: 3, 5, 6, 1, 4, 2.

    • Orange II Defeated

      Remember you encounter the Oranges in the Another World arena when entering it as Aisha. The arena can be accessed through a portal in the Vamino Room. The portal becomes available just before you fight the game's final sequence.

      Orange 2 enemy data: 6, 1, 2, 3, 4, 5.

    • Orange I Defeated

      Remember you encounter the Oranges in the Another World arena when entering it as Aisha. The arena can be accessed through a portal in the Vamino Room. The portal becomes available just before you fight the game's final sequence.

      Orange 1 enemy data: 6, 4, 5, 1, 2, 3.

    • Defeated the Keeper of Lorvin, Arzelide.

      To get to Arzelide you have to go to the arena located in the Aldelamin Palace. He is accompanied by two Griffons. Provided you followed the road map, this battle will pose no problems whatsoever. It should be noted that if the Griffons go down first, you can't seal them. Don't worry though, they won't ever revive themselves, at least they didn't for me.

      Griffon enemy data: 10, 1, 9, 5, 6, 3, 4, 7, 8, 2.
      Arzelide enemy data: 5, 1, 2, 3, 4, 6.

    • Eliminated the Eyes of Argos

      The Eyes of Argos is the second boss in a two-part boss battle that begins with Alfred. These guys are located in Sadamelik Barrier which is at the end of the Geansar Shrine.

      Eyes of Argos enemy data: 9, 10, 1, 4, 5, 2, 3, 6, 7, 8.

    • Halted Alfred's ambitions

      Alfred is the first part of a two-part boss battle that ends with the Eye of Argos. These guys are located in Sadamelik Barrier which is at the end of the Geansar Shrine.

      Alfred enemy data: 6, 1, 7, 2, 3, 4, 5.

    • Gutted the vile Griffons

      The first Griffon you battle is located in the Talazet Barrier which is part of the Tower of Freya. Before fighting the Griffon, you'll have to ascend a massive spiral ramp. This ramp is missing some pieces and to get them to appear, you'll need to collect some holy water scattered throughout the world in hidden chests. There is one hidden chest per area and by area, I mean a location that has a portal stone. To see the hidden chest, you have to equip and use the "True Sight" magic. You receive this magic after defeating Vandred. While the actual chests are hidden, their location is not. This is because they are always fenced in by four wooden posts in the form of a square. So, when you see these posts, use the necessary magic and unlock the chest.

      Griffon enemy data: 10, 1, 9, 5, 6, 3, 4, 7, 8, 2.

    • Stopped Sephi's surprise attack

      Selphi is the sixth boss battle. She is located in the Bellatrix Barrier which is in the Dellinger Ruins. Be sure to have some Ganon keys so you can collect the key items from the chests after the battle.

      Selphi enemy data: 1, 7, 8, 2, 3, 4, 5, 6.

    • Vanquished the Vandred

      This is the fifth of the main story boss battles. It occurs in Vega Barrier which is a subarea of the Forseti Citadel. Be sure to collect all the chests after defeating Vandread, because you'll need one of the acquired items in order to advance the game.

      Vandread enemy data: 3, 2, 1, 4, 5, 9, 10, 6, 7, 8.

    • Toppled the Trolls

      This will be the fourth of your boss battles and occurs as you make your way through Hnoss Range.

      Troll enemy data: 9, 3, 4, 7, 8, 1, 2, 5, 6.

    • Slayed the mighty Nidhogg

      This will be your third boss battle and occurs shortly after you battle the Bullvezarks. You'll want to have some chest keys available for when you clear this boss, because you have to open one of the red chests to get an item in order to advance the story.

      Nidhogg enemy data: 6, 1, 2, 7, 8, 3, 4, 9, 10, 5.

    • Destroyed the Bullvezarks

      This will be your second boss battle and occurs as you ascend Henil Cavern.

      Bullvezard Δ enemy data: 9, 7, 8, 5, 6, 3, 4, 1, 2.
      Bullvezard Σ enemy data: 5, 3, 4, 6, 7, 1, 2, 8, 9.

    • Defeated the Grudge Holder

      This will be your first boss battle and occurs in the Belzed Factory Ruins.

      Grudge Holder enemy data: Snake, Chest, Back, Hand-L, Hand-R, Abdomen, Head.

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