• Estimated trophy difficulty: 2/10 (Poll)
  • Offline trophies: 31 (16, 8, 6, 1)
  • Online trophies: 0
  • Approximate amount of time to Platinum: 1.5 - 2hrs (Poll)
  • Minimum number of playthroughs: 1 of each mode
  • Number of missable trophies: 0, Level Select is available for Story Mode
  • Glitched trophies: No
  • Does difficulty affect trophies?: No
  • Do trophies stack?: Yes, there are 6 stacks (NA PS4, NA Vita, EU PS4, EU Vita, Asia PS4 and Asia Vita)
  • Do cheat codes disable trophies?: No cheat codes
  • Additional peripherals required?: No




From the developers of Perils of Baking comes the fast-paced 'schmup Habroxia! Habroxia will take you back to the days of Space Invaders and Asteroids as you shoot, boost and maneuver your way to Platinum. There are 4 different modes to playthrough, a lot of upgrades to buy and, more importantly, a plethora of enemies to shoot down and kill! Play through 15 levels in Story Mode, test your might with a weak ship in Shield Maiden, save the astronauts in Rescue Mode, and survive for as long as you in Invasion Mode. With smooth gameplay, easy controls and old-school arcade graphics, Habroxia is sure to keep you entertained as you play.




Step 1: Story Mode

In this stage, you simply want to work on completing the Story Mode mission levels. Be sure to upgrade your ship in between levels as needed (Fire rate, Rockets, and Health Increase are the recommended areas you put points into). There will be 15 to get through so just take your time to get through them all. Chapter Select is available in this game so don't worry about the miscellaneous trophies for now as you'll be able to clean those up later (though some may unlock naturally). You can't get Game Over in this game so if you fail any level, just replay it and try again. If you're having any trouble with any of the boss fights (every level save for levels 6 and 12 have one), a video that you can reference has been provided under Level 15 Complete, though chances are you'll do just fine on your own.

After this step, you will earn:

Level 1 Complete
Level 2 Complete
Level 3 Complete
Level 4 Complete
Level 5 Complete
Level 6 Complete
Level 7 Complete
Level 8 Complete
Level 9 Complete
Level 10 Complete
No powerups needed
Level 11 Complete
Level 12 Complete
Level 13 Complete
Level 14 Complete
Level 15 Complete
In for a penny
Shooter
Mistakes add up



Step 2: Story Mode Miscellaneous Trophy Clean-Up

Now that you've completed all 15 missions in Story Mode, you'll be able to individually select any level necessary to complete the miscellaneous trophies. The trophies for Taking No Damage, Getting a 50 Combo and missing 50 enemies can really be done on any level.

Though those trophies can be done on any level, the recommended options are as follows:

 

  • Taking No Damage: Level 1 (will be easier after you've completed the game and have a firm grasp of how the ship handles).
  • Getting a 50 Combo: Level 9 (Can be earned while fighting the Boss so long as you are also actively destroying the asteroids flying around).
  • Miss 50 Enemies: Level 1 (just dodge all the enemies).

Friend Magnet and Collector will require Levels 6 and 12 (as their trophy descriptions state) so please reference Collector for more information on those.

Baking an Egg can only be earned on Level 14 so please see that trophy for the location of that Easter Egg.

After this step, you will earn:

Friend Magnet
Power Mad
Combo Appreciation
Swing and a miss
Mistakes add up
Collector
Baking an egg
Evasive Character



Step 3: Invasion Mode, Rescue Mode, and Shield Maiden Mode

Invasion Mode unlocks when you complete Level 5 of the Story Mode, Rescue Mode unlocks after you complete Level 10, and Shield Maiden Mode unlocks after you complete Level 15 (the final level).

You can do these in any order and at any time (after they've been unlocked). If you leave Story Mode at any time to work on these, you will NOT lose your progress there. Since each of the Modes are unique, it's best to look at their individual trophies for more information on completing the tasks associated with them (and to earn their respective trophies). Videos have been provided for each Mode in case you need a visual on these actually being done and are provided under their respective trophies.

After this step, you will earn:

Wave Goodbye
Safety First
Crowded Ship



Step 4: Enemy Kill Grinding

The last trophy you should have (if you have not earned it already) is for killing 2,500 enemy SHIPS in total. Key word here is ships. The asteroids you can shoot and break will not count towards this.

The kills are cumulative across all playthroughs and your total will be updated after you return to the Main Menu after each Mode/Level you play. If this is the last trophy you need, keep playing Invasion Mode over and over again. You are required to kill all of the enemies in this mode so getting that count up won't take to long.

After this step, you will earn:

Destroyer
Habroxia Platinum

[PST Would Like To Thank Velvet for this Roadmap]

Habroxia Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

31 trophies ( 16  )

  • Earn every other trophy

    Earn all of the other trophies, to get this one.

  • Finish Level 1 and destroy the Boss

    Story Related.

    The boss in Level 1 is Sindri.

    There is only one phase to this boss as it only has one HP bar (no shield to break down). As you two fly along, it will drop pairs of mines that you can either dodge or shoot to blow up. While dealing with the mines, you'll need to actively be shooting the boss as well. Once Sindir's HP bar has been depleted, it will blow up and leave you with some coins to collect.

    If you need a visual reference of this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Finish Level 2 and destroy the Boss

    Story Related.

    The Level 2 Boss is Magni. This boss has two phases. The first phase will be to break down his shield and the second will be to actually defeat the boss period.

    Phase 1:

    Magni will fly along the edge of the play area, periodically shooting 2 bullets straight forward. You need to dodge the bullets and position yourself so you can hit him. The best positions are when he's flying horizontal versus vertical. Use your speed boost () to quickly get in front of him and blast him as much as you can. Rinse and repeat until his shield is down and Phase 2 starts.

    Phase 2:

    Magni's position will change to mainly sticking on the right side of the play area. He will fire a variety of bullets ranging from heat seekers, to orbs, and long bullets. After every about 5, the front of his ship will turn into a drill and he will speed quickly across the screen, then slowly make his way back to the right side. You need to avoid all of this while burning him down. Once his bar has been depleted, he'll blow up, some coins will drop and the trophy will unlock.

    If you need a visual reference of this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Finish Level 3 and destroy the Boss

    Story Related.

    The Level 3 Boss is Gerd. Gerd has two phases: One to destroy his shield and the other to defeat him.

    Phase 1:

    Gerd will stick on the right side of the play area and make his way vertically up and down.

    He'll alternate between two attacks:

    • Releasing two enemies that will fire bullets at you. You need to kill them quickly.
    • He'll shoot a spread of bullets that you need to dodge (don't fly directly in front of him).

    You need to dodge the bullets and shoot the extra baddies while attacking Gerd to get his shield down to start phase 2.


    Phase 2:

    Phase 2 is incredibly similar to phase 1, just with a few small differences.

    Gerd will still move up and down along the right side and he'll still alternate between two attacks:

    • Releasing two enemies that will shoot heat seeking bullets at you.
    • He'll shoot a different spread of bullets that you need to dodge (flying directly in front of him will help more here versus before).

    Once again, you need to quickly burn down the extra enemies and dodge the bullet spread that he shoots at you. Attack him as much as you can and once his HP bar has been depleted, he'll blow up, some coins will drop and the trophy will unlock.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Finish Level 4 and destroy the Boss

    Story Related.

    The Level 4 Boss is Tyr and he will only have one phase you need to get through (you'll actually be seeing a lot of Tyr as he's also the boss you'll fight against in Invasion Mode).

    You'll be flying vertically for this boss and Tyr will start at the very top. He'll move back and forth from left to right. Each time he changes directions, he'll drop down a little lower. The lower he goes, the faster his movement speed and attacks will get. While he's going back and forth, he'll shoot 3 different projectiles downwards (not at you, just down). You need to dodge these as you attack him. The faster the projectiles fire (the lower Tyr gets in the play area), the more space there will be between them so really utilize your speed boost () as much as possible here.

    Once you've depleted his health bar, Tyr will explode, dropping some coins and unlocking the trophy.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Destroy the Level 5 Boss

    Story Related.

    There is no lead up of enemies to the Level 5 Boss, the level is purely a boss fight and you'll be going up against Urd. There are three phases to this fight: One to kill the smaller guns on this ship, one to get the Shield Bar down and the other to actually defeat the boss.

    Phase 1:

    You'll be flying vertically through this whole fight as Urd moves back and forth, left to right. In the first phase, there will be 7 guns on his ship. 3 small guns on the left, one big satellite-looking gun in the middle and 3 small guns on the right. You need to destroy all 6 small guns to complete this phase. Be careful, though, as you'll also need to dodge the bullets from all 7 as you do this.


    Phase 2:

    After the 6 smaller guns have been destroyed, Urd will be a little angry and will start to fly back and forth much quicker. He will release a swarm of enemies on the left side that you'll need to burn down quickly as they can become quite overwhelming really fast. Urd will still shoot on projectile at you that you can easily dodge so your focus will be killing the adds and hitting him as much as you can. Once you get his second blue bar depleted, Phase 3 will start.


    Phase 3:

    Once Phase 3 starts, Urd will stop moving back and forth and will attempt to keep his satellite-looking gun aligned with you. Every about 3 seconds, he will shoot a cone of bullets in your direction that you need to quickly dodge using your speed boost (). Any left over enemies from Phase 2 will be above him, still attempting to shoot you but Urd will act as a shield against them so don't worry too much that they're up there. Just keep dodging his attack and burning him down. Once his final red bar has been depleted, he will blow up, some coins will drop and the trophy will unlock.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Finish Level 6 with at least one astronaut rescued

    You have to actively try and not rescue any astronauts to not get this trophy. There are 6 available within the level and you only need to rescue one for the trophy. They're all in plain site and are hard to miss so pick whichever one you want and finish the level to unlock the trophy.

    You'll need to get all 6 anyway for the Collector trophy so it's best to go for all 6 and progress towards that trophy. A video showing Level 6 and the basic outline of the sections is also provided under said Collector trophy should you need help (the actual astronaut locations will vary but the level layouts will be the same).

  • Finish Level 7 and destroy Boss

    Story Related.

    The Level 7 boss is Hulda and will have 3 phases. Completing each one will cause him to change forms and his attacks against you.

    Phase 1:

    Hulda will alternate between two attacks in phase 1:

    • He will attempt to keep his gun aligned with you and will fire a line of 4 projectiles that you'll need to dodge.
    • He will stop "following" you and will move up and down. He'll release a line of blue orbs, followed by a line of pink bullets, then another line of blue orbs and a final line of pink bullets. You need to dodge them all.

    You'll only be able to attack Hulda when his gun is open so be sure to time your attacks accordingly and dodge all of his attacks against you. Once his initial green bar has been depleted, he will change forms and Phase 2 will start.


    Phase 2:

    Hulda will alternate between two very similar attacks in phase 2:

    • Just as before, he will attempt to keep his gun aligned with you. He will shoot 6 projectiles horizontally at you (they are not heat seeking) that you'll need to dodge.
    • His second attack will be similar but instead of shooting 6 projectiles, he'll only shoot 4, spaz out a bit, then shoot the remaining 2 in a spread formation, all of which you need to dodge.

    He doesn't move very fast so dodging his attacks won't be too difficult. As before, you can only attack him when his gun is out so time your attacks accordingly while dodging his projectiles. Once his second blue bar has been depleted, he will change forms and Phase 3 will start.


    Phase 3:

    In Phase 3, Hulda will be shooting heat seeking bullets at you. You need to kite these and avoid hitting them while still attacking him. As before, you can only hit him when his guns are out so be sure to use circular patterns while flying to avoid getting hit by the heat seekers. Burn him and when his final red bar has been depleted, he will blow up, some coins will drop and the trophy will unlock.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Finish Level 8 and destroy Boss

    Story Related.

    The Level 8 Boss is Vidar. Vidar has 3 phases: the first two are basically shield destroying phases and the last one will be to defeat him.

    Phase 1:

    Vidar will move mainly up and down but will also slowly be moving left and right as well. Every about 3-4 seconds, one of the "arms" on his ship will open up and he'll shoot 5 columns of 4 bullets. You need to dodge the bullets and attack him. He will only take damage when one of the arms is up. Just keep dodging his attacks and shooting him when you can. When the first green bar has been depleted, Phase 2 will start.


    Phase 2:

    Phase 2 is very similar to Phase 1 except Vidar will move quicker and the bullets he shoots out will be different. Instead of the columns of bullets, he'll now shoot 5 groups of 2 shield-like bullets and 2 regular pink bullets. He will only take damage when one of the arms is open so dodge the projectiles as he shoots them and be sure to attack him as much as possible. When the second blue bar has been depleted, Phase 3 will start.


    Phase 3:

    In Phase 3, Vidar will use a laser attack against you. Both of his ships "arms" will open and a laser will shoot out from the center of his ship. While the laser is active, he will shoot 3 sets of 2 blue projectiles, followed by a group of heat seeking missiles. As before, he will only take damage when his arms are open so you need to be careful to dodge everything while still attacking him. Your speed boost () will come in real handy here. Once you have depleted his final red bar, he will explode, drop some coins and the trophy will unlock.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Finish Level 9 and destroy Boss

    Story Related.

    The Level 9 boss is Alvis. If you have not already received Combo Appreciation, you can easily get that while fighting this boss. Alvis has two phases, both of which are incredibly similar to each other.

    Phase 1:

    Alvis will pull asteroids to orbit around him. All of these can be destroyed except for one blue-ish one. Periodically, he will catch an asteroid in his ship and then fire it at you. This will be a breakable asteroid so you can either shoot it or dodge it, it's up to you. All the meanwhile, there will be a plethora of additional asteroids flying all around you. You can ignore these if you want but if you're going for a high combo, destroying these will help build up that number. Keep attacking Alvis until his first blue bar has been depleted and then Phase 2 will begin.


    Phase 2:

    Just as with Phase 1, Alvis will pull asteroids to orbit around him, except this time 3 will be blue-ish and cannot be destroyed. All of the other ones can. He will still catch and asteroid and shoot it in your direction but this can be dodge or destroyed, it's up to you. The same extra asteroids will still be flying all around you so be sure to keep an eye out for those as well. Burn him down and once his final red bar has been depleted, he will blow up, leave you some coins, then the trophy will unlock.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Destroy the Level 10 Boss

    Story Related.

    Similar to Level 5, there will be no build up to the Level 10 Boss. The level is purely a boss fight and you'll be going up against Verdandi. Verdandi has 3 phases that you need to get through.

    Phase 1:

    Verdandi's guns will appear directly out in front of him and he'll attempt to stay aligned with you at all times. About every 3-4 seconds, he will shoot two sets of bullets at you in a spread formation (they aren't heat seeking, he'll just shoot them directly out in front of him). You need to dodge these (make use of your speed boost with ) while burning him down. Once his first green bar has been depleted, phase 2 will start.


    Phase 2:

    Verdandi's guns will change, but his attacks will be similar to before. He'll still attempt to fly and stay aligned with you but instead of firing a spread of bullets every 3-4 seconds, he'll fire 2 sets of columns of bullets every 2-3 seconds. These are easy to dodge (again, make use of the speed boost with ) so just keeping burning him down while avoiding his projectiles. Once the second, blue bar has been depleted, phase 3 will start.


    Phase 3:

    Verdandi's guns will again change for this phase and his attacks will be similar to that of Phase 1, just doubled. Every about 3-4 seconds, he will shoot FOUR sets of bullets in a spread formation (these are also not heat seeking so you just need to focus on dodging them). Keep burning him down while weaving between his attacks and when his final red bar has been depleted, Verdandi will explode, leaving you with some coins and this trophy.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Finish Level 11 and destroy the Boss

    Story Related.

    The Level 11 Boss is Tyr II (the second version of the Level 4 boss).

    These is only one phase for Tyr II and it's very similar to Tyr (Level 4). You'll be flying vertical for this fight and Tyr II will start at the very top and move from left to right and back. He will shoot 3 different types of projectiles at you which you'll need to avoid. He will shoot these quicker than he did in Level 4 so just be ready to dodge and weave. As he moves back and forth, he will make his way down towards you, one tick at a time. You need to burn him down before he reaches the bottom.

    The lower he gets, the faster his speed and attacks will be so do your best to hit him at every possible moment to make sure he goes down quick. Once you have depleted his single red bar, he will blow up, leaving you some coins and unlocking the trophy.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

    Note: There is a chance this trophy will unlock while not in story mode. As pointed out by roughdawg4, Tyr Mark II is also the level 24, 36, 48 (etc.) boss you fight while in Invasion Mode. That Mode unlocks after you complete Story Mode level 5 so if you switch over to play Invasion Mode and beat level 24, it will count as Tyr Mark II being defeated for this trophy and as such, Level 11 Complete will unlock there.

  • Finish Level 12 with at least one astronaut rescued

    As with Level 6 Complete, you will have to actively try and not rescue any astronauts to not get this trophy. There are 6 available within the level and you only need to rescue one for the trophy. They're all in plain site and are hard to miss, so pick whichever one you want and finish the level to unlock the trophy.

    You'll need to get all 6 anyway for the Collector trophy so it's best to go for all 6 and progress towards that trophy. A video showing Level 12 and the basic outline of the sections is also provided under said Collector trophy should you need help (the actual astronaut locations will vary).

  • Finish Level 13 and destroy the Boss

    Story Related.

    The Level 13 boss is Alvis Mark II (the upgraded version of the Level 9 boss). He has two phases in his fight.

    Phase 1:

    This will be very similar to when you fought him in Level 9, it'll just be a little bit more time consuming. Alvis Mark II will pull asteroids to orbit around him, only 5 of which can be destroyed (5 will remain flying around him). He will still catch an asteroid to shoot at you but this one cannot be destroyed so you'll need to dodge it accordingly. Along with all of this, there will also be walls that you need to break through to continue flying forward (the breakable parts will be on the top and bottom) and of course, there are still asteroids flying around you so there's a lot of dodging with not as many opportunities to shoot the boss himself. As slow as it might seem, just shoot him whenever you can and when his blue bar has been depleted, phase 2 will start.


    Phase 2:

    This phase will move even slower than phase 1. Alvis Mark II will still pull asteroids to orbit around him, except this time, only one can be destroyed, leaving you with but a small opening to fire at him. The asteroid he catches and shoots at you cannot be destroyed so you'll need to dodge that as well as still break through all the walls you come to. Use as many weapon pickups (laser, bomb etc.) that you can to help burn him down. Once you deplete his final red bar, he will explode, leaving you with some coins (that will most likely get stuck in a wall) and unlock the trophy.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Finish Level 14 and destroy the Boss

    Story Related.

    The Level 14 boss is Sindri Mark II (the upgraded version of the Level 1 boss).

    Sindri Mark II only has one phase to get through and it's very similar to the fight back in Level 1. He will move from the top to the bottom and periodically release a pair of mines. These mines, however, shoot spikes when the explode. One spike in each direction (up, down, left and right). You can try and avoid these or shoot them if you want, just be careful of the spikes. Alternatively, you can also speed through them with your speed boost () and cause them to explode that way. It's really whichever is easier for you.

    While he's placing down these mine traps, you'll need to actively be shooting at him the entire time. Just chip away at him and when his single red bar has been depleted, he will blow up, leaving you some coins and unlocking the trophy.

    If you need a visual reference for this boss, please see Level 15 Complete for a video showcasing all 13 bosses available in the game.

  • Finish the level 15 Boss

    Story Related.

    Skuld is the final boss of the game. He has 3 phases that you need to burn him through to defeat him.

    Phase 1:

    Skuld will be encased in a rock that you'll need to shoot to break. Periodically, one enemy will fly into the play area behind him. It'll only be one at a time so just burn it down at your earliest convenience, then go back to focusing on Skuld. As you break through the rock, his tentacles will start to appear, letting you know you're close to smashing the rock completely. When the green bar has been depleted, the rock will break and phase 2 will start.


    Phase 2:

    This phase is rather easy as he only has one attack against you so your main focus will be dodging the extra asteroids flying around and hitting Skuld. The boss himself will catch and (quickly) throw asteroids in your direction. The asteroids themselves will alternate between rocks (brown and breakable) and stone (blue-ish and not breakable). You can shoot the rock ones if you wish or you can avoid them, it's up to you. You will need to dodge the stone ones, though, since they can't be broken. Burn him down until the blue bar has been depleted and Phase 3 will start.


    Phase 3:

    Skuld will have two attacks in this phase:

    • First, he will fly towards you and then suck in the air around him, causing your ship to float towards his mouth. Use your speed boost (Cross) to escape his suction (and to avoid the asteroids flying around).
    • After he stops his first attack, Skuld will catch an unbreakable asteroid and quickly throw it at you. You need to dodge this and then continue attacking him.

    These two attacks will repeat until the red bar has been depleted. When it has, Skuld will blow up, some coins will drop, and the trophy will unlock.

    If you need a visual reference for this boss, please see the video below which showcases all 13 bosses available in Story Mode.

  • Rescue all 6 of the astronauts in one run of levels 6 or 12

    The locations of the astronauts in levels 6 and 12 will vary just slightly through each playthrough, but the sections they can be found in have the same layouts. Be sure to use your boost with if you need to get in any tight sections and be careful when shooting enemies that are surrounding the astronauts! If you shoot the bubble the astronaut is in, he'll start to float and will need to be caught. If you accidentally shoot him again, he will die!

    For the most part, there's just one section that you need to be mindful of. The path will split leaving with the option to take the higher pathway or the lower. Make sure you take the higher path as more times than not, an astronaut will be up there.

    If you don't get all of the astronauts in one run, you can replay the level through level select and try again. Once you have rescued all 6 in one go in either chapter, the trophy will unlock.

  • Purchase an upgrade for the ship

    You will need to purchase far more than just one upgrade for your ship to make it through the story mode. You'll also need to purchase at least 5 for Power Mad so you'll also get this while going for that trophy.

  • Finish a level without collecting any powerups

    This trophy is actually made easier to get thanks to Level 10. This is a boss-only level that has no extra enemies flying around for you to kill, which means a lack of power-ups to be picked up. While you can do this on any level, this is the recommended one.

    At the start, just make sure you dodge any power-ups that appear when you break through the beginning wall, then just burn the boss down. You can pick up the coins the boss drops at the end as these are not considered power-ups. Once you've beaten the boss and completed the level, the trophy will unlock.

  • Purchase the final upgrade of any varierty

    The Power-up you decide to do this for, will depend on your play style. If you're looking for the least-expensive upgrade to get to full, you'll want to upgrade the Pickup Magnet, however. This is probably the worst power-up you can upgrade at the start as it does very little to help you in the long run and if you don't upgrade your health or weapons, the later levels will be more difficult to progress through.

    The list of Power-ups from least expensive to most expensive is as follows:

    • Pickup Magnet
    • HP
    • Rockets
    • Shot Power
    • Fire Rate
    • Shot Spread

    The Starting Pickup power-up doesn't count for this trophy.

    You don't have to do this before you finish Story Mode. The coins you collect from the other three modes (Invasion, Shield Maiden and Rescue) will all be collected into your wallet and can be spent in the store. If you've finished the story mode and need to go back to the store to buy more upgrades, simply choose "Story Mode" from the mode select menu, then hit to open up the store.

    Once you have purchased the final upgrade for any power-up, the trophy will unlock.

  • Destroy 500 enemy ships overall

    You will earn this as you go for Destroyer and, depending on how well you do throughout the game, will unlock around Level 6.

  • Destroy 2500 enemy ships overall

    This is cumulative across all game modes and will most likely be the last trophy you unlock, depending on how well you do during the Story Mode. If you fail any level, the enemies you killed during the failed attempt will still count towards the trophy.

    If you finish all of the other trophies and still don't have this trophy, keep replaying Invasion Mode. The 12 sections of this mode (including the boss) repeat so you can essentially play this for a good while so long as you know the enemies that are coming and if you're picking up all the power-ups you can along the way. Each time you die, make sure you go back to the main menu so your kills are added to the overall count.

    Once you have reached 2,500 combined kills across all the levels, the trophy will unlock.

  • Achieve a combo of 50

    There is a chance you will get this naturally but if you don't, a really good location is on Level 9. The boss on this level surrounds himself with asteroids (and also has random asteroids flying around him). You can break the large dirt ones (the brown ones) into two smaller pieces. Those smaller pieces will count as enemies so killing them will increase your combo. Unlike the standard spaceship enemies, if you fail to destroy the asteroids or if they fly out of the play area, your combo meter won't reset so this is a really good chance to not only get a 50 combo but possibly even one much higher!

    As soon as you reach a combo score of 50, the trophy will unlock. You don't need to complete the level for the trophy to unlock.

  • Miss 50 enemies in one level

    To miss an enemy, you can't kill them. Emphasis on kill, as you can shoot them to damage them but they must survive and fly out of the play area to count as a "miss". The best levels to do this on are the lower levels (looking at levels 1-5). Do your best to fly around without shooting anything and dodging all of the bullets that fly in your direction. It may take a few tries to get it but once you complete a level after allowing 50 enemies to fly away freely, the trophy will unlock.

  • Miss 500 enemies overall

    This is cumulative across all game modes. To miss an enemy, they need to survive and fly off of the screen. You can shoot them to damage them, you just can't kill them. You'll know when you've missed an enemy as your combo meter will reset back to 0.

    This will most likely happen naturally as on some of the levels, it's incredibly difficult to kill all of the enemies that appear. If you still don't have this trophy by the time you've earned all of the other trophies (save for Destroyer as that one is far more grindy than this one), keep replaying the first couple of levels of Story Mode and dodge all the enemies and their attacks that you can. It shouldn't take too long to reach 500 misses and when you do, the trophy will unlock.

    Note: This trophy unlocks after you have completed the level/game mode that you are currently playing so be sure to head back to the main menu every now and then to see if it unlocks for you.

  • Make it to Wave 13 in Invasion Mode

    Invasion Mode unlocks after you complete Level 5 of Story Mode.

    In Invasion Mode, you will only be able to move left and right on the very bottom of the screen. During each wave, enemies will spawn at the very top and make their way down (think of the classic Space Invaders game). You need to kill every enemy before it reaches the bottom and leaves the play area. If you miss one, it'll be Game Over and you'll have to start again. Your Ship upgrades from Story Mode do not carry over into Invasion Mode. You'll start off with base stats and will need to upgrade your ship via Upgrade bubbles as you play.

    Level 12 is the "Boss" level and will feature Tyr Mark II. He will start at the top and slowly move left and right while shooting 3 different projectiles downwards. Each time he changes direction, he'll drop down a little lower. The lower he gets, the faster he will fly. You need to kill him quickly before he gets to the bottom. Once he's been destroyed, the trophy will unlock.

    If you're having any trouble, please reference the video below:

  • Survive for 180 seconds in Shield Maiden Mode

    Shield Maiden Mode will unlock after you have completed Level 15 (the final Level) of Story Mode.

    In Shield Maiden Mode, you will start with 1 HP, very basic/weak weapons, and no items. The enemies will remain the same, unfortunately. At the bottom, there will be a timer that counts up. You need to survive until the timer reaches 180 for the trophy to unlock.

    Due to the difficulty of this Mode, your best bet is to heavily utilize your speed boost () and go about dodging the enemies and their bullets versus trying to kill them. Very, very few ship upgrades will drop while you play. The only thing that's guaranteed is that there will be a Shield item orb between each section that you can pick up. You can have up to two shield active on you at one time. To use it, press when you have the Shield. A small blue orb will fly around you, ready to absorb one hit.

    Once you have reached 180 seconds, the trophy will unlock. If you're having any trouble, please reference the video below:

  • Rescue 8 astronauts in one run of Rescue Mode

    Rescue Mode will unlock after you complete Level 10 of the Story Mode.

    Rescue Mode plays just the same as Story Move Levels 6 and 12 in that, instead of focusing on killing anything and everything, your main focus will be rescuing astronauts. There will be one astronaut per section (the sections are separated by a large empty area) but their actual locations will vary each time. If you miss one, it'll be Game Over and you'll have to start again.

    Be careful with your bullets here if you do decide to kill the enemies you see. The Astronaut is floating in a bubble which can be shot by your bullets. If you do pop it, you'll need to quickly fly over and grab the Astronaut before he floats all the way down. On that as well, if you pop the bubble and don't stop shooting, you can shoot and kill the Astronaut, which will also cause you to fail and get a Game Over.

    Once you rescue your 8th consecutive Astronaut, the trophy will unlock. If you're having any issues, please reference the video below for assistance:

  • Discover all 12 of the lost astronauts in levels 6 and 12

    If you miss any of the Astronauts in level 6 or 12, you can replay them via the Chapter Select option in Story Mode.

    Each level will have 6 Astronauts you need to rescue. The layout of the sections they're found in will be the same but the actual physical location of the Astronauts will vary each playthrough. For the most part, they will be clearly visible. The level-layout-related thing you want to keep an eye for is when the path is split, giving you the option to choose a top path or a bottom Path. Always choose the top path whenever a split like this happens as that's where the Astronaut will be. If you choose the bottom, there if a very slim chance you'll be able to use your speed boost () to quickly fly backwards and get them, but again, the chances of you successfully doing so are slim.

    Outside of that, you want to make sure you're not going too crazy with firing your bullets. Whereas the other levels you want to lay on your gun and be firing just about 100% of the time, in these levels, you need to be careful. The astronauts you rescue are floating in a bubble. You can shoot this bubble. If you do, the Astronaut will start to float down. You'll need to quickly fly over to him and pick him up before he reaches the bottom. The other danger is that if you shoot the bubble and don't stop firing, you can shoot and kill the Astronaut. If you do this, you'll need to start the level over and try again.

    Once you have rescued all 12 Astronauts, the trophy will unlock.

  • Find the Perils of Baking easter egg on Level 14

    You will get this roughly half way through Level 14.

    As you progress through the level, you will go from flying horizontally to flying vertically. The Easter Egg will appear before you turn back to flying Horizontally.

    After the first few waves of enemies, there will be two lines of yellow enemies that fly from the left side and the right. Right after these, there is a separate pathway you can take on the very left that is free of enemies.

    Take this path and just after it starts will be a cake that you can shoot in exchange for some coins and the trophy. Shoot the cake, watch some cookies fall and get your trophy.

    If you miss it, you can replay this level via Chapter Select in Story Mode. If you'd like a visual reference of the location of the Easter Egg, please reference the video below:

  • Finish a level without taking damage

    You can do this on any level but the recommended one is Level 1. You really only need your speed boost () as you can essentially dodge all the enemies using your boost and get to the boss. Take your time with the boss and make a note of the patterns that he shoots in. You want to time your movements and your shots to avoid being hit. If you finish the level without taking any damage, the trophy will unlock once you reach the final score screen.

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