The servers have now closed, thus the Platinum is now unobtainable if you didn't get the online trophies before that happened.

Overview:
Estimated Difficulty: Pending more results, my opinion a 6
Offline Trophies: 34
Online Trophies: 17 - Unobtainable
Approximate Time: 25-60 hours (depending on if boosting much of the online)
Minimum Number of Playthroughs Needed: Campaign x1, MI6 Ops x1
Missable Trophies: 0 (Levels can all be replayed).
Glitched Trophies: None
Cheats Disable Trophies: No
Difficulty Affect Trophies: Yes (a number of trophies, see the guide for details)

Trophy Breakdown: 38 , 10 , 2 , 1


Introduction:

Goldeneye 007: Reloaded is a remake of the N64 classic Goldeneye which first showed up on the Wii. The game itself contains little in the way of similarities to the original game. The levels have changed a fair amount, the dialogue and even the story to a certain extent are different. There have been additions to the game (most notably a Modern Warfare style Spec Ops mode) and online play. It's an enjoyable game but has nothing on it's original or other FPS games of this time period.

In terms of trophies this game has a large emphasis on it's online section which is unfortunately very poor. The connectivity issues are endless making playing games immensely frustrating. There is little doubt you'll want to boost the online section as multiplayer is also rather dead, not to mention the trophies themselves are very specific. The story related trophies have all been ordered so every trophy after each dossier trophy is listed in the order it is unlocked. It's therefore worth your while to look ahead before starting each level to see what you need to be going for.


Walkthrough:

Step One (Completing the Campaign):

  • As you will be unfamiliar with the game I highly recommend that you start off the game on 007 difficulty as you’ll still have health regeneration. This will allow you to learn the levels and objectives ready for your 007 Classic run.
  • During this run you want to complete every secondary objective in each level to earn Arkhangelsk Dossier, Barcelona Dossier, Dubai Dossier and so on.
  • You also want to find and destroy all 50 of Janus’ emblems for Emblem Hunter, Emblem Marksman and Emblem Elite.
  • You’ll want to complete all the level specific trophies such as Phone A Friend, Bullet Dance, Royal Flush, Rocket Man etc.
  • Finally you’ll want to earn all the generic single player trophies such as Made you feel it, did he? and Master at Arms.
  • Note that it is possible to do Step One on 007 Classic difficulty to avoid a 2nd full playthrough of the game but I advise against it.

Step Two (Completing the Campaign on 007 Classic Difficulty):

  • Now the real challenge starts. You will no longer get health regeneration and if you die you’ll restart the checkpoint at half health. You need to make use of the body armour pickups to survive.
  • During this run you have only 2 focuses. Completing all objectives (which you should be familiar with thanks to your first run) and staying alive. Ultimately you are going for Classic.

Step Three (Campaign Mop-up):

  • The last thing you’ll need to do is collect any trophies you didn’t earn in your first 2 runs. This should be the timed trophies such as Haven't Got Nine Minutes, Get to the Chopper, Russian Escape and so on.
  • If you missed any level specific trophies or Janus emblems you can also use level select to go back and collect them. Remember to lower the difficulty unless the trophy specifically wants you on a certain difficulty.

Step Four (MI6 Ops):

  • Very straightforward step. There are 11 different missions, involving elimination, defence, stealth and assault. You have to 4 star each mission to earn the 3 trophies relating to this mode. Refer to the trophies in the guide for explanations on how to do this. At the end of this step you’ll have earned MI6 Ops Recruit, MI6 Ops Specialist and MI6 Ops Elite.

Step Five (Online): - Unobtainable

  • Last but by no means least is the multiplayer. This is the area that will take the largest amount of time to get through. There are a staggering 16 online trophies + the platinum to earn. Sadly they are not straightforward and will almost certainly require boosting partners due to complexity and a seriously dead online.
  • Head over to the Boosting Thread to find people to boost this game with.
  • If you are going to attempt to play online yourself it is going to take hours of hard work and a lot of luck. Start off on Golden Gun gamemode. Keep playing this mode until you’ve unlocked Au-ned.
  • Next you’ll want to move on to either Goldeneye to earn Console Compliancy, Black Box to earn Boxing Clever, Bomb Defuse for Lucky Seven or Heroes for For England, Alec and The Other Cheek.
  • Having got all the above trophies completed you should have got through all the maps at least once and therefore unlocked Orbis Non Sufficit.
  • The remaining trophies all require you to have reached a certain level. The major level you want to reach is 35. At this point you unlock the Classic Conflict mode. Now you’ll be able to use the different characters and therefore work on the character specific trophies Cheated, The Man Who Cannot Die etc.
  • At this point you’re hopefully going to be near to level 42. This unlocks proximity mines for Boys with Toys. Lastly (I promise) you need to reach level 47. Once you get it and unlock the Wolfe .44 you can get Had Your Six and you should be done with multiplayer!
  • If you decide to take the easy way out and boost all the online trophies then refer to each individual trophy for detailed explanations of how to go about boosting each trophy. The order you do them in doesn't really matter (other than those that require someone to be level 35 of course).

In terms of levelling up, from my experience pretty much all modes but Golden Gun are very empty. It is not hard to get into an 8-12 player game of Golden Gun and the maps are mostly small enough that you run into people a lot. There is a lot of clustering around the Golden Gun which makes for quick killing if you can work the shotgun well. Obviously controlling the Golden Gun is even better. You should be able to make anywhere from 3,000-5,500 each game which will last between 5-10 minutes. Taking into account the waiting in lobby and loading times it should be around 30,000 exp an hour. Level 47 requires approximately 895,000 exp so just short of 30 hours of legitimate playing.

Note that if you are boosting you only need 1 person to be level 35 and then they can invite you into a classic conflict game even if you are not of that level (1 of the guys in my group got all of the multiplayer stuff out the way by level 16 or so). If you are boosting it is advisable to always have the same person win so 1 person reaches 35 first and they can host and everyone else can join.

If you are deliberately trying to get 1 person up to level 35 quickly then set up a black box mode game. Have the person going for 35 on a team of 2 (if you're doing this with 5 people) then the 3 on the other side. Start up the game and meet in the middle of the map at the box. Don't touch the box, simply let the person going for 35 keep melee killing the 3 guys. The 3 guys must keep running to him over and over. Doing this on black box means you can play the entire 10 minutes as kills don't count towards the objective score. In a 10 minute round, depending heavily on the map, you can get anywhere from 25,000-30,000 exp. Doing this you can get 140,000-170,000 exp an hour (including map changes) so it will take about 3 hours to get from 1-35. If you do this after all other trophies the person should already have 100,000 exp or so.

When playing Classic Conflict, each round have 1 person be Oddjob and 1 person be Tee Hee (other characters don't matter). Both these characters have trophies (Cheated and Butter Hook) that can only be earned by 1 person each round. At the end of the round change who is the person playing that character. If you do this it will cut down the number of rounds you'll have to get through to get everyone all the trophies.

 [PST Would Like to Thank Lukey32 for this Road Map]

GoldenEye 007: Reloaded Trophy Guide

Printable Guide
Show completed trophies
Show secret trophies

51 trophies ( 10  38  5  )

  • Unlock all trophies.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    Unlock all the other trophies to get this one.

  • Earn 10 stars in MI6 Ops.

    Earned while going for MI6 Ops Elite.

  • Earn 25 stars in MI6 Ops.

    Earned while going for MI6 Ops Elite.

  • Earn 44 stars in MI6 Ops.

    There are a total of 11 MI6 Ops to complete. Each one gives up to 4 stars depending on your final score. The missions are split into 4 types: 4 elimination, 3 defence, 3 stealth and 1 assault. Unfortunately I don’t know the exact requirements to 4 star each mission and nowhere else on the internet seems to say so either. It all depends how fast you are. If you can be a lot faster with a slightly easier difficulty it will give you as good a score as a higher difficulty but slower attempt. After earning 10 stars you’ll unlock MI6 Ops Recruit and at 25 stars you’ll earn MI6 Ops Specialist.

    There is a very interesting glitch/cheat that seems to be in the game. I don't know exactly how or why this happens but if you put in the 6 cheats found on this page then check your MI6 Ops page, you'll suddenly see you have all 44 stars, even if you never played the mode before. Credits go to ILiekChez who first posted this on the forum. In order to then unlock the trophies you simply need to play 1 of the Ops and complete it. There is no need to even 4 star the level and upon completing it, all 3 trophies will unlock in succession. Apparently if you have completed an Ops mission already but not got 4 stars, doing this won't then give you 4 stars on that mission. For this reason if you plan to make use of this, please do so before playing any of the missions.

    Doing this does not lock you out of any other trophies or the platinum. You will still be able to unlock the other trophies after you do this. I did it and it worked for me.

  • Complete all objectives for every mission on Operative difficulty.

    See 007. Stacks when completing the game on a higher difficulty.

  • Complete all objectives for every mission on Agent difficulty.

    See 007. Stacks when completing the game on a higher difficulty.

  • 007

     

    Complete all objectives for every mission on 007 difficulty.

    Realistically you should be doing your first run on this difficulty. You still have health regeneration and the checkpoints are fairly generous so there should be no area that causes any real bother. If you are getting shot up pretty bad look for cover and wait for your health to regenerate. Once you complete the game on 007 difficulty you’ll also unlock the trophies Operative and Agent for completing the objectives in the game on Operative and Agent difficulty respectively.

    There are a total of 6 missions split up into 13 levels. The trophy will unlock once you complete the last level of the Nigeria mission, Cradle.

  • Complete all objectives for every mission on 007 Classic difficulty.

    This is all going to be about slow and steady play. None of the rushing that you probably did on the easier difficulty settings. There is no longer regenerating health, instead you have the old style health bar and an additional bar for the new addition to this difficulty, body armour. Body armour is the key to this difficulty. If you die and get reset to the checkpoint you'll start with only half health so ideally you want to avoid dying were possible. It's all very well rushing to a checkpoint then dying if you're no where near body armour and have tons of open fighting to do. The following thread explaining the locations of the body armour on each level by mjm9536 should provide an invaluable tool as you play through the levels:

    Classic Difficulty Body Armor Locations

    Do not forget that it is not enough to just complete each level, you must complete all objectives, the secondary ones included, in order to complete this trophy. Where possible I highly advise you take a stealthy approach so as to avoid exchanges of fire and the inevitable backup that gets called in on plenty of the levels.

    All in all there shouldn't be too difficulty presented by the levels, they might just take a couple of goes to perfect the route/technique you use to get past the enemies. The only real problems I can see people having is Cradle. The particular problem being the final fight with 006. SAS_Smithy_1986 has written up a detailed guide explaining how he defeated him on 007 Classic difficulty so head over to his thread to see how it is done:

    Cradle Boss Fight 007 Classic Difficulty Guide

    If you prefer to see it done visually, the following video made by TheJaycee88 shows you how it can be done on 007 Classic difficulty.

  • Complete all objectives in Arkhangelsk on 007 difficulty or higher.

    007 difficulty is the second highest and has all the optional objectives available. At the same time it still provides health regeneration therefore I highly recommend that when going for this trophy you do it on 007 difficulty. The following are a list of the levels and objectives in the Arkhangelsk mission:

    Dam:

     

    • Primary Objectives – unmissable
    • Erase the security footage (1/2 @ 13:20, 2/2 @ 24:52)
    • Download the flight plan (21:00)

    The following video is a walkthrough of the entire Dam level. If you only want to see where to do the optional objectives I have added the time in the video where you can see it being done next to the objectives. Video courtesy of XtremeGameGuides.

    Facility:

    • Primary Objectives – unmissable
    • Gather intel for MI6 analysis (1/3 @ 4:18, 2/3 @ 10:30, 3/3 @ 11:50)
    • Download the trade manifests (5:00)

    The following video is a walkthrough of the entire Facility level. If you only want to see where to do the optional objectives I have added the time in the video where you can see it being done next to the objectives. Video courtesy of XtremeGameGuides.

    Airfield:

    • Primary Objectives – unmissable
    • Neutralize the helicopter gunship (0:40 first missile, 2:55 second missile)
    • Destroy the air tracking consoles (5:20-6:20)

    The following video is a walkthrough of the entire Airfield level. If you only want to see where to do the optional objectives I have added the time in the video where you can see it being done next to the objectives. Video courtesy of XtremeGameGuides.

  • Complete all objectives in Barcelona on 007 difficulty or higher.

    007 difficulty is the second highest and has all the optional objectives available. At the same time it still provides health regeneration therefore I highly recommend that when going for this trophy you do it on 007 difficulty. Barcelona Dossier only has the one level in it.

    Nightclub:

    • Primary Objectives – unmissable
    • Obtain Zukovsky’s contact list (6:35)
    • Obtain the nightclub’s security footage (13:00)
    • Photograph evidence of Zukovsky’s arms deal (9:00)

    The following video is a walkthrough of the entire Nightclub level. If you only want to see where to do the optional objectives I have added the time in the video where you can see it being done next to the objectives. Video courtesy of XtremeGameGuides.

  • Complete all objectives in Dubai on 007 difficulty or higher.

    007 difficulty is the second highest and has all the optional objectives available. At the same time it still provides health regeneration therefore I highly recommend that when going for this trophy you do it on 007 difficulty. Dubai Dossier only has the one level in it.

    Carrier:

    • Primary Objectives – unmissable
    • Rescue all hostages (1/3 @ 7:00, 2/3 @ 7:40, 3/3 @10:05)
    • Disarm the explosive charges (1/3 @ 6:40, 2/3 @ 8:15, 3/3 @ 9:48)

    The following video is a walkthrough of the entire Carrier level. If you only want to see where to do the optional objectives I have added the time in the video where you can see it being done next to the objectives. Video courtesy of XtremeGameGuides.

  • Complete all objectives in Severnaya on 007 difficulty or higher.

    007 difficulty is the second highest and has all the optional objectives available. At the same time it still provides health regeneration therefore I highly recommend that when going for this trophy you do it on 007 difficulty. The following are a list of the levels and objectives in the Severnaya mission:

    Outpost:

    • Primary Objectives – unmissable
    • Find the Supply Crates (1/6 @ 3:10, 2/6 @ 4:52, 3/6 @ 5:50, 4/6 @ 8:10, 5/6 @ 9:47, 6/6 @ 13:25)
    • Find the black box (9:12)

    The following video is a walkthrough of the entire Outpost level. If you only want to see where to do the optional objectives I have added the time in the video where you can see it being done next to the objectives. Video courtesy of XtremeGameGuides.

    Bunker:

    • Primary Objectives – unmissable
    • Gather intel from the bunker (1/5 @ 2:20, 2/5 @ 6:36, 3/5 @ 10:22, 4/5 @ 13:13, 5/5 @ 14:58)
    • Disarm explosive Charges (1/5 @ 1:10, 2/5 @ 3:26, 3/5 @ 4:57, 4/5 @ 8:55, 5/5 @ 10:40)

    The following video is a walkthrough of the entire Bunker level. If you only want to see where to do the optional objectives I have added the time in the video where you can see it being done next to the objectives. Video courtesy of XtremeGameGuides.

  • Complete all objectives in St. Petersburg on 007 difficulty or higher.

    007 difficulty is the second highest and has all the optional objectives available. At the same time it still provides health regeneration therefore I highly recommend that when going for this trophy you do it on 007 difficulty. The following are a list of the levels and objectives in the St. Petersburg mission:

    Archives:

     

    • Primary Objectives – unmissable
    • Destroy the servers (from 5:50)
    • Recover the interrogation recording (2:17)
    • Gather Russian intelligence for MI6 (1/3 @ 7:20, 2/3 @ 12:42, 3/3 @ 19:20)

    The following video is a walkthrough of the entire Archives level. If you only want to see where to do the optional objectives I have added the time in the video where you can see it being done next to the objectives. Video courtesy of XtremeGameGuides.

    Tank:

    • Primary Objectives – unmissable
    • NO SECONDARY OBJECTIVES


    Station:

    • Primary Objectives – unmissable
    • NO SECONDARY OBJECTIVES


    Memorial:

    • Primary Objectives – unmissable
    • Obtain intel on Janus technology (3)
    • Record the encrypted transmission

    Unfortunately there is no video showing the locations of the secondary objectives so my text descriptions will have to do the job.

    • After going through a short sewer and climbing up a ladder, Intel 1/3 is found in the small building to the right of the 4x4 in front of you. To get in the room you need to climb up the ladder outside the building and drop in through the glass window. Open up the green drop box with and take a photo.
    • Once you get inside the building again you'll press a button. After this you will be told to take a photo of the computer and have a conversation with M16 as you watch the girl get captured. The door will open and a huge number of enemies will burst in. Deal with them then go through the door and take a left. Take a photo of the guns behind the bars for Intel 2/3.
    • You will be told by MI6 when you reach the area that allows you to record the encrypted transmission. You must not alert any of the enemies or you'll fail the objective. If you do simply restart the checkpoint, it takes you to right outside the room again. Do not kill the last guy upstairs you must record him.
    • As you go through the doors after the checkpoint in the same area you have to sneak through for the transmission recording, Intel 3/3 is on one of the crates the henchmen are searching. it's almost directly infront of the doors you go through. Thanks to Kahuna for this.
  • Complete all objectives in Nigeria on 007 difficulty or higher.

    007 difficulty is the second highest and has all the optional objectives available. At the same time it still provides health regeneration therefore I highly recommend that when going for this trophy you do it on 007 difficulty. The following are a list of the levels and objectives in the Nigeria mission:

    Jungle:

     

    • Primary Objectives – unmissable
    • Disable the Drone Guns (9)
    • Destroy the ammunition caches (3)

    Unfortunately there is no video showing the locations of the secondary objectives so my text descriptions will have to do the job.

     

    • Drone gun 1/9 is pointed out by the MI6 man and will be right in front of you as you move forward.
    • Drone gun 2/9 is shortly after the 1st. Stick to the left and subdue the one guard. Look down where he was standing and you'll see the console to hack.
    • Drone gun 3/9 is shortly after the 2nd. Run to the rocks that the drone is on and crouch down then slowly move towards the console which is opposite it on a rock.
    • Drone gun 4/9 is after a little after a checkpoint. Keep moving until you reach a place you can go left through some water. The console will be straight ahead of you when you come out.
    • Drone gun 5/9 is after another checkpoint. Head along until you reach a waterfall. If you look up you'll see the console. It is possible to hack it from below.
    • Drone gun 6/9 is shortly after the 5th. Carry on from where you were and you'll see it looking down at you. Sprint to the cave to the left and follow it round and the console will be in front of you back out in the open.
    • Drone gun 7/9 is after you're told over the phone that you're coming up to a camp. Keep to the outside edge and move around and you'll eventually come to the console.
    • Ammunition Cache 1/3 is after the enemy camp. Shoot the lock and go through the door. Take a right, kill the guy, look right and you'll see it, shoot it once then run. Note: you'll alert all the enemies in the area doing this.
    • Drone gun 8/9 is right after the ammo cache. Head down the stairs and take a left then go into the room and the console is right in front of you.
    • Ammunition Cache 2/3 is after the 8th drone. Go down the stairs, take a right and run to the end. Go up left into the building and you'll see the cache.
    • Drone gun 9/9 is towards the waypoint. Head towards the gate and you'll see it up on your right, duck into the building it's on top of and you'll find the console inside.
    • Ammunition Cache 3/3 is during the helicopter 'fight' part. As you work your way through this section you'll see a building on your right with a gold satellite on it. On the roof with the satellite is the last cache.


    Solar:

     

    • Primary Objectives – unmissable
    • Disable the perimeter defenses (2)

    Unfortunately there is no video showing the locations of the secondary objectives so my text descriptions will have to do the job.

     

    • This is a very straightforward objective. You'll know when you're inside the plant. On the same floor you enter (so before taking the elevator down), take out all the enemies and you'll see 2 control rooms on either side of the area. Inside each if you look up at the computer monitors there is something to hack on the wall. Do this on both sides to complete this objective and disabling the perimeter defenses 1/2 and 2/2.


    Cradle:

     

    • Primary Objectives – unmissable
    • NO SECONDARY OBJECTIVES
  • Get 20 kills with hacked drone guns in 'Jungle'.

    In order to hack a drone gun you must find the console that controls it and get close enough so that you can bring up your phone with and choose to hack it with . Once hacked the drone becomes friendly and will kill any enemies in the area. There are a total of 9 drone guns in the level that can be hacked. Just be sure to sneak around the level, leaving enemies alive until you've hacked the turret so it can do the killing for you.

    The 2nd one you come across can be hacked from above and it will then kill 4 or 5 enemies. The 3rd drone gun can be hacked to kill 3 or 4 enemies. The 4th drone gun can be hacked to kill 4 enemies. The 5th drone gun can take out 4 or 5 enemies. the 6th drone gun can take out 2 enemies. The 7th drone gun can take out 3 enemies. I got the trophy after hacking the 7th drone gun.

  • Get 40 kills with the Wolfe .44 in 'Nightclub'.

    During the course of the level there are 3 Wolfe .44 pick ups. Each one has 18 bullets so you have 54 shots to get 40 kills, easily doable, just don't go wild unless you're sure you'll get the kill. Playing the level on operative will make it a lot easier. The first time you'll find the Wolfe .44 is after meeting Zukovsky. It will be on the table in his office. The second is in the area where you have to breach the doors. Don't kill all the guards, rush in and go to the right, in the 2nd cubicle along on the floor is the Wolfe. 44. The 3rd and final spawn is found after you crawl through the golden grate. Go up the stairs and you'll see it on the desk on the right before you go through the purple door ahead. You should reach 40 when you're in the large room with tons of enemies. The trophy unlocks as soon as you hit 40 kills.

  • Single Player: Find and destroy a Janus emblem.

    Earned while going for Emblem Elite.

  • Single Player: Find and destroy 20 Janus emblems.

    Earned while going for Emblem Elite.

  • Single Player: Find and destroy 50 Janus emblems.

    There are a total of 50 Janus emblems spread throughout the levels so you will be required to collect them all for this trophy. When you destroy your first one you’ll unlock Emblem Hunter. After finding and destroying 25 you’ll earn Emblem Marksman.

    The following 2 videos created by Capsuledragon show the locations of all 50 emblems. For your convenience, if you check the descriptions of his videos, he's provided direct links to the times in the video when he collected each one in case you already collected some before. Do not worry if you miss out an emblem. The game keeps track of what ones you've collected so you can see on the level select screen what levels you missed one and can come back to it. If you are coming back to missed emblems, once you collect them you only need to reach a checkpoint and the game will save it. You don't need to actually finish the level.

  • Single Player: Complete any mission without taking any damage.

    This is actually a fair bit easier than you might think. Best done on a level like Facility when going for Going Dark as you'll not be getting hit for the first half of the level while going for this trophy anyway. The key to this trophy is to remain stealthy the entire level so they don't get a chance to hit you. I didn't alert a single guard during the entire run. If you do alert them and get hit (the red marker) all you have to do is reload the checkpoint. I did this when I was hit and at the end I still got the trophy so it does work.

  • Single Player: Complete any mission without collecting any body armor on 007 Classic difficulty.

    There is only one level I'd suggest you go for this on and that is of course Facility. The entire level can be completed using stealth so you won't get hit at all. It is worth noting that even if you do get killed, carrying on from the checkpoint won't stop you from getting the trophy. Just make sure you don't pick up any body armour as you play through the level and you'll be fine. If for some reason you do accidentally pick it up, simply reload the last checkpoint and carry on as you were. I have checked and doing this won't lock you out of the trophy.

  • Get to master engineering in 'Facility' without reinforcements getting called in.

    This is a rather tricky trophy. Thankfully getting to master engineering is only about 8 minutes of the level up to the point where you breach the door and kill the 2 guards. You will need to be very stealthy to avoid detection. Remember to move slowly and crouch with to avoid detection. If you are seen by a guard you must kill them very quickly before they call for backup. Remember to do so with a silenced weapon or you’ll attract more attention. Rather than explain how to do this, you can see for yourself exactly how it is done in the video below, courtesy of TheJaycee88.

  • Shoot down 15 helicopters in 'Tank'.

    Another easy trophy. I'd almost say it is unmissable because there are so many helicopters and you really should be shooting them down otherwise they'll tear you apart. To lock onto a helicopter move the aim over it and hold down . Now you'll hear a beeping sound, immediately hit to fire a SAM. Helicopters keep on spawning so don't just wait for them and shoot them down, keep moving through the level. If you wait too long you'll fail as it will say you let the target escape so don't simply stand still waiting for helicopters to come for you.

  • Get to the server room in 'Bunker' without reinforcements getting called in.

    This trophy is very much similar to Going Dark in Facility but harder. The same rules apply: You will need to be very stealthy to avoid detection. Remember to move slowly and crouch with to avoid detection. If you are seen by a guard you must kill them very quickly before they call for backup. Remember to do so with a silenced weapon or you’ll attract more attention. In this instance reaching the server room is only about halfway into the level. Once again rather than try to walk you through this trophy with text, I've provided a link to a video which will walk you through the level. Video courtesy of TheWhiteMages.

  • Destroy all the servers in 'Archives' within 40 secs of the first being damaged.

    This is a fairly straightforward trophy provided you are paying attention. Once you reach an office with a large number of enemies in you are near. Clear this room and move on up the stairs. The next large room will contain the servers. Very carefully (with your P99 or melee) take out the enemies without touching any of the servers. Once they are all dealt with move around to the back right of the room (if you look at it from where you first walked in). There is a grate above some drawers that takes you into a room. This room contains a few servers which you need to also destroy for this trophy. As soon as you start shooting them, open the door and spray your gun. Be sure to use an automatic weapon. The servers take very little hits to destroy so you shouldn't have any problems with this. I got this on my first attempt using only the AK-47 but you can always reload the checkpoint if you don't make it.

  • Complete 'Airfield' in under 4:35 (007 Classic difficulty).

    This is actually a pretty tough trophy. Don't forget to have the difficulty on 007 Classic. Unfortunately there are lots of cut scenes, particularly at the end, which count towards the time spent on the level. The thing to do here is simply rush through the level. You'll want to take out the helicopter with the missiles but don't both destroying the air tracking consoles you won't have time. It is not worth killing all the enemies either, simply rush through them and shoot at explosive barrels. There are 3 body armour pick-ups that are not out of the way which mean you'll easily get through without dying. It's just a case of being fast enough. The following video by TheJaycee88 shows you how to do it. On my first attempt after watching the video I got a 4:34 as well so if you don't make it in time just try again. Following his method you'll be able to make it in time eventually.

  • Single Player: Silently subdue 30 enemies.

    By silently subdue it means you have to be stealthy when subduing the enemies. Running in and meleeing them when they are shooting at you won’t count. As you play through the story simply take every opportunity given to silently subdue someone. To do this crouch with to make yourself quieter and sneak up behind the enemy. Then hit to subdue them when prompted. You should easily earn this through the course of your playthrough.

  • Single Player: Make a kill with every weapon.

    The following is a list of the weapons and when/where you can get them. Don’t forget you actually have to kill someone with the weapon rather than just pick it up, so as soon as you get it keep it out until you get a kill. The last weapon you should get before the trophy is the Toros AV-400 sniper rifle found during the Cradle level. Note that if you die after getting a kill with a new weapon and before reaching a checkpoint you MUST get a kill again, it won't have saved it until you hit a checkpoint.

    Explosives:

    • MJR-409 – Can be found in the Dam level. After taking pictures of the helicopter, enemies will open the gates below. Take a left and run to the tower where you crashed the lorry earlier. You’ll find it at the top.

    Pistols:

    • P99 – Default starting weapon.
    • Torka T3 – Can be found in the Dam level. Found after completing the vehicle section then going into the dam itself.
    • Wolfe .44 – Can be found in the Nightclub level. After meeting up with Zukovsky, you’ll find it on the table in his room.
    • Hawksman M5A – Can be found in the Carrier level. Once you get into the first fire fight one of the enemies will drop this gun.
    • Kunara V - Can be found in the bunker level. Dropped by enemies at the start of the level.

    Rifles:

    • AK-47 – Can be found at the start of the Dam level on one of the guards.
    • Anova DP3 – Can be found in the Facility level. After meeting up with 006 again and reaching the secondary objective, you’ll find this inside a locker to the right.
    • Kallos-TT9 – Can be found in the Nightclub level. When you head into the refrigerated section, take the first left and go through the 2 doors and the enemy there drops it.
    • Ivana Spec-R – Can be found in the Nightclub level. In the same area as the Kallos-TT9, in the locked gun case.
    • Terralite III - Can be found in the Station level. Towards the beginning of the level you'll come across enemies that drop this gun.

    Shotguns:

    • Drumhead Type 12 – Can be found in the Airfield level. After the first open area you’ll go under a small tunnel. In the next area you’ll find an enemy that drops this.
    • Sly 2020 – Can be found in the Nightclub level. In the room after the first breach you’ll find an enemy that drops it.
    • Masterton M557 – Can be found in the Carrier level. Onboard the carrier, when you are told to release the lockdown it is on the panel in front of you.
    • SEGS 550 - Can be found in the Outpost level. Dropped by enemies throughout the level.
    • PT-9 Interdictus - Can be found in the Archives level. In the area where you get the interrogation recording there is a wooden door, it's through the door in the weapon box.

    Sniper Rifles:

    • Pavlov ASR - Can be found in the Dam level up the first watch tower at the start.
    • AS15 MK12 – Can be found in the Facility level. After forcing the scientist to punch in the code on the computer you can shoot open the lock and find it in the case.
    • WA2000 - Can be found in the Outpost level. After the EMP blast, head under the bridge and take a left, it's inside one of the supply crates in an alcove under the bridge.
    • Gambit CP-208 - Can be found in the Memorial level. Shortly after receiving the phone call from MI6 you can drop down into the next area and go to the right under a ledge. You'll find the rifle propped up against the wall on the left.
    • Toros AV-400 - Can be found in the Cradle level. Just before you get out into the open you'll come to a little room with a gun box on the floor. You'll find the sniper in 1 of the boxes.

    Submachine Guns:

    • Sigmus – Can be found in the Dam level. Found after completing the vehicle section then going into the dam itself.
    • Sigmus 9 – Can be found in the Facility level. Found on one of the guards in the large area with the walkways after completing the two secondary objectives near each other. You need to trigger reinforcements.
    • Stauger UA1 – Can be found in the Airfield level. After the first open area you’ll go under a small tunnel. In the next area you’ll find an enemy that drops this.
    • Vargen FH7 – Can be found in the Carrier level. After raising the gate and moving through the corridor and up the stairs you’ll find an enemy that drops this in the next area.
    • Strata SV-400 - Can be found in the bunker level. Dropped by the enemies near the beginning of the level.
  • Complete 'Carrier' in under 11:00 (007 difficulty or higher).

    Completing Carrier in under 11:00 should not present too many challenges. Remember to attempt this on 007 difficulty. You'll want to keep running through the level and kill as few enemies as possible. Be sure to hack the first turret you come across to clear the entire room of enemies. When on the ship just keep running and gunning, don't bother with the bombs or hostages. Once you reach the engine room pick up the Masterton M557 shotgun as it will make the last part of the level a breeze. Remember that dying will reset your time to what it was when you hit the checkpoint. On my first attempt I completed it in a total time of 14:49 including the resets from deaths (according to my stopwatch) but at the end it said I had completed the level in 9:15 so just keep rushing through and you'll easily make it in time.

  • Complete ‘Archives’ in under 15:10 (Agent difficulty or higher).

    Completing archives in under 15:10 should be very easy as you only have to play on Agent difficulty. Obviously you can try on a harder difficulty if you want to challenge yourself but that is pretty pointless. Thankfully you are not penalised for dying therefore simply rush forward to try to make the checkpoints. If you die the timer resets to what it was at the last checkpoint. This means that if you feel you've been very slow during a checkpoint you can always reload it and try again. To save time shoot any grates you have to go through and vault over places rather than run around. Make sure to pick up the PT9 Interdictus early. This beastly shotgun will make the level a breeze. To save time make sure to ignore the secondary objectives. On my first attempt I got through the level in 12:56 but there was plenty of time to be saved in places.

  • Complete ‘Solar’ in under 13:00 (007 Classic difficulty).

    Although this might sound rather tough (I certainly was expecting it to be), you shouldn't be worried about this. Even though you are on Classic difficulty so there is no health regeneration, I found this actually worked in your favour. There are more than enough body armour pickups through the level to ensure you can run through large parts of the level without dying (whereas if you'd done this on a lower difficulty you'd have died). Just remember you are under a time constraint so don't bother with stealth (you do want to hack the two turrets at the start however). Make sure to kill the first two enemies as one drops the auto shotty which is crucial to this level. Now just run and gun with the shotgun. Push for the checkpoints, it doesn't matter how much damage you take. Once you reach the checkpoint you can breath easy, let yourself die for more health and prepare for the next stint. The game only counts the actual time taken to complete the level rather than the total time, so each time you die and are reset to the checkpoint your time is also reset to what it was at that checkpoint. Remember you don't need to bother with the secondary objective to earn this trophy. I got through this without too much difficulty in 8:40 and it felt like I took much much longer so with over 4 minutes of time to play with it should not cause problems.

  • Public Match: Complete a match on every map.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    There are a total of 14 maps to choose from in multiplayer. The map you’ll play on is random, but when starting the game you’ll have the option of voting for 1 of 2 maps. Below is a checklist of the maps so you can keep track of which you’ve played a match on. You can play the maps on any game mode you just have to make sure to finish the game.

    [ ] Archives
    [ ] Carrier
    [ ] Docks
    [ ] Facility
    [ ] Industrial
    [ ] Jungle
    [ ] Memorial
    [ ] Nightclub
    [ ] Outpost
    [ ] Peak
    [ ] Plant
    [ ] Sewer
    [ ] Solar
    [ ] Station

  • Public Match: As Tee Hee, get the most kills with a melee strike (min 3 melee kills).

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to play as Tee Hee you first need to reach level 35 to unlock the Classic Conflict game mode which requires approximately 508,000 exp. Until then this trophy is not achievable. To earn this trophy you're going to have to play as Tee Hee and attempt to melee kill as many people as you can. You need to get at least 3 kills and hope no one else gets 3 or more. Unfortunately several classes have powers that mean you'll need to hit them twice or even more times before you kill them, making this trophy a potential pain.

    To avoid said pain, head over to the Boosting Thread to find people to boost this trophy with.

    If you are boosting this, as with the other classic conflict trophies, you'll need 4 people then to do as explained in Full Deck to start the round. Decide before who is going to get the melee kills then meet up in the middle of the map and let them kill everyone. Just let the person keep getting kills until they hit 2,000 points and end the round. Start a new round and rinse and repeat until you all have the trophy.

  • Public Match: Achieve 79 kills with the Golden Gun in Golden Gun mode.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    As the trophy description suggests, you have to earn 79 kills using the Golden Gun in Golden Gun mode. To get the Golden Gun you must either pick it up from the ground or kill the person who currently has it then pick it up. Remember that it is a 1 hit kill gun so be careful when going after the person with it. When you are using it remember you have to reload after each shot so only take a shot when you are sure you’ll hit. The person with the gun is shown as a yellow dot on the map constantly so it shouldn’t be hard to find them. Remember you’ll also have people rushing at you a lot when you have the gun as you will always be visible to them. In order to see how many kills you’ve made with the golden gun you can go to Agent Record -> Weapon Proficiencies and you’ll see the Golden Gun at the bottom of the first page. Although obvious, it is worth pointing out you don’t have to achieve this in 1 round.

    Although one of the easier online trophies, boosting this would be a lot faster and less frustrating than normal play. Head over to the Boosting Thread to find people to boost this trophy with.

    If you are doing this with a group of people then the following is how to set it up (you need at least 4 people to start the game but you are at risk of randoms). Have one person be the host of a public game then invite everyone else. Make sure to always vote for the smaller map. Once the game starts take it in turns to get 7 kills with the golden gun. Run to the centre of the map and stand still and let everyone run towards the person and die. After 7 kills swap over. Once everyone has got 7 kills have the last person get an 8th kill to win the round. I did this with 5 people and we were taking 3-5 mins per round (depending on the map) for everyone to get 7 kills. It will take 12 rounds to earn the trophy doing this and should take a little over an hour including map changes.

  • Public Match: Achieve 64 melee kills with the KL-033 Mk2.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to start working on this trophy you first need to reach level 31 (approximately 404,000 exp) to unlock this weapon. When selecting it for your loadout it is found in the special weapons section. Once you have it you simply need to play games and go around killing people with the KL-033 Mk2 by pushing rather than shooting them.

    Getting melee kills is a pain, therefore head over to the Boosting Thread to find people to boost this trophy with.

    If you are boosting this you'll need at least 5 people. Only one person actually needs to be level 31. They must make sure to select the KL-033 Mk2 in one of their loadouts. Now all you need to do is get 64 melee kills with the gun. Play a game of black box as it doesn't count kills towards the score so you'll have a full 10 minutes of killing. Have everyone on the other team run to the person so he can melee them. Once the person who is level 31 has got all the kills, have someone on the other team kill him. The KL-033 Mk2 will now be on the floor so you can pick it up and start getting kills with it. Keep doing this until everyone has got all the kills done.

  • Public Match: In one life, make three kills with Oddjob's hat.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to play as Oddjob you first need to reach level 35 to unlock the Classic Conflict game mode which requires approximately 508,000 exp. Getting this legitimately will be tricky. You only start off with 3 hats which means you must hit 3 people without missing once. Hats act like a throwing knife so aim for the person. It replaces the grenade and is used by pressing . Hitting them anywhere will kill them instantly.

    If you're having problems getting this normally then head over to the Boosting Thread to find people to boost this trophy with.

    If you are boosting this, as with the other classic conflict trophies, you'll need 4 people then to do as explained in Full Deck to start the round. Meet up in the centre of the map and take it in turns to kill 3 people with your hat. You'll be able to all do this trophy in 1 round. After this kill 1 person a 4th time so they earn Cheated and you need to do it less times later.

  • Public Match: As Jaws, survive a shot to the head which would otherwise have killed you.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to play as Jaws you first need to reach level 35 to unlock the Classic Conflict game mode which requires approximately 508,000 exp. This is a very straightforward trophy to unlock. During the course of normal play you'll almost certainly earn this. The first time I was killed I got this trophy.

    There should be no need to boost this due to ease, if you're not at Lv35 or there is no one playing the game mode then head over to the Boosting Thread to find people to boost this trophy with.

    If you are boosting this, as with the other classic conflict trophies, you'll need 4 people then to do as explained in Full Deck to start the round. Simply start a match up with your partners and have someone spray their smg into the head of everyone else, they will all then earn the trophy. Someone return the favour then simply let the timer run out or have someone earn 2,000 points quickly to end the round.

  • Public Match: As Baron Samedi, survive a bullet which would otherwise have killed you.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to play as Baron Samedi you first need to reach level 35 to unlock the Classic Conflict game mode which requires approximately 508,000 exp. Until then this trophy is not achievable. This is a very straightforward trophy to unlock. During the course of normal play you'll almost certainly earn this. The first time I was killed I got this trophy.

    There should be no need to boost this due to ease, if you're not at Lv35 or there is no one playing the game mode then head over to the Boosting Thread to find people to boost this trophy with.

    If you are boosting this, as with the other classic conflict trophies, you'll need 4 people then to do as explained in Full Deck to start the round. Simply start a match up with your partners all as Baron Samedi and have someone spray their gun into the the body of everyone else, they will all then earn the trophy. Someone return the favour then simply let the timer run out or have someone earn 2,000 points quickly to end the round.

  • Public Match: Capture and defend the most consoles in one match of GoldenEye mode.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    Your aim here is as the description says to capture and defend the most consoles in a round of GoldenEye. This mode is effectively a sort of domination type game but you need to hack the consoles with rather than just stand in an area. If you are doing this normally you’ll need to be very aggressive and make sure you’re the one doing the capturing and at the same time defending the ones your team controls from the opposition.

    There is basically no one playing this game mode so head over to the Boosting Thread to find people to boost this trophy with.

    To do this trophy in a group you need at least 5 people to start the game. What you need to do is take it in turns capturing the consoles and winning the game. Do not bother defending it just have everyone but the person going for the trophy do nothing and let them win. They simply need to capture all 3 consoles and wait for the satellite to move over and say they won. Each round shouldn’t take more than a minute but you'll need to have everyone win a round for everyone to earn the trophy. As rounds take only a minute this won’t take long.

  • Public Match: As Bond, kill 006 with an explosive device.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to earn this trophy you’ll need to play in heroes mode. You will need to be on the side of the heroes to earn this trophy. What you need to do is wait until you’re Bond (you’ll know when as the game will tell you), this is randomly decided each time Bond is killed by the villains. Once you are Bond you want to go after the person who is 006 and stick them with a proximity mine to kill them. 006 is not found on every map but can be found on: Station, Jungle and memorial.

    Because of the nature of the game, getting an explosive kill on 006 won’t be very easy so you're best off heading over to the Boosting Thread to find people to boost this trophy with.

    If you are doing this as a group you’ll need 5 people at least. When you start the game up simply wait until someone is selected as Bond and have them kill 006. Now let Bond die until someone else is picked and have them do the proximity mine kill too. In order to kill 006 shoot him 5 times in the head with your pistol then throw the proximity mines on him. Once everyone has done this you can work on proximity mine kills for Boys with Toys until the round ends. After the round ends you’ll need to start a new lobby otherwise next time you start the teams will be the same still.

  • Public Match: As Bond, kill Zukovsky with a melee strike.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to earn this trophy you’ll need to play in heroes mode. You will need to be on the side of the heroes to earn this trophy. What you need to do is wait until you’re Bond (you'll know when as the game will tell you), this is randomly decided each time Bond is killed by the villains. Once you are Bond you want to go after the person who is Zukovsky and hit them with melee attacks using until you kill them.

    Zukovsky is not found on every map but can be found on: Nightclub, Solar and Docks.

    Because of the nature of the game, getting a melee kill on Zukovsky won't be very easy so you're best off heading over to the Boosting Thread to find people to boost this trophy with.

    If you are doing this as a group you’ll need 5 people at least. When you start the game up simply wait until someone is selected as Bond and have them kill Zukovsky. Now let Bond die until someone else is picked and have them do the melee kill too. Once everyone has done this you can work on proximity mine kills for Boys with Toys until the round ends. After the round ends you'll need to start a new lobby otherwise next time you start the teams will be the same still.

  • Public Match: Play at least one complete match of Classic Conflict with every character.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    Before you can play Classic Conflict you will first need to be level 35 which requires approximately 508,000 exp. Until then this mode is locked and inaccessible. Once you have unlocked this mode the trophy is straightforward enough. You don't need to win or even play, just stand still if that's what you want. Remember you'll need to change the character you are in your loadout before the match starts. There are a total of 11 characters. They are as follows (+ trophies relating to that character):

    [ ] Jaws (Braced for Impact)
    [ ] Oddjob (Cheated + Hat Trick)
    [ ] Blofeld
    [ ] Scaramanga
    [ ] Dr. No
    [ ] Baron Samedi (The Man Who Cannot Die)
    [ ] Rosa Klebb
    [ ] Red Grant
    [ ] Dr. Kananga
    [ ] Goldfinger
    [ ] Tee Hee (Butter Hook)
    [ ] Max Zorin

    If you are boosting this then you only need one person on level 35. Have them create a squad and invite everyone then join a classic conflict game and everyone else will automatically follow. You can work this trophy together with the various other trophies that require you to do something with a character. Don't forget that you'll need to change your Classic Conflict character in the loadout during map changes. The fastest way to do this is to have 1 person go for the win rather than wait for the timer to run down. You'll know when you managed to play with all characters as the game gives you an exp bonus with the award "played with each character".

  • Public Match: Kill 50 enemies with Proximity Mines.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    You cannot select Proximity Mines in your equipment until you reach level 42 which requires approximately 720,000 exp. Once you have reached this level simply put the mines in your loadout (found under gadget 1) and get into a game. Place Proximity Mines at well known choke points or near objectives to wrack up the kills. Alternatively, if you play heroes mode you will get proximity mines. The problem with this is: 1) Basically no one plays heroes mode 2) Only the hero gets the mines and it's totally random who is the hero and 3) Getting kills will be tough and if you die you'll probably not be the hero again for ages. It is not possible to see how many kills you’ve made with the mines so you’ll have to attempt to keep track yourself.

    Although straightforward, boosting this would be a lot faster and less frustrating than normal play. Head over to the Boosting Thread to find people to boost this trophy with.

    If you are boosting this you can do it in heroes mode without needing to be level 42. You will need 5 people to start the round. Have all the villains cluster together then let the person who is Bond kill them all with proximity mines. When Bond has none left kill him and then repeat. The game will keep shuffling who is Bond within the team. Once the team have got 50 kills you’ll need to start a new lobby otherwise teams will stay the same.

  • Public Match: Defuse a planted bomb which has exactly 0:07 seconds remaining on its fuse.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to get this trophy you must get into a Bomb Defuse game. When the bomb has been planted a 30 second timer starts. When the timer is at 14 seconds you must press and hold to start defusing the bomb. It takes 7 seconds to do this and you’ll earn the trophy once it is defused.

    Head over to the Boosting Thread to find people to boost this trophy with.

    To do this trophy in a group you need at least 5 people to start the game. Once you get in have 1 person plant the bomb, then at 14 seconds have 1 of the opposing team defuse it. Kill the person after they defuse it and plant the bomb again. Repeat this until all the team is done. Now the last person go plant the bomb on the other teams objective and do the same again. This should be knocked out in just 1 round.

  • Public Match: Earn all accolades specific to Black Box.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    There are 3 accolades to do with the game mode Black Box. Boxing clever (most data downloaded from the black box), One dent at a time (most damage done to black box) and Downloadus interruptus (most black box carrier kills). You must earn each of these 1 time for this trophy. It does not have to be all done in 1 match. You can track which ones you've done already by looking at page 3 of the accolades. If you are doing for this legitimately it makes sense to focus on just one accolade per match. When going for boxing clever just get the box and run around the map. When going for one dent at a time stick to the box and keep pumping it with bullets. When going for carrier kills just keep by the box and as soon as someone picks it up finish them off.

    These accolades are rather awkward to unlock so you'd be much better off doing this in a group. Head over to the Boosting Thread to find people to boost this trophy with.

    In order to do boost this you'll need at least 5 people. This is complicated to set up correctly so do as follows:

    Have 2 people on the enemy team (the bottom side) who will get Boxing clever and 3 people on MI6 (the top side) who will get Downloadus interruptus and One dent at a time. Now what you have to do is as follows: Have 1 person from MI6 (decided before you start) go to the box and damage it to over 50% (you'll be told when you've done this. Now Have 1 person from the enemy team (decide who before as well) go and pick up the box. Have the same MI6 person go kill the person. Do this 3x with the same person (make sure to wait a few seconds before killing the enemy holding the box). After this let the same enemy pick it up again and download it completely to end the level. This way the MI6 person will earn One dent at a time and Downloadus interruptus. The enemy will earn boxing clever. Now next round have the other enemy and MI6 person do the same thing. The round after have either enemy and the final MI6 person do it. After this you'll need to get yourselves swapped over to the other side. It should only take 2 and a half minutes per round so call it 20 minutes including map changes to get all accolades for all 5 people.

  • Public Match: Kill six enemies with the Wolfe .44 or Gold Plated Revolver without reloading.

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to unlock the Wolfe .44 you first need to reach level 47. This requires 895,000 exp. You can see your current exp from the Agency Rankings screen. Do not bother with the Gold Plated Revolver it needs a ton more exp to unlock. Alternatively, Zukovsky has the Wolfe. 44 as his pistol when you play heroes mode. There are a couple of issues with this however, only a couple of the maps have Zukovsky, only 1 person is Zukovsky at a time and there is no way in normal gameplay you will manage to kill 6 people with 1 bullet each, without reloading or getting killed yourself.

    Having said this, the obvious answer here is boosting again. Head over to the Boosting Thread to find people to boost this trophy with.

    This trophy can be combined with The Other Cheek, thereby removing the need to reach level 47. When you are boosting heroes mode and are on a map that has Zukovsky (Solar, Docks, Nightclub are such maps), after doing the Bond melee Zukovsky stuff, have the person who is Zukovsky take out their pistol. Now all you need to do is have MI6 come to you and stand still so you can kill them. Remember you have to get 6 kills with 6 bullets without reloading. Aim for the head and you'll 1 hit kill the regular guys. It is possible to kill Bond as well but you'll need to melee him 3x then shoot him in the head to finish him off. When I went for this trophy I killed Bond 2x in this way and it still counted towards the trophy.
 

Secret trophies

  • Kill an enemy with the RPG in 'Dam'.

    In order to get the MJR-409, or RPG, you need to play through the Dam level until you have passed the point where you take 3 photographs of the helicopter on the landing pad. After doing this you’ll see some enemies coming for you, they will open up the gate below that was locked. Take out the enemies and head left towards the tower in the distance where you crashed the lorry. Climb up the tower and you’ll find the MJR-409 in the room. Now head back to where you were before and continue the level, very shortly more enemies will come at you. Simply kill 1 with the RPG.

  • In 'Facility', successfully kill the enemy in the toilet cubicle without any shots being fired.

    This is a simple trophy. At the start of Facility you’ll move through some vents. Eventually you’ll come to a place where you can drop down into the toilets. 2 cubicles down from the first hole is a person on the toilet. Move across to the hole above this toilet and you’ll be prompted to press . Now you’ll slowly move down to him. When prompted hit to subdue him. If you are not quick enough he will push you away. You can still subdue him with but if he gets a shot off first you’ll not earn the trophy. You can always restart the checkpoint if you miss this.

  • Make the initial rendezvous with 006 in 'Dam'.

    This is the first trophy you will earn when playing the campaign. After completing the tutorial and starting the ‘Dam’ level you’ll earn this trophy. It is not missable.

  • Surrender to the music in 'Nightclub'.

    Shortly after entering the nightclub, while looking for your contact you'll cross a large dance floor. You’ll know you are in the right place because at this point your screen will start to sway with the music. Simply stand still in the middle of the dance floor doing nothing and let Bond sway until the trophy unlocks. It takes about 30 seconds before the trophy unlocks.

  • Public Match: Get killed the most times by Oddjob's hat (min 3 deaths).

    UNOBTAINABLE, DUE TO SERVER CLOSURE

    In order to play as Oddjob you first need to reach level 35 to unlock the Classic Conflict game mode which requires approximately 508,000 exp. Until then this trophy is not achievable. You can't do much to earn this trophy, it's all down to luck. You need to hope your enemies are playing as Oddjob and decide to use the hat on you at least 3x. You then have to hope no one else is killed with the hat as many times as you.

    As this is a luck based trophy, head over to the Boosting Thread to find people to boost this trophy with.

    If you are boosting this, as with the other classic conflict trophies, you'll need 4 people then to do as explained in Full Deck to start the round. Decide before who is going to die 3x by the hat, kill that person 3x then no one else use the hat. Have someone win the round using guns. Rinse and repeat until you all have the trophy.

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