Overview:

  • Estimated trophy difficulty: 2.5/10 (Poll)
  • Offline trophies: 35 (27, 7, 1)
  • Online trophies: 0
  • Approximate amount of time to Platinum: 2-3hrs+ (Poll)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 5 - Splatpoo , Dollar Toss , Fly Hunt , Hotline Asylum and Caveman Warriors Rules
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, there are two stacks: NA and EU
  • Do cheat codes disable trophies?: No
  • Additional peripherals required?: No


Introduction:

After "failing" his programming test in school, Jack is left with no other option than to say f*ck it all and create his own video game! This game is as vulgar as it is fun, so a bit of a warning to the younger crowd of players out there. Compiled of a remixes, remakes, and down right murder of your favorite classic games, Indiecalypse takes you through the journey of coding, killing, and rock and roll. Aimed to win the $10,000 grand prize in the local Game Jam, Jack will need to work together with some newly acquired, albeit strange, friends to make the best video game of all time! The only thing standing in their way is a lack of funding and a rotting old man, but that won't stop them from completing their goal. Each minigame complete brings them one step closer to finishing their long awaited project.


Walkthrough:

Step 1: Play through the game while looking out for the five missable trophies

The majority of the trophies are story related so there are really only 5 you want to keep an eye out for. There is no chapter select in this game so if you miss any of them, you'll need to start a new game to try for them again. That's not too bad, though, as the game isn't too long and once you've played through it once, any playthrough after will be a smelly breeze. The trophies you need to look out for are Splatpoo (found in Chapter 1), Dollar Toss (found in Chapter 3), Caveman Warriors Rules (found in Chapter 5), Fly Hunt (found in chapter 6), and Hotline Asylum (found in Chapter 7). As long as you're aware of those, you should be able to get the platinum in one single playthrough.

The order the trophies will unlock is as follows:

Code Hero
Splatpoo
Enter the Classgun
The Binding of Jack
EXAM DAY
Jack Trip
Mortal Daddy
Cooking Roach
Geometry Jack
HOME, SWEET HOME
Shower with your Grandpa
Makeup your Princess Granny
Dollar Toss
Super Duck Punch
Burgers Please
EXILE ON MAME STREET
Follow The Keytar
Super 3D Osbourne's Ark
Cooking Bad
ETHAN'S STORY
Caveman Warriors Rules


The next three trophies can be earned in any order:

Tiny Chicks
Call of Rats
Dino Jump
Pitch Battle
THE E4 VIDEO GAME FAIR
Fly Hunt
Groomer
Bloodhead
VIOLET'S STORY
Uvergeddon
Hotline Asylum
Crunch
CHECK-CRUNCH-MATE
Indiecalypse

[PST Would Like To Thank Velvet for this Roadmap]

Indiecalypse (NA) Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

35 trophies ( 27  34  )

  • Earn all other trophies

    Congratulations! Not only did you play a lot of minigames centered around poop, you also earned all of the other trophies in the process! For your ass-tounding job, you've earned yourself this brand new Platinum trophy!

 

Secret trophies

  • Speak with "Jandu"

    Missable.

    "Jandu" appears in Chapter 5: "The E4 Video Game Fair". You can talk to him before or after your initial interaction with Violet. Just to the right of the last game developer (ELmoreniusOMG - the creator of Dino Jump) is a developer wearing a crown and a black shirt who has certainly seen much better days. Interact with him to learn his true identity and unlock the trophy.

  • Finish the first chapter

    Story Related.

    This trophy will unlock when you finish the first school portion of the game. It'll end after your interaction with the principle.

    Chapter 1 also includes the following minigames (in the order they will appear):

    • Code Hero - Story Related (unlocks the Code Hero trophy)
    • Splatpoo - Missable (Found after you complete Code Hero. Interact with the water fountain in the hallway and then go to the bathroom (the door labeled WC) and interact with the bathroom stall.) (unlocks the Splatpoo trophy)
    • Enter the Classgun - Story Related (Unlocks the Enter the Classgun trophy)
    • The Binding of Jack - Story Related (Unlocks the trophy The Binding of Jack)

    Please see their respective trophies for more information on what you need to do to complete them.

  • Finish the second chapter

    Story Related.

    This trophy will unlock when you finish the "home" section of the game. It'll end after your final interaction with your brother (you'll know it when it happens).

    Chapter 2 also includes the following minigames (in the order they will appear):

    • Jack Trip - Story Related (Unlocks the Jack Trip trophy)
    • Mortal Daddy - Story Related (Unlocks the Mortal Daddy trophy)
    • Cooking Roach - Story Related (Unlocks the Cooking Roach trophy)
    • Geometry Jack - Story Related (Unlocks the Geometry Jack trophy)

    Please see their respective trophies for more information on what you need to do to complete them.

  • Finish the third chapter

    Story Related.

    This trophy will unlock when you finish the "work" section of the game. It’ll end after you leave the Burger Joint.

    Chapter 3 also includes the following minigames (in the order they will appear):

    • Shower with your Grandpa - Story Related (Unlocks the Shower with your Grandpa trophy)
    • Makeup your Princess Granny - Story Related (Unlocks the Makeup your Princess Granny trophy)
    • Dollar Toss - Missable (Will be available through the transient just outside of the burger joint. Interact with the cup in front of him to play it. You need to do this before you speak with the Duck mascot about a job opportunity.) (Unlocks the Dollar Toss trophy)
    • Super Duck Punch - Story Related (Unlocks the Super Duck Punch trophy)
    • Burgers Please - Story Related (Unlocks the Burgers Please trophy)

    Please see their respective trophies for more information on what you need to do to complete them.

  • Finish the fourth chapter

    Story Related.

    This trophy will unlock when you've completed Ethan's flashback. It'll end after your final interaction with the principle (you'll know it when it happens).

    Chapter 4 also includes the following minigames (in the order they will appear):

    • Follow The Keytar - Story Related (Unlocks the Follow the Keytar trophy)
    • Super 3D Osbourne's Ark - Story Related (Unlocks the Super 3D Osbourne's Ark trophy)
    • Cooking Bad - Story Related (Unlocks the Cooking Bad trophy)

    Please see their respective trophies for more information on what you need to do to complete them.

  • Finish the fifth chapter

    Story Related.

    This trophy will unlock once you've complete the video game fair section of the game. It'll finish after you completed the Pitch Battle.

    Chapter 5 also includes the following minigames (the first 3 can be done in any order):

    • Tiny Chicks - Story Related (Unlocks the Tiny Chicks trophy)
    • Call of Rats - Story Related (Unlocks the Call of Rats trophy)
    • Dino Jump - Story Related (Unlocks the Dino Jump trophy)
    • Pitch Battle - Story Related (Unlocks the Pitch Battle trophy)

    Please see their respective trophies for more information on what you need to do to complete them.

    This is also the location you'll need to get Caveman Warriors Rules as it is missable. Just make sure you talk with the developer in the black shirt that's hunched over on his laptop (just to the right of ELmoreniusOMG (the creator of Dino Jump).

  • Finish the sixth chapter

    Story Related.

    This trophy will unlock when you've completed Violet's flashback section of the game. It'll end when her art project gets critiqued.

    Chapter 6 also includes the following minigames (in the order they will appear):

    • Fly Hunt - Missable (Before leaving your apartment, interact with the trashbags by the door and choose to hunt a few flies. You don't need to complete the game to get the trophy or to continue on with the game). (Unlocks the Fly Hunt trophy)
    • Groomer - Story Related (Unlocks the Groomer trophy)
    • Bloodhead - Story Related (Unlocks the Bloodhead trophy)

    Please see their respective trophies for more information on what you need to do to complete them.

  • Finish the seventh chapter

    Story Related.

    This trophy will unlock once you've completed the final game development portion of the game. It'll end when your team has successfully funded and created the best game of all time.

    Chapter 7 also includes the following minigames (in the order they will appear):

    • Uvergeddon - Story Related (Unlocks the Uvergeddon trophy)
    • Hotline Asylum - Missable (At any point while you're in the apartment, interact with the bathroom to play the game. You don't need to beat the game to get the trophy or to continue on with the story). (Unlocks the Hotline Asylum trophy)
    • Crunch - Story Related (Unlocks the Crunch trophy)

    Please see their respective trophies for more information on what you need to do to complete them.

  • Play "Code Hero"

    Story Related.

    Code Hero is the first minigame you'll play in the game. It will (obviously) appear in Chapter 1 and will take place during your programming test. It's a play on Guitar Hero". As you take the exam, lines of code will scroll up with one part of the code highlighted to match the button you need to press. On the right side is a meter that will fill as you play through the game. You need the bar to get past the little arrow to "pass".

    You don't need to get all Perfects and can miss a few notes here and there (it’s quite forgiving as far as timing goes). Once you've finished the code sequence and as long as you're past the arrow, you'll pass the minigame and continue on with the story. If you fail, you’ll need to start over and try again.

  • Play "Splatpoo"

    Missable.

    Splatpoo can be located in the first chapter. You need to play it before you go to the principal's office. If you continue to that scene, you'll need to start a new game in order to be able to play it. To the left of some lockers in the main hallway is a water fountain. Interact with it to drink some of the "water". Just to the left of the water fountain is the bathroom (it's the door with the "WC" sign). Go inside and you'll comment on how badly you need to relieve yourself. Interact with the stall just after the rather large kid to go inside it and start the minigame.

    I can't really tell you if this game is based off an already existing game as I'm just not sure but none the less… In Splatpoo, you'll be controlling your "member" down under and need to direct your pee stream to literal poo stains on the toilet to wash them away (we'll just jot this all down to things I never thought I'd say in a guide). Periodically, hands will creep in from under the stall walls on the left and right of you. When they do, you need to move your stream to spray them to get them to go away. In order to win, you need to clear off all the poo stains before you run out of "liquids". Because the game isn't required for story progression, you don't actually need to complete/win it. If you fail, you can exit out or just try again, it's up to you.

  • Play "Enter the Classgun"

    Story Related.

    Enter the Classgun is played during Chapter 1 and is story related so you'll get this trophy through natural game progression. The minigame is based off of "Enter the Gungeon" and is your basic dungeon crawler where you'll need to travel room to room, killing the bullies that appear. The goal is to clear all the enemies in the dungeon. There's no time limit and you have unlimited ammo (press to reload) so feel free to take your time with it. There are weapon upgrades you can pick up along the way, but they're not really needed as all the enemies die with 3-5 hits (the bigger bullies will take 5). You'll fail if you die and will need to start over. Otherwise, once you've cleared out the last enemy, the game will end and the story will continue.

  • Play "The Binding of Jack"

    Story Related.

    The Binding of Jack is played in the first chapter and is story related so you'll get this through natural game progression. If the name doesn't give it away, this is a play on "The Binding of Isaac", an RNG based dungeon crawler. In this version of the game, you'll still get your flies and the perfect amount of poop but you won't have to worry about picking up cards or pills as there are none. You’ll need to make your way through each room as you search for the illustrious wooden door that leads you to the final boss which, if you’ve played the original Isaac game, is a replica of Gemini. There will be one large body with a floating smaller body attached by a spinal cord. The smaller part will shoot projectiles in your direction that you need to dodge. When the boss' HP gets down to about 50%, the smaller boss will disappear, leaving you with the large body to deal with. It doesn't shoot projectiles at you so you just need to make sure it doesn't run into you as you burn it down. When you've defeated the boss, the minigame will end and the story will continue. If you die at any point, you’ll fail the minigame and will need to start it over from the beginning.

  • Play "Jack Trip"

    Story Related.

    Jack Trip is the first minigame you'll play in Chapter 2 and is story related, so you’ll get this through natural game progression. It's a play on one of the modes in the classic game "The Bit. Trip". Jack Trip is a 2D runner where you’ll need to jump and dive under obstacles. The progress bar at the top shows you how far you've gone and how far you have left to run. The obstacles themselves are pretty straight forward - you need to jump over gates, cones, cracks, buckets and poop. You'll also need to duck under Traffic Lights (these are marked with a red downward facing arrow). The only obstacle that might give you trouble is, of course, the poop. The hit box for this seems to be a little larger than it should be (I'm pretty convinced this was done on purpose) so you'll need to be sure to jump a little earlier than the other obstacles to ensure you don't fall into it. You can only hit two obstacles before you fail and your running speed does get faster as the game progresses but it's still rather short so shouldn't take you too long to complete. Once you've reached your house, the minigame will end and the story will continue.

  • Play "Mortal Daddy"

    Story Related.

    Mortal Daddy is the second minigame you'll play in the second chapter and is story related so you’ll get this trophy through natural progression of the game. This minigame is a play on "Mortal Kombat", just much, much easier. You'll be going up against your dad who will have two attacks: a high attack and a low attack.

    When he attacks high, a "!" will appear by your head, letting you know you need to duck (down).

    When he attacks low, a "!" will appear by your feet, letting you know you need to jump.

    Press the correct defensive move in time and when you dodge his attack, he'll take damage. You need to dodge 3 attacks to defeat him so this minigame can really be completed within seconds. After he has been KO'd, the story will continue. If he hits you too many times, you'll fail the minigame and will need to replay it to continue on with the story.

  • Play "Cooking Roach"

    Story Related.

    Cooking Roach is the 3rd minigame you'll play in Chapter 2 and is story related so you'll get this trophy through natural game progression. This one is a play on the game "Cooking Mama". In this minigame, you'll need to put your brother’s sandwich back together after it has unfortunately fallen onto the dirty floor. You'll need to pick up each piece, find the correct location for it on the plate, then rotate it to the correct position. This is much easier than it sounds as each piece "locks" into place when in the correct location then "locks" again when it's in the correct position. As you're doing this, roaches will be crawling around to steal the sandwich parts. You need to grab the pieces they take before they crawl off the screen with them. If they do, you'll fail the minigame and will need to start over. The Roaches will only take pieces that are not locked into the correct location/position so as soon as one is [locked in], they won't touch it. Your final sandwich will look like this (minus the hand in the way, of course - it'll form a skull-like image):

    Once the sandwich has been put back together, the story will continue.

  • Play "Geometry Jack"

    Story Related.

    Geometry Jack is the last minigame you'll play in Chapter 2 and is story related so you'll get this trophy through natural game progression. It's a play on the old game "Geometry Dash" where you play, in this version at least, a cube head that needs to jump over obstacles as the screen scrolls right. There are 3 sections to the game. The first one is the basic "jump over the obstacles" part - dodge spikes, buzzsaws and make your way up and down blocks. The second part, you'll turn into a plane and will need to dodge obstacles by flying over and under them. The third part returns to the basic platforming over obstacles and blocks. You can see your progress through the game via the bar at the top of the screen. If you hit any obstacles on your way, you'll fail and will need to start the minigame over again. Once you reach the end, the minigame will end and the story will continue.

  • Play "Shower with your Grandpa"

    Story Related.

    Shower with your Grandpa is the first minigame you'll play in Chapter 3 and is story related so you'll get this trophy through natural game progression. It's a play on the incredibly controversial (and not much better named) game "Shower with your Dad". In this minigame, three scantily clad grandpas will appear on the screen and you'll need to quickly run to "your grandpa" to get points. When you run into him, the grandpas will appear in different areas. You’ll need to rinse and repeat this until you reach a score of at least 31. As the game progresses, obstacles will appear (puddles and frothy soap bubbles) as well as bars of soap which, when picked up, will double your points for a short period of time. Keep playing until you reach at least 31 and then just run into the wrong grandpa to end the game. If you run into the wrong grandpa before you reach the required score, you'll fail the minigame and will need to start over. Once you've ended the game with at least 31, the story will continue.

  • Play "Makeup your Princess Granny"

    Story Related.

    Makeup your Princess Granny is the second minigame you'll play in Chapter 3 and is story related so you'll get this trophy through natural game progression. This is another one I'm not too sure about the original game being referenced but it's your basic "mix and match" dress up game. You’ll need to put a head piece, eye wear and mouthpiece on your "granny" to complete the game. You can only try one combination of all 3 at a time. When you check the combination, the game will let you know which pieces are correct (will be highlighted green) and which pieces are incorrect (will be highlighted red).

    You’ll only get a few tries to get it right and if you fail, you'll need to start over. Once you have the correct combination of pieces, the minigame will end and the story will continue.

  • Play "Dollar Toss"

    Missable.

    Dollar Toss is the third minigame you'll come to in Chapter 3 and is one of the few missable minigames. You must play this before you talk with the Duck Mascot outside of the Burger Joint regarding a job opportunity (it's best to get it before you even go inside the Burger Joint). Just outside of the Burger Joint is a transient who will tell you about the Dollar Toss game he runs. On the ground just next to him is a cup (it actually says Dollar Toss on it but it’s a little hard to see). Interact with the cup to play the game. The object of the game is pretty straight forward. You’ll start off with 3 crumpled up dollar bills. You need to aim the arrow and then set the power to make the dollars into the cup. Each time you make a dollar in, you'll gain 3 additional tosses. You need to make 3 dollar bills in the cup to win the game. The first dollar bill won't have any wind and will be a straight toss. The second bill will have wind blowing from the right. The third bill will have wind blowing from the left. You'll need to aim against the wind on the 2nd and 3rd tosses to make them in. Since the minigame is not required for story progression, it doesn't matter if you win or lose, so long as you play the game.

  • Play "Super Duck Punch"

    Story Related.

    Super Duck Punch is the fourth minigame you'll play in Chapter 3 and is story related so this trophy will unlock through natural game progression. It's a play on everyone’s favorite game, Super Punch Out". You'll be going up against a Duck Mascot and fighting for an illustrious job at the Burger Joint. There are 3 rounds to the fight. In the first round, your opponent will have one attack move to dodge. When he puts his hands down in front of him, it's an indicator that he's about to attack. He'll raise his arms up and bring them down to smash your face. Duck down when he indicates he’s about to attack you to dodge the move. Outside of that, just keep punching him to get his HP down. When his HP empties, he'll be down for a few and then get back up with another full HP bar. This time, he'll add in some side punches. You'll know before he does these as he'll raise one of his hands up before he strikes. When he does, just duck again to dodge the attack. Punch him between attacks and once his HP empties, he’ll fall to the ground again. After a few seconds, he'll jump back up again with another full bar of HP. This time, he'll double up on his side attacks. When he raises one his hands, duck down and he'll attack with his right hand and them immediately with his left so remain ducked down until he's done. He'll continue to do his central smash attack as well so be sure to duck/dodge that accordingly. Punch him between his attacks and once his HP bar empties a 3rd time, he’ll stay down for the count, ending the minigame. You need to complete all 3 rounds before the timer above his HP bar reaches 0.

    On the bottom, you'll have a "special powerup" bar that will fill each time you successfully land a hit on him. Once it's full, your hits will cause much more damage. If you get hit, though, the bar will deplete so try not to get it. Since you can use duck to dodge all of his attacks, you shouldn't get hit too often. If your HP bar empties, you'll lose the fight and will need to start over from the beginning. Once you’ve defeated him, the story will continue.

  • Play "Burgers Please"

    Story Related.

    Burgers Please is the final minigame you'll play in Chapter 3 and is story related so you'll unlock this trophy through natural game progression. Burgers Please is a play on the best Vita game ever, "Papers, Please". You play as a cashier in a burger joint who must deal with customers missing condiments, incorrect bills and membership cards. You need to double check that the customers aren't trying to cheat you before granting their requests. You’ll start off needing to just double check the prices shown on their receipt with the prices shown on the menu, but as the game goes on, you'll be given more instructions for things that need to be checked (receipt date, restaurant name, menu items etc). You'll get a notification each time a new rule is added so just be sure to check your menu/log to make sure the receipt is valid. If everything checks out, you can mark the receipt as "OK" and hand it back to them (along with any condiments they may have requested). If anything doesn't match up on the receipt or their request is invalid, you mark it with "Fuck Off" (literally) and throw it back in their face (it’s just as satisfying as it sounds).

    Keep playing until you eventually get a customer asking for a deep discount and then threatens to get the manager involved when you don't oblige. This will mark the end of the game. If you make too many mistakes, you'll fail the minigame and will need to start over from the beginning. Once you've successfully completed the minigame, the story will continue.

  • Play "Follow the Keytar"

    Story Related.

    Follow the Keytar is the first minigame you'll play in Chapter 4 and is story related so this trophy will unlock through natural game progression. I'm not sure if it's based off an older game from the title but it's your standard "Simon" game. In front of you will be a keytar and a classroom of students. The shirts they're wearing will match the keys they correspond with (the 4th/purple student is the DIY key you created). The students will belch out a tune that you will need to memorize and repeat on your keytar. There will be 5 rounds total to get through. The songs they "sing" are not random and will be the same for everyone so if you’re having trouble memorizing them, they are as follows (they are numbered as shown in the image):

    Round 1: 1 - 2 - 3 - 4 - 5 - 6 - 7
    Round 2: 1 - 1 - 5 - 5 - 6 - 6 - 5 (first part of Twinkle Twinkle Little Star)
    Round 3: 4 - 4 - 3 - 3 - 2 - 2 - 1 (second part of Twinkle Twinkle Little Star)
    Round 4: 5 - 5 - 5 - 2 - 3 - 3 - 2 - 7 - 7 - 6 - 6 - 5 (third part of Twinkle Twinkle Little Star)
    Round 5: 5 - 6 - 5 - 4 - 3 - 4 - 5 - 2 - 3 - 4 - 3 - 4 - 5 (Mary Had a Little Lamb)

    You can only fail 3 times before the minigame itself will fail, after which you'll need to start over from the beginning. Once you've successfully repeated each pattern, the minigame will end and the story will continue.

  • Play "Super 3D Osbourne's Ark"

    Story Related.

    Super 3D Osbourne's Ark is the second minigame you'll play in Chapter 4 and is story related so you’ll earn this trophy through natural game progression. This game is a play on "Wolfenstein 3D" and will task you with spraying holy water on the vile and sinful children of the school. How many you need to shoot will vary for everyone. Your water meter is on the right side and can be refilled by picking up water bottles scattered throughout the map. If you get hit too many times, you’ll fail the minigame and will need to start over from the beginning. When you’ve cleared the map, the minigame will end and the story will continue.

  • Play "Cooking Bad"

    Story Related.

    Cooking Bad is the last minigame you'll play in Chapter 4 and is story related so you'll earn this trophy through natural game progression. This game isn't based on any particular game but rather a play on the TV show "Breaking Bad". In the game, you'll need to create an infusion drink to give to the principal. The amount you need to pour of each ingredient in is noted on the paper on the table but it'll be the same for everyone so if you're having trouble, the solution is as follows:

    Once you've poured the correct amount of each ingredient into the pot, you need to cook it. The pot will warm up when the stove is set to 20-22 degrees but will explode if it gets to hot. Keep an eye on the bottom of the pot and when it starts to get too hot, it'll glow. When it does, turn the temperature down to anything below 20 to keep it from overheating. When it stops glowing, you can turn it back up to resume cooking it. When the bar is full, the infusion will be done. If anything explodes, whether in the mixing portion or the cooking portion, you'll fail the minigame and will need to start over. When you've successfully created the infusion, the minigame will end and the story will continue.

  • Play "Call of Rats"

    Story Related.

    Call of Rats is one of the 3 developer games you'll play in Chapter 6. After you speak with Violet the first time, she'll tell you to talk to the other developers to see what they're working on and better help you prepare for the Pitch Battle. This game belongs to Chenova Jen and is located on second booth from the left (marked The Rats of Us). It's title, if not already obvious, is a play on "Call of Duty". To complete it, you'll need to take out kids by throwing balls at them in a playground. Each kid will take 3 hits, after which they'll drop to the ground and cry. If you run out of "ammo", go into a ball pit and press to reload. Take out all the kids to complete the minigame. If they take you out first, you'll fail the game and will need to start over from the beginning. Once you've taken all the runts out, the minigame will end and you'll continue with the story.

  • Play "Dino Jump"

    Story Related.

    Dino Jump is one of the 3 developer games you'll play in Chapter 6. After you speak with Violet the first time, she'll tell you to talk to the other developers to see what they're working on and better help you prepare for the Pitch Battle. This game belongs to ELmorenusOMG and is located on the far right booth (marked ElMORENIUSOMG). I'm personally not sure what game it's original reference is to but it sure does look like "Licky the Lucky Lizard Lives Again" so we'll go with that. In this game, you'll play as a Dinosaur who is set on auto-jump. You need to move him around as his ascends the level while avoiding flying poop (yes, more poop). There are two types of rocks you'll cross on your way up. The dark gray rocks will break immediately when you land on them, earning you a game over. The white rocks will break but you'll be able to jump off of them before they take you down with them. There are also two types of boosts. The Spring will rocket you up a short distance while the Mexican Jumping Bean will propel you rather high up. Be careful when using both as they're not easy to control and you can easily run into poo while flying through the air. You need to beat a score of at least 500 to win the game (the high score is 499 and you need to beat it). If you fail, you'll need to start over from the beginning. If you succeed, you'll continue on with the story.

  • Play "Tiny Chicks"

    Story Related.

    Tiny Chicks is the last of the 3 developer games you'll play in Chapter 5. After you speak with Violet the first time, she'll tell you to talk to the other developers to see what they're working on and better help you prepare for the Pitch Battle. This one belongs to Cliff Blowzinksi and is located in the far left booth (marked Gloss Key Productions). It's based off the original game "Tiny Wings". You play as a small chick who slides down hills to gain speed and flies off the top of the hills to gain distance. You start off with 30 seconds on the clock and will need to pick up coins along the way to replenish the clock. This one is a little hard to control but you want to time hitting down so you angle the chick on a down slope to gain as much speed as possible, then let go of all controls as it ascends the next hill. There are 3 sections to get through, all of which work the same way. There are no hazards to kill you so it's just a matter of making it to the end. When you reach the finish line, the minigame will end. If the clock runs out before you make it, you'll need to start over from the beginning.

  • Play "Pitch Battle"

    Story Related.

    Pitch Battle is the final minigame you'll play in Chapter 5. As with other minigames, I'm not really sure if there's an original game it's based off of but it's a good old fashioned rap battle type of game. You'll be going up against Violet and will need to pitch your game ideas to the panel so they can decide who wins the $10,000 grand prize of the game jam. After Violet insults you, you'll have to choose between 4 responses to throw back at her. The one you want to look for is the "named" response. These reference the 3 developers whose games you just got done playing in the main lobby. If you're having trouble, they are as follows:

    • Use Cliff Blowzinski's trash talk
    • Be a douche just like ELmorenusOMG
    • Chenova Jen's Zen Reply

    After you've won the final round, the minigame will end and the winner of the game jam will be announced.

  • Play "Bloodhead"

    Story Related.

    Bloodhead is the first minigame you'll play in Chapter 6. It's in reference to "Cuphead". In this minigame, you are visited by your dear Aunt Flow who has decided to make her monthly visit earlier than expected, leaving you ill prepared for her arrival. Through the game, you'll fly and shoot everything from bloodclots, to tampons, to baby fetuses. Eventually you'll go up against Aunt Flow herself. Dodge her attacks and burn her down with your own tiny tampons to shoot at her and once she's been defeated, the minigame will end and the story will continue. You can only get hit 3 times in the game and if your life hits 0, you'll get a game over and will need to start the minigame over. As you successfully hit enemies, you'll also gain a powerup ability, noted with the small cards on the bottom left corner of the screen. When you have at least 1 card, you can hit to fire a power attack at your enemies, though, it doesn't really have that drastic of a difference than your standard weapon so it will be up to you as to whether you want to use it or not.

  • Play "Groomer"

    Story Related.

    Groomer is the second minigame you'll play in Chapter 6. I'm not really sure what game it's supposed to be in reference to but it's a basic Dog Groomer simulator. In it, there will be 4 conveyor belts that will have puppies on them. They'll move from the left side of the screen to the right. When they appear, you need to interact with the Dog Bone containers on the far right () to toss a bone done the conveyor belt. You need to keep feeding them bones until they go back into the hidden abyss behind the left wall. Periodically, when a dog it's a bone, it'll leave behind a little stinky present for you. You need to quickly run over to the dog poop to clean it up. If you don't clean it up in time and another dog hits it, you'll lose a life. You have 3 lives and once those are depleted, it'll be game over and you'll need to start again. You need to keep feeding the dogs bones and cleaning up their messes until the game ends. Once you're successful, the minigame will end and the story will continue.

  • Play "Fly Hunt"

    Missable.

    Fly Hunt can be found in Violet's apartment before you leave it the first time (after you've spoken with her roommate). Before you leave, interact with the trash bags next to the door and choose to "hunt some flies". This game is a replica of "Duck Hunt". There are 5 rounds total, each with 10 flies to potentially kill. When they fly around, just aim and shoot them before they leave the play area. You don't need to actually complete this game, you just need to start it for the trophy. You can finish if you want but if you don't want to, just stand still and exhaust all your lives to end the game, then exit back to the main game to continue with the story.

  • Play "Uvergeddon"

    Story Related.

    Uvergeddon is the first minigame you'll play in the 7th and final chapter of the game. It's loosely based on the old game "Carmageddon". In it, you'll be an Uver (Uber) driver taking the three young developers home to work on their game. In the road will be coins you need to pick up and cars you need to dodge. You can hit any and all pedestrians you come across without consequence so don't worry too much about dodging them. You'll need to get a score of 50 to complete the minigame. If you crash before then, you'll get game over and will need to start over. Once you've made it back to the apartment, the minigame will end and the story will continue.

  • Play "Crunch"

    Story Related.

    Crunch is the final minigame you'll play in Indiecalypse. It plays similar to "Capitalism" but is not quite the same. This is where you'll distribute your funds to create the best video game ever. There will be four categories: Art, Music, Programming and Expenses. One by one, each of your partners will bring an issue up to you that may or may not cost you money. You need to choose the most financially responsible decision between the two when they ask you for money. If you're having trouble, the solution to the game is as follows:

    Choose anything for the first three interactions with the Fork Partner.
    Choose anything for your undies...
    Choose anything for Frustrenberg.
    Choose "No Drugs in my Studio" with Ethan.
    Choose "Stop Pretending" with Frustrenberg.
    Choose "Contact Him" with Ethan.
    Choose "I should stop pretending..." with Forfisflerper.
    Choose "What? ****! I screwed up" with Violet.
    Choose "Fresh Out the Oven" with the Fork Partner.

    This will end the game with enough money left over to release your brand new video game. If you run out of money before the end, you'll fail and will need to start over. Once you complete the minigame successfully, the minigame will end and the story will continue.

  • Play "Hotline Asylum"

    Missable.

    Hotline Asylum is the last missable minigame and can be found in the apartment in Chapter 7. At any point when you can freely walk around (preferably as soon as you gain control at the start), interact with the bathroom in the back to start the game. This one is almost a carbon copy of "Hotline Miami" and will require you to smash, shoot, and kill all the enemies on the level before you can leave. The controls are exactly the same as HM, so if you've played that already, you're in luck. If you haven't, it's pretty easy to learn. You can knock enemies out with doors and smash their heads in (while they're still on the ground) by spamming . You can pick up different weapons with as well so if you want something bigger/more powerful, feel free to switch your weapon out. Just like the original game, if you fire a gun and enemies are close by, they will run to the room you're in to check out the commotion, so try and use the stealth weapons as much as possible. One of the main differences in this version of the game is that you cannot shoot through windows so don't try or you'll just alert the enemies.

    Luckily, the enemy positions and weapons available will be the same each time you play, so feel free to practice a bit to get the route you want to take down. Once you've cleared all the enemies in the building, you can exit through the door on the bottom right. If you can hit even once, you'll die and will need to start over so try and be as stealthy as you can. Once you've left the building, the minigame will end.

    You don't need to complete this minigame for the trophy or game progression. You just need to start it for the trophy. If you don't want to try and finish it, that's fine. Just exit out the game after you've died the first time.

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  • Velvet

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