• Estimated trophy difficulty: 4/10
  • Total Trophies: 51 | 40 8 2 1 (7)
    • Offline Trophies: 51
    • Online Trophies: None
  • Approximate amount of time to platinum: 40-70 Hours (PSN Pass not required!)
  • Minimum number of playthroughs needed: 1
  • Number of missable trophies: 4
    • Out of Your League: Killed an enemy 4 levels higher than you.
    • Open Sesame: Dispelled 50 wards.
    • A Wink and a Smile: You have succeeded at 50 Persuasion attempts.
    • Turning the Tide: A ruse has baited Octienne into betraying the necromantic nature of his experiments.
  • Glitched trophies: None.
  • Do cheat codes disable trophies: No cheats available.
  • Extra equipment needed: None.
  • Does difficulty affect trophies: Yes. You need to complete the main story quest line on Hard difficulty.

Before you start your adventure!
When you start a new game, I advise you to start on hard. Don’t worry, the game isn’t really that hard. For a few tips and tricks, see the Destiny Dominated trophy.

If you die a few times in a row, the game will ask you if you want to change the difficulty. Be careful not to change it! Once you've obtained this trophy, it's safe to change difficulty.

You can play through the game however you like, I do advice you to try and obtain the Out of Your League trophy as soon as possible, since this one is easily missable. You can get this trophy up to at least level 31, by going into the 'Primordia' dungeon. (See trophy for location). However, there’s also an auto-save right after the Tutorial dungeon which won’t get overwritten. If you load that up, there’s a very easy way to obtain this trophy. See the related video.

If you find any chests, locked with magic.. These are wards. These need to be dispelled. There's a trophy that requires you to dispel 50 wards. If you fail to dispel a ward, you'll still be able to loot it, but it won't count as a dispel. There are many wards, so you can't really miss this trophy, but if you're going to fail every single one of them, you might have a hard time getting 50 dispels, since chests and wards don't reset. There's however, a really easy trick to obtain many dispels. See the related video.

You might also want to invest in the Persuasion skill a bit, since it can become quite time consuming to persuade 50 times after you’ve finished a large part of the game. (If you don't feel like investing many points in the Persuasion skill, you can save before a dialogue and reload your save whenever you fail the persuasion. However, a few points make a big difference.) If you've done pretty much every quest in the game and haven't gotten the A Wink and a Smile trophy yet, you'll have to start a new game and restart quite a few quests.

Where to start?
I can’t really tell you where to start or which trophy to unlock first. Most will unlock by simply playing the Main quest line and all the factions. So before you go hunt trophies, complete the Faction and Main quest lines first. This will grant you many items and bonuses which will help you out greatly.

In the meantime, be on the lookout for plants which hold reagents. Open (lockpick/dispel) as many chests as possible, find books to read, activate every Lorestone you find for bonuses etc etc.

Enjoy your stay in Amalur!
 
[PST Would Like to Thank Vuule for this Roadmap]
 
The Legend of Dead Kel DLC:
  • Estimated trophy difficulty: 2/10
  • Total Trophies: 5 | 4 1 (2)
    • Offline Trophies: 5
    • Online Trophies: 0
  • Approximate amount of time to 100%: 3-6 hours.
  • Minimum number of playthroughs needed: 1
  • Number of missable trophies: 1
    • Manic Pixie Dream Elf: Wooed Rast Brattigan.
  • Glitched trophies: 1
    • Exterminator: Killed 50 Scavs.
  • Do cheat codes disable trophies: No cheats available.
  • Extra equipment needed: None.
  • Does difficulty affect trophies: No.

You need to update to Patch 1.02 before you can start earning trophies in the Dead Kel DLC!

Aaaarrrrgggghhhh!! Ahoy, me Hearties! Avast ye! All hand hoay!
There’s no real path you should take with this DLC, just like with the game itself. Just enjoy the DLC and take your time. There’s however, 1 missable trophy. The Manic Pixie Dream Elf trophy. It requires you to be nice to Rast Brattigan all the time. Every time you have the option to choose dialogue, choose the upper right option.

Also, be on the lookout for any Map Fragments, ‘Bundles of’ and Message Bottles, which are all trophy requirements. Start the Gravehal Keep faction (Keep on Rising trophy) & Scattered Fragments quest (Give Her a Hand trophy) as soon as possible. See the related trophies for details.

Glitch warning: It seems that if you kill Scavs in 1 hit, they won't register as a kill. Make sure you hit them more then once before killing them.
 
[PST Would Like to Thank Vuule for this Roadmap]
 
Teeth of Naros:
  • Estimated trophy difficulty: 1/10
  • Total Trophies: 6 | 5 1 5
    • Offline Trophies: 6
    • Online Trophies: 0
  • Approximate amount of time to 100%: 4-7 hours.
  • Minimum number of playthroughs needed: 1
  • Number of missable trophies: 1
    • The Harder They Fall: You've bested Kahrunk without killing his attendants.
  • Glitched trophies: N/A
  • Do cheat codes disable trophies: No cheats available.
  • Extra equipment needed: None.
  • Does difficulty affect trophies: No.

You need to update to Patch 1.02 before you can start earning trophies in the Teeth of Naros DLC!

Road Map?

Go through the DLC however you want. All you need to be careful about is 1 missable trophy, which is the The Harder They Fall trophy, which requires you to kill one giant warlord fatty before killing his attendants.
 
[PST Would Like to Thank Vuule for this Roadmap]

Kingdoms of Amalur: Reckoning Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

62 trophies ( 49  14  )

  • Awarded all trophies.

    Congratulations Fateless One!
  • Completed the House of Ballads storyline quests.

    You can start the House of Ballads quest line by visiting the Fae in charge at The House of Ballads in Odarath.
     
    There are a total of 6 quests.
    • Song of Sir Sagrell
    • Ballad of the Bloody Bones
    • Two Knights and a Troll
    • What Lies Beneath
    • The Champions
    • Cursed Kingdom
    • The Hero and the Maid
  • Completed the House of Sorrows storyline quests.

    You can start the House of Sorrows quest line by visiting Bisarane at Cursewood, Near Foes’ Hearth (A dialogue will automatically start when you walk by, it’s pretty much impossible to miss). You can only access this place once you’ve completed the “Battle for Mel Senshir” Main Quest.
     
    There are a total of 6 quests.
    • The Sorrows Call
    • Voices of the Dead
    • A House Divided
    • The Eldest
    • The Weeping King
    • Such Sweet Sorrow
  • Completed the Scholia Arcana storyline quests.

    You can start the Scholia Arcana quest line by visiting Wren Penderghast at the Scholia Arcana at Tywili Coast, Rathir: Upper city. You can also start it by talking to Docent Augra Tenet in the Scholia Arcana Embassy at the Gardens of Ysa
     
    There are a total of 7 quests.
    • Trial by Fire
    • The Ruin of Aodh
    • The Unique Bride
    • Shardfall
    • Lightning in a Bottle
    • A Crowded Mind
    • Revelation
  • Completed the Travelers storyline quests.

    You can start the Travelers quest line by visiting Grim Onwig at the The Sidhe close to Star Camp. (Passage between Glendera and Lorca-Rane. A dialogue will automatically start when you walk by.)
     
    There are a total of 10 quests.
    • The Guided Hands
    • The Silent Step
    • Jail Break
    • Something Borrowed
    • Going Rogue
    • Mirror, Mirror
    • Outside the Box
    • Classic Misdirection
    • The Purloined Letters
    • Thick as Thieves
  • Completed the Warsworn storyline quests.

    You can start the Warsworn quest line by visiting Ost Odura at the Shieldring Keep in Gorhart, Yolvan.
     
    There are a total of 8 quests. (There’s 1 optional quest at the very end. It gives a different ending and a different Twist of Fate card, but you’ll obtain the trophy either way.)
    • The Commendation
    • The Road Patrol
    • The Heart of Sibun
    • Lock and Key
    • House of No Doors
    • The Isle of Eamonn
    • The Mystic Hammer
    • The Mountain Prison
    • Optional: Khamazandu's Gift
  • Killed 5 enemies with a single Fateshift.

    You can perform a fateshift kill in the so called ‘Reckoning mode’. To activate Reckoning mode, hold down :l1: and :r1:. Before you can do so however, you need enough Fate. You gain fate by simply defeating enemies, or by drinking a Fate potion. The bar between your health and mana is your Fate bar. Once completely filled, you can activate Reckoning mode.
     
    In Reckoning mode, your weapon will become ‘Fate touched’. Basically making it stronger. Look for a group of 5 enemies, or more. Activate Reckoning mode and start attacking your foes. Don’t worry, you can’t actually kill them with attacks in Reckoning mode, so just keep attacking. Once 5 or more enemies are downed (when they’re downed, a :cross: will appear above their heads when standing close), walk up to one of the enemies and press :cross: to activate the Fateshift kill. This will instantly kill all the downed enemies.
  • Killed 25 Niskaru.

    This will come through normal play. They’re named Niskaru, so once you’ve seen one, you’ve pretty much seen them all. Niskaru’s aren’t that difficult, but they deal a great amount of damage. A single Niskaru shouldn’t be a big problem, but if there are multiple, be careful and try to pack them together for AoE (Area of Effect) attacks. You'll come across most Niskaru's via the Warsworn Faction quest line and the last few Main Quests.
  • Killed an enemy 4 levels higher than you.

    ***MISSABLE***

    Enemy names are color coded. To kill a enemy 4 levels higher, you’ll need to find yourself a red named enemy. You can do this by traveling to the far east when you’ve just started the game.
     
    You can get this trophy up to at least level 31. Here's a dungeon you can access that has Level 35+ enemies (this dungeon doesn't unlock until you've completed the Main story quest line):
     

    You can also use the following trick:
     

    (Picklock the Prison door in Gothart. Once inside, walk all the way to the back of the prison and use the lever. This will open the jail gate of a prisoner. Run up to him and press :up: to activate aggressive mode. Quickly enter Reckoning mode and kill him. If you don't have any Fate left, go outside the village first and kill a few enemies).
  • Killed 50 bandits.

    Bandits can be found all over Amalur. They’re your standard humans living in camps, so there’s always more than 1 to find. They’re not that difficult to kill, but you may want to kill the archers first. Just kill any bandit you see and you’ll unlock this in no time.
  • Found 10 unique items dropped by enemies.

    Unique weapons are purple color coded. You can find them pretty much all over the place. Loot is random, so all you can do is loot, loot and loot. They’re not hard to find, you just got to be lucky. (Special Delivery weapons don't count. These are weapons you’ve unlocked via (pre-order) DLC or the demo and can be found in the Special Delivery chest at the Inn in the first village (Gothart) you visit in Amalur).
  • Parried 100 times.

    You’ll need a shield (might), talisman (sorcery) or buckler (finesse) for this. If an enemy attacks you, if you block by holding or pressing :l1: right when they’re about to hit you, you’ll perform a parry. When this happens, the game will go into a slow-motion for a brief moment and deal more damage than normal. If you’re having a hard time with this. One of the easier enemies would be a pack of wolves. When they howl and start to rush you, you know they’re about to attack. When they’re close, press or hold :l1:.
  • Killed 25 enemies with traps.

    This requires the Frost Trap ability from the Finesse tree, which requires at least 5 ability points in the Finesse tree before it unlocks. You need to be at least level 2. Map the ability to your UI, by pressing :cross: and map it to one of the four face buttons (:square:, :cross:, :circle: or :triangle). Find yourself an enemy and start laying down traps, by holding :r1: and press the corresponding face button. Either search for weak enemies (grey names) which you can instantly kill with the traps, or deal some damage first, run away and lay down a trap to finish them off. To deal extra damage, you can also unlock the Icy Explosion ability, which requires a total of 20 ability points in the Finesse tree before it unlocks. You need to be at least level 7. If you’re playing as a different destiny, make a new save file of your current character. Go see a Fate Weaver and reset your destiny. Once you’ve obtained the trophy, reload your save.
  • Landed 25 special attacks out of Parry.

    The only weapons with which you can perform a special attack out of a parry are the Longswords, Greatswords, Hammers, Daggers and Faeblades. In order to unlock these moves, you’ll have to either unlock Brutal Weaponry IV or Precise Weaponry IV. Longswords, Greatswords and Hammers require a total of 50 points in the Might tree and at least 1 point in the previous levels of Brutal Weaponry. You need to be at least level 17. Daggers and Faeblades require a total of 50 points in the Finesse tree and at least 1 point in the previous levels of Precise Weaponry. You need to be at least level 17. Once you’ve unlocked Precise or Brutal Weaponry IV, go find yourself some enemies. Wait for them to attack and press :l1: to block. If you time it right, you’ll parry them. Quickly attack afterwards for a Special attack. You can check the Moves list in the menu to check which attacks you’ve unlocked and how to perform them.

    Fist icon: Attack by pressing :square: or :triangle: once.
    Pause (||) icon: Brief pause.
    Shield icon: Parry by holding or pressing :l1:.
     
    If you’re playing as a different destiny, make a new save file of your current character. Go see a Fate Weaver and reset your destiny. Once you’ve obtained the trophy, reload your save.
  • Landed 100 complete attack chains.

    This should unlock by normal play. Most attack chains can be completed by simple spamming the attack button. Use either :square: for your primary weapon, or :triangle: for your secondary weapon. You can also check the Moves list in the menu to check which attacks you’ve unlocked and how to perform them.
     
    Fist icon: Attack by pressing :square: or :triangle: once.
    Pause (||) icon: Brief pause.
    Shield icon: Block or Parry by holding or pressing :l1:.
  • Killed 100 enemies with abilities.

    See the And Then There Were None trophy.
  • Killed 500 enemies with abilities.

    Abilities are circle shaped in the ability tree. These use mana when used and can be mapped to your UI. Pick 4 abilities to your liking and press :cross: to map them to one of the 4 face buttons (:cross:, :square:, :circle: or :triangle:). Simply keep using abilities to kill enemies, by holding :r1: and pressing the corresponding face button. One of the easier and faster way to gain this trophy is by playing a Sorcery (based) Destiny (much mana and fast mana regen and heavy damage abilities).
  • Landed 5 consecutive hits on a launched enemy.

    Each of the 3 trees has it ways to launch an enemy. Check the Moves list via the menu, for moves you can perform that launch enemies. Afterwards, all you have to do is juggle them, which can be done in many different ways. Abilities or standard attacks will work, while ranged weapons will make it even easier.
     
    You can easily do this in the very beginning, in the tutorial dungeon. Once you’ve obtained the sword and bow, use your sword to do an Upheavel (attack, pause for a moment and attack again). This will lift your enemy up in the air. Now quickly switch to your bow and shoot all your arrows at him (set the difficulty to hard so they have more health). You can of course, choose to do this the exact same way after the tutorial dungeon with any sword/bow, since this is one of the easier ways to obtain this trophy.
  • Made a potion with the Essence of Fate.

    Making a potion with the Essence of Fate requires an Alchemy skill level of 7. Which also requires your character level to be at least level 8. The Essence of Fate is a rare item that can only be obtained as either rare drops in Reckoning mode or harvested from the relevant plant which only respawns every 4 in-game days.
     
    When you've acquired at least 4 Essence of Fate and have the required Alchemy level, go to a Alchemy bench and select Create. From there you can create a Fate potion with 4 Essences of Fate or you can go to the Experiment tab and make a potion with the Essence of Fate and 3 other reagents. If you succeed, you'll first need to go back to the Create tab and search for the potion that you've just made. A level 10 Alchemy skill will also directly unlock all the recipes, which means you can skip the Experiment tab and go straight to the Create tab.
  • Made a stable potion by experimenting.

    Go to an Alchemy bench and select Experiment. From there you can choose any reagent you have and combine it with a second reagent or up to 4 reagents, depending on your Alchemy skill. Select whatever reagents you want and press :square: to start the experiment. It will either result in a failed experiment or a potion. (If your Alchemy skill is level 1 or higher, failed experiments will result in an Unstable potion).
  • Harvested 10 of each type of reagent.

    There are a total of 20 different reagents, but 19 count for the trophy (essence of Fate isn't required). To harvest reagents, you’ll have to walk up to different plants scattered throughout Amalur and harvest them by pressing :cross:.
     
    You will either get a reagent, or find no reagent at all. The higher your Alchemy skill, the higher the chance you’ll harvest a reagent. With a level 10 Alchemy skill, you pretty much harvest a reagent all the time.
     
    You can check all your reagents by going to your Inventory menu > Items > Crafting > Reagent Bag. The list keeps track of all your found and looted reagents, not just the one's you've harvested, so it isn't very accurate.
     
    Reagents:
    • Bloodroot
    • Seaflex
    • Scarlet Flowstone
    • Scarwood Bark
    • Sky Blossom
    • Tindertwig
    • Black Cohosh
    • White Flake
    • Eel Petal
    • Scarab Salts
    • Star Thistle
    • Softscrabble Powder
    • Sativa Fibers
    • Cripplespore Caps
    • Edelweiss
    • Ysa's Breath
    • Embereyes
    • Leechwood Bark
    • Prismere Dust
     
    If you're not sure how many of each you've harvested, sell all your reagents and start to harvest (and don't pick up any as loot) 10 of each reagent. Start with the one's which you had the least of. (Such as Prismere Dust for example.) However, only do this if you haven't obtained this trophy when you've pretty much obtained all the other trophies.
     
    An other great place to harvest most of the reagents is Castle Seawatch. You'll need to upgrade it first via a quest though.
     
  • Repaired a piece of equipment.

    Weapon and armor slowly lose durability when in use. You can see the durability at the top left corner of a weapon or armor, indicated as 50/50 for example. You can repair your weapon either at a blacksmith, or you can use a repair tool which can be found all over the place, or can be bought at a store. You can find the repair tool in your Inventory > Items > Items. Use it and select whatever item you want to repair.
  • Crafted a piece of equipment with Blacksmithing.

    Find a Blacksmithing forge and choose Craft. Find yourself an item which has both the Required materials highlighted. Select it and choose whatever materials you have. If you don’t have any required materials, you either need to find them yourself in chests, dropped loot or buy them at a store.
  • Crafted an item that uses all 5 forge component slots.

    Crafting an item with all 5 forge components requires a Smithing skill level of 7. Which also requires your character level to be at least Level 8. Go to a Blacksmithing forge and choose Craft. Find yourself an item which has all the Required and Bonus materials highlighted. Select it and select whatever 5 components you want to use. Select to craft it and rename it if you want. If you don’t have enough materials, either buy them at a merchant, or find them through looting chests/enemies etc. The very last bonus material needs to be a gem. If you don’t have a gem, you can either find them, buy them or make them yourself (see the Romancing the Gem trophy).
  • Crafted an Epic Gem.

    Crafting an Epic Gem requires a Sagecraft skill level of 8. Which also requires your character level to be at least Level 16. In order to craft an Epic gem, you’ll first need 2 Pristine shards. You can either find them, buy them, or craft them (see the Diamond in the Rough trophy). Find a Sagecraft Altar, choose to Craft Gems > Epic Gems. Select 2 Pristine shards to your liking and craft an Epic Gem.
  • Crafted a Pristine Shard.

    Crafting a Pristine Shard requires a Sagecraft skill level of 3. In order to craft an Pristine Shard, you’ll first need 2 Lambent Shards. You can either find, buy or craft them like you’re going to do with a Pristine shard, by combining 2 Cloudy Shards. Find a Sagecraft Altar, choose to Craft Gems > Strengthen Shards. Select a Lambent shard to your liking, you’ll need at least 2 of them, and craft a Pristine Shard.
  • Backstabbed 20 enemies.

    You can backstab enemies by using daggers. Press :r2: to go into stealth mode. Walk up behind an enemy and when close, press attack (:square: or :triangle:, depending on whether you use them as primary or secondary weapon) and it can instantly kill your enemy. You’ll need the Assassin’s Art skill in the Finesse tree before you can do so however. The higher the ability, the longer it will take for enemies to detect you.
     
    If you’re playing as a different destiny, make a new save file of your current character. Go see a Fate Weaver, reset your destiny and reassign your ability points. Once you’ve obtained the trophy, reload your save.
  • Discovered 100 locations.

    This should unlock over time. You’ll get notified as soon as you find a new location. You can check how many locations you've discovered by going to the Status menu > Stats.
  • Detected 25 hidden things.

    Hidden things refer to either hidden 'containers' (Hollow Logs and Piles of Rocks) or hidden doors. To be able to detect and loot hidden chests, you’ll need a Detect hidden skill level of 2 for chests, or level 6 to see hidden doors. This will show hidden chests and/or doors on the mini map. If you discover something hidden, the game will notify you if you do so. You don’t have to actually loot the chests.
  • Found all Lorestones.

    There are 170 Lorestones in total, spread out all over Amalur. First and foremost, you need a Detect hidden skill level of 5. Which also requires your character to be at least level 8. The reason is that there are Lorestones in secret areas. These areas can only be found and accessed by opening secret doors. To make it easier on yourself, get the level 10 Detect Hidden skill. This will show the Lorestones on your mini map and local world map. (If you've explored enough, you can pretty much find every Lorestone without a guide with a level 10 Detect Hidden skill.) You can check how many Lorestones from each set you’ve found via the Status menu > Lorestones.
     
    Text Walkthrough: Lorestone Walkthrough by IGN
     
    The Legend of Dead Kel & Teeth of Naros - Extra Lorestones.

    Both DLCs have new Lorestones that can be found. Instead of finding all 170 Lorestones in the game itself, you can also find some in either or both DLC's and the remaining ones in the game itself.
  • Read 50 books.

    Pick up any book you can. There are many books scattered all over the map. You’ll also obtain quite a few books via quests. You can find your books in your Inventory > Items > Books & Scrolls. You can also enter many houses and buildings and steal books from the book shelves. Instead of stealing, you can also press :square: to inspect them. Press :square: once more to read them. There are also a few merchants that sell many books. You can reload your safe file afterwards if you don’t want to lose any money.
     
    Book merchant locations:
    • Adessa - Arcadium, Arthesa Lille. (16 books)
    • Rathir - Merchant Circle, Orwae Nes. (17 books)
  • Spent 200,000 gold.

    You don’t need to have 200k gold at once. All you need to do is spent a total of 200k gold. I’m pretty sure you can find useful stuff in shops. Also, resetting your destiny, paying fines etc. also count.
  • Stole and fenced an item.

    To steal an item, you either need to pickpocket someone, or steal something from a chest which you can find in pretty much every house. A stolen item will have a red hand icon next to it in your inventory. Once you’ve stolen an item, you can sell it by 2 possible ways.
     
    1: You can choose to invest 10 skill points in the Mercantile skill. Level 10 will grant you the ability to sell stolen items at any merchant.
     
    2: If you don’t have or want a level 10 Mercantile skill, you can sell stolen items at the merchant in Star Camp, Moon Camp or Sun Camp.

    Here’s an easy trick on how to easily steal an item from the Star Camp merchant and sell it back to him:
     

    Go to Star Camp and find the merchant. Behind him is a chest. Go into stealth mode and loot it. Now go back to the merchant and sell your stolen goods to him.
  • Pickpocketed 20 times.

    Go to a town or village or any place with NPC’s. Press :r2: to go into stealth mode. Walk up behind someone and press :cross: to pickpocket him/her. Be careful though, if you’re caught, you do get to keep the items you stole, but it won’t count as a pickpocket. Make sure that all of the eyes that appear above NPC’s are completely grey or a bit orange. The percentage you’ll see next to the items you’re about to steal should be as low as possible. The percentage actually means the chance of you getting caught, not the chance of you actually stealing the item. You can invest points in the Stealth skill, which will increase the duration of time you can remain hidden.
     
    You can check how many times you’ve successfully pickpocketed by going to the Status menu > Stats.
     
    2 easy tricks on how to easily pick pocket 20 items:
     
  • You broke out of jail.

    Go to any town or village with guards. Preferably the very first town, Gorhart. You can commit any crime you like, however, it's easier if you pickpocket someone. Press :r2: to go into stealth mode. Walk up behind someone and pickpocket them. Make sure people notice you. Wait for a guard to arrive and talk to you. Choose to Go to jail. Once thrown in jail, save the game because you only get 1 try. Walk up to the gate in front of you and lock pick it. It’s an easy lock but you’ve only got 1 lock pick. You don’t actually have to escape prison, you only have to lock pick the door. If you fail, reload the save and try again.
     
  • Got caught committing a crime 25 times.

    Go to a town or village with guards. Go in stealth mode and start to pickpocket people. Make sure people notice you. Pickpocket only 1 item at a time, so you can repeat this with the same person several times. Wait for the guard to show up and talk to you. From there choose to pay a fine. This way, you’ll be able to continue to pickpocket people. Repeat 25 times. (Paying a fine will not only let you quickly go back to stealing, it will also count towards the Crime Doesn't Pay trophy.)
     
    A different tactic by F8L Fool:
     
    Remove your weapon and walk up to a guard. Turn on aggression then punch them. Immediately pay the assault fine, then punch them again. Rinse and repeat.
  • Spent over 10,000 gold in crime bribes.

    Go to a town or village with guards. Go into stealth mode and press :up: to activate aggressive mode. Kill 1 or 2 NPCs and wait for the guards to arrive (some will attack you but there are always a few guards that want to talk to you. If you kill a guard however, it might take a while before they want to talk to you instead of trying to kill you). Choose to pay your fine. The fine is about 8k per murder.
     
    Instead of murdering people, you can choose to obtain this trophy while going for the A Life of Crime trophy.
     
    A different tactic by F8L Fool:
     
    Remove your weapon and walk up to a guard. Turn on aggression then punch them. Immediately pay the assault fine, then punch them again. Rinse and repeat.
  • Unlocked a two-class hybrid destiny.

    The first two-class hybrid destinies unlock at Tier 2, which requires 6 points in 2 of the 3 ability trees. The soonest you can unlock one of these is at level 4.
    • Might-Sorcery: ‘Guardian’ - 6 Sorcery/Might.
    • Might-Finesse: ‘Duelist’ - 6 Might/Finesse.
    • Finesse-Sorcery: ‘Disciple’ - 6 Finesse/Sorcery.
     
    If you’re playing as a different destiny class, make a new save file of your current character. Go see a Fate Weaver, reset your destiny and reassign your ability points. Once you’ve obtained the trophy, reload your save.
  • Unlocked a top tier destiny.

    A top tier destiny is a Tier 6 destiny, which requires 109 points in 1 of the 3 ability trees, 55 in 2 of the 3 ability trees or 37 in all 3. The soonest you can unlock one of these is at level 36.
    • Might: ‘Warlord’ - 109 Might.
    • Finesse: ‘Nightblade’ - 109 Finesse.
    • Sorcery: ‘Archmage’ - 109 Sorcery.
    • Might-Sorcery: ‘Champion’ - 55 Might/Sorcery.
    • Might-Finesse: ‘Blademaster’ - 55 Might/Finesse.
    • Finesse-Sorcery: ‘Shadowcaster’ - 55 Finesse/Sorcery.
    • Might-Finesse-Sorcery: ‘Universalist’ - 37 Might/Finesse/Sorcery.
     
    If you’re playing as a different destiny class, make a new save file of your current character. Go see a Fate Weaver, reset your destiny and reassign your ability points. Once you’ve obtained the trophy, reload your save.
  • Unlocked a Jack of All Trades destiny.

    The first Jack of All Trades destiny unlocks at Tier 2, which requires 2 points in all 3 the ability trees.
    The soonest you can unlock one of these is at level 1.
    • Might-Finesse-Sorcery: ‘Seeker’ - 2 Might/Finesse/Sorcery.
     
    If you’re playing as a different destiny class, make a new save file of your current character. Go see a Fate Weaver, reset your destiny and reassign your ability points. Once you’ve obtained the trophy, reload your save.
  • Picked 50 locks.

    Throughout the world you will come across chests which are locked. Each chest has a difficulty, from very easy to very hard.
     
    In order to open a locked chest, you’ll need lock picks. These can either be found or bought in shops. When you’ve found a locked chest, you can try to open it with the lock pick. Don’t worry though, even the very hard locked chests are pretty easy. Use the :rs: to move the lock pick and use the :ls: stick to move the slider at the top. You need to slide it all the way to the right without breaking it. If it begins to shake, you now it’s about to break.
     
    There are 2 other ways to lock pick a chest. Either with Prismere lock picks, or by Auto-Attempt. With a Prismere lock pick, you can instantly open a locked chest, by pressing :square:. These lock picks are hard to obtain though. If you press :triangle: however, you can Auto-Attempt a chest. There’s a certain success rate however. If you fail, you’ll lose your lock pick.
     
    If you want, you can upgrade your Lockpicking skill to make it very, very easy. Not only will Lockpicking itself become easy but an Auto-Attempt will always open a chest.
     
    You can check how many chests you’ve lockpicked by going to the Status menu > Stats.
  • Dispelled 50 wards.

    ***MISSABLE***

    If you fail to dispel a ward, you'll still be able to loot it, but it won't count as a dispel. There are many wards, so you can't really miss this trophy, but if you're going to fail every single one of them, you might have a hard time getting 50 dispels, since chests and wards don't reset. (There's however, a really easy trick to obtain many dispels. See the related video.)
     
    Instead of normal locked chests, you can also find wards. These are chests locked with a certain magic. These wards need to be dispelled. Each ward has a difficulty, ranging from very easy to very hard. However, compared to lockpicking, this can actually be hard.
     
    When you’re about to dispel a ward, circles (wards) will appear and a timer. Before the green timer runs out, you’ll have to activate every ward. However, each individual ward also has a timer. Before one runs out, you’ll have to activate all the other wards. If you fail to do so in time, you’ll have to dispel that ward again. If you miss click, you’ll have to activate all the wards again. If you fail to do so before the green timer runs out, the ward will blow up, damaging and cursing you. It will also blow up if you dispel a red ward. You’ll still be able to loot the ward afterwards though. If you want to get rid of the curse, you’ll have to see a healer or use a potion.
     
    You can also Auto-Attempt it, if you fail, it will blow up. If you want, you can upgrade the Dispelling skill, which makes it very easy.
     
    You can check how many you’ve unlocked by going to the Status menu > Stats. All 50 dispels have to be done on one save file (character).
     
    There’s also a very easy trick to obtain many dispels with wards which won’t blow up or curse you and it will even grant you some money:
     

    Find Daedinnear in the Laboratories, Adessa. He will give you a quest to dispel 3 wards. Once you're done, complete the quest. You'll be able to repeat this quest multiple times (it's not infinite though). The wards do become harder to dispel though. It's advised to save before dispelling, so you can benefit fully from this. Also, you might want to see a Fate Weaver and reset you skills. Put 10 points in the Dispelling skill, so that you can auto-attempt each ward 3 times with a 50% success rate each try.
  • You have succeeded at 50 Persuasion attempts.

    ***MISSABLE***

    When talking to a NPC, sometimes you’ll have the option to persuade someone. These are highlighted in green text, with a percentage of success next to it. You’ll have to succeed in 50 attempts. To make it easier, you can invest in the Persuasion skill to increase your chances. All 50 persuasions have to be done on one save file (character).
     
    If you don't feel like investing many points in the Persuasion skill, you can save before a dialogue and reload your save whenever you fail the persuasion. However, a few points make a big difference. If you've done pretty much every quest in the game and haven't gotten the trophy yet, you'll have to start a new game and find any quest that gives you the option to persuade.
     
    Here's a good list by Vindicator51 over at X360A with quests that contain persuasion options: Persuasion Quests (May contain spoilers).
  • Smashed 1,000 objects.

    There are boxes and vases to be found all over Amalur. Smashing a 1000 seems like a lot, but this shouldn’t take too long. Most of them also give money or reveal chests.
 

Secret trophies

  • You were reborn from the Well of Souls, and have escaped Allestar Tower.

    Story related, cannot be missed.

    Unlocks as soon as you leave the tutorial dungeon and take a few steps in the world of Amalur.
  • You have met High King Titarion, and have been confronted with the true scope of your powers.

    Story related, cannot be missed.

    Unlocks after completing the 'The coming storm' quest.
  • A ruse has baited Octienne into betraying the necromantic nature of his experiments.

    MISSABLE
     
    This unlocks after completing the 'Enemies in High places' quest but it's possible to skip this entire questline if you're not careful (credit to JSoup):

    Before this point, the story is split into two: one path following Agarth, the other following a lead by Alyn. If you push the Agarth one to its conclusion and keep doing sidequests, eventually you'll get to a point where the quests will start referring to things you learned in the other quest branch and you'll be locked out but the game really makes it a point of making you want to find Hugues first, pushing you down that questline first.
  • You have defeated the great Balor.

    Story related, cannot be missed.
     
    Unlocks after completing the 'Breaking the siege' quest.
  • You have defeated Tirnoch, and defied destiny.

    Story related, cannot be missed.
     
    Unlocks after completing the 'Reckoning' quest.
  • You have won the game on Hard difficulty.

    If you die a few times in a row, the game will ask you if you want to change the difficulty. Be careful not to change it! Once you've obtained this trophy, it's save to change difficulty.
     
    At the start of the game, you can choose a difficulty. You can also change the difficulty in game. However, this trophy requires you to complete the game on hard. So no switching to a lower difficulty. You only have to do the Main Story Quest line on hard, which consists of 14 quests.
     
    Hard difficulty isn’t really that difficult. Here are some tips:
    • Buy, find or create health potions. They are easy to find, to make and very cheap to buy. There’s no cool down, so you can spam these by pressing :left: as much as you want.
    • If you have an ally with you, let him/her advance first. Make the enemies target them.
    • Save often. Once you die, you’ll have to load your latest save.
    • Use reckoning mode (hold :l1: + :r1:). If you’re having a hard time with a group of enemies, or a boss, you can easily win by using reckoning mode. If you don’t have enough fate, leave and kill a few enemies elsewhere. (Or use a Fate potion.)
    • Learn your opponents attacks. Dodge and Parry whenever possible.
    • Know your moves/combos.
    • Use your surroundings. Enemy attacks can't go through solid objects.
  • You spoke to someone while not wearing clothes.

    Make sure you've unequipped everything. Don’t forget your shield like many do!

DLC: The Legend of Dead Kel

5 trophies

  • Locate all eight message bottles in Gallows End.

    These bottles are pretty easy to miss. You’ll see a ‘Pick Up Message in a Bottle’ in the bottom right corner of the screen when you’re close. These 8 are scattered throughout the whole bottom part of the island. One of the bottles can only be collected after completing the Main quest line.
     
    These locations are written down as seen on the local world map.
    • Bottle #1 - The beach you wash up on. In the top left corner, near a chest.
    • Bottle #2 - Jump down at the gallows in Cape Sollace. It’s located where you reach dry ground.
    • Bottle #3 - Close to Souldeep Fasting, bottom right near the shipwreck parts.
    • Bottle #4 - East from Cliffbreak Fasting, near one of the shipwreck parts.
    • Bottle #5 - West from Aubrey Gilcrest, on the other side of the cliff.
    • Bottle #6 - In the Mudhold Fasting dungeon. Reach the outer part, end of the dungeon. Close to the grass.
    • Bottle #7 - In the Undersea Fasting dungeon. Reach the outer part, very end of the dungeon. Close to a torch.
    • Bottle #8 - Close to Brigand’s Hideaway, bottom right near the cliff.
      • Before you can collect bottle #8, you’ll need to finish the Main quest line and start the ‘The Invaders’ side quest afterwards by talking to Alder Malloi in Cape Sollace.
  • Gravehal Keep has been fully restored.

    Note: The final upgrade cannot be obtained until after the "Dark Harbor" quest has been completed.
     
    You can start the Gravehal Keep faction quest line by talking to Padrig Dower. He's the dwarf located in Cape Solace, the first village you’ll visit in the Dead Kel DLC. There are a total of 14 quests in the Gravehal Keep faction. 7 of which are required for the trophy (the remaining quests are (never ending) tasks):
    • Gravehal Keep
    • Restoring Gravehal
    • Gravehal Armory
    • Gravehal Tunnels
    • Gravehal Library
    • Gravehal Gallery
    • Gravehal Tower
     
    Each one of these quests requires you to obtain a certain 'bundle of' items. These bundles can be found through the whole Dead Kel DLC, so be sure to pick up any you find. It’s easier if you start these quests while doing the Main quest line or any other quest for that matter. Once you’ve obtained the required amount, go back to Gravehal Keep and talk to Padrig. He will then start the construction, which will take 1 in game day. (You’ll get notified once he’s done.) You can choose to wait it out, do other stuff or use the bed in the Gravehal Keep and sleep 1 day. (The bed is available after the completion of the 'Restoring Gravehal' quest.) If you can’t find any of the required bundles, you can always set the quest as active and it will show you locations on the map where to acquire the bundles.
     
    In total you need:
    • 11 Bundles of Sailcloth
    • 14 Bundles of Emberwood
    • 12 Bundles of Beachstone
    • 13 Bundles of Seasteel
    • 9 Bundles of Bearhide
  • Kill 50 Scavs.

    Scavs are pretty much the same as Niskarus. They shouldn’t be too difficult, but be careful when there is more than 1. Keep this trophy as last, since you’ll probably kill quite a few before obtaining all the other trophies. Throughout the Main quest line you should be able to get about 13 kills. If you haven’t killed 50 before having obtained all the other trophies, you can always revisit Flooded Cavern, Cliffbreak Fasting, Undersea Fasting and Souldeep Fasting and kill the Scavs there. Once you’ve killed them all, go find yourself a bed and sleep a few days to make them respawn.
     
    Glitch warning: It seems that if you kill Scavs in 1 hit, they won't register as a kill. Make sure you hit them more then once before killing them.
 

Secret trophies

  • Found Aubrey Gilcrest's severed hand.

    Before you can obtain the hand, you’ll have to start the ‘Scattered Fragments’ by talking to Aubrey Gilcrest. You can't complete this quest until you've completed the Main quest line.
     
    She will give you 1 of 3 map fragments and you’ll have to locate the missing 2. When you’ve completed the set, go to your inventory > items > items > and select one of the 3 fragments. This will combine the pieces and it will mark a treasure on your map. Once you’ve found the treasure, head back to Audrey to start the search for the next fragments. There are a total of 4 maps, each consisting of 3 map fragments, 1 of which is always given to you by Aubrey.
     
    These locations are written down as seen on the local world map.

    Northern Coast:
    • Fragment #2 - Mudhold Fasting. On the very left path, after jumping down, you'll come across a few skeletons. In the chest in the right corner.
    • Fragment #3 - Mudhold Fasting. At the very end (bottom) of the dungeon, the outer part, in a pile of wreckage between two torches.

    Jawbone:
    • Fragment #2 - Souldeep Fasting. After opening the very first fate door, drop down. The very first chest on the right. You can't collect this fragment until you've started the 'Until Death' Main quest.
    • Fragment #3 - Siren's Den. Follow the path on the left. In a chest at the very end, in the top left corner.

    Cape Solace:
    • Fragment #2 - Cliffbreak Fasting. Follow the path on the right. After a second encounter with a few Scavs, in the chest on the left.
    • Fragment #3 - Brigand's Hideaway. Follow the path on the left. Once you're in the water, keep swimming on the right side. After a small swim, you can continue swimming or go left to land. Go on land and follow the path until you have to jump down. It's in the pile right behind you after jumping down. You can't collect this fragment until you've completed the Main quest line and started the 'The Invaders' side quest afterwards by talking to Alder Malloi in Cape Solace.

    Once all 4 have been found, you’re not done yet, even though the quest itself is done. You’ll need to find Aubrey’s Hand. You’ll need to kill and loot a crab located near ‘Mudhold Fasting’. Here’s the location or see the related video.
     
  • Wooed Rast Brattigan.

    ***MISSABLE***

    Every time you talk to Rast Brattigan (the girl that brings you to Gallows End) and you have the option to choose dialogue, choose the upper right option. You’ll need to be nice to her throughout the whole main quest line. The trophy unlocks after talking to her one last time after the completion of the last main quest ‘The Exiles’. She will be waiting in Cape Sollace.

DLC: Teeth of Naros

6 trophies

  • Killed 50 Pteryx.

    Giant chickens. That’s what they are. They don’t have the same courage as one though. Just like with Niskarus and Scavs, these creatures are pretty easy to deal with, however, they can become quite though when in a group. And you’ll always encounter them in a group.
     
    Playing through the Main quest line will get you quite some kills, but not enough. Obtain the other trophies first and kill each Pteryx you come across. If you haven’t killed 50 by then, you can always go back to the Idylla Sewers, Undersewers or the area between Pteryx Eyries and Eryie Peak dungeon. The Pteryx Eyries area would be the easiest, since you can easily fast travel back and forth. Once you’ve killed all of them, find yourself a bed and rest for a few days to make them respawn.
 

Secret trophies

  • You've bested Kahrunk without killing his attendants.

    ***MISSABLE***

    The Main quest 'Rites of Passage' requires you to kill Warlord Kahrunk. Enter Kahrunk’s tower and get to the very end. At the very end, before leaving the Tower and entering Kahrunk’s Tower Peak, save your game so that you can retry if you fail.
     
    When you enter Kahrunk’s Tower Peak, you’ll encounter Warlord Kahrunk and 2 attendants in the back. Lure Kahrunk towards you, so that you can keep a safe distance from his attendants. Now, you can choose to use normal attacks and abilities to kill him, however, this could take quite some time since his attendants will heal him. The easiest and fastest way would be to active Reckoning mode by pressing and holding :l1:+:r1: simultaneously. You can easily take all his health before his attendants can heal him once. Once his health is gone, press :cross: to finish him off. Once he’s dead, you're safe to kill his attendants.
  • You helped the Kollossae in the Teeth of Naros break free from their fate.

    Story related, cannot be missed.

    Unlocks after completing the 'Ascension' Main quest.
  • You've found a strange Almain who has been hiding in the sewers of Idylla.

    The Main quest 'Shapen in Iniquity' requires you to enter the Sewers and find the 'Arkes' Circlet'. Once you’ve found it, you can leave the sewer and find the strange Almain later on, or you can choose to do it right away. Before you can do so however, you’ll need a Detect Hidden skill of at least level 5 or higher, because there’s a hidden door that blocks your path.
     
    Where you found the 'Arkes' Circlet', instead of going back, continue onwards. Keep going until you can choose to go right or left. Go left, where the hidden door is. Open it and continue to follow the path. Once you jump on the big platform, you’ll see a giant square hole right in front of you. Jump down there and you’ll see the Almain right in front of you. Speak to him.
     
    You can also check the local world map for a small white arrow that says 'strange man'.
     
  • Used the Henge to enter Idylla.

    Story related, cannot be missed.

    The Main quest 'Rites of Passage' requires you to use the Henge to teleport yourself to Idylla.
  • Fell to your death from the Idylla Concourse.

    After the Main quest 'Rites of Passage' you can teleport to Idylla. In the middle of the city is a huge square hole. (Secandra will even tell you to mind your step when doing the 'Shapen in Inquity' Main quest when you’re close to the hole.) If you stand close to the edge, you can press :cross: to jump down. Be careful though, this counts as a normal death, which means you’ll have to reload your latest save or a save to your liking afterwards.

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