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OVERVIEW:
  • Estimated trophy difficulty: 4/10 with God Mode, 5-6/10 without. [Platinum Difficulty Rating]
  • Offline trophies: 50 (40 , 7 , 2 , 1 )
  • Online trophies: 0
  • Approximate amount of time to Platinum: 75-100 hrs+ [Estimated Time to Platinum]
  • Minimum number of playthroughs: 10 completions for story mode + many more. Can easily reach 100+ runs.
  • Number of missable trophies: None.
  • Glitched trophies: None.
  • Does difficulty affect trophies?: No, you can complete the entire game & Platinum on God Mode.

INTRODUCTION:

Hades is a rogue-lite, dungeon crawler game created by Supergiant Games, the makers of famed games like Bastion and Transistor. Unlike many others in this genre, Hades has a robust story campaign that really elevates it and makes you want to keep going. As its name implies, it is based on Greek mythology and is set in Hades' Underworld, wherein you play Zagreus, son of Hades. Zagreus is desperate to escape the Underworld and find his extended family and Olympus, and the Gods are happy to help him by lending him some aid via extra powers. To reach them, you've got to ascend through 4 levels of the Underworld called "Biomes", each featuring 10-15+ chambers, fighting various "shades" and creatures along the way, until you break through to the surface of Greece.  

SAVING: Hades has its own unique save mechanisms. Firstly, although the PC, Switch, and XBox versions have cross-save and cross-play, the PS4 and PS5 versions do not, meaning you can't auto-pop trophies from those consoles. In terms of saving, It does have a decent auto-save feature, however the manual save system can be tricky if you're not aware how it works. See this LINK for more information on saving your progress. 


WALKTHROUGH:
 
The game is different than your standard game in that there are no clear steps exactly, especially in the beginning. This is more of a play-as-you-please game than anything. At the start, you'll need to focus on getting stronger and unlocking weapons so you'll be able to survive and eventually clear each area and beat the final boss. How you do it is up to you, so the following will just be my advice.

NOTE: If you truly want to experience the game in the way it deserves, we advise you play first without a guide and just explore on your own. There are no missable trophies so you don't have to worry about that, and you'll need many, many runs, even possibly 100 or more, so there's really no hurry. It's a collectibles-driven game and trophy list, but many of these are things you'll earn along the way, no matter what.

With that in mind, the following will focus purely on getting the Platinum as quickly as possible.

If you want to use it, you should turn God Mode on in the very beginning. The earlier you activate it, the better. Unlike the version employed in most games, here God Mode does not weaken enemies or make you invulnerable. Instead, it only gives you reduced damage taken. At first, God Mode will only give you 20% damage reduction. However, each time you die with God Mode active, you gain an extra 2% damage reduction. So if you die 10 times, your God Mode damage reduction will go from 20% to 40%. This gain is permanent; even if you turn God Mode off, the next time you turn it back on, it will still be 40%. So the earlier you activate it, the better, as it'll continue building until you've reached 80%, which is the maximum.

Videos: While I add specific videos underneath their respective trophies, here is a complete playlist of all my Hades videos, including Let's Play! videos wherein I share my entire playthrough in multiple long vids (more coming soon): LINK 


STEP ONE — Play and focus on earning Darkness, Chthonic Keys, and Nectars, and unlock as many Boons and Keepsakes as possible along the way.

Obviously the main thing to do is just keep attempting to escape over and over, so that goes without saying. In more specific advice, however...

In the beginning, the main way you'll grow stronger is by collecting Darkness for the Mirror of Night and collecting Chthonic Keys which are used for both unlocking more Mirror options as well as other Infernal Weapons.

You'll also want to slowly work on completing the jobs listed in the first page of the House Contractor's jobs. Most will require Gemstones, but a few will need Diamonds. You're going to need to buy 50 of them for Home Makeover trophy_bronze.png, so the earlier you begin, the better. Obviously go for the cheapest ones when you can, because outside of the Work Orders page, all the other jobs are purely for aesthetic purposes and don't affect you one way or the other, so you'll get this much faster buying all of the ones that cost only 10-100 Gemstones.

While it doesn't matter what weapons, Boons, or buffs you use, it's always a good idea to diversify, because the Platinum requires a lot of completions to complete the 15 Fated Prophecies you'll need for Had to Happen trophy_bronze.png and others. Not to mention, you'll need to pick up 100 different Boons and 50 different Hammer enchantments, so the earlier you diversify, the less clean-up you'll need later on.

Another important thing is the collection of and giving gifts of Nectar. Nectars are used to increase your affection rating with people, displayed as a gauge of hearts on their Codex page (press l1.png to access the Codex).  While you can trade 10 Nectars for a Diamond at the Broker, don't. For one, there's no need to – you'll be getting a lot over time, so it's not worth it. Secondly, you'll honestly need a lot more Nectars than Diamonds, especially in the first half of your Plat. 

You should also be working on handing 1 Nectar to everyone you can right away, including the Gods as well as the people at home. You can do this by approaching that God's Boon and pressing r2.png (before you accept said Boon). 

Each of them has a "Keepsake" they will give you in return for the 1st Nectar. These are like trinkets; items you can equip that give you a passive buff during your escapes. You'll not only need to obtain all 25 Keepsakes for Something From Everyone trophy_bronze.png, but also need to max them out for Friends Forever trophy_silver.png. This is done by completing multiple runs while equipping them. 

Don't forget to kill Skelly 15 times and pet Cerebus 10 times. You can do this at any point in the game, including right off the bat.

Overall though, just keep trying to escape and eventually you'll get there.

By the end of this step, you will have earned:

Escaped Tartarus trophy_bronze.png 
Escaped Asphodel trophy_bronze.png 
Escaped Elysium trophy_bronze.png 
Is There No Escape? trophy_silver.png 
Urge to Sing trophy_bronze.png 
Skelly Slayer trophy_bronze.png 
Three-Headed Boy trophy_bronze.png 



STEP TWO — Complete 10 escapes to complete the story (Epilogue not included) and continue on from step one.

This will always be your goal either way, to complete as many runs as possible, as that's the entire game! Specifically, though, you will need to complete 10 escapes first before you can earn many of the trophies on this list. Once you escape the first time, the Pact of Punishment unlocks, but you still need to complete it normally with each weapon, without the Pact active. So, whether you do them normally or as Pact runs, just keep trying over and over and progressing the story forwards until you've finally reached the end of the main quest. Make sure you're always talking to everyone you can both during your runs and in the House in between attempts. Honestly, the best strategy is to always talk to everyone you can, whether or not they have an exclamation point. This way, you'll never miss it by accident. Also, don't forget to be handing out Nectars to everyone. If you've been doing that, you'll have all the Keepsakes at the end of this step and can focus on forging bonds instead. 

You should also be diversifying said Keepsakes. Maxing out all 25 for Friends Forever trophy_silver.png is going to take a very, very long time, so if you keep switching which Keepsake you use, you can cut your Platinum time down by many hours.

By the end of this step, you will have earned:

Champion of Elysium trophy_silver.png 
Hold the Onions trophy_bronze.png 
Weapon of Fate trophy_bronze.png 
Something From Everyone trophy_bronze.png 
Rare Collectible trophy_bronze.png 
Blood Bound trophy_bronze.png 
Blessed by the Gods trophy_bronze.png 
Thanks, But No Thanks trophy_bronze.png 
Tools of the Architect trophy_bronze.png 
Arms Collector trophy_bronze.png 
Grown Close trophy_bronze.png 
Well Versed trophy_bronze.png 
Day-or-Night Trader trophy_bronze.png 
Home Makeover trophy_bronze.png 
Had to Happen trophy_bronze.png 
River Denizens trophy_bronze.png 
Chthonic Colleagues trophy_bronze.png 
Back to Work trophy_bronze.png 
The Family Secret trophy_gold.png 
Well Stocked trophy_bronze.png 
Death Dealer trophy_bronze.png 
Friends in High Places trophy_bronze.png 



STEP THREE — Continue doing Pact of Punishment runs, focusing on clearing Fated Prophecies, collecting Chthonic Companions, and maxing out everyone's affection gauges for the Epilogue. 

Once you've completed the main story quest, now you've got to focus on completing Pact of Punishment runs. You're going to need to successfully escape at least once with each of the 15 Pact conditions, so that'll take some time, and you'll certainly have many prophecies remaining to complete. It doesn't really matter what Heat level you get to, as long as you complete 1 run using at least 8 Heat, and 1 using at least 16 Heat, for Skelly's prizes. That said, you're certainly going to need a lot of Titan Blood to unlock all the Weapon Aspects for Infernal Arms trophy_silver.png, as well as Ambrosia for gifting, both of which you'll get by doing bounties at different Heat levels.

By now you should have all the Keepsakes, but you might not have all 6 of the Companions, so make sure you remember those for Complete Set trophy_bronze.png. You probably still haven't finished maxing out all 25 Keepsakes, so continue to work on that.

Although you've completed the main story quest, it's not technically done yet! There is still the Epilogue of the story, which you'll need to max out a lot of characters' Affinity Gauges for, but hopefully you've been giving everyone Nectar this whole time and you won't have as much left to do. 

By the end of this step, you will have earned:

To Charon's Credit trophy_silver.png 
The Useless Trinket trophy_bronze.png 
Skelly's Last Lamentations trophy_gold.png 
Friends Forever trophy_silver.png 
Complete Set trophy_bronze.png 
Infernal Arms trophy_silver.png 
Nyx's Mirror trophy_bronze.png 
Night and Darkness trophy_bronze.png 
War-God's Bloodlust trophy_bronze.png 
End to Torment trophy_bronze.png 
Musician and Muse trophy_bronze.png 
Divided by Death trophy_bronze.png 
Dark Reflections trophy_bronze.png 
Harsh Conditions trophy_silver.png 
Slashed Benefits trophy_bronze.png 
One for the Ages trophy_bronze.png 
Thorn of Thanatos trophy_bronze.png 
Haste of Hermes trophy_bronze.png 
Bad Call trophy_bronze.png 



STEP FOUR — Clean up!

With all of the story complete now, if you're still not done, just keep doing runs to clean up whatever you have left. 

By the end of this step, you will have earned:

God of Blood trophy_platinum.png 

Hades Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

50 trophies ( 40  )

  • Earn all other Trophies

    As always, earn all of the trophies on this list and the Platinum is yours! Congratulations, you've worked hard and deserve this reward!

    Videos: While I add specific videos underneath their respective trophies, here is a complete playlist of all my Hades videos, including Let's Play! videos wherein I share my entire playthrough in multiple long vids (more coming soon): LINK 
  • Clear Tartarus

    Story-related and cannot be missed.

    Tartarus is the first biome in the game and is made up of 14 Chambers that you must clear. These chambers are mainly Encounters, rooms in which you'll fight multiple waves of enemies and receive a reward at the end. Above each chamber door is an icon that tells you what reward you'll get. It can be any of the following: Darkness, Gemstones, Chthonic Keys, Charon's Obols (coins), Nectar, Max Health upgrade, Pom of Power, or a Boon from an Olympian God, each with their own special icons. There are a couple other special chambers, including Charon's shop and other character's rooms (Sisyphus, Eurydice, and Patroclus).

    When you complete a chamber, you'll have a choice of 1-3 chambers to enter next. In addition to the chamber reward, there can also be small icons accompanying them. A skull means there will be harder Armored enemies; a skull with one red arrow means it's a mini-boss chamber, and a skull with 2 red arrows means it's the final boss for that biome.

    Note: The game's save system is built specifically to prevent abusing saves to alter chamber rewards. There is no way (that I'm aware of) to change the pre-determined rewards using saves/quitting/etc. The only way to alter the rewards of a chamber is by using Fated Authority stones/tokens, which you'll get by unlocking the last section of Nyx's Mirror of Night (see Nyx's Mirror trophy_bronze.png).

    To escape Tartarus, you'll need to clear all 14 of its chambers. Its final Chamber is the boss fight, and this is the only region whose bosses change each time. The first few attempts you do, you will always face Megaera, but after a while, that changes, and you can face any one of the three sisters: Megaera, Alecto, or Tisiphone. Which one appears is absolutely random, and each sister has their own dedicated chamber and a unique flavor. The overall, major facets however are similar across all 3 Furies sisters; they share many traits and their fights are very similar. Their moves are the same kind of moves with individual details being different.

    See below for more details on all 3 different boss fights [SPOILER WARNING]: 


    Megaera:

    You'll fight her in a large, purple room with a few spike traps around the map. For the first half of the fight, Meg only has 2 attacks. Her main move is her Dash Attack, which each sister has a version of. Meg's is simple; she'll target you and dash towards you, which will damage and stun you if she hits you. Her 2nd attack, the Whip Whirl, will occur if you're close to her, where she spins her whip around her, dealing damage in a large area. 

    She has two other attacks that unlock at 75% health and 50% health. One is a circular bullet storm, where she rapidly fires a ton of shots at you in a 360 degree circular pattern, and the second is her Firebomb attack, the execution of which is very similar to the other two. She'll throw a cluster of 4 firebombs at you three times, but the location of the bombs will be displayed in advance as four large reddish circles on the ground. They will always appear directly under you wherever you are at that moment. You'll have a couple seconds to dash out of the area before the bombs land. 

    Megaera occasionally spawns a couple enemies to help her. The first spawn will trigger once she's reached 75% health, then again at 50%, and lastly again at 25%, each time summoning a higher number of reinforcements. 

    Once you get the hang of her moves, she becomes quite easy to defeat.


    Alecto:

    Like Megaera, she also has the same Dash/Lunge attack and the Whip Whirl. She also has an attack called Build Rage that increases her Rage meter and also comes with the same projectiles as Megaera's bullet storm. Alecto also summons reinforcments during the fight, but far less than Megaera, as she will only ever have 1-2 extra mobs at any one time.

    She has 2 unique attacks that set her apart from her sisters. Instead of Megaera's quad firebomb-like attack, Alecto summons large circles on the ground that will chase you and, if you're caught in it, will shoot a large lightning bolt at you. You just have to keep running around, kiting the circles until the attack ends. The second unique attack is that she shoots a Blade Rift at you that can bounce around the room and can follow you. 

    Finally, the last unique thing about Alecto is that she has a Rage meter. Her Rage grows throughout the fight and as her health decreases. Once her Rage meter is filled, she goes invulnerable for a few moments, and then all of her attacks either increase in rate of attack (lightning circles) or size (Blade Rifts), and her Dash and Whip Whirl release volleys of projectiles from her Build Rage attack (like Meg's bullet storm).



    Tisiphone:

    The main difference between her and her sisters is that the chamber in which you fight her changes at every 1/3rd of her health, and becomes smaller each time, thus limiting the space you have. This is done because her version of the firebombs she throws at you has far more than 4, and is spread over a much larger area. 

    Other than that, she has the same Whip Whirl attack as the previous 2. Her version of the Dash Attack is what I call the Boomerang Dash; she will target you, dash towards you to stun you, quickly return to her original place, and then dash forwards again, this time shooting magic bullets at you as well. 

    This is definitely the simplest fight out of the 3 of them.
  • Clear Asphodel

    Story-related and cannot be missed.

    Asphodel is the second biome in the game and is made up of 10 Chambers that you must clear. (See Escaped Tartarus trophy_bronze.png for more about chambers & rewards.) The final Chamber is the boss fight, the Bone Hydra (AKA Lennie!) While you'll always face Lennie, after you've beaten him a total of 3 times, he introduces a few different forms of himself and which one you'll get is random. That said, they're all mostly the same though, with just one or two different attacks. Lennie is a fairly straight-forward boss fight and is arguably the easiest in the game. 

    See below for more details on the boss fight [SPOILER WARNING]: 


    Lennie, the Bone Hydra: 

    Lennie has 2 Phases and they alternate. For the first 33%, he's in Phase 1, wherein he attacks you with volleys, lunges, and by slamming the ground. Once you've taken off 1/3rd of his health, he'll switch to Phase 2, wherein he retreats and becomes invulnerable. At this point, 3 lesser copies or "Support Heads" will spawn at each edge of the arena (far west, south, and far east). These new heads can also lunge, but also have 1 extra ability that Lennie does not. This extra ability is random and changes each time you fight them. Once you've dispatched all 3, the invulnerable barrier dissipates and he returns to Phase 1. Rinse and repeat. Once you've taken off 2/3rds of his health, he'll switch back to Phase 2, but this time he spawn 6 Support Heads rather than just 3, all of whom have the same attacks as the previous set. Finally, once all 6 are dead, he returns to his Phase 1 setting, and now all you've got to do is finish off the last 1/3 of his health and he'll finally die, rewarding you with a Diamond for your first kill (or Darkness for all future kills). 

    Note: Many forms of Lennie or his clone Support Heads can shoot out eggs. These eggs must be destroyed within 5 seconds, otherwise they will crack open and spawn a Bloodless (the normal humanoid enemy type of Asphodel). The Support Heads can also shoot out these eggs, and each new Phase increases the number of eggs each time from 1 to 2 to a max of 3. If you're not conscious of these, you can easily become overwhelmed. The best idea is to use your AOE Boons to their best. For example, Dionysus' Festive Fog cast, Demeter's Crystal Beam cast, or Ares' Blade Rift cast are all great skills that will help damage both the bosses and the eggs.
  • Clear Elysium

    Story-related and cannot be missed.

    Elysium is the third biome in the game and is made up of 11 Chambers that you must clear. (See Escaped Tartarus trophy_bronze.png for more about chambers & rewards.) The final Chamber is the boss fight, Theseus and Asterius. You'll need to defeat both to complete this area. While the bosses themselves don't change like the others, at 50% health, Theseus will call upon one of the Olympian Gods to help him, and which God answers is random each time.

    Elysium is arguably the hardest region in the game, not least because most of the enemies here have to be killed twice else they respawn.  

    See below for more details on the boss fight [SPOILER WARNING]: 


    Theseus:
    Theseus is the human one, his primary attack is to throw his spear at you and call it back, thus damaging you as it goes in and as it comes back. If you get too close to him too much, he does have a second attack, which consists of lunging at you and then whirling his staff around in a large circular area. He's easy enough to evade and deal with.

    When Theseus reaches 50%, he'll enter Phase 2 where he becomes invulnerable for a short while as he calls on an Olympian God to help him. While the God he calls is random (but never Hermes), it will never be a God whose Boon you currently possess (eg. if you have a Boon from Ares, Theseus will never call on Ares). The only exception to this is if you have a Boon from every single Olympian, at which point he will call on Artemis. Each God gives their own special AOE attack, but they all follow the same pattern: medium-to-large circles will begin spawning on the floor, and you'll have a few seconds to get out of them before the attack triggers. So, if it was Dionysus, purple circles will constantly appear near you, and stepping inside them will infect you with the Hangover status effect. (Note: It's important to know that whichever God Theseus summons will also give their status effects to his weapons, so, with the Dionysus example, if Theseus hits you with his spear, you will also be hit with the Hangover status effect.)

    Asterius:
    Asterius is really what makes the fight more challenging. Asterius is the large bull and he has a few different attacks, all of which are powerful. First and foremost, he has a set combo he always repeats. First the Axe combo: he'll jab at you and swing his axe in a large circular area twice. Then he'll do his Leap combo attack, where he leaps up in the air, tracking you, and slams down on the ground directly in front of you. When he lands, he'll either follow that with another 2 Leaps, or another Axe combo. Finally, his 3rd move is a Bull Rush. You'll know it's coming because he begins it by pawing at the ground twice first, after which he will sprint after you. You'll need to kite him around, and the best thing to do is to kite him directly into one of the four pillars in the room. If you succeed, you'll stun him for a few moments. If not, he'll hit you and you'll take decent damage. (Note: When Asterius reaches 50%, all of his attacks cause large destructive waves that flow from his hits and do high damage.)
  • Clear Elysium with the 'Extreme Measures' Condition

    Requirements: This cannot be done until you've completed at least 1 full clear and have unlocked the Pact of Punishment.

    When you beat the final boss once, you'll unlock the Pact of Punishment. This is a list of modifiers or conditions that you can activate for each run, and each has its own level of difficulty added on, represented by "Heat" levels. Some conditions are harder than others, and each one gives you between 1-3 Heat. In addition, you can add multiple levels of each condition, increasing its potency. As the Heat gauge increases, you'll need to combine more and more modifiers to reach the next level. At each new Heat gauge level, new "Bounties" unlock, which essentially just resets the first-time completion rewards for the boss fights (for each weapon), giving you a new way of earning more Titan Bloods, Diamonds, and Ambrosias.

    For this trophy, you'll need to complete one full successful clear with 3 levels of the Extreme Measures condition active. This condition changes the boss fight in its respective biome by giving the boss new attacks/techniques. Because this trophy is specifically for completing Elysium with it, 1 level of it will not suffice, as each level is only for 1 of the Underworld biomes. The first level affects Tartarus, the second affects Asphodel, and the third level of it affects Elysium. 

    TIP: Even though the Pact unlocks after just 1 clear, I would really suggest waiting to do this until you're further in your game, because this is not an easy boss fight. 

    See below for more details on the altered boss fights [SPOILER WARNING]: 

    Megaera, Alecto, and Tisiphone:
    Rather than just 1, when using Extreme Measures you will have to fight all 3 Fury sisters simultaneously. 1 will be considered the 'main' boss, while the other two support. The support sisters do not take damage, they're just there to make things harder on you by damaging you from all sides! Whoever is the 'main' has the same attacks as normal, while the 2 support sisters will have additional attacks.

    Here are the different attacks for each sister when they're the support (credit to the wiki site for the definitions):

    Meg Support:
    • Support Flame: Megaera summons a large flame circle near Zagreus' current position, dealing 8 damage when it activates if he is inside it.
    • Support Volley: Megaera summons a flame pillar which fires a volley of rapid shots around the arena, dealing 4 damage on impact. This ability is only able to be used if the main fury is under 50% max HP.
    Alecto Support:
    • Support Whip Shot: Alecto summons a Whip Shot which acts the same as it does in her fight, bouncing off walls and doing 7 damage a hit to Zagreus.
    • Support Lightning Chase: Alecto repeatedly summons a circle on Zagreus' current position, dealing damage if he stands in one when it activates. This ability is only able to be used if the main fury is under 50% max HP.
    Tisiphone Support:
    • Support Bombing Run: Tisiphone places lengthy rows of damaging circles along a direction of the arena, which detonate after each other in a row. They deal damage if Zagreus stands in one when it detonates.
    • Support Fog: Tisiphone covers parts of the arena with clouds of dark green fog, making it difficult to see enemies or Zagreus in that location for a limited time.


    Lennie, the Bone Hydra: 

    There are a few big differences in this fight. Firstly, the boss is now in a completely different chamber. It will be a smaller island, split by magma. Rather than being tethered in place at the top, the main boss will be in the center, and when the support heads spawn, they'll spawn on all sides instead. Another big difference is that the boss is no longer stuck in one place for the entirety of the fight. Once he reaches 66% health, the head will break off and now be able to chase you around, trying to lunge at you and slam the ground three times in a row. It will remain this way for the rest of the fight.



    Theseus and Asterius:
    This fight changes quite a bit, rather than just a few extra attacks or tweaks. It's one of the hardest boss fights in the game, so be warned.

    Theseus:

    Theseus now appears on a chariot, which does a lot of damage if you run into, and has a much higher health. He will no longer have any of his normal attacks. Instead, he now has 2 new attacks. First, he has a new Cluster Bomb attack where he'll drop bombs all around the arena, both along his own path and throwing them at you. Second, he has a Bullet Lunge attack, where he charges through the center of the arena towards you, spraying bullets in a cone in front of him along the way. Once Theseus reaches 33% Health, the chariot breaks and he regains his normal attacks, beginning in Phase 2 where he calls for his Olympian Aid, summoning a god to help, just like he does in the normal boss fight against him.

    Asterius:

    For the most part, Asterius keeps his normal moves, but with a few changes. He can now chain Axe combos in quick succession, and same goes for his Leap combos. When he uses a Leap combo or does the overhead axe slam, a shockwave bursts from around him outwards as he lands, similar to his shockwaves in his normal Phase 2, but now in a circular fashion rather than the original line. Lastly, the Bull Rush remains the same, but he runs much faster now.

    He does gain 1 new attack, though, in which he rapidly spins his axe around him several times, and has a rather long reach.
  • Clear an Infernal Gate without taking damage

    Requirements: This cannot be done until you've completed at least 1 full clear and have unlocked the Pact of Punishment. Also, this trophy requires the purchase of the "Gateways, Erebus" job from the House Contractor for 5 Diamonds (requires: final boss completion, Contractor's Desk Deluxe purchase). 

    Once you've beaten the last boss once and unlocked the Pact of Punishment (see Champion of Elysium trophy_silver.png), you'll unlock Heat levels which increase the difficulty of the game by adding conditions. Once you've purchased the Erebus Gateway Work Order, apply whatever mix of conditions you like until you reach a level of 5 Heat and begin your run. Similar to Chaos Gates, eventually you'll run into a chamber that has an Erebus gate. It looks very similar to Chaos Gates as a circular hole gate in the ground, but has chamber rewards and a Heat icon. However, while it may look similar, its function is far from it. Erebus Gates are like small challenge rooms in which you must clear the chamber without taking any damage. If you do, you fail, and you'll return to the top without the reward (and without this trophy). If you have trouble with this, I recommend using the Chaos Shield as your weapon, as you'll be able to hold it up and block any damage with it. 

    Note: Erebus Gates require different Heat levels to access depending on which area you're in. In Tartarus, Erebus Gates will need 5 Heat; in Asphodel, Erebus Gates will need 10 Heat; and in Elysium, Erebus Gates will need 15 Heat to unlock. No Erebus Gates appear after Elysium.
  • Clear an escape attempt

    Story-related and cannot be missed.

    This is mostly self-explanatory. To get this trophy, you'll need to successfully escape from the Underworld and beat the final boss at the surface. 

    You'll have to clear all 4 biomes:
    1. Tartarus (see Escaped Tartarus trophy_bronze.png)
    2. Asphodel (see Escaped Asphodel trophy_bronze.png)
    3. Elysium (see Escaped Elysium trophy_bronze.png)
    4. Temple of Styx
    Once you've cleared the Temple of Styx and exit through the gate, you'll come out in Greece, at the surface. But before you can celebrate, you've still got one small thing left to do... defeat your father, Hades. This is the final boss fight in the game. See below for more details on the boss fight [SPOILER WARNING]:


    Hades:

    Hades has two phases he goes through and a fairly decent-sized repertoire of attacks. One thing that is pervasive throughout the fight and that is used as part of many attacks is that: Hades has his own version of a Cast attack. His Cast appears as flaming skulls and if they directly hit you, you will become poisoned and give you a debuff that makes you take an extra 100%+ damage. If they land anywhere else though, they become time bombs. After 5 seconds, if it hasn't been killed yet, the skull will self-detonate and a large green wave will expand outwards in a circle from the center that will damage you if you don't dodge through it. 

    In Phase 1, Hades only has 2 attacks, but they are the main attacks throughout the entire boss fight. The first is a Spin Attack-type of move where he sprints towards you and whirls his weapon around him in a circular move.  The second is a Lunge, wherein he'll chuck two skull Casts to the side before dashing towards you to hit you. Aside from these attacks, Hades will also summon mobs as reinforcements when he reaches 50% health, and then again at 20% health.

    Once you've killed him, he'll drop down on one knee but, instead of dying, he regenerates back to full health, and this begins Phase 2. YEP, you have to kill him TWICE! Not a happy discovery, right? In this Phase, he has a couple more combo variations of the first two attacks, but there are 2 completely new attacks that become the main focus. The first one is a Summoning Vases ability where large green vase-like structures spawn all over the map. As soon as they're hit by anything, they burst and a pool of green liquid comes out with hands sticking out of it. If you're standing in the vicinity of the green pool, it will stun you in place for a few moments. The second and more problematic new attack is his Laser Attack. He stops in place and three laser beams appear, one in each direction, and he holds them for a few seconds. The lower his health, the higher the number of laser beams appears. If you're caught in the beam, it acts almost like a micro-stun and attempts to bring you in closer bit by bit, so make sure you break through as quickly as possible and run and hide behind one of the rocks scattered around. These will protect you from the lasers. 

    Then just keep going until he dies for the second (and, thankfully, final) time. 

    TIPS:
    • A Boon I love love love for this (I've mentioned this elsewhere as it's good for the entire game, but its especially good here) is the Athena and Demeter Duo Boon "Stubborn Roots", which regens 1 Health every 0.8 seconds after you've used your Stubborn Defiance/Death Defiance (and thus have no backup lives). This is probably one of the best Boons in the game (especially for survivability) until you've gotten to a point where you aren't dying anymore. Other great Boons for this fight are: Dionysus' Festive Fog Cast (doubly so when paired with the Dionysus/Demeter Duo Boon "Ice Wine" which adds Chill), Ares' Blade Rift Cast when it has the extra tracking Boon too. Certain Gods have Calls that are great "Oh Shit" moments, such as Athena, Poseidon, as they have Invulnerability.
       
    • On the other side however, if you're using Athena's Deflect Boons and also using the Shield weapon, be careful not to deflect the skull Casts because it doesn't go back to Hades like any other attack in the game does. Instead, you just make the Cast bounce back and land near him. Meaning the bomb is still going to go off anyways, whereas you could have just Blocked it and it would just disappear.    
       
    • In terms of weapons... You're going to have to learn to beat him with each weapon, but just so you know, at least for the beginning, he is much easier to beat with the Shield or Bow, with the Shield being by far the easiest. If you're using the shield, make sure you hold up the Block when he throws out his skull Cast, because doing that stops it from poisoning you AND stops it from spawning on the map, meaning no time bomb/wave either.
    • Let him come to you, dodge out of the attack, and then wail on him until he begins his next move, then quickly dodge out. Doing this is much better and safer than going on the offensive yourself and running to him because you might not have enough time to dodge out. (Note: All of this advice here is mainly just for the first time or first few times you fight him. Once you've beat him a few times, you'll know what to do and what approach is best for you. Once I got comfortable enough with the fight, I knew when I could go all out and when to hold back.)
       
    • As soon as the vases spawn, try to break the ones near you from a distance, or wherever you're planning to go and stand for your next attack, so you don't need to worry about getting stunned in the worst possible time. 

    Also, it's very easy to tell when Hades will use his lasers. When it comes to Hades, he really telegraphs his next move. You can pretty much know exactly what he's going to do next several seconds in advance because each one has its own unique movements, so take advantage of that. For the lasers, if you're using the Shield, you can just block them. Otherwise, run and duck behind a rock early rather than risk it for one extra hit on him. He can take you from full health to zero fairly quickly if you get too cocky or if your dodge/etc timing is really off. 
  • Clear an escape attempt with a hidden Weapon Aspect

    See Infernal Arms trophy_silver.png  for more information on Weapon Aspects.

    As the description states, you need to successfully escape and defeat the final boss while utilizing the Hidden Aspect of any weapon. All 6 Infernal Arms have 4 Aspects, 3 that are unlockable at any time, and a 4th that must be discovered before it can be unlocked. See Infernal Arms trophy_silver.png  for a list of all Weapon Aspects and how to unlock the Hidden ones. 

    Once you've unlocked any weapon's 4th Aspect, complete a run with it and you'll get this trophy. 
  • Earn a Loyalty Card

    Requirements: This cannot be done until you've completed the main story quest (10 full clears).

    This is a very simple trophy to explain, but the toughest to do. To get this trophy, you need to defeat Charon and claim the reward, the Loyalty Card. It gives you a 20% discount on all Well items and Charon's wares in the Temple of Styx, but it only lasts for that specific run and disappears upon death.

    This will most likely be among the very last trophies you earn. Charon is the rather quiet ferryman of the river Styx and he helps you throughout the game by selling you various Boons, heals, and items in exchange for Charon's Obols (gold coins). For 99% of the game, that is the extent of your relationship with him. However, after you've completed the story, you might notice that once in a blue moon, a large sack appears behind Charon. That is a pouch of 300 obols that you can steal. If you do, though, Charon will become angry and will send you to Erebus to battle him. To get this trophy, you'll have to defeat him. Good luck!

    Charon is by far the most challenging boss fight (or any fight) in the entire game, so you're not going to want to do this until you really know what you're doing and have unlocked all of the Mirror of Night talents and so on. This is probably going to take a few attempts until you learn what to do. In addition, because the fight is the same no matter which biome you do it in, it's probably best to do it in Elysium, by which time you'll have more Boons and upgrades.

    Note: The sack has a 22% chance of appearing, but will never appear in the Charon chamber that immediately precedes that biome's boss fight. Also, it will never appear in the fourth biome, the Temple of Styx, for obvious reasons, as Charon does not have store chambers there.

    See below for more details on the boss fight [SPOILER WARNING]:


    Charon:

    As aforementioned, when you pick up the sack, Charon will send you down to Erebus to fight. There you'll land in a large chamber with 4 tall, golden jars which you're going to need for cover. When Charon reaches 75%, he destroys 2 of the jars, and at 45% he'll destroy the remaining 2 jars. Thankfully, you won't need to completely kill him. Once he reaches 20%, he'll stop the fight and reward you with the Loyalty Card and this trophy.

    Charon has the following attacks (credit to the wiki site for the definitions):
    • Ghost Charge: Charon hovers to the sides of the field, sending a wave from the west or east side of the room. Throughout the battle, the pattern changes depending on his health (he also hovers to the center of the room instead), sending waves from the top and bottom, both east and west sides in a V-shaped pattern, or in a full room rotation counter-clockwise.
    • Floor Wave: Charon pushes a small wave that bounces once around the room towards the player. As the battle progresses, Charon will send up to three waves.
    • Oar Swipe: Moving to the player, Charon swipes his oar twice in a wide range, dealing heavy damage if caught.
    • Stun Wave: If too close to Charon, he will pulse a wave that deals knockback and a brief stun to the player.
  • Earn the first of Skelly's prizes

    Requirements: This cannot be done until you've completed the main story quest (10 full clears) and have unlocked the Pact of Punishment (see Champion of Elysium trophy_silver.png).


    At the bottom of the Courtyard, by the exit, are three empty square spaces, where later on in the game, Skelly will put statues covered by a cloth. If you interact with them after you've completed the main story and have unlocked the Pact of Punishment, Skelly will inform you that he has a few prizes for you, but you need to complete a run at a high Heat level before he can give them to you. 

    The first prize requires you to complete a run at a minimum of 8 Heat (see Harsh Conditions trophy_silver.png). Once you've succeeded, return to the Courtyard and interact with the statue. Skelly will give you the prize and the trophy will pop. The second will require 16 Heat and the third will require 32 Heat, but there is no trophy for the third prize.
     
  • Earn the second of Skelly's prizes

    Requirements: This cannot be done until you've completed the main story quest (10 full clears) and have unlocked the Pact of Punishment (see Champion of Elysium trophy_silver.png).


    This trophy is for Skelly's second prize (see The Useless Trinket trophy_bronze.png above). This prize requires you to complete a run at a minimum of 16 Heat (see Harsh Conditions trophy_silver.png). Once you've succeeded, return to the Courtyard and interact with the statue. Skelly will give you the prize and the trophy will pop.

    The third prize will require 32 Heat, but there is no trophy for that one.
  • Unlock each standard Keepsake

    Requirements: This cannot be done until you've completed the main story quest (10 full clears) because one of the Keepsakes cannot be earned until you've escaped at least once, and another Keepsake is not available to earn until the main story is complete.


    To earn this trophy, you'll need to collect all 25 Keepsakes in the game. Keepsakes are trinkets; items you can equip that give you a passive buff during your escapes. You can equip them from the display case in the Courtyard, where the weapons are. You'll not only need to obtain all 25 Keepsakes, but you'll also need to max them out for Friends Forever trophy_silver.png. This is done by completing multiple runs while equipping them. (See Friends Forever trophy_silver.png for more information.)

    These Keepsakes are given to you as a gift in exchange for the first bottle of Nectar you give that person. Bottles of Nectar is one of the many collectibles/currencies in the game, which you can earn by clearing certain chambers, completing Fated Prophecies, or trading 10 Keys for 1 Nectar at the Wretched Broker.

    Although you cannot complete the trophy until you finish the story, you should begin working on this immediately. As soon as you begin your runs, start handing out 1 Nectar to everyone you can right away. This includes the Gods as well as the people at home. To gift Nectar to the Olympian Gods, you'll first have to find that God's boon during your run. Approach it but do not accept the Boon yet! If you have Nectar, when you approach any Boon, underneath the normal command for accepting it should now be a secondary command to Give Nectar by pressing r2.png. Once that's done, then you can accept the Boon as usual.  

    TIP: In my opinion, Skelly's keepsake is one of the best Keepsakes in the game, from beginning to end. It gives you one extra life per escape attempt, so make sure he's one of the first to whom you give a Nectar. Another one I love is Dusa's Harpy Feather Duster, which gives you a % chance to find healing items in urns, and there's always 1 in every chamber. 

    For a complete list of all Keepsakes in the game, who they're from, and what they do, see below [SPOILER WARNING]: 

    Each Keepsake's description contains the effects of Level 1/Level 2/Level 3.

    1. Old Spiked Collar (Cerberus) - Gain +25/38/50 Max Health.
    2. Myrmidon Bracer (Achilles) - Take 20/25/30% less damage from the front, but +10% from behind.
    3. Black Shawl (Nyx) - Deal +10/15/20% more damage striking undamaged foes; also striking foes from behind.
    4. Pierced Butterfly (Thanatos) - Gain +1/1.5/2% more damage for each Encounter you clear without taking damage.
    5. Bone Hourglass (Charon) - Items from the Well of Charon have durations increased by +4/6/8 Encounters.
    6. Chthonic Coin Purse (Hypnos) - Receive +100/125/150 obols (gold coins) to spend as you please (once per escape attempt).
    7. Skull Earring (Megaera) - Deal +20/30/40% more damage while at 35% Health or less.
    8. Distant Memory (Orpheus) - Deal +10/20/30% more damage to distant foes.
    9. Harpy Feather Duster (Dusa) - Broken urns have a 3/5/6% chance to contain healing items.
    10. Lucky Tooth (Skelly) - Automatically restore up to 50/75/100 Health when your Life Total is depleted (once per escape attempt).
    11. Thunder Signet (Zeus) - The next boon you find will be from Zeus. His blessings have a +10/15/20% chance to be Rare or better.
    12. Conch Shell (Poseidon) - The next boon you find will be from Poseidon. His blessings have a +10/15/20% chance to be Rare or better.
    13. Owl Pendant (Athena) - The next boon you find will be from Athena. Her blessings have a +10/15/20% chance to be Rare or better.
    14. Eternal Rose (Aphrodite) - The next boon you find will be from Aphrodite. Her blessings have a +10/15/20% chance to be Rare or better.
    15. Blood-Filled Vial (Ares) - The next boon you find will be from Ares. His blessings have a +10/15/20% chance to be Rare or better.
    16. Adamant Arrowhead (Artemis) - The next boon you find will be from Artemis. Her blessings have a +10/15/20% chance to be Rare or better.
    17. Overflowing Cup (Dionysus) - The next boon you find will be from Dionysus. His blessings have a +10/15/20% chance to be Rare or better.
    18. Lambent Plume (Hermes) - The next boon you find will be from Hermes. His blessings have a +10/15/20% chance to be Rare or better.
    19. Frostbitten Horn (Demeter) - The next boon you find will be from Demeter. Her blessings have a +10/15/20% chance to be Rare or better.
    20. Cosmic Egg (Chaos) - Enter Chaos Gates without losing Health. Blessings from Chaos have a +20/30/40% chance to be Rare or better.
    21. Shattered Shackle (Sisyphus) - Your Attack, Special, and Cast each deal +50/75/100% more damage while not empowered by a Boon.
    22. Evergreen Acorn (Eurydice) - In the final Encounter in each Underworld region, take 0 damage the first 3/4/5 times foes hit you.
    23. Broken Spearpoint (Patroclus) - After taking damage, become invulnerable for 1/1.2/1.5 seconds. Refreshes after 7 seconds.
    24. Pom Blossom (Persephone)* - After every 6/5/4 Encounters, gain +1 Lv. (a random Boon grows stronger).
    25. Sigil of the Dead (Hades)** - Your Call skill becomes "Hades' Aid", which briefly makes you Invisible; your God Gauge starts at 10/20/30% full.

    * The Pom Blossom (#24-Persephone) cannot be earned until you've successfully escaped at least 1x and can speak to and give Nectar to Persephone at her cottage.
    ** The Sigil of the Dead (#25-Hades) is the only one that requires 2 gifts of Nectar rather than 1. The first can be given much earlier, but the second Nectar cannot be given until you've finished the story (10 full clears), at which point the option will finally show up, although it might take a few more runs. 
  • Max-rank each standard Keepsake

    Requirements: This cannot be done until you've completed the main story quest (10 full clears) because one of the Keepsakes cannot be earned until you've escaped at least once, and another Keepsake is not available to earn until the full story is complete.


    Each Keepsake you collect has a unique buff to help you in your runs (see Something From Everyone trophy_bronze.png for a list of all Keepsakes & buffs). These trinkets begin at level 1, and by using them, you can level them up to a max of level 3, upgrading the buff it offers. To level them up, you have to use them. You'll need to clear 25 Encounters to reach level 2, and another 50 Encounters to reach level 3. This means each Keepsake needs 75 Encounters to max out; to go from level 1 to level 3. So in total, to max-rank each Keepsake will take you a staggering 1,875 Encounters cleared. (Encounters are rooms that have enemies in them. Other rooms such as the stairs in between biomes, Charon's rooms, and fountain rooms, do not count as Encounters, but they do count as chambers.)

    While this number sounds exceedingly high, if you actively diversify the Keepsakes you use as you play (rather than waiting until the very end of your Platinum), this will take a lot less time than you think. By the time you've completed everything else, you should already have a decent number of Keepsakes at max rank. Still, it's definitely a grind, and it is surely one of the longest trophies on the list time-wise. 

    TIP: What I liked to do is that, as soon as I completed my 10 clears to finish the story (see The Family Secret trophy_gold.png) and I was strong enough to know I could clear the Tartarus and Asphodel biomes with little concern, I began using those regions to level up the Keepsakes that I didn't like to use for real. Once I reached Elysium, I'd switch back to the important Keepsakes I used and continued on (you can switch Keepsakes in between biomes in the stairs chamber). This way I would greatly cut down on my clean up phase later on. 
     
  • Equip a Chthonic Companion

    See Complete Set trophy_bronze.png for more information on Chthonic Companions.

    Once you've got your first Chthonic Companion, you can equip them from the same place, and in the same way, that you equip Keepsakes. Interact with the display case in the Courtyard and click on the Companion in question and this trophy will pop.

    The easiest one, and probably one of the first you'll be able to do, is Skelly's, and you'll have to do most of it for the trophies either way.

    SKELLY'S FAVOR QUEST & COMPANION:
    First, to get his Favor quest, you'll need to have maxed out his Affinity Gauge at 6 Hearts and you'll also need to have unlocked any 4 weapon Aspects other than Zagreus Aspects. Once you've got that, the next time you speak to him, he'll give you his quest. It's very simple. Level up the Stygius Blade's Zagreus Aspect to Level 5 (max), and then kill Skelly with it. Once you do, the next time you return to the Courtyard after your run, you'll be able to give him Ambrosia. Give him 1 Ambrosia and he'll give you his Chthonic Companion called "Companion Rib".
  • Earn all Chthonic Companions

    Chthonic Companions (or Legendary Keepsakes) are trinkets you equip that give you the ability to summon a unique helper. One summons a dummy that takes the attention and damage off of you, one petrifies your enemies, others just deal blanket damage to the area, and so on. There are a total of 6 Companions to get, and the method is also quite similar to Keepsakes, but takes more time. The people who have Companions to get are: Megaera, Thanatos, Skelly, Sisyphus, Dusa, and Achilles.

    How to get them:
    After you've earned that person's Keepsake, you'll have to completely fill that person's Affinity Gauge (found in their Codex entry) until you reach the locked heart. That keyhole means you have to fulfill that person's Favor. "Favors" are personal quests they give you that you need to complete. Once you earn their favor and it unlocks, you can then gift them 1 Ambrosia. That very first time you give them Ambrosia, they will reward you with their Companion. 

    Using them:
    You can only equip one at a time, like Keepsakes, and you equip them from the same display case in the Courtyard. That said, they cannot be changed mid-run. During your run, if you want to use your Companion, simply press l2.png at any time and it will summon them. However, not all Keepsakes can be used everywhere. Firstly, some Companions have certain bosses they cannot be used against. Secondly, all but 2 Companions cannot be used against Hades until he gives you the authority to do so. See the full list of Companions below for more specific details.

    Leveling up:
    While you do not have to max any of them for the trophies, it is a good idea to level the one(s) you plan to use. Unlike Keepsakes, leveling them does not make them grow stronger. Instead, each level gives you 1 more use per run. A level 1 Companion will only allow you to use them 1 time per run, whereas a level 2 can be used 2x, and so on, for a maximum of 5 uses at level 5. (Note: The Well of Charon has an item called "Night Spindle" that gives you 1 extra use for that run, and it can be stacked by purchasing more of that same item.)

    The method of leveling Companions is different. Rather than by using them, it costs Ambrosia instead, and the cost increases with each level. To max out one Companion to level 5, it will cost 10 Ambrosia. Level 1 costs 1 Ambrosia, level 2 costs 2, and so on, until level 5 which costs 5 Ambrosia. This means that maxing all 6 Companions will cost 60 Ambrosia. Because this isn't needed for the trophies, I highly suggest you only level the Companion(s) you use, when you use them. There's no need to waste the Ambrosia and level all of them if you never use them.

    For a complete list of all Chthonic Companions in the game, who they're from, and what they do, see below [SPOILER WARNING]:

    1. Companion Battie (Megaera) - Your summon deals 2500 in an area near your closest foe, then continually down the line. [Cannot be used against any Fury sisters.]
    2. Companion Mort (Thanatos) - Your summon deals 3500 damage in an area in front of you after a brief delay. [Cannot be used in Thanatos Encounters.]
    3. Companion Rib (Skelly) - Your summon creates a distraction with 250 Health, provoking your foes to attack it until it dies. [Cannot be used against Charon.]
    4. Companion Shady (Sisyphus) - Your summon deals 1000 damage in an area and drops a smattering of Health, Darkness, and Charon's Obols. [Each time you use it will drop: 4 Health pickups, each healing 10 Health; 1 Darkness pickup worth 10 Darkness; 1 Obol pickup worth 30 Obols.]
    5. Companion Fidi (Dusa) - Your summon joins you for 30 sec., repeatedly firing shots that petrify foes and deal 70 damage.
    6. Companion Antos (Achilles) - Your summon deals 1500 damage to 2 foes one after another.

    Note: To start with, Companions Shady and Rib are the only 2 that can be used against Hades. However, by forging bonds with some people, you can get his authority, unlocking the use of the other 4. The requirements are:
    • Possess 7 Hearts (Affinity Gauge) with at least 1 of the following people: Achilles, Dusa, Megaera, or Thanatos.
    • Possess 7 Hearts with another 1 of the previous 4 or with Skelly or Sisyphus.
    • Possess 4 Hearts with Hades.
    Once you've met those 3 conditions, Hades will give you his authority to use any Companion against him as you please.
  • Max any Weapon Aspect

    Every Infernal Weapon has 4 Aspects. 3 of them are available from the beginning, while the 4th is a Hidden Aspect and requires special actions to discover (see Infernal Arms trophy_silver.png for more information).

    Aspects are unique upgrades and (usually) slightly different versions of that weapon. Typically they either change a skill/action and/or give a buff, while also changing the outer appearance of the weapon. Some Aspects are stronger than others or are more drastic changes, especially the Hidden Aspects. Each Aspect must be unlocked, which costs Titan Blood, and unlocks at Level 1 and can be leveled to a max of Level 5. Leveling the Aspects also costs Titan Blood and the amount needed usually increases per level (eg. the 2nd Aspect of any weapon costs 1>2>3>4>5 Titan Blood for each of the 5 levels respectively). 

    To get this trophy, all you have to do is to reach Level 5 with any Aspect of any Weapon. The quickest and cheapest one to max out is always the Zagreus Aspect of any weapon, which is its default Aspect, because, unlike other Aspects, each level will only cost 1 Titan Blood, meaning you will only need 5 Titan Blood to max it out.

    A good one to choose is the Stygian Blade's Zagreus Aspect because that will help you with Rare Collectible trophy_bronze.png and will get you one of the better Chthonic Companions in the game.

    Note: To unlock all 4 Aspects and max out all 5 levels for all 6 Infernal Weapons, it will cost you a total of 306 Titan Blood
  • Unlock all Weapon Aspects

    Requirements: Must have purchased all 6 Infernal Arms first. See Arms Collector trophy_bronze.png for more information on the weapons. 


    With 4 Aspects for each of the 6 Infernal Arms, there are a total of 24 Aspects, all of which you'll have to unlock for this trophy. The first 18 are very simple to unlock and will just require a fair amount of Titan Blood. The remaining 6 are more complicated, and are known as Hidden Aspects. Each has requirements that must be met, but even once you've done so, there's another special step; each Hidden Aspect has a secret "pass-phrase"; a phrase that Zagreus must hear from a specific person before the Aspect can be unlocked. Even if you know the phrase, you can't enter it; you must hear it from that person. Once you do, the next time you interact with the weapon, the final Aspect will be unveiled. After that, all you need is 3 Titan Blood and you can unlock it!

    However, before you can unlock all the other Hidden Aspects, you'll have to unlock Varatha's (Eternal Spear) Hidden Aspect first. The Spear's Hidden Aspect is called the Aspect of Guan Yu and requires the following [SPOILER WARNING]:
    • Purchase the "Fated List of Minor Prophecies" from the House Contractor
    • Reach the final boss (you don't have to defeat him, reaching him is enough)
    • Invest 5 Titan Blood into at least 5 different Aspects in any weapons, except for the Aspects of Zagreus
    • Speak to Achilles as many times as needed until he says the Spear's secret phrase: "I see you through the eyes of the crimson phoenix."
    Once you've done all of the above, equip the Spear and then interact with the Spear's shadow-like placeholder to open the Aspects page and the Hidden Aspect will be revealed. (Note: For the Spear, you won't have to pay any more to unlock its Hidden Aspect, but this is only for the Spear. For all the 5 other weapons, you'll still have to pay 3 Titan Blood each to unlock theirs once revealed.)


    For a list of all Weapon Aspects, how much it will cost to unlock each one, and how to unlock its Hidden Aspect, see below:

    "Stygius" Stygian Blade: 

    1. Aspect of Zagreus - Unlock: Free - Leveling: 1/1/1/1/1 Titan Blood (Total: 5 Titan Blood)
    2. Aspect of Nemesis - Unlock: 1 Titan Blood - Leveling: 1/2/3/4/5 Titan Blood (Total: 15 Titan Blood)
    3. Aspect of Poseidon - Unlock: 2 Titan Blood - Leveling: 2/2/3/4/5 Titan Blood (Total: 16 Titan Blood)
    4. Aspect of Arthur* - Unlock: 3 Titan Blood - Leveling: 3/3/3/3/3 Titan Blood (Total: 15 Titan Blood)

    * Hidden Aspect Requirements
    - Eternal Spear's Hidden Aspect "Aspect of Guan Yu" revealed
    - At least 5 Titan Blood invested into any of Stygian Blade's other Aspects
    - After the previous 2 requirements have been met, speak to Nyx until you hear the phrase: "I see your kingly pardon from a prison of stone"

    Once you've done all of the above, equip Stygius and then interact with the Blade's shadow-like placeholder to open the Aspects page and the Hidden Aspect will be revealed.


    "Varatha" Eternal Spear:

    1. Aspect of Zagreus - Unlock: Free - Leveling: 1/1/1/1/1 Titan Blood (Total: 5 Titan Blood)
    2. Aspect of Achilles - Unlock: 1 Titan Blood - Leveling: 1/2/3/4/5 Titan Blood (Total: 15 Titan Blood)
    3. Aspect of Hades - Unlock: 2 Titan Blood - Leveling: 2/2/3/4/5 Titan Blood (Total: 16 Titan Blood)
    4. Aspect of Guan Yu* - Unlock: 3 Titan Blood - Leveling: 3/3/3/3/3 Titan Blood (Total: 15 Titan Blood)

    * Hidden Aspect Requirements
    - Purchase the "Fated List of Minor Prophecies" from the House Contractor
    - Reach the final boss (you don't have to defeat him, reaching him is enough)
    - Invest 5 Titan Blood into at least 5 different Aspects in any weapons, except for the Aspects of Zagreus
    - Once the previous 3 requirements have been met, speak to Achilles as many times as needed until he says the Spear's secret phrase: "I see you through the eyes of the crimson phoenix."

    Once you've done all of the above, equip the Spear and then interact with the Spear's shadow-like placeholder to open the Aspects page and the Hidden Aspect will be revealed.


    "Aegis" Shield of Chaos:

    1. Aspect of Zagreus - Unlock: Free - Leveling: 1/1/1/1/1 Titan Blood (Total: 5 Titan Blood)
    2. Aspect of Chaos - Unlock: 1 Titan Blood - Leveling: 1/2/3/4/5 Titan Blood (Total: 15 Titan Blood)
    3. Aspect of Zeus - Unlock: 2 Titan Blood - Leveling: 2/2/3/4/5 Titan Blood (Total: 16 Titan Blood)
    4. Aspect of Beowulf* - Unlock: 3 Titan Blood - Leveling: 3/3/3/3/3 Titan Blood (Total: 15 Titan Blood)

    * Hidden Aspect Requirements
    - Eternal Spear's Hidden Aspect "Aspect of Guan Yu" revealed
    - At least 5 Titan Blood invested into any of the Shield's other Aspects
    - Speak to Chaos with the Shield equipped until you hear the following: "You come to my domain bearing an all-seeing artifact that sprang from me after the dawn of time. It is considered a defensive instrument, I do believe. Though, I suspect you have discovered, or soon shall discover, it is nothing of the sort."

    - Once the previous 3 requirements have been completed, speak to Chaos as many times as needed (with any weapon) until you hear the Shield's secret phrase: "I see you stand your ground against the serpent's flame"

    Once you've done all of the above, equip the Aegis Shield and then interact with the Shield's shadow-like placeholder to open the Aspects page and the Hidden Aspect will be revealed.


    "Coronacht" Heart-Seeking Bow:

    1. Aspect of Zagreus - Unlock: Free - Leveling: 1/1/1/1/1 Titan Blood (Total: 5 Titan Blood)
    2. Aspect of Chiron - Unlock: 1 Titan Blood - Leveling: 1/2/3/4/5 Titan Blood (Total: 15 Titan Blood)
    3. Aspect of Hera - Unlock: 2 Titan Blood - Leveling: 2/2/3/4/5 Titan Blood (Total: 16 Titan Blood)
    4. Aspect of Rama* - Unlock: 3 Titan Blood - Leveling: 3/3/3/3/3 Titan Blood (Total: 15 Titan Blood)

    * Hidden Aspect Requirements
    - Eternal Spear's Hidden Aspect "Aspect of Guan Yu" revealed
    - At least 5 Titan Blood invested into any of Coronacht's other Aspects
    - Speak to Artemis with the Bow equipped until you hear the following: "Hey, how'd you get your hands on a nice bow like that? You take good care of Coronacht for me, so I can try it too once you're up here."

    - Once the previous 3 requirements have been completed, speak to Artemis (with any weapon) until you hear the secret phrase: "I see you drawn in the arms of the seventh avatar"

    Once you've done all of the above, equip Coronacht and then interact with the Bow's shadow-like placeholder to open the Aspects page and the Hidden Aspect will be revealed.


    "Malphon" Twin Fists of Malphon:

    1. Aspect of Zagreus - Unlock: Free - Leveling: 1/1/1/1/1 Titan Blood (Total: 5 Titan Blood)
    2. Aspect of Talos - Unlock: 1 Titan Blood - Leveling: 1/2/3/4/5 Titan Blood (Total: 15 Titan Blood)
    3. Aspect of Demeter - Unlock: 2 Titan Blood - Leveling: 2/2/3/4/5 Titan Blood (Total: 16 Titan Blood)
    4. Aspect of Gilgamesh* - Unlock: 3 Titan Blood - Leveling: 3/3/3/3/3 Titan Blood (Total: 15 Titan Blood)

    * Hidden Aspect Requirements
    - Eternal Spear's Hidden Aspect "Aspect of Guan Yu" revealed
    - At least 5 Titan Blood invested into any of Malphon's other Aspects
    - Fight Asterius (as a mini-boss; the boss fight with Theseus does not work) with the Fists equipped until you hear him say the following: "Huh. You mean to fight with me bare-handed this time, short one? I'm not ashamed to say the Champion himself defeated me in such a manner back when we drew breath."

    - (After the previous 2 requirements) Continue to seek fights with Asterius (with any weapon) until you hear the secret n phrase: "I see you overcome the wild and make peace with death"

    Once you've done all of the above, equip Malphon and then interact with the Fists's shadow-like placeholder to open the Aspects page and the Hidden Aspect will be revealed.


    "Exagryph" Adamant Rail: 

    1. Aspect of Zagreus - Unlock: Free - Leveling: 1/1/1/1/1 Titan Blood (Total: 5 Titan Blood)
    2. Aspect of Eris - Unlock: 1 Titan Blood - Leveling: 1/2/3/4/5 Titan Blood (Total: 15 Titan Blood)
    3. Aspect of Hestia - Unlock: 2 Titan Blood - Leveling: 2/2/3/4/5 Titan Blood (Total: 16 Titan Blood)
    4. Aspect of Lucifer* - Unlock: 3 Titan Blood - Leveling: 3/3/3/3/3 Titan Blood (Total: 15 Titan Blood)

    Hidden Aspect Requirements
    - Eternal Spear's Hidden Aspect "Aspect of Guan Yu" revealed
    - At least 5 Titan Blood invested into any of Exagryph's other Aspects

    - (After the previous 2 requirements) Speak to Zeus (with any weapon) until you hear the secret phrase: "I see your prideful fall down from the heavens to the flames."

    Once you've done all of the above, equip Exagryph and then interact with the Rail's shadow-like placeholder to open the Aspects page and the Hidden Aspect will be revealed.
  • Choose 100 different Olympian Boon effects

    Boons are the Zagreus' main source of power and abilities, and are really what makes the game so replayable and interesting, keeping each run completely different. Boons are the way your relatives from Mount Olympus try to help you escape. They cannot be there themselves, so instead, they lend you their powers. Each God has their own theme that matches what they represent, what they are the God of, and even their personality. Zeus is, quite obviously, lightning damage, Poseidon is water damage, and so on, and many are quite creative. (Note: Demeter's Boons will not appear until you have reached the final boss at least once; success is not necessary.)

    These Boons don't quite give you entirely new attacks, but they change the ones you currently have. You still have the same basic moves (Attack, Special Attack, Cast, and Dash), but they're altered by adding their powers to it. For example, Zeus' main Attack Boon will add chain lightning to your Attack, or Dionysus' Cast Boon changes your cast into a Festive Fog bomb, and so on. In addition, the Boons you pick up can be leveled up, increasing their bonuses, by picking up Poms of Power (the pomegranate) from chambers or Charon.

    To get this trophy, you need to find and accept 100 different Boons, which is obviously cumulative. There are 126 Olympian Boons in total (Boons from Chaos do not count as Chaos is considered a Chthonic God, not an Olympian). As you do your runs, you'll come across Boons as chamber rewards. When you go to accept it (by pressing r1.png), it will give you an option of 3 different Boons from that one God in question.

    There are 3 kinds of Boons that you get from Olympians, and everything is color coded:
    • Normal Boons which come in 4 different rarities (Common-White, Rare-Blue, Epic-Purple, and Heroic-Red). Each God has 13-15 normal Boons. 
    • Duo Boons (Green), of which there are 28 in total. These are Boons from two Olympians, mixing both of their unique effects together. Each God has 3-5 Duo Boons and they can be accepted from either one of the 2 Gods.
    • Legendary Boons (Orange), of which there are 11 in total. These are the highest tier of boons and are very rare and most have requirements. Each God has 1 Legendary Boon, except for Poseidon and Hermes who have 2 each. 

    IMPORTANT NOTES:

    - Note that many Boons have requirements before they can be in the available pool offered to you. Each God's Boons generally work on a tree; many have no requirements and are the first level of the tree, then others will only be offered once you've picked up one of those first-branch ones, and so on. To find a Duo Boon, you must have at least 1 Normal Boon from each of the 2, from a specific pool depending on the Duo Boon in question. That Codex Index mentioned above adds a list of each God's Boons to their Codex entries. Simply navigate to the God in question's Codex entry and then press the touchpad. This will show you every Boon they have, including Duos and Legendaries, and on the right-hand side will be a list of requirements to find them.

    - In addition, it's important to know that if you accept a Boon for, let's say, your Special Attack, it is highly unlikely that you'll get another God's Boon for that same attack move, at least not before you've already accepted Boons for the other major skills. So if you know that you specifically want a Deflect Boon for your Attack, you might think, I'll take this boon in the meanwhile, but don’t do that. Even though it seems counterintuitive to skip Boon chambers thinking you'll add extra Boons to your list, that dilutes the possible Boon pool, so if you know what you want, feel free to skip Boon chambers. For some more tips regarding that, see here: LINK.

    - Which Boon you choose is up to your playstyle, but I definitely recommend always picking the one you have not gotten. You don't need to memorize which ones you have and have not gotten because there will be a prophecy icon (looks like scrolls) on the Boons that you have never picked up before. Plus, if you hover over it, on the right hand side of the screen, it will say that it has been prophesied that you will take it. This way, not only will you get this trophy much quicker, but you'll learn what Boons work best for you. Remember that some are much better for one weapon, while they may not be so great for another.

    - Although not required, you will absolutely want to buy the "Codex Index" job from the House Contractor for 50 Gemstones, as that will add a list of Boons for each Olympian, complete with the requirements for that Boon, as well as if you've never picked them up before and still have a prophecy for it. There is one prophecy for each God, to get all of their Boons at least once, so if you feel like you should have gotten this trophy yet but still haven't, check the lists in the Fated List in your bedchamber, and it'll show you which ones you have and haven't gotten. Plus, that means 9 prophecies to work towards for Had to Happen trophy_bronze.pngNote: You won't get the prophecy for that Olympian's Boons until you've given them their first Nectar. That said however, you won't lose any time; it will still count all of their Boons you've found before you unlocked the prophecy. The only difference is that you don’t see the icon mid-run, so you won't know whether you got that boon before or not. 

    - One of my favorite Boon combos is getting an Attack and/or Special Deflect boon from Athena (my most favorite Boon ever), and then getting a boon from Demeter (usually either the Crystal Beam Cast one or her summon, Demeter's Aid). With these two, the next Athena or Demeter Boon will usually offer their Duo Boon "Stubborn Roots", which allows you to regen 1 Health point every second once your Stubborn Defiance talent (from the Mirror of Night) has been used in that chamber. This is, as far as I am aware, the only thing in the entire game that gives you active health regen. This is my default setup now and has saved me more times than I can tell, and has helped me get an epic win streak. Athena's Deflect Boons are probably best for the Chaos Shield and the Coronacht Bow, but they still work well with every single weapon. 
  • Purge a Legendary Boon

    See Blessed by the Gods trophy_bronze.png for more information on Boons.

    There are 12 Legendary Boons currently in the game. Each Olympian God has 1 Legendary Boon except for Poseidon and Hermes who have 2 each, and Chaos also has 1 Legendary Boon. Legendary Boons are by far the rarest Boons that you can find, and you can easily go a dozen runs without getting a single one. An important thing to know is that while some Legendary Boons do not have any, many do have prerequisites; Boons you have to already have active first before the Legendary can even be a possible option. To see the complete list of Boons and their prerequisites, first purchase the "Codex Index" Work Order job from the House Contractor, and then open your Codex by pressing l1.png, tab over to Olympians, scroll down to the God in question, and press the touchpad. Scroll all the way down and the Legendary Boons will be near the bottom, immediately above the Duo Boons. 

    To get this trophy, once you've found yourself a Legendary Boon, you'll need to "Purge" it. There is a store in the game called the "Pool of Purging" that allows you to sell Boons you've accumulated. When you access it, 3 of your Boons at random will be chosen and you can sell any or all of them. (If you have "Fated Persuasion" from the Mirror of Night and have stones on you, you can reroll the options.) You can find the Pool in a few different places. Firstly, it is guaranteed to always appear in the Stairway, the section between biomes; once you've completed an area, you go into the Stairway, and there you'll find it right next to the Well of Charon. Other than that, you have a low chance of finding one at random in Asphodel and Elysium chambers. Finally, in the Temple of Styx, of the six different paths, two of them will hold a Pool of Purging somewhere along that path, but never in its final chamber. 

    As far as I am aware, there is only one way to increase your chances of finding a Legendary Boon: by unlocking the last upgrade to the Mirror of Night and putting points into the God Legacy talent. Each rank in God Legacy gives you an extra 1% chance for any Boon to be a Legendary or Duo Boon, with a max of 10 ranks for 10%.

    Note: There are various ways to increase your chances of getting a Boon with a higher rarity, but it's not confirmed whether Legendary Boons are part of that, as they are completely separate from the normal Boons with different rarity levels.
  • Choose 50 different Daedalus Hammer enchantments

    Daedalus Hammer enchantments are quite similar to Boons, but while Boons give you new powers, status effects, and so on, Daedalus Hammer enchantments are direct upgrades for your weapons. Each of the Infernal Arms has their own set of Hammer enchantments and you can see a list of them in the Fated Prophecies. These will show you which enchantments you've found at least once and which ones you're still missing. They offer a wide range of options from increasing damage output by certain attacks to slightly changing one of your moves to adding an AOE effect to your skills and so on. These rewards are (predictably) indicated by a Hammer icon. Note that you can only have 2 Hammer enchantments active in a run, though you can get 3 by purchasing the Anvil of Fates Hammer from Charon in the Temple of the Styx, which will swap 1 of your Hammer enchantments for 2 new ones.

    To get this trophy, you simply need to find 50 different Hammer enchantments. Each of the 6 weapons has 13-15 Hammer enchantments, so as long as you keep using different weapons rather than just sticking with 1 or 2, you should get this trophy naturally as you play. 

    Obviously, try to go for the ones you have not gotten before. You don't need to know them by heart, because there will be a prophecy icon (looks like scrolls) on the enchantments you have never picked up before. Plus, if you hover over it, on the right hand side of the screen, it will say that it has been prophezied that you will take it.
  • Unlock each of the Infernal Arms

    There are 6 Infernal Arms available in the game. You'll start out with Zagreus' Stygian Blade for free, but you'll need to spend Chthonic Keys to unlock the other 5 remaining weapons. They're not all available from the start. At first, you'll be able to unlock the Spear, Shield, and Bow in any order you want. Once you've unlocked all 3, the Fists will become available to purchase. Finally, once you own all 5 other weapons, the Adamant Rail will become available to buy. Unlocking all weapons will require a total of 24 Chthonic Keys

    The 6 Infernal Arms are: 

    "Stygius" - Stygian Blade: Unlocked by default. 
    "Varatha" - Eternal Spear: Purchasable for 4 Chthonic Keys
    "Aegis" - Shield of Chaos: Purchasable for 3 Chthonic Keys
    "Coronacht" - Heart-Seeking Bow: Purchasable for 1 Chthonic Key.
    "Malphon" - Twin Fists of Malphon: Purchasable for 8 Chthonic Keys.
    "Exagryph" - Adamant Rail: Purchasable for 8 Chthonic Keys

    Most weapons are fairly self explanatory. The Sword is Zagreus' first, default weapon. The Spear's special ability is that you can throw it and then recall it to you. The Shield can block, bash, and even be thrown. The Bow is, well, a bow. Malphon is a pair of gauntlets you can punch people with. Finally, the Adamant Rail is a rail gun, it fires bursts of laser beams and can also launch a bomb as its special attack.
  • Forge a bond with any character

    This trophy requires you to completely max out any character's Affinity Gauge and complete their personal Favor quest. See all the way below for two easy ones to do.

    Every character in the game has their own Affinity Gauge, which you can see on their Codex entry, represented by a list of hearts. To increase your bond with them, you need to give them gifts of Nectar, but you can only give 1 at a time, each time you see them. For the Gods who are located in the House, you can give them 1 Nectar every time you return from a run. For the Olympians, who you only see during runs, you can give them Nectar when you come across their Boons, prior to accepting the Boons, and same goes for Chaos. Lastly, you can give 1 Nectar to the other Gods you come across during runs (Charon, Euridice, etc.) if you see them during your escape attempt. Important Note: You can only give any person 1 Nectar per run, even if you see them multiple times, so make sure you give them Nectar every opportunity you have. 

    However, Olympian Gods do not work for this trophy. This is because Olympians only have 1 set of hearts. Once you've given them a certain number of Nectars, you've maxed them out. For all the other characters, this is not the case; they have two sets, split between a locked heart. After you've given them enough Nectar to reach the locked heart, if you've reached their personal requirements, you'll be given a personal side-quest called their "Favor" quest. You'll know it's their quest as it will give you a new prophecy to complete it. Do whatever their quest requires, and it will unlock the heart and allow you to continue working on their Affinity Gauge, but this time, you'll need to give them Ambrosia instead of Nectar. There will be just 3 more hearts to fill with gifts of Ambrosia, and once you've given the last one and maxed out the gauge, the trophy will pop as you will have now forged a bond with them!

    When you've forged a bond with the character, you'll notice a small, cute chibi icon of them on their Keepsake when equipping it from the Keepsake display case.

    Skelly is one of the easiest to do and parts of it are also required for a few other trophies in the game. Plus, you'll need to do it for his Chthonic Companion for Complete Set trophy_bronze.png anyway. Charon is also another easy one.

    SKELLY'S FAVOR QUEST & COMPANION:
    First, to get his Favor quest, you'll need to have maxed out the first section of his Affinity Gauge at 6 Hearts and you'll also need to have unlocked any 4 weapon Aspects other than Zagreus Aspects. Once you've got that, the next time you speak to him, he'll give you his quest. It's very simple. Level up the Stygius Blade's Zagreus Aspect to Level 5 (max), and then kill Skelly with it. Once you do, the next time you return to the Courtyard after your run, you'll be able to give him Ambrosia. Give him 1 Ambrosia and he'll give you his Chthonic Companion called "Companion Rib". Then just continue giving him Ambrosia until the remaining 3 Hearts are done and his Affinity Gauge is completely maxed out.

    CHARON'S FAVOR QUEST:
    His is super simple. You'll first need to max his Gauge out at 7 Hearts, after which he'll give you his Favor quest. All you need to do for this one is to spend a total of 10,000 Charon's Obols in his shops over time. That's all! 
  • Fully Unlock the Olympians' Codex entries

    Fairly early on in the game, Achilles will give you the Codex, a book that contains information on everything in the world around you, from the Gods to the items in the game, even the fish! It records everything and the more you see and interact with, the more the Codex grows and the more information becomes available. These entries contain the lore of the game, so if you're interested in the story, reading them gives you that extra background information on everyone. The Codex also holds the Affection Gauge for everyone; the gauge is at the top of each of their entries in the form of a list of hearts (see Grown Close trophy_bronze.png for more information).

    Codex entries are unlocked in a few different ways, depending on what it is you are unlocking. Information on the fish unlock the more you catch them, information on bosses unlock the more times you defeat them, and information on people in the House of Hades unlocks the more you speak to them.

    As for the Olympian Gods, the Olympians' Codex entries are unlocked and expanded either by finding more of their Boons or by gifting them Nectar. Thankfully you don't have to guess what's needed as the entry will tell you. Open that God's Codex entry by pressing l1.png, tab over to Olympians, and scroll down to the person in question. It will say to either pick up a specific number of Boons, or that you need to "deepen your relationship" with them, which requires gifts of Nectar. 

    Once you've completed all the requirements, it will say "Entry Complete" on their Codex page. For this trophy, you have to do that for all 9 Olympian Gods: Aphrodite, Ares, Artemis, Athena, Demeter, Dionysus, Hermes, Poseidon, Zeus.
  • Trade 20 times with the Wretched Broker

    The Wretched Broker is the only store in the game, located within the Lounge. It's not available until you unlock the Lounge, which will come after you've attempted a few runs (success doesn't matter). As the gold coins (called Charon's Obols) in the game are only used in-runs and do not return with you, it's a trading system using the collectibles (Darkness, Gemstones, Keys, Diamonds, etc) rather than purchasing with money. He has a list of permanent offers as well as a Limited-Time Offer which is a one-time deal and changes every time you do a run and return to the House. For this trophy all you have to do is complete 20 trades with him and it'll pop.

    TIP: Do not waste your Nectars by trading them for Diamonds. You need more Nectars than Diamonds, especially for the Platinum, and you'll have more than enough opportunities to earn Diamonds. Personally, aside from good Limited-Time deals, I don't suggest using the Broker often, especially in the beginning, unless you need something immediately. It's generally not worth it. 

    His permanent, repeatable trades are: 
    - Buy 1 Chthonic Key for 10 Gemstones
    - Buy 1 Nectar for 10 Chthonic Keys
    - Buy 1 Diamond for 10 Nectars
    - Buy 1 Ambrosia for 10 Diamonds
    - Buy 1 Titan Blood for 1 Ambrosia
  • Pay for 50 jobs from the House Contractor

    The House Contractor has a list of different jobs you can purchase from him, split by type and area. While you'll start out with many jobs available to purchase right away, most will unlock over time as you attempt to escape more and more. Special story side-quest related jobs will only appear once you've initiated the side-quest, which usually happens after speaking to that character enough times. 

    Purchase any 50 jobs from the Contractor and the trophy will pop. Some jobs are more important than others of course, and there are a few that you should get as soon as you can. You'll want to primarily focus on purchasing all of the Work Orders (page 1) he has, but there are a few other scattered ones that are also helpful. Only the Work Order jobs give actual upgrades or unlock new areas/things, and the rest are all cosmetic. There are many low-cost options under each tab that will help you pad your numbers. In terms of actual usefulness however, I've included a list below of a few big jobs you'll want to purchase ASAP.  

    The House Contractor has 7 different pages of jobs, although not all of them will be available from the start. You'll begin with tabs 1-5 and will unlock pages 6 and 7 during the game. They are:

    1. Work Orders - This page is the most important. These jobs unlock new chambers, add new things to the runs, and otherwise aid Zagreus as he tries to escape. For example, you can unlock urns that contain gold coins, unlock Erberus Gates (see Hold the Onions trophy_bronze.png), and so on. Also, many side-quests will require a specialized purchase from here.
    2. Great Hall - The Great Hall, West Hall, Lounge, and Bedchambers pages mostly contain purely cosmetic upgrades to the House; mainly rugs, couches, paintings, and other decorations. Only a small handful have any value beyond just appearance.
    3. West Hall - See above.
    4. Lounge - See above.
    5. Bedchambers - See above.
    6. Court Music - This page unlocks once you purchase the Music Stand from the Contractor (found under Work Orders).
    7. Theme Gallery* - (To see how to unlock the Theme Gallery, please see below) Themes are just aesthetic changes to some UI elements. Mostly they just add some decorative frames around your Boon list and victory statistics pages.

    To see a complete list of all orders and their cost, the Hades Wiki House Contractor page is a great resource.

    * To unlock the Theme Gallery
    1. Completed the story (see The Family Secret trophy_gold.png) and epilogue (see One for the Ages trophy_bronze.png).
    2. Purchase all available jobs under the Work Orders tab.
    3. Spend a minimum of 5,000 Gemstones in total (Purchasing jobs from the House Contractor).
    4. Spend a minimum of 30 Titan Blood in total (Unlocking and upgrading Weapon Aspects).
    5. Have earned a minimum of 15,000 Darkness in total overall (this is cumulative, you don't have to have that much on you at one time. Note: To see how much Darkness you've earned, check your save file information from the Main Title page.)

    Important Jobs to Unlock
    Here's a list of jobs you'll want to unlock ASAP when they become available. All from the Work Orders page.
    • Fountain Chamber, Tartarus – Free (Unlocks with the story)
    • Fated List of Minor Prophecies – Gives you the book of prophecies. (Unlock this immediately after the fountain chamber. This is a pre-req for just about every trophy.) 
    • Codex Index – Gives you a list of all Boons in your Codex, massively helpful
    • Urns of Wealth – Adds urns filled with gold to break during runs
    • Plunder, Lesser – Adds chance for Infernal Troves to appear in chambers & is a pre-req for many jobs on this list
    • Contractor's Desk, Deluxe – Adds new jobs to the list & is a pre-req for many trophies.
    • Keepsake Collection, Regional – Allows you to change Keepsakes inbetween biomes (important for leveling Keepsakes for Friends Forever trophy_silver.png)
    • Rod of Fishing – Allows you to fish (required for River Denizens trophy_bronze.png)
    • Court Music Stand – Plays music & unlocks the Court Music page
    • Administrative Privilege – Gives you access to the Admin Chamber & is a pre-req for many trophies.
  • Fulfill any 15 Prophecies

    Requirements: Must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    Complete list of all 55 prophecies: LINK

    Prophecies are essentially this game's versions of quests. Many prophecies will come just by exploration and trying new things, while others are specifically for someone's personal Favor side-quest. First and foremost, before anything, you'll need to purchase the "Fated List of Minor Prophecies" job from the House Contractor for 20 Gemstones. To do that, you first need to buy the "Fountain Chamber, Tartarus" job, which is free, because it's part of the story. Once you buy that, the Fated List will appear on the list, available to purchase. After you buy it, from then on, you'll be able to find the book of prophecies located in your bedchamber, on the desk immediately to the left as you walk in the room.

    There are a total of 55 Prophecies to complete, many of which you'll need to discover before they appear on the list. To get this trophy, you'll need to complete any 15 of those 55. Honestly, I wouldn't worry about this trophy. For one thing, not only are 10 of the other trophies on this list specifically for doing certain prophecies, but many other trophies will also give you completed prophecies along the way. In other words, by the time you complete the trophies on this list, you'll have completed way more than just 15 Prophecies, even if you never look at any not specifically mentioned in the trophies.

    One thing I'd suggest you do pay attention to, though, is looking for Boons, Deadalus Hammer upgrades, and Well of Charon items you have never used or bought before. Each Olympian God has their own prophecy to get all of their Boons, each weapon has their own prophecy for the Hammer upgrades, and one for Well items. That's 9+6+1=16 prophecies right there, and that's something you can easily work on as you do your runs. You don't even need to know which ones you have and have not gotten because there will be a prophecy icon (looks like scrolls) on the Boons/items you have never picked up before. Plus, if you hover over it, on the right hand side of the screen, it will say that it has been prophesied that you will take it.
  • Catch a fish from each region

    Requirements: Must have purchased the "Fountain Chamber, Tartarus" and "Fated List of Minor Prophecies" jobs from the House Contractor. Must complete 1 full run.

    To be able to fish, you'll need a fishing rod of course! To purchase the Fishing Rod, you'll first need to have reached the Temple of the Styx, the 4th biome, at least once. Once you've gotten there and met the requirements above, the "Rod of Fishing" job will appear in the House Contractor's Work Orders page for 1 Diamond.

    Once you purchase the Fishing Rod from the House Contractor, fishing spots will begin randomly spawning during your runs, which will appear as glowing spots to interact with. Approach any spot and press r1.png to cast your line. Then just wait for the bobble to go completely underwater, then press r1.png again to reel it in. It might bob a few times, so make sure it has gone all the way under before you try to reel it in, or you'll lose it.

    There's no way to tell if or when a fishing spot will spawn, except when purchasing the "Skeletal Lure" item from the Well of Charon, guaranteeing one will spawn in the next chamber that contains water. 

    For this trophy, you'll just need to catch 1 fish from each of 4 regions in the game: Tartarus, Asphodel, Elysium, and Greece. (For some reason, it seems that the Temple of Styx isn't included in this list, but I can't verify whether it doesn't count or if they're counting it along with Greece.) Greece is the final region of the game, which is the surface. Prior to completing the story campaign (successfully escaping 10 times), when you reach the surface, there are a few lakes and two rivers that can have fishing spots. Once you've finished the story however, those spots will become inaccessible. After that point, the 3 small pools of water in the final boss room will then become Greece's only possible fishing points, so make sure you keep an eye open for fishing spots there before leaving. Note: Spots spawning in the final boss room seem to be quite rare, so try to get this trophy before you complete the main story.

    Once you have the fish, you can hand them in to the Chef in the Lounge for a reward. What you get for them depends on how many you hand him at once. I recommend you save your fish until you've accumulated at least a dozen before you hand them in. You'll get a lot of Diamonds, Ambrosias, Titan Bloods, etc. that way. Once I even got 400 Gemstones for one turn-in. 

    Side note: Also, once you've caught 5 Fish and have purchased at least 24 different jobs from the House Contractor, you can purchase the "Aquarium, Cubical" item from the Contractor's Lounge page for 460 Gemstones. This doesn't really do anything special; interacting with it tells you how many fish you've caught overall. There's no real benefit for having this though, as it's just decor, really.
  • Compel Orpheus to sing again

    As you go through the story, you'll start noticing Hades mention Orpheus more and more. Orpheus is a legendary singer who has been imprisoned by Hades. The first thing you'll need to do is to free him by purchasing his "sentence" from the House Contractor. Once you have told Hades you want to do this, the "Court Musician's Sentence" job will be available to purchase for 1 Diamond. You'll find it under the first tab, Work Orders. Unfortunately though, freeing him is not enough. Once you've freed him, he'll be sitting in a chair to the right of Hades, but he'll still refuse to sing. However, you'll now be able to give him Nectars when you return from escape runs. Give him 5 Nectars and after that he'll start to sing again.

    Note: Once you've freed him and gotten him to sing, if you've purchased the Music Stand, you can start buying new songs from the House Contractor under the Court Music tab. These songs all cost Diamonds to purchase and can range from 1 to 6 Diamonds apiece. These are 100% optional and neither the Platinum nor the game itself requires you to purchase any songs, so I'd suggest you leave these at least until much later in your playthrough, because you'll definitely need your Diamonds elsewhere. (You might need to purchase Eurydice's Good Feeling song when it becomes available for the Musician and Muse trophy_bronze.png trophy, but that's unconfirmed.)
  • Have at least one rank in each Mirror of Night Talent

    To get this trophy, you need to purchase at least 1 rank in all 24 talents, meaning this includes all talents on both sides, not just one side.

    The Mirror of Night, located in Zagreus' bedchambers, is a large, wall-sized mirror that offers you many passive talents to use in your escapes. Although you start out with only 4 options available, you can unlock more with Chthonic Keys, and by the end, you'll have 24 (12 on each side). To fully unlock the entire Mirror, you'll need a total of 65 Chthonic Keys

    "On each side" means there is actually 2 sides to the talent list; Side A and Side B. Think of it like the front and back of a page of paper. To the far left of each talent on the list is an arrow button. Press it to switch active talents. You can swap between them at any time when you're in the House. For obvious reasons, you can only have one side's talent active at any given time. Side B will unlock once you speak to Nyx after accumulating at least 300 Darkness.

    While a few are completely different from each other, most pairs share a very evident theme. For example, Side A's "Death Defiance" allows you to instantly resurrect with 50% Health one time (per rank) per run, whereas Side B's "Stubborn Defiance" allows you to instantly resurrect with 30% Health one time per chamber. 

    These talents have ranks, where each rank is one more level of that talent. A couple talents max out at just 1 rank, but all the others have multiple ranks you can purchase. For almost all of them, each rank increases in cost as you purchase them; rank 1 might be 30 Darkness and rank 2 could be 50 Darkness, and so on. 
  • Fulfill the 'Night and Darkness' Prophecy

    Requirements: Administrative Privilege (see Back to Work trophy_bronze.png). Also, you must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "Night and Darkness" prophecy states: "The son of the god of the dead shall make certain attempts to aid our Mother Night, who through course of time has grown far apart from Chaos, her parent and origin of all things. – Find a way to reunite Nyx and Chaos." Completing it rewards you with 4 Ambrosia.

    This prophecy is to reunite Nyx and Chaos who have become estranged from each other. First you'll need to unlock this prophecy, as you won't have it to begin with. To do that, you'll need to build your relationship with both of them, i.e. to increase your Affinity Gauge until you've reached the locked heart with both. After that, complete runs and talk to them each time until they talk about Chaos wanting to see Nyx again. This will give you the "Night and Darkness" prophecy. Once you have it, you'll need to complete their Favor, so do runs until the House Contractor has a new job under Work Orders called "Eldest Sigil Restoration", which you'll need to purchase for 3124 Darkness

    After you buy it, next time you do a run and enter Chaos' domain, Nyx will be there. Talk to them and the prophecy will be completed and the trophy will pop.
  • Fulfill the 'Chthonic Colleagues' Prophecy

    Requirements: This cannot be done until you've completed at least 1 full run. Also, you must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "Chthonic Colleagues" prophecy states: "The son of the god of dead shall someday meet the rulers of the Underworld." This prophecy is given to you from the beginning, so it doesn't need anything special to unlock. Completing it rewards you with 10 Chthonic Keys.

    To complete this prophecy, you simply have to meet each Chthonic God at least once, which will be displayed in your Codex (their names will appear in the Codex once you've interacted with them). The 9 Chthonic Gods you need to meet are: Hades, Nyx, Charon, Thanatos, Hypnos, Megaera, Alecto, Tisiphone, and Chaos.

    You don't need to worry about this trophy as this will naturally happen as you do your runs and complete the story. Just make sure to talk to everyone you can during and after escape attempts. Once you've met all 9, the prophecy will be completed and the trophy will pop.
  • Fulfill the 'War-God's Bloodlust' Prophecy

    Requirements: Must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "War-God's Bloodlust" prophecy states: "The son of the god of the dead shall someday single-handedly vanquish entire legions of the dead, such that even the god of war cannot help but be impressed." Completing it rewards you with 2 Titan Blood.

    This prophecy is quite simple and just requires you to defeat a total of 10,000 enemies. First you'll need to unlock this prophecy, as you won't have it to begin with. Thankfully it's very simple to unlock and will happen naturally as you play; once you've killed 2,000 enemies in total, the prophecy will unlock. That's it, then just keep completing runs until you've killed at least 10,000 enemies. An easy way to keep track is to purchase the "Pool, Scrying" from the House Contractor, located under the Bedchambers tab and costs only 10 Gemstones. The Scrying Pool will then appear in your bedroom, immediately to the left of the bed. Interacting with it will tell you how many escapes you've attempted and how many enemies you have killed. 

    Once you've defeated 10,000 enemies, the next time you talk to Ares (by accepting his Boon), the prophecy should complete and the trophy will pop. If it doesn't happen right away, keep going for Ares' Boons until you get the relevant dialogue. Use Ares' "Blood-Filled Vial" Keepsake to force his Boon to appear if you aren't finding any.
  • Fulfill the 'End to Torment' Prophecy

    Requirements: Administrative Privilege (see Back to Work trophy_bronze.png). Also, you must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "End to Torment" prophecy states: "The son of the god of the dead shall make certain attempts to aid the shade of a crafty king, forced to toil eternally, hefting his boulder in Tartarus. – Find a way to pardon Sisyphus." Completing it rewards you with 4 Ambrosia.

    The prophecy is essentially to complete Sisyphus' Favor quest (see Grown Close trophy_bronze.png for more about Affinity and Favors). It has a lot of requirements before you can complete Sisyphus' Favor and thus complete the prophecy. 

    First, to get the quest, you'll need to have 6 Hearts with Sisyphus (from giving him Nectar) and will need to have interacted with and spoken to Bouldy (the boulder he leans against) at least once. When you've done all that, continue talking to Sisyphus until Zagreus says the following: "Sisyphus, I know you tend to be in remarkably good spirits, all things considered, but there must be something I can do to help with your predicament, isn't there?"

    This will give you the prophecy and begin the Favor quest. After that, you'll need to have met the following requirements to be able to complete it: 
    • Access to the Administrative Chamber
    • Have at least 5 Hearts with Megaera and have spoken to her about Sisyphus
    • Have at least 5 Hearts with Nyx and have spoken to her about the Admin Chamber (Note: This can be done while doing Musician and Muse trophy_bronze.png)
    • Have a conversation with Nyx about Sisyphus, during which she will tell you where to find his document in the Admin Chamber
    Once you've done all that, go into the Admin Chamber and find the document. Finally, speak to the House Contractor and buy the new "Knave-King's Sentence", which you'll find under the Work Orders tab and costs 4 Diamonds.

    After this, the next time you speak to Sisyphus will complete the Favor quest and thus the prophecy, and the trophy will pop.
  • Fulfill the 'Musician and Muse' Prophecy

    Requirements: Administrative Privilege (see Back to Work trophy_bronze.png). Also, you must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "Musician and Muse" prophecy states: "The son of the god of the dead shall make certain attempts to aid a master musician who once failed to whisk his deceased wife from the Underworld. – Find a way to reunite Orpheus and Eurydice." Completing it rewards you with 2 Ambrosia.

    The prophecy is essentially to complete Opheus' and Eurydices' Favor quest (see Grown Close trophy_bronze.png for more about Affinity and Favors), which are both the same quest. It has a lot of requirements before you can complete Orpheus' Favor and thus complete the prophecy. 

    To begin, continue giving Orpheus and Eurydice Nectar, and at some point, Zagreus will request a copy of Eurydice's Good Riddance song, which he gives to Orpheus. After a few more conversations, Eurydice will ask Zagreus, "What happens now, hon...?" Somewhere around this time, you should get the Musician and Muse prophecy. After that, you'll need to have met the following requirements to be able to complete it: 
    • Access to the Administrative Chamber
    • Have at least 5 Hearts with Orpheus
    • Have at least 5 Hearts with Eurydice
    • Have at least 5 Hearts with Nyx and have spoken to her about the Admin Chamber (Note: This can be done while doing End to Torment trophy_bronze.png)
    • Have a conversation with Hades about Orpheus' contract (Orpheus must have begun singing again by then)
    • Have a conversation with Nyx about Orpheus, during which she will tell you where to find his document in the Admin Chamber
    Once you've done all that, go into the Admin Chamber and find the document. Finally, speak to the House Contractor and buy the new "Singer's Gamble" contract, which you'll find under the Work Orders tab and costs 3 Diamonds.

    After this, the next time you speak to Orpheus will complete the Favor quest and thus the prophecy, and the trophy will pop.
  • Fulfill the 'Divided by Death' Prophecy

    Requirements: Administrative Privilege (see Back to Work trophy_bronze.png), and you must have completed either the Musician and Muse trophy_bronze.png prophecy or the End to Torment trophy_bronze.png prophecy. Also, you must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "Divided by Death" prophecy states: "The son of the god of the dead shall make certain attempts to aid a great hero who gave up his exalted place in the Underworld for the one he loves. – Find a way to reunite Achilles and Patroclus."

    The prophecy is essentially to complete Achilles' and Patroclus' Favor quest (see Grown Close trophy_bronze.png for more about Affinity and Favors), which are both the same quest. It has a lot of requirements before you can complete Achilles' Favor and thus complete the prophecy. 
    • Access to the Administrative Chamber
    • Completed either the Musician and Muse trophy_bronze.png prophecy or the End to Torment trophy_bronze.png prophecy.
    • Have at least 6 Hearts with Achilles
    • Have at least 6 Hearts with Patroclus
    After you've got all that, Patroclus will tell you to give Achilles a message saying: "risk it all". When you tell Achilles this, he'll ask you to alter his contract, allowing him to enter Elysium. To do so, you'll need to have a conversation with Nyx about his contract, and she'll tell you where to find it in the Admin Chamber. 
     
    Once you've done all that, go into the Admin Chamber and find the document. Finally, speak to the House Contractor and buy the new "Hero's Sacrifice" contract, which you'll find under the Work Orders tab and costs 5 Diamonds.

    After this, the next time you speak to Achilles will complete the Favor quest and thus the prophecy, and the trophy will pop.

    Note: Once you've completed this, you will no longer find Achilles in the House. Instead, he will permanently move to Patroclus' chamber in Elysium.
  • Fulfill the 'Dark Reflections' Prophecy

    Requirements: You must have fully unlocked all of the Mirror of Night's talents (see Nyx's Mirror trophy_bronze.png for info on how to do that). You also must have successfully completed at least 1 escape attempt first and have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "Dark Reflections" prophecy states: "The son of the god of the dead shall someday break free from the realm in which he was born while influenced by all the many Talents revealed in him by the Mirror of Night." Completing it rewards you with 8 Titan Blood.

    This prophecy is simple to understand but tough and time-consuming to complete. It requires you to complete at least 1 escape while using each of the 24 available talents from the Mirror of Night. Obviously as you can only use one side at a time, this means you can only ever have 12 active at any time, so you will need at least 2 full runs to complete this. However, this can obviously be difficult if you're without some of the better ones, so don't feel pressured to push to do each entire side in one go; you can spread it out over as many runs as you please. Just note that you need to actually successfully escape with each one; if you fail, it will not count for those talents. For obvious reasons, it's best not to do this while using the Pact of Punishment, because why make it much harder on yourself unnecessarily? Using God Mode will also help make this easier.

    Once you've used all 24 of the talents at least once in a successful run, the prophecy will be completed and the trophy will pop.
  • Fulfill the 'Harsh Conditions' Prophecy

    Requirements: This cannot be done until you've completed at least 1 full clear and have unlocked the Pact of Punishment (see Champion of Elysium trophy_silver.png). Also, you must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "Harsh Conditions" prophecy states: "The son of the god of the dead shall someday break free from the realm in which he was born while under the many Conditions of the Pact of Punishment." Completing it rewards you with 15 Titan Blood.

    This is another prophecy that is simple to understand, but this is one of the harder trophies on this list. To complete this prophecy, you will need to successfully complete at least 1 escape while using each of the Pact of Punishment's 15 available conditions (see Champion of Elysium trophy_silver.png for more information about the Pact of Punishment). Thankfully you don't need to use more than 1 rank in each of them, and you can do them one at a time if you wish. This will definitely take longer but it is the safest, easiest way to do this. Some of these conditions are quite difficult to use, and it's best to tailor your setup to that condition. Certain conditions are best used with ranged weapons, where you can fight safely from afar, and others are best done with melee weapons. Using God Mode is absolutely encouraged as it is quite helpful here, reducing the damage you take.

    Just note that you need to actually successfully escape with each one; if you fail, it will not count for those conditions. 

    Once you've used all 15 conditions at least once each in a successful run, the prophecy will be completed and the trophy will pop. See below for a complete list of all 15 Pact of Punishment conditions and what they do: 

    1. Hard Labor: Each rank makes your foes deal +20% damage.   
    Max rank: 5  
    Heat bonus: +1 Heat per rank [Max rank total: +5 Heat]

    2. Lasting Consequences: Each rank makes any sources of health less effective by -25%.  
    Max rank: 4  
    Heat bonus: +1 Heat per rank [Max rank total: +4 Heat]

    3. Convenience Fee: Each rank raises Charon's Obol (gold coins) prices by +40%
    Max rank: 2 
    Heat bonus: +1 Heat per rank [Max rank total: +4 Heat]

    4. Jury Summons: Each rank makes you face +20% additional enemies in standard Encounters.  
    Max rank: 3  
    Heat bonus: +1 Heat per rank [Max rank total: +3 Heat]

    5. Extreme Measures: Each rank arms +1 Underworld boss with new techniques (starting from Tartarus)
    Max rank: 4 
    Heat bonus: +1>+2>+3>+4 Heat (rank 1>2>3>4) [Max rank total: +10 Heat]
    Note: Rank 1 affects Megaera/Alecto/Tisiphone. Rank 2 affects Lennie the Bone Hydra. Rank 3 affects Theseus & Asterius. Rank 4 affects Hades.

    6. Calisthenics Program: Each rank gives your foes +15% Health to their Life Total. 
    Max rank: 2  
    Heat bonus: +1 Heat per rank [Max rank total: 2 Heat]

    7. Benefits Package: Each rank grants most Armored foes +1 Perk (dangerous traits that vary every Encounter)
    Max rank: 2 (+2 Perks for every elite) 
    Heat bonus: +2>+3 Heat (rank 1>2) [Max rank total: 5 Heat]

    8. Middle Management: Forces you to deal with +1 Elite foe or other problem in mini-boss Encounters. 
    Max rank: 1 
    Heat bonus: +2 Heat per rank [Max rank total: 2 Heat]

    9. Underworld Customs: Requires a sacrifice of +1 Boon on leaving each Underworld region. 
    Max rank: 1 
    Heat bonus: +2 Heat per rank [Max rank total: 2 Heat]

    10. Forced Overtime: Each rank makes your foes move and attack +20% faster. 
    Max rank: 2 
    Heat bonus: +3 Heat per rank [Max rank total: 6 Heat]

    11. Heightened Security: Makes Traps and Magma deal +400% damage. 
    Max rank: 1 
    Heat bonus: +1 Heat per rank [Max rank total: 1 Heat]

    12. Routine Inspection: Each rank deactivates -3 Talents from the Mirror of Night, starting from the bottom. 
    Max rank: 4 
    Heat bonus: +2 Heat per rank [Max rank total: 8 Heat]

    13. Damage Control: Each rank gives your foes +1 Shield, which makes them ignore an instance of damage. 
    Max rank: 2 
    Heat bonus: +1 Heat per rank [Max rank total: 2 Heat]

    14. Approval Process: Each rank reduces your choices by -1 whenever you receive Boons and Daedalus Hammer upgrades. 
    Max rank: 2 
    Heat bonus: +2>+3 Heat (rank 1>2) [Max rank total: 5 Heat]

    15. Tight Deadline: Rank 1 gives you 9:00 to clear each Underworld region. After rank 1, each extra rank reduces time to clear each Underworld region by -2:00
    Max rank: 3 (leaving you with 5:00 per biome)
    Heat bonus: +1>+2>+3 Heat (rank 1>2>3) [Max rank total: 6 Heat]
  • Fulfill the 'Master of Arms' Prophecy

    Requirements: You must have successfully completed at least 1 escape attempt first. Also, you must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "Master of Arms" prophecy states: "The son of the god of the dead shall someday break free from the realm in which he was born using each of the Infernal Arms." Completing this will reward you with 10 Titan Blood.

    This is one of the easier, simpler prophecies, as all you need to do is successfully escape 1 time with each of the 6 Infernal Arms. Simple as that! To unlock the prophecy, you just need to complete 1 run. Once you've beat the final boss and successfully escape with each weapon once, the prophecy will be completed and the trophy will pop.
  • Fulfill the 'Slashed Benefits' Prophecy

    Requirements: This cannot be done until you've completed at least 1 full clear, have unlocked the Pact of Punishment (see Champion of Elysium trophy_silver.png), and completed at least 1 run with 1 Heat first. Also, you must have purchased the "Fated List of Minor Prophecies" job from the House Contractor.

    The "Slashed Benefits" prophecy states: "The son of the god of the dead shall someday slay foes with each of the Perks from the Pact of Punishment's 'Benefits Package' Condition." Completing it will reward you with 450 Gemstones.

    One of the Pact of Punishment's conditions is called the "Benefits Package", which grants Armored foes (i.e. Elites) "Perks", which are new skills they can use. There is a list of 11 possible Perks and which one they gain is random each time. You'll have to continue to do runs with this condition active until you've faced enemies that have each foe at least one time. I only needed 2 or 3 runs to complete this. Whether you successfully escape at the end of the run does not matter; all that matters is you kill the enemy that has the Perk in question. Once you've done that for each Perk, the prophecy will be completed and the trophy will pop.

    The 11 Perks are
    1. Shifter
    2. Bruiser
    3. Slugger
    4. Puller
    5. Savior
    6. Speeder
    7. Linker
    8. Cloner
    9. Burner
    10. Seeker
    11. Popper
  • Earn access to and enter the Administrative Chamber

    Story-related.

    The Administrative Chamber is a room located in the entrance hallway, otherwise known as the West Wing. It is the door that's just after the Pool of Styx and before Achilles. In the beginning, you'll notice that you cannot enter it as the door is locked.

    At some point in the story, Hades and Zagreus will discuss his previous job and inability to access the Administrative Chamber, at which point a new job will be available to purchase from the House Contractor called "Administrative Privilege" for 2 Diamonds. Purchase it and enter said Chamber and the trophy will pop!

    Within the Chamber are many shades toiling away at their desk jobs, day in and out, and the only things you can interact with are two special, glowing filing cabinets along the wall by the door. (There is also a interactable cooler with water from the River Styx, but you can't actually use it.)

    The first one is the Permanent Record cabinet, which tracks aggregate data about your escapes, including how many times you've used: each weapon and each weapon aspect (not including the Zagreus Aspects), each Boon and Daedalus Hammer enchantment, and each keepsake and companion.

    The second cabinet is the Security Log, which records detailed information about each specific escape attempt. Accessing it will show you exactly what you used and did on that specific attempt; which # attempt it is and whether you succeeded or not, how long it took, the Heat level, which weapon and aspect was used, which keepsake and companion was used, and exactly which Boons you used and their levels.
  • Complete the main quest in the story

    Story-related and cannot be missed.

    Successfully escape 10 times. Each time you successfully escape, the main story moves forward. You'll get a lot of important dialogue scenes after escapes, so make sure you speak to everyone after each escape attempt, especially those with exclamation points above their heads. This advice goes for everything in this game, not just for this trophy. That is the base of so many trophies and is how you progress through most things. 

    After your 10th escape, you'll have a few dialogue/cutscenes to go through and once you're done with them, the trophy will pop. Note: Although it is often referred to as the end of the story, it isn't technically as there is an epilogue. It's just the end of the main story quest.
  • Reach the epilogue of the story

    Requirements: This cannot be done until you've completed the main story quest (10 full clears). 

    Unlike the main storyline quest, the epilogue will likely come much later, as it will take a lot of Nectar and Ambrosia to complete. This will probably take the longest of all the trophies and so will likely be your last, unless you still haven't defeated Charon. 

    To reach the epilogue, after you've completed the main story, you'll get a prophecy called "The Queen's Plan" from Persephone, which will require you to befriend all of the Olympians to forge a bond and max your relationship with 6 of the 9 Olympian Gods/Goddesses: Aphrodite, Ares, Artemis, Athena, Demeter, Dionysus, Hermes, Poseidon, and Zeus. To do this, you'll need to keep gifting them Nectar until their affection gauges max out. This will take a lot of Nectar, so be warned. Certain dialogue scenes are also required for you to see, but as long as you're talking to everyone each time you return home, this shouldn't be an issue and you don't need to worry about it or track it.

    Once you've finally completed this quest, Persephone will give you one more task: to invite all of the Olympian Gods, as per your new prophecy, "Family Reunion". To complete this quest, you'll need to collect 1 Boon from each of the 9 Olympian Gods. This, of course, does not need to be done in one run; it can be done in as many as you need. (If, after a few runs, you're still missing any, use that God's Keepsake to force their Boon to appear.) When you've spoken to the last one, the next time you speak to Persephone will trigger the Epilogue and will give you this trophy!
  • Buy 9 'Well of Charon' items in one escape attempt

    The Well of Charon is a store that appears randomly in some chambers during your escape runs. Each Well offers 3 different items that sell for Charon's Obols (gold coins). While which item appears as the 2nd and 3rd in the list will be completely random, the 1st one will always be something that affects your health (eg. health regen or healing items).

    To get this trophy, just purchase 9 items from the Well(s) by the time you complete your run (or die). They don't have to all be from the same Well, however you could buy more than the 3 listed if you wanted to, by using the "Fated Persuasion" Mirror talent to reroll the options after you've already bought all 3 items.

    Note: You can get a 20% discount on all Well items after you defeat Charon (see To Charon's Credit trophy_silver.png), but it only lasts for that specific run and disappears upon death.
  • Get 30% bonus damage with the Pierced Butterfly

    TIP: I recommend waiting to do this until you've max ranked the Pierced Butterfly Keepsake to level 3. It will be much easier.

    The Pierced Butterfly is a Keepsake given to you by Thanatos (see Something From Everyone trophy_bronze.png) and it gives you +1/1.5/2% (rank 1/2/3) damage for each Encounter you clear without taking damage. If you do it at rank 1, it will take you 30 Encounters without damage to reach 30%. This is definitely challenging. As mentioned in the tip above, it's best to try this with your Pierced Butterly maxed at rank 3 instead, because with 2% per room, it will only take you 15 Encounters without taking damage to reach the required +30%, which is definitely much easier than 30 rooms.

    In case you aren't certain whether you've taken damage or not, on the left side of your screen underneath the Keepsake icon, there will be two circulating lights that indicate whether you are still eligible for the bonus +% for that Encounter or not. If the lights disappear, it means you've taken some damage in this room and thus the Encounter you're in will not count towards the 30%.

    Once you reach +30% bonus damage (specifically from the Keepsake; extra damage from other sources will not count), the trophy should pop. You don't need to do anything with that like kill mobs with it, just reach that level.

    Even just needing 15 Encounters with no damage taken, this is still going to be a hard trophy to complete. The best tips I can offer are:
    • Do not use the Pact of Punishment! Why make things harder for yourself unnecessarily?! Also, try to get this done before you reach the 4th biome, the Temple of Styx. This is because in the Temple, rooms are counted differently; only the final room in each tunnel/pathway counts as an Encounter for this Keepsake. This means you won't get any bonuses for all of the rooms you do leading up to the 4th and final room. 
       
    • The best weapons for this are: the Chaos Shield, the Heart-Seeking Bow, and the Adamant Rail, although the Shield is my personal favorite. If you're unsure or having troubles with this, the Shield is your best bet. You can block all attacks using the Shield, and blocked attacks count as no damage, so that will honestly drop the difficulty way down, if not outright trivializing this trophy. Alternatively, with the Bow or Rail, you can stay back and pick them off from afar. The Shield's Special also gives you ranged attacks. Either way, whichever you choose, feel free to play it safe; there's no timer for this, so take your time if you need to.
       
    • Go for Boons that will protect you or help evasiveness, especially Athena's Deflect Boons, as they're definitely helpful in preventing damage. Deflect works very well with any weapon, but extra well with the Chaos Shield and the Heart-Seeking Bow. Especially with the shield! Chaos Shield + Attack/Special Deflect = Easy mode! It's even better if you use the Shield's Zeus Aspect (its 3rd Aspect; see Infernal Arms trophy_silver.png for more info) with the Special Deflect. For the Bow, try to get Deflect for your Special (triangle.png) rather than your Basic Attack, as the wide spread of arrows in your Special is really good because each arrow will Deflect. Hermes' "Greater Evasion" Boon is also a nice addition as a just-in-case, as it gives you a chance to dodge on hit, although that shouldn't be depended upon. 
  • Get 20% dodge chance with the Lambent Plume

    TIP: I recommend waiting to do this until you've max ranked the Lambent Plume Keepsake to level 3. It will be easier.

    The Lambent Plume is a Keepsake given to you by Hermes (see Something From Everyone trophy_bronze.png) and it gives you +1/ 1.1/ 1.2% (rank 1/2/3) dodge chance and move speed for each Encounter you clear quickly. There's no set time for what's "quick" or not as it differs per room, but on the left side of your screen beneath the Keepsake icon, there will be a clock-like image that indicates whether you are still eligible for the bonus +% for that Encounter or not. If the clock disappears, it means you've taken too long in this room and thus the Encounter you're in will not count towards the 20%.

    If you do it at rank 1, it will take you 20 Encounters cleared quickly to reach the required 20%. It's best to try this with your Lambent Plume maxed at rank 3 instead, as it will only take you 17 Encounters cleared quickly to reach the required +20%. 

    Once you reach +20% dodge chance (specifically from the Keepsake; extra dodge chance from other sources will not count), the trophy should pop. You don't need to do anything with that like kill mobs with it, just reach that level.

    The best tips I can offer are:
    • Do not use the Pact of Punishment! Why make things harder for yourself unnecessarily?!
       
    • You can use just about any weapon for this one, whichever you're best at and is your hardest hitting one. I wouldn't recommend the Spear, simply because it takes too long to kill with, and same goes for the Malphon Fists, unless you've upgraded them to the max. The remaining 4 are all great choices, depending on your play-style. Either way, go with the one you know you can kill the fastest with.
       
    • Great Boon choices for this are obviously those with the biggest damage buffs you can find. Don't just focus on the Boon power but the bonus damage % that's listed when you choose. Other good options are those that have damaging status effects, such as Dionysus' Hangover, Ares' Doom, and Poseidon's Rupture (if you have knockback Boons). These can do a lot of damage if you know how to use them.
       
    • Go for it! This is all about speed. It doesn't matter whether you take damage or not, so go on the offensive and go all out for this one! That's the best way to do this one without needing too many repeat attempts.
  • Beat Thanatos by 15 kills or more

    This is definitely one of the hardest trophies on this list. Thanatos, one of the 4 romanceable characters, is essentially the Grim Reaper and he 'aids' Zagreus by helping him destroy some enemies, but it's also a challenge to kill more enemies than he does. If you lose, you just get that chamber's item as usual. If you win, he gives you an additional Max Health Heart as a reward. 

    This trophy is fairly self-explanatory. To get this you'll have to beat him by killing at least 15 more enemies than he does. This is going to be tough for a few reasons. Firstly, it'll have to appear in a room that even has that many enemies to begin with. Secondly, he's obviously good at his job and does a lot of damage. Your only advantage here is that he's a bit slow as his attacks need a few seconds to go off each time, giving you a little extra leeway. A good strategy here is to target whatever he is targeting so you kill it before he can, unless another enemy nearby is a one-shot enemy, etc. You'll know that he's targeting the enemy if their health bar turns purple.

    If you happen to get a Thanatos chamber in Elysium, you can cheese the number-of-enemies problem. Leave one of the Exalted mobs alive and kill everything else, and then just keep killing it and then letting it respawn each time rather than killing the blue droplet-soul thing of theirs that appears when they die. 
  • Use Greater Call to invoke an Olympian's aid

    This is a very simple, very easy trophy. Firstly, you'll have to unlock the Call ability. After a few escape attempts, at some point when you speak to Poseidon, he'll offer you his Call ability. Once you've got his, you'll be able to find Call Boons like any other. Apparently it took quite a long time for some people to unlock this, so just keep trying and picking up Poseidon Boons until it happens.

    The Call is one of the skills you can get from Olympians' Boons and is an aid summoning skill that lets you "summon" that God to help you in the fight. Once you have any Call skills, you'll get a God Gauge bar on the bottom of your screen, right under your health bar. When it fills up, the Call turns into a "Greater Call" which gives you a stronger version of it. By default, your gauge fills every time you take damage, so just allow yourself to keep getting hit and eventually you'll get there. There are ways to speed this up though, as various Boons/items exist that affect the generation of your God Gauge (see below).

    Once you've got any Call Boon (even the first one you get from Poseidon) during a run, wait for the meter to be absolutely 100% full before using it by pressing r2.png. Once you activate the Greater Call, you'll get this trophy. 

    You really don't need to concern yourself with this trophy as it's all but guaranteed you'll get this naturally, but if you're curious, here are the boons and items that can help speed up your God Gauge: 
    • "Aether Net" (Well of Charon item) - Begin Encounters with your God Gauge already 15% full.
    • "Hunter Instinct" (Artemis Boon) - Your God Gauge charges faster when you deal critical damage.
    • "Proud Bearing" (Athena Boon) - You begin each Encounter with your God Gauge partially full.
    • "Quick Favor" (Hermes Boon) - Your Call charges up automatically. 
    • "Boiling Point" (Poseidon Boon) - Your God Gauge charges faster when you take damage.
    • "Clouded Judgment" (Zeus Boon) - Your God Gauge charges faster when you deal or take damage.
  • Use an Olympian's Greater Call against them in a Trial

    Once in a while, you'll come upon a chamber that offers 2 boons instead of just 1, and this is called a Trial. When you enter the chamber, there won't be any enemies. You'll be able to choose 1 of the 2 boons. Once you pick one, enemies will spawn and whichever God's Boon you didn't choose will add a special AOE attack.

    To get this trophy, you'll first need to have a Call Boon from a God, and hope that one of the Gods in the Trial is the same God whose Call you currently have. Once you've already got that, choose the opposite Boon; the God whose Call you do not have. Because you have to use the Greater Call, you'll have to wait until your God Gauge is completely full. See Friends in High Places trophy_bronze.png above for more information on the God Gauge and Greater Call and how to speed it up. Once it's full, use your Greater Call by pressing r2.png and this trophy will pop.

    If you're lucky enough to have this happen in Elysium, an easy way to fill your gauge quickly is to leave one of the Exalted mobs alive so that it can continuously respawn, and keep taking damage from it until you've finally maxed your gauge out.

    In the end, this trophy is unfortunately purely luck-based. You just have to hope you'll eventually come across a double Boon chamber that has a God whose Call you already have. There's no real way to force or even encourage this to happen, just pure RNG. In my first playthrough, I was 80 hours in and never got this. In my second, I got this in the very first run the Call became available. So don't lose hope. Just keep your eye out and it will eventually happen.
  • Slay Skelly 15 times

    You'll have access to Skelly from the very beginning, who is a humanoid, skeleton-like creature that solely exists to act as your training dummy. You'll find him in the Courtyard, the last room of the House, where you can equip weapons and Keepsakes, which is also where exit is, from where you begin your escape runs.

    This is a very easy trophy to get. Choose any weapon you want and keep hitting him until you kill him. Now repeat that 15 times and the trophy will pop.
  • Pet Cerberus 10 times

    This is another very easy, 'gimme' trophy. Cerberus is the utterly adorable 3-headed dog who always lays by Hades' side in the entrance. Merely approach Cerberus and press l2.png. Repeat this for a total of 10 times and you'll get the trophy.

    On a side note, later in the game you can purchase two toys for Cerberus from the House Contractor, a ball and a stuffed animal. As cute as they are, just know that they don't do anything.

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Hades Trophy GUIDE FAQ

  • What is the estimated trophy difficulty for Hades?
    The estimated trophy difficulty for Hades is 4/10 with God Mode, 5-6/10 without..
  • How many offline trophies are there in Hades?
    There are 50 offline trophies in Hades.
  • How many online trophies are there in Hades?
    There are 0 online trophies in Hades.
  • How long does it take to get the platinum in Hades?
    The estimated time to get a platinum in Hades is 75-100+ hours.
  • How many playthroughs is needed to get a platinum in Hades?
    10 completions for story mode + many more. Can easily reach 100+ runs..
  • How many missable trophies are there in Hades?
    There are 0 missable trophies in Hades.
  • Does difficulty affect trophies in Hades?
    Difficulty does not affect trophies in Hades.
  • Are there any unobtainable/glitched trophies in Hades?
    There are no unobtainable/glitched trophies in Hades.

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